Akari &Samurott (Hisuian Form)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Ceaseless Edge
Critical hits land more easily. Applies Dark Damage Field to the opponents’ field of play. (Dark Damage Field: The sync pairs will take Dark-type damage whenever they take an action.)
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Top Performer Ceaseless Edge
Activation Condition: When Dark Damage Field applies to the opponent’s field of play. Deactivation Condition: When the opponent’s field of play is no longer Dark Damage Field. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This move’s power increases when successfully used in succession. (This move powers up by 20% every time it is used.) (The maximum power-up is 60%.) If a different move is used by the user’s Pokémon, this move’s power returns to normal.
Mutual Understanding!
Turns the field of play’s zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) Raises an ally’s Speed by four stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by two ranks.
Master Crafter Ceaseless Edge
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Defense Crush 4 Exclusive lucky cookie 1
Has a chance (50%) of lowering the target’s Defense by one stat rank when the user’s attack move against it is successful.
Passives and Superawakening
Survey Corps Teachings
Grants all of the following effects the first time the user enters a battle each battle: Reduces the user’s sync move countdown by one. Raises the user’s Attack by four stat ranks. Raises the user’s critical-hit rate by three stat ranks.
Hard of Heart and Deft of Blade Superawakening
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Powers up the moves of all allied sync pairs when Dark Damage Field applies to the opponent’s field of play. Reduces attack move damage taken by allies when Dark Damage Field applies to the opponent’s field of play.
Quick Tempo
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Critical Strike 2
Powers up the user’s attacks when they become critical hits.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Mighty Rush 9 Increases the user’s Physical Moves ↑ Next effect by one rank after using its sync move. | 5 | 10 |
| Dark DF on Opp &Hit: Defense ↓& Sp. Def ↓ 9 Lowers the target’s Defense and Sp. Def by one stat rank when the user’s attack move is successful while Dark Damage Field applies to the opponent’s field of play. | 5 | 10 |
| Entry Freebie Applies the Free Move Next effect to the user when it enters a battle. | 4 | 10 |
| Soften Up 1 Critical hits land more easily when the user attacks with a sync move. | 4 | 10 |
| Dark DF Extension 3 Extends the duration of Dark Damage Field when Dark Damage Field is applied to the opponent’s field of play. | 3 | 10 |
| Dark Zone: S-Moves ↑ 5 Powers up the user’s sync move when the zone is a Dark Zone. | 3 | 10 |
| Sync Burst 1 Restores one MP for the user the first time its sync move is used each battle. | 3 | 10 |
| Fierce Entry 2 Raises the user’s Attack by two stat ranks when it enters a battle. | 3 | 10 |
| Dark DF on Opp &Hit: Free Move Next 4 Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful while Dark Damage Field applies to the opponent’s field of play. | 3 | 10 |
| Mutual Understanding!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Dark DF on Opp: Moves ↑ 3 Powers up the user’s moves when Dark Damage Field applies to the opponent’s field of play. | 3 | 8 |
| Haymaker The more the user’s Attack is raised, the more it powers up the user’s sync move. | 3 | 10 |
| Master Crafter Ceaseless Edge: Power +25 | 3 | 5 |
| Master Crafter Ceaseless Edge: Power +25 | 3 | 5 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Dark DF on Opp &Hit: Speed ↑ 9 Raises the user’s Speed by one stat rank when its attack move is successful while Dark Damage Field applies to the opponent’s field of play. | 2 | 7 |
| Ceaseless Edge: Power +3 | 2 | 3 |
| Ceaseless Edge: Accuracy +10 | 2 | 5 |
| Umbral Acceleration 2 Quickly charges the move gauge when the zone is a Dark Zone. | 2 | 9 |
| Ceaseless Edge: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Top Performer Ceaseless Edge: Power +3 | 2 | 3 |
| Attack +10 | 2 | 4 |
| Unflappable Prevents the user from flinching. | 2 | 5 |
| Top Performer Ceaseless Edge: Power +3 | 2 | 3 |
| Gobsmack 4 Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. | 2 | 8 |
| Dark Zone: Attack Move DR 2 Reduces damage when the user is hit by an attack move while the zone is a Dark Zone. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Ceaseless Edge: Power +3 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Ceaseless Edge: Power +3 | 1 | 3 |
| Ceaseless Edge: Power +3 | 1 | 3 |
| Ceaseless Edge: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Top Performer Ceaseless Edge: Power +3 | 1 | 3 |
| Top Performer Ceaseless Edge: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Headstrong Attack cannot be lowered. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Top Performer Ceaseless Edge: Power +3 | 1 | 3 |