Harmony & Feraligatr
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Harmony & Feraligatr
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Massive Jaws Liquidation
Activation Condition: When the user’s Attack is raised. Deactivation Condition: Cannot be deactivated. Lowers the target’s Defense by two stat ranks. The power of this move is not lowered even if there are multiple targets.
Kalos Passion
Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank. Applies Kalos Circle (Physical) to the allied field of play. Kalos Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Kalos theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Rushing Rapids Aqua Jet
Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Reduces the user’s sync move countdown by two. Increases the user’s Sync Move ↑ Next effect by five ranks. If the user’s Feraligatr has Mega Evolved, also increases this attack’s power by 50%.
With Confidence!
Raises the user’s Attack by six stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies Kalos Circle (Physical) to the allied field of play. Kalos Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Kalos theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Lumiose-Loving Traveler Liquidation
Become Mega Feraligatr until the end of battle. The more the user’s Attack is raised, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Circle: S-Moves ↑ 4Exclusive lucky cookie 1
Powers up the user’s sync move when a circle applies to the allied field of play.
Passives and Superawakening
Kalos Rush
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Kalos theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Gigantic Jaws’ Tenfold Power Superawakening
Powers up the sync moves of all allied sync pairs when a circle applies to the allied field of play. Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move.
Team MZ’s Secret Weapon
Reduces the MP for the user’s Kalos Passion by one and grants all of the following effects after your team’s sync pair uses their sync move: Applies Kalos Circle (Physical) to the allied field of play. Increases the user’s Physical Moves ↑ Next effect by two ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank.
A Winner’s True Strength
Applies the Physical Move Break effect to all opposing sync pairs the first time the user’s sync move is used each battle. Increases the user’s Physical Moves ↑ Next effect by two ranks the first time its sync move is used each battle.
Circle: S-Moves ↑ 9
Powers up the user’s sync move when a circle applies to the allied field of play.
Harmony & Mega Feraligatr
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Massive Jaws Liquidation
Activation Condition: When the user’s Attack is raised. Deactivation Condition: Cannot be deactivated. Lowers the target’s Defense by two stat ranks. The power of this move is not lowered even if there are multiple targets.
Kalos Passion
Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank. Applies Kalos Circle (Physical) to the allied field of play. Kalos Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Kalos theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Rushing Rapids Aqua Jet
Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Reduces the user’s sync move countdown by two. Increases the user’s Sync Move ↑ Next effect by five ranks. If the user’s Feraligatr has Mega Evolved, also increases this attack’s power by 50%.
With Confidence!
Raises the user’s Attack by six stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies Kalos Circle (Physical) to the allied field of play. Kalos Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Kalos theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Lumiose-Loving Traveler Liquidation
Become Mega Feraligatr until the end of battle. The more the user’s Attack is raised, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Circle: S-Moves ↑ 4Exclusive lucky cookie 1
Powers up the user’s sync move when a circle applies to the allied field of play.
Passives and Superawakening
Kalos Rush
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Kalos theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Gigantic Jaws’ Tenfold Power Superawakening
Powers up the sync moves of all allied sync pairs when a circle applies to the allied field of play. Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move.
Team MZ’s Secret Weapon
Reduces the MP for the user’s Kalos Passion by one and grants all of the following effects after your team’s sync pair uses their sync move: Applies Kalos Circle (Physical) to the allied field of play. Increases the user’s Physical Moves ↑ Next effect by two ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank.
A Winner’s True Strength
Applies the Physical Move Break effect to all opposing sync pairs the first time the user’s sync move is used each battle. Increases the user’s Physical Moves ↑ Next effect by two ranks the first time its sync move is used each battle.
Circle: S-Moves ↑ 9
Powers up the user’s sync move when a circle applies to the allied field of play.
Sync Grid (BSB) 57 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| 1st S-Move: Physical Boost 3 Increases the user’s Physical Moves ↑ Next effect by three ranks the first time its sync move is used each battle. | 5 | 10 |
| Kalos C (Phys) Extension 5 Extends the duration of Kalos Circle (Physical) when Kalos Circle (Physical) is applied to the allied field of play. | 5 | 10 |
| Entry: Sync Move Boost 5 Increases the user’s Sync Move ↑ Next effect by five ranks when it enters a battle. | 4 | 10 |
| Piercing Gaze Moves never miss. | 4 | 10 |
| Sharpened Body 3 Powers up the user’s moves when its Attack is raised. | 3 | 10 |
| Massive Jaws Liquidation: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 3 | 10 |
| Haymaker The more the user’s Attack is raised, the more it powers up the user’s sync move. | 3 | 10 |
| Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. | 3 | 10 |
| Discombobulate 4 Has a chance (50%) of lowering the target’s accuracy by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Defense Crush 9 Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| Lumiose-Loving Traveler Liquidation: Power +25 | 3 | 5 |
| Lumiose-Loving Traveler Liquidation: Power +25 | 3 | 5 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Massive Jaws Liquidation: Power +2 | 2 | 3 |
| Massive Jaws Liquidation: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Speed +10 | 2 | 4 |
| Speed +10 | 2 | 4 |
| Circle: HP Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when a circle applies to the allied field of play. | 2 | 7 |
| Circle: MG → 2 Quickly charges the move gauge when a circle applies to the allied field of play. | 2 | 7 |
| Rushing Rapids Aqua Jet: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Healthy Healing Applies the Gradual Healing effect to the user if its HP is full when it enters a battle. | 2 | 7 |
| Attack +10 | 2 | 4 |
| With Confidence!: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. | 2 | 7 |
| Circle: Attack Move DR 2 Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. | 2 | 8 |
| With Confidence!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Lumiose-Loving Traveler Liquidation: Power +30 | 1 | 0 |
| Lumiose-Loving Traveler Liquidation: Power +30 | 1 | 0 |
| Lumiose-Loving Traveler Liquidation: Power +30 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Massive Jaws Liquidation: Power +2 | 1 | 3 |
| Massive Jaws Liquidation: Power +2 | 1 | 3 |
| Attack +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Rushing Rapids Aqua Jet: Power +2 | 1 | 3 |
| Rushing Rapids Aqua Jet: Power +2 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Unflappable Prevents the user from flinching. | 1 | 5 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Rushing Rapids Aqua Jet: Power +2 | 1 | 3 |
| Rushing Rapids Aqua Jet: Power +2 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Massive Jaws Liquidation: Power +2 | 1 | 3 |
| Massive Jaws Liquidation: Power +2 | 1 | 3 |