Pokemas Lab
SYNC PAIR DETAILS

Rika & Clodsire

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

GroundSupportEX role: FieldWeakness: IcePaldea

Stats

HP876
Attack260
Defense398
Sp. Atk260
Sp. Def413
Speed296

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Poison Sting

Pokémon movePhysicalPoisonPower 14Gauge 1

Has a chance (30%) of leaving the target poisoned.

X Sp. Def All

Trainer moveStatus−Uses 2

Raises the Sp. Def of all allied sync pairs by two stat ranks.

Rampant Mud Slap

Buddy moveSpecialGroundPower 24Gauge 1Uses 1

Activation Condition: When the user is hit by an attack move one time. Deactivation Condition: When this move is used. Never misses. Lowers the target’s accuracy by two stat ranks. Leaves the target poisoned. Turns the field of play’s zone into a Ground Zone. (A Ground Zone powers up Ground-type attacks.) Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by two ranks.

Think Fast!

Trainer moveStatus−Uses 2

Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks.

Paldea League Interviewer Earth Power

Sync moveSpecialGroundPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Team Triage Tank 9

Restores the HP of all allied sync pairs when the user is hit by an attack move.

First of the Paldea Elite Four Superawakening

Powers up the moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned. Raises the user’s Defense and Sp. Def by two stat ranks the first time it enters a battle each battle. Restores one MP for the user the first time its sync move is used each battle.

Take Hit: Opp 1 of 5 Stats ↓2 9

Lowers one of the following stats of an opponent that attacked the user by two stat ranks at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed.

Critical Squad 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s move is successful.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
S-Move: HP Recovery (M) 2

Restores the user’s HP by approximately 40% of its maximum HP after using its sync move.

510
Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

510
Think Fast!: Team Brain Gain 9

Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful.

410
Think Fast!: Team Brawn Gain 9

Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful.

410
X Sp. Def All: Shielded 2

Raises the Defense of all allied sync pairs by two stat ranks when the user’s move is successful.

310
Noxious Hit 9

Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful against a poisoned or badly poisoned opponent.

310
Team Sharp Entry 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.

310
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

310
Ground Zone Extension 5

Extends the duration of the Ground Zone when the zone turns into a Ground Zone while the user is on the field.

310
Ground Zone: Team Condition Nullification

Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the zone is a Ground Zone.

310
Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

310
Vigilance

Protects the user against critical hits.

310
Paldea League Interviewer Earth Power: Power +2535
Paldea League Interviewer Earth Power: Power +2535
Water Guard

Reduces damage when the user is attacked by Water-type moves.

28
Poison Guard

Reduces damage when the user is attacked by Poison-type moves.

28
Speed +1024
X Sp. Def All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Potent Toxin 2

Increases the amount of damage an opponent takes from being poisoned or badly poisoned.

28
Stalwart

Sp. Def cannot be lowered.

25
Poison Sting: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Think Fast!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Think Fast!: Slippery 1

Raises the user’s evasiveness by one stat rank when its move is successful.

28
Ground Zone: Attack Move DR 2

Reduces damage when the user is hit by an attack move while the zone is a Ground Zone.

29
HP +2024
Rampant Mud Slap: Power +423
Group Slapdash 9

Raises the Speed of all allied sync pairs by one stat rank when an opponent’s attack move targeting the user misses.

28
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Def +512
HP +1012
Poison Sting: Power +413
Defense +512
Poison Sting: Power +413
Poison Sting: Power +413
HP +1012
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

15
Poison Sting: Power +413
Poison Sting: Power +413
Sp. Def +512
Sand Shelter

Protects the user from damage from a sandstorm.

15
Speed +512
Sp. Def +512
Rampant Mud Slap: Power +413
Rampant Mud Slap: Power +413
Speed +512
Defense +512
Rampant Mud Slap: Power +413
Rampant Mud Slap: Power +413

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