Larry & Oinkologne
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Tackle
No additional effect.
Protect
Applies the Damage Guard Next effect to the user.
Hyper Voice
No additional effect.
Showtime...
Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by two stat ranks.
Floral Aroma Normal Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Bedazzle 1
Lowers the accuracy of all opposing sync pairs by one stat rank when the user enters a battle.
Trip Up 9
Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful.
1st Use Status P-Move: HP Recovery 4
Restores the user’s HP by approximately 40% of its maximum HP the first time its Pokémon uses a status move each battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Showtime...: Team Hit and Heal Applies the Gradual Healing effect to all allied sync pairs when the user’s move is successful. | 3 | 10 |
| Discombobulate 4 Has a chance (50%) of lowering the target’s accuracy by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Showtime...: Barricade Buddies 2 Raises the Sp. Def of all allied sync pairs by two stat ranks when the user’s move is successful. | 3 | 10 |
| Restoring Strike 2 Has a chance (30%) of restoring the user’s HP when its attack move hits. If the move has the Multistrike effect tag, has a chance (30%) of restoring the user’s HP for each hit. | 3 | 10 |
| Look Alive 4 Has a chance (50%) of raising the user’s evasiveness by one stat rank when it is hit by an attack move. | 3 | 10 |
| Opp Fail: Team Stats ↑2 9 Raises one of the following stats of all allied sync pairs by two stat ranks at random when an opponent’s attack move targeting the user misses: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 10 |
| Protect: Durable 9 Applies the Enduring effect to the user when its move is successful. | 3 | 10 |
| HP +40 | 3 | 7 |
| Floral Aroma Normal Impact: Power +25 | 3 | 5 |
| Floral Aroma Normal Impact: Power +25 | 3 | 5 |
| Tackle: Power +4 | 2 | 3 |
| Tackle: Power +4 | 2 | 3 |
| Tackle: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Hyper Voice: Power +4 | 2 | 3 |
| Hyper Voice: Power +4 | 2 | 3 |
| Showtime...: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Hyper Voice: Power +4 | 2 | 3 |
| Hyper Voice: Power +4 | 2 | 3 |
| Hyper Voice: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Tackle: Power +4 | 2 | 3 |
| Tackle: Power +4 | 2 | 3 |
| Protect: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Escape Artist Prevents the user from becoming trapped. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Tackle: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Fast Runner Evasiveness cannot be lowered. | 1 | 5 |
| HP +10 | 1 | 2 |
| Hyper Voice: Power +4 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |