Nemona &Lycanroc (Midday Form)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Stone Edge
Critical hits land more easily.
Stealth Rock
Applies Rock Damage Field to the opponents’ field of play. (Rock Damage Field: The sync pairs will take Rock-type damage whenever they take an action.)
Accelerock
No additional effect.
Clinch the Win!
Applies the Move Gauge Acceleration effect to the allied field of play. Raises an ally’s Attack by two stat ranks. Raises an ally’s critical-hit rate by one stat rank.
Happy to Go All Out Rock Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Debut: Rock Zone
Turns the field of play’s zone into a Rock Zone the first time the user enters a battle each battle. (A Rock Zone powers up Rock-type attacks.)
Lithic Acceleration 3
Quickly charges the move gauge when the zone is a Rock Zone.
Armor Leech 9
Lowers the target’s Defense by one stat rank and raises the user’s Defense by the same amount when the user’s attack move against the target is successful.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Rock DF Power-Up 3 Powers up the user’s moves when Rock Damage Field applies to the opponent’s field of play. | 3 | 10 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 3 | 10 |
| Rock Zone: S-Moves ↑ 5 Powers up the user’s sync move when the zone is a Rock Zone. | 3 | 10 |
| Accelerock: Staggering 3 Has a chance (40%) of making the target flinch when the user’s attack move against it is successful. | 3 | 10 |
| Overwhelm 9 Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Debut Damage Reduction (Physical) Applies the Physical Damage Reduction effect to the allied field of play the first time the user enters a battle each battle. | 3 | 10 |
| Stealth Rock: Brawn Gain 9 Increases the user’s Physical Moves ↑ Next effect by one rank when its move is successful. | 3 | 10 |
| Happy to Go All Out Rock Impact: Power +25 | 3 | 5 |
| Happy to Go All Out Rock Impact: Power +25 | 3 | 5 |
| Stone Edge: Power +3 | 2 | 3 |
| Stone Edge: Accuracy +10 | 2 | 5 |
| Stone Edge: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Accelerock: Power +2 | 2 | 3 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Lithic Healing 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Rock Zone. | 2 | 8 |
| Accelerock: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Stealth Rock: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Clinch the Win!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Stone Edge: Accuracy +10 | 2 | 5 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Stealth Rock: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Stone Edge: Power +3 | 1 | 3 |
| Stone Edge: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Accelerock: Power +2 | 1 | 3 |
| Accelerock: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Accelerock: Power +2 | 1 | 3 |
| Accelerock: Power +2 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Acuity Accuracy cannot be lowered. | 1 | 5 |
| Stone Edge: Power +3 | 1 | 3 |
| Stone Edge: Power +3 | 1 | 3 |