Iono & Wattrel
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Thunder Shock
Has a chance (10%) of leaving the target paralyzed.
Protect
Applies the Damage Guard Next effect to the user.
Eerie Impulse
Lowers the target’s Sp. Atk. by two stat ranks.
Clip This!
Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by one stat rank.
Electrify ’Em Electric Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Team Body-Bracing Infliction 2
Raises the Defense of all allied sync pairs by two stat ranks the first time the user’s Pokémon uses a status move each battle.
First Aid 4
Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
Electric Guard
Reduces damage when the user is attacked by Electric-type moves.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Clip This!: Barricade Buddies 1 Raises the Sp. Def of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| Sp. Def +20 | 3 | 7 |
| Clip This!: Shielded 1 Raises the Defense of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| Protect: 1st Use Status P-Move: HP Recovery 2 Restores the user’s HP by approximately 20% of its maximum HP the first time its Pokémon uses a status move each battle. | 3 | 10 |
| Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user’s sync move is used each battle. | 3 | 10 |
| Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | 3 | 10 |
| Thunder Shock: Hostile Environment 4 Raises the chance of inflicting status conditions with the additional effects of moves. | 3 | 9 |
| Team Underhanded Heal 9 Restores the HP of all allied sync pairs when the user’s attack move is successful against targets that are affected by a status condition. | 3 | 10 |
| Electrify ’Em Electric Beam: Power +25 | 3 | 5 |
| Electrify ’Em Electric Beam: Power +25 | 3 | 5 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Lithe Prevents the user from getting paralyzed. | 2 | 5 |
| Clip This!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Escape Artist Prevents the user from becoming trapped. | 2 | 5 |
| Protect: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Thunder Shock: Power +4 | 2 | 3 |
| Eerie Impulse: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Fast-Track 9 Raises the user’s Speed by one stat rank when its Pokémon uses a move. | 2 | 8 |
| Thunder Shock: Power +4 | 2 | 3 |
| Thunder Shock: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +20 | 2 | 4 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Thunder Shock: Power +4 | 1 | 3 |
| Thunder Shock: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Thunder Shock: Power +4 | 1 | 3 |