Pokemas Lab
SYNC PAIR DETAILS

Iono (Fall 2024)& Flutter Mane

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

GhostStrikeEX role: SupportWeakness: SteelPaldea

Stats

HP853
Attack296
Defense168
Sp. Atk658
Sp. Def207
Speed444

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Shadow Ball

Pokémon moveSpecialGhostPower 118Gauge 3

Has a chance (20%) of lowering the target’s Sp. Def by one stat rank.

Booster Energy

Trainer moveStatus−Uses 2

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank.

Terrifying Shadow Ball

Buddy moveSpecialGhostPower 120Gauge 3Uses 1

Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Never misses. Lowers the target’s Sp. Def by two stat ranks. Lowers the target’s Ghost Type Rebuff by one rank the first time this attack move is successful each battle. The power of this move is not lowered even if there are multiple targets.

Broadcastin’ Live!

Trainer moveStatus−Uses 1

Raises the user’s Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user.

Buzzworthy Mystery Ghost Beam

Sync moveSpecialGhostPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Quick Tempo Exclusive lucky cookie 1

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.

Passives and Superawakening

Ancient Flutter

Grants all of the following effects when the user uses Booster Energy or an ally turns the weather sunny: Increases the user’s Special Moves ↑ Next effect by one rank. Restores one MP of the user’s buddy move.

Hit the Gas 5

Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.

S-Move: Restore T-Move MP 9

Restores one MP for the user’s Trainer after using its sync move.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Brainteaser

The more the target’s Sp. Def is lowered, the more it powers up the user’s moves.

310
Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

310
Opp Rebuff ↓: S-Moves ↑ 9

Powers up the user’s sync move when the target’s Type Rebuff is lowered.

310
S-Move: Special Boost ↑2 9

Increases the user’s Special Moves ↑ Next effect by two ranks after using its sync move.

310
Booster Energy: BOGO 9

Applies the Free Move Next effect to the user when its move is successful.

310
Charging Sun 3

Powers up the user’s moves when the weather is sunny.

310
Morale Boost 9

Raises the user’s Sp. Atk by one stat rank when its Trainer uses a move.

310
Booster Energy: Brain Gain 9

Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful.

310
Buzzworthy Mystery Ghost Beam: Power +2535
Buzzworthy Mystery Ghost Beam: Power +2535
Shadow Ball: Power +423
Shadow Ball: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Gobsmack 4

Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful.

27
Terrifying Shadow Ball: Power +223
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Super Syncer

Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.

27
Speeding Sun 2

Quickly charges the move gauge when the weather is sunny.

29
Healing Sun 1

Restores the user’s HP whenever its Pokémon takes an action while the weather is sunny.

28
Fast-Track 9

Raises the user’s Speed by one stat rank when its Pokémon uses a move.

27
Healthy Healing

Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Broadcastin’ Live!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
Speed +512
Defense +512
Sp. Def +512
Shadow Ball: Power +413
Shadow Ball: Power +413
HP +1012
Defense +512
Sp. Def +512
Speed +512
Terrifying Shadow Ball: Power +213
Terrifying Shadow Ball: Power +213
Sp. Atk +512
HP +1012
Terrifying Shadow Ball: Power +213
Terrifying Shadow Ball: Power +213
Sp. Atk +512
Unflappable

Prevents the user from flinching.

15
Shadow Ball: Power +413
Shadow Ball: Power +413

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