Atticus & Revavroom
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Headbutt
Has a chance (30%) of making the target flinch.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Crafty Poisonous Smog
Activation Condition: When Poison Damage Field applies to the opponent’s field of play. Deactivation Condition: When the opponent’s field of play is no longer Poison Damage Field. Leaves the target badly poisoned. Lowers the target’s Poison Type Rebuff by one rank the first time this attack move is successful each battle. Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks.
Essence of Poison!
Reduces the user’s sync move countdown by one. Raises the Attack and Sp. Atk of all allied sync pairs by four stat ranks. Raises the Speed of all allied sync pairs by two stat ranks.
Designer’s Way of the Ninja Gunk Shot
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Quick Tempo Exclusive lucky cookie 1
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Passives and Superawakening
A Taste of Thine Own Poison
Reduces damage when an ally is hit by an attack move or sync move from an opponent that is poisoned or badly poisoned. Reduces damage taken by allies from super effective moves and super effective sync moves.
A Single Drop of Poison Superawakening
Reduces the user’s sync move countdown by two the first time it enters a battle each battle. Protects all allied sync pairs against critical hits when Poison Damage Field applies to the opponent’s field of play. Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when Poison Damage Field applies to the opponent’s field of play.
Debut: Poison DF
Applies Poison Damage Field to the opponents’ field of play the first time the user enters a battle each battle. (Poison Damage Field: The sync pairs will take Poison-type damage whenever they take an action.)
Poison DF on Opp: Team Moves ↑ 2
Powers up the moves of all allied sync pairs when Poison Damage Field applies to the opponent’s field of play.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Noxious Hit 9 Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful against a poisoned or badly poisoned opponent. | 5 | 10 |
| Poison DF on Opp: Team S-Moves ↑ 2 Powers up the sync moves of all allied sync pairs when Poison Damage Field applies to the opponent’s field of play. | 5 | 10 |
| Essence of Poison!: Move: Team Physical Boost ↑2 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks when the user’s move is successful. | 4 | 10 |
| Essence of Poison!: Move: Team Special Boost ↑2 9 Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks when the user’s move is successful. | 4 | 10 |
| Poison DF Extension 3 Extends the duration of Poison Damage Field when Poison Damage Field is applied to the opponent’s field of play. | 3 | 10 |
| Headbutt: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 10 |
| S-Move: Poison DF Applies Poison Damage Field to the opponents’ field of play after using the user’s sync move. (Poison Damage Field: The sync pairs will take Poison-type damage whenever they take an action.) | 3 | 10 |
| Team Shout 9 Raises the Attack or Sp. Atk—or both—of all allied sync pairs by one stat rank when the user is hit by an attack move. | 3 | 10 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Impervious The user’s stats cannot be lowered. | 3 | 10 |
| Focus Group 9 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s Pokémon uses a move. | 3 | 10 |
| Designer’s Way of the Ninja Gunk Shot: Power +25 | 3 | 5 |
| Designer’s Way of the Ninja Gunk Shot: Power +25 | 3 | 5 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Speed +10 | 2 | 4 |
| Headbutt: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sand Shelter Protects the user from damage from a sandstorm. | 2 | 5 |
| Crafty Poisonous Smog: Power +2 | 2 | 3 |
| HP +20 | 2 | 4 |
| On the Run 2 Raises the user’s evasiveness by two stat ranks the first time it is in a pinch each battle. | 2 | 7 |
| Potent Toxin 2 Increases the amount of damage an opponent takes from being poisoned or badly poisoned. | 2 | 8 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Speedy Entry 2 Raises the user’s Speed by two stat ranks when it enters a battle. | 2 | 7 |
| Essence of Poison!: Catalytic Kick 9 Applies the Move Gauge Acceleration effect to the allied field of play when the user’s move is successful. | 2 | 8 |
| Essence of Poison!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Headbutt: Power +4 | 1 | 3 |
| Headbutt: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Crafty Poisonous Smog: Power +2 | 1 | 3 |
| Crafty Poisonous Smog: Power +2 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Headbutt: Power +4 | 1 | 3 |
| Headbutt: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| Crafty Poisonous Smog: Power +2 | 1 | 3 |
| Crafty Poisonous Smog: Power +2 | 1 | 3 |