Raifort &Gengar (Tera Type: Ghost)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Raifort &Gengar (Tera Type: Ghost)
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Toxic
Leaves the target badly poisoned.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Scintillating Souls Confuse Ray
Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Never misses. Leaves all opposing sync pairs confused. Turns the field of play’s zone into a Ghost Zone. (A Ghost Zone powers up Ghost-type attacks.) Reduces the user’s sync move countdown by one. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.
History Is Wonderful!
Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies the Damage Guard Next effect to the user.
Imparting Past Knowledge Tera Blast
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Paldea Rush
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
The Explorer of Antiquity Superawakening
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Reduces the sync move countdown by one the first time the user’s sync move is used each battle. Powers up the moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned.
Debut: Ghost S-Tera
The user Sync Terastallizes into Ghost type the first time it enters a battle each battle.
Power of a Deeply Held Grudge
When the user’s status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful against targets that are affected by a status condition.
Ghost Zone: Team P-Moves& S-Moves DR 2
Reduces damage when an ally is hit by an attack move or sync move while the zone is a Ghost Zone.
Raifort &Gengar (Tera Type: Ghost) (Terastal Form)
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Toxic
Leaves the target badly poisoned.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Scintillating Souls Confuse Ray
Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Never misses. Leaves all opposing sync pairs confused. Turns the field of play’s zone into a Ghost Zone. (A Ghost Zone powers up Ghost-type attacks.) Reduces the user’s sync move countdown by one. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.
History Is Wonderful!
Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies the Damage Guard Next effect to the user.
Imparting Past Knowledge Tera Blast
No additional effect.
Tanzanite Tera Blast
Lowers the target’s Defense and Sp. Def by one stat rank.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Paldea Rush
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
The Explorer of Antiquity Superawakening
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Reduces the sync move countdown by one the first time the user’s sync move is used each battle. Powers up the moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned.
Do Your Thing, Technology!
Doubles the current number of Physical Moves ↑ Next effect and Special Moves ↑ Next effect ranks of all allied sync pairs the first time the user’s sync move is used each battle.
Power of a Deeply Held Grudge
When the user’s status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful against targets that are affected by a status condition.
Ghost Zone: Team P-Moves& S-Moves DR 2
Reduces damage when an ally is hit by an attack move or sync move while the zone is a Ghost Zone.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Scintillating Souls Confuse Ray: 1st Move: Restore MP 1 Restores one MP of the user’s move the first time that move is successful each battle. | 5 | 10 |
| 1st B-Move: Team Physical& Special Boost 2 Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by two ranks the first time the user’s buddy move is used each battle. | 5 | 10 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 4 | 10 |
| Ghost Zone: Team Condition Nullification Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the zone is a Ghost Zone. | 4 | 10 |
| Defense Crush 9 Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Mind Games 9 Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Hit Poisoned Opp: Team HP Recovery 9 Restores the HP of all allied sync pairs when the user’s attack move is successful against a poisoned or badly poisoned opponent. | 3 | 10 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Potion: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| S-Move: Team Free Move Next 9 Applies the Free Move Next effect to all allied sync pairs after using the user’s sync move. | 3 | 10 |
| Debut: Team Defense ↑& Sp. Def ↑ 2 Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks the first time the user enters a battle each battle. | 3 | 10 |
| Imparting Past Knowledge Tera Blast: Power +25 | 3 | 5 |
| Imparting Past Knowledge Tera Blast: Power +25 | 3 | 5 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Tanzanite Tera Blast: Power +2 | 2 | 3 |
| Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 2 | 7 |
| Speed +10 | 2 | 4 |
| Toxic: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Toxic: Accuracy +10 | 2 | 5 |
| Toxic Hit (Speed ↑) 9 Raises the user’s Speed by one stat rank when its attack move is successful against a poisoned or badly poisoned opponent. | 2 | 7 |
| HP +20 | 2 | 4 |
| Potion: Friend Mend 9 When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | 2 | 7 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Tanzanite Tera Blast: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | 2 | 7 |
| Scintillating Souls Confuse Ray: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Tanzanite Tera Blast: Power +2 | 1 | 3 |
| Tanzanite Tera Blast: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Tanzanite Tera Blast: Power +2 | 1 | 3 |
| Tanzanite Tera Blast: Power +2 | 1 | 3 |