Pokemas Lab
SYNC PAIR DETAILS

Iono & Bellibolt

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

ElectricSupportEX role: StrikeWeakness: GroundPaldea

Stats

HP840
Attack224
Defense398
Sp. Atk444
Sp. Def398
Speed367

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Eerie Impulse

Pokémon moveStatusElectricGauge 2

Lowers the target’s Sp. Atk. by two stat ranks.

Potion

Trainer moveStatus−Uses 2

Restores an ally’s HP by approximately 40% of its maximum HP.

Ultra-Bright Zap Cannon

Buddy moveSpecialElectricPower 240Gauge 4

Activation Condition: When the user’s Special Moves ↑ Next effect is rank three or higher. Deactivation Condition: When the user’s Special Moves ↑ Next effect is rank two or lower. Lowers the target’s Sp. Def by two stat ranks. Has a chance (50%) of making the target flinch. Leaves the target paralyzed.

On the Rise!

Trainer moveStatus−Uses 1

Raises the critical-hit rate of all allied sync pairs by three stat ranks. Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks. Applies the Enduring effect to all allied sync pairs.

Supercharged Streamer Zap Cannon

Sync moveSpecialElectricPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Gimme All You Got!

Applies the Free Move Next effect to all allied sync pairs when the user is hit by an attack move. Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user is hit by an attack move.

The Supercharged Streamer Superawakening

The more the user’s Sp. Atk is raised, the more it powers up its sync move. Protects all allied sync pairs against critical hits. Increases the user’s Special Moves ↑ Next effect by one rank when it is hit by an attack move.

1st T-Move: Team Sp. Atk ↑ 4

Raises the Sp. Atk of all allied sync pairs by four stat ranks the first time the user’s Trainer uses a move each battle.

Vigilance

Protects the user against critical hits.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Endure Again

Except in certain circumstances, when the user’s Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle.

510
Stupefying Strike 9

Lowers the target’s Sp. Def by one stat rank when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Sp. Def by one stat rank after using the user’s sync move targeting that opponent.

510
Sync Damage Guard

Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.

410
Eerie Impulse: Full-Bracing P-Move 9

Raises the user’s Defense and Sp. Def by one stat rank when its Pokémon uses a move.

410
Triage Tank 9

Restores the user’s HP when it is hit by an attack move.

310
Team Smart Start 1

Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user enters a battle.

39
Eerie Impulse: Charging Infliction 2

Charges the user’s move gauge by two when its Pokémon uses a status move.

310
Eerie Impulse: Brain Gain 9

Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful.

310
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

310
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
S-Move: Team Special Boost ↑2 Once 9

Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks after using the user’s sync move. This effect can activate only once per battle.

310
1st T-Move: Team Sp. Atk ↑ 2

Raises the Sp. Atk of all allied sync pairs by two stat ranks the first time the user’s Trainer uses a move each battle.

310
Supercharged Streamer Zap Cannon: Power +2535
Supercharged Streamer Zap Cannon: Power +2535
Unbending

Defense cannot be lowered.

25
Stalwart

Sp. Def cannot be lowered.

25
Ultra-Bright Zap Cannon: Power +223
Sp. Atk +1024
Brainpower

The more the user’s Sp. Atk is raised, the more it powers up its sync move.

210
Sp. Def +1024
Speed +522
Brain Brawn 2

Reduces damage when the user is hit by a special attack move.

28
Ultra-Bright Zap Cannon: Power +223
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

210
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
On the Rise!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Sterner Stuff 2

Reduces damage when the user is hit by a physical attack move.

28
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
Speed +512
HP +1012
Sp. Atk +512
Ultra-Bright Zap Cannon: Power +213
Ultra-Bright Zap Cannon: Power +213
Defense +512
Lithe

Prevents the user from getting paralyzed.

15
Sp. Def +512
Eerie Impulse: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
HP +1012
Defense +512
Sp. Def +512
Unflappable

Prevents the user from flinching.

15
Ultra-Bright Zap Cannon: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Ultra-Bright Zap Cannon: Power +213
HP +1012
Sp. Atk +512
Defense +512
Sp. Def +512

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