Brycen-Man & Zoroark
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Night Daze
Has a chance (40%) of lowering the target’s accuracy by one stat rank.
Guard Spec.
Applies the Stat Reduction Defense effect to the allied field of play.
Eerily Captivating Fake Tears
Activation Condition: When the user’s Trainer uses any moves one time. Deactivation Condition: When this move is used. Never misses. Lowers the target’s Sp. Atk and Sp. Def by two stat ranks. Lowers the target’s Dark Type Rebuff by one rank.
My Dark, Secret Arts!
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by two stat ranks.
Dye This World Dark Beam
The more the target’s Sp. Def is lowered, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Discombobulate 4 Exclusive lucky cookie 1
Has a chance (50%) of lowering the target’s accuracy by one stat rank when the user’s attack move against it is successful.
Passives and Superawakening
Hit Rebuff ↓ Opp: Free Move Next 9
Applies the Free Move Next effect to the user when its attack move is successful while the target’s Type Rebuff is lowered.
1st S-Move on Opp: Stat Ranks ↓ ×2
If the target’s stats are lowered, the amount of decrease is doubled the first time the user’s sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
On a Roll 2
Raises the chance of lowering stat values with the additional effects of the user’s moves.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Satisfied Snicker 9 Lowers the target’s Sp. Atk by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Overpower The more the target’s Sp. Atk is lowered, the more it powers up the user’s moves. | 3 | 10 |
| My Dark, Secret Arts!: Move: No Stat ↑ on Field 9 Applies the No Stat Increases effect to the opponents’ field of play when the user’s move is successful. | 3 | 10 |
| Mind Boggler 9 Lowers the target’s Sp. Def by one stat rank when the user’s attack move is successful against a flinching, confused, or trapped opponent. | 3 | 10 |
| Grand Entry 2 Raises the user’s Sp. Atk by two stat ranks when it enters a battle. | 3 | 10 |
| My Dark, Secret Arts!: Critical Eye 1 Raises the user’s critical-hit rate by one stat rank when its move is successful. | 3 | 10 |
| Obscuring Sync 5 Powers up the user’s sync move when the target’s accuracy is lowered. | 3 | 10 |
| Sync Thinker 9 Increases the user’s Special Moves ↑ Next effect by one rank after using its sync move. | 3 | 10 |
| Dye This World Dark Beam: Power +25 | 3 | 5 |
| Dye This World Dark Beam: Power +25 | 3 | 5 |
| Night Daze: Accuracy +5 | 2 | 3 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Guard Spec.: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Guard Spec.: Barricade 1 Raises the user’s Sp. Def by one stat rank when its move is successful. | 2 | 8 |
| Gobsmack 4 Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. | 2 | 7 |
| My Dark, Secret Arts!: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| My Dark, Secret Arts!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Trip Up 9 Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | 2 | 8 |
| Fail Forward 1 Charges the user’s move gauge by one when an opponent’s attack move targeting the user misses. | 2 | 8 |
| Night Daze: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Night Daze: Power +2 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Night Daze: Power +2 | 1 | 3 |
| Night Daze: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Night Daze: Power +2 | 1 | 3 |
| Night Daze: Power +2 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Unflappable Prevents the user from flinching. | 1 | 5 |
| Sp. Atk +5 | 1 | 2 |
| Escape Artist Prevents the user from becoming trapped. | 1 | 5 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |