Helena (Hex Maniac)& Haunter
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Shadow Ball
Has a chance (20%) of lowering the target’s Sp. Def by one stat rank.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Lick
Has a chance (30%) of leaving the target paralyzed.
How Bizarre...
Raises the user’s evasiveness by two stat ranks. Raises the user’s critical-hit rate by one stat rank.
Scary-but-True Ghost Beam
This attack’s power increases when the target is paralyzed.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Hostile Environment 1
Raises the chance of inflicting status conditions with the additional effects of moves.
Paralysis Synergy 3
Powers up the user’s moves when the target is paralyzed.
Antitoxin
Prevents the user from getting poisoned or badly poisoned.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Brainteaser The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. | 3 | 10 |
| On a Roll 1 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 3 | 9 |
| Paralysis Synergy 3 Powers up the user’s moves when the target is paralyzed. | 3 | 8 |
| Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 3 | 9 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Queue Cutter 1 Has a chance (20%) of reducing the user’s sync move countdown by one when an opponent’s attack move targeting the user misses. | 3 | 10 |
| Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. | 3 | 10 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 3 | 10 |
| Scary-but-True Ghost Beam: Power +25 | 3 | 5 |
| Scary-but-True Ghost Beam: Power +25 | 3 | 5 |
| Shadow Ball: Power +3 | 2 | 3 |
| Shadow Ball: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| Lick: Power +4 | 2 | 3 |
| Lick: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Speed +10 | 2 | 4 |
| Sp. Def +5 | 2 | 2 |
| How Bizarre...: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| How Bizarre...: Fleet Feet 1 Raises the user’s Speed by one stat rank when its move is successful. | 2 | 9 |
| Shadow Ball: Power +3 | 2 | 3 |
| X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Ground Guard Reduces damage when the user is attacked by Ground-type moves. | 2 | 10 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Shadow Ball: Power +3 | 1 | 3 |
| Shadow Ball: Power +3 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Lick: Power +4 | 1 | 3 |
| Lick: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Lithe Prevents the user from getting paralyzed. | 1 | 5 |
| Lick: Power +4 | 1 | 3 |
| Lick: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Shadow Ball: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |