Petey (Poké Kid)& Pikachu
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Electroweb
Lowers the target’s Speed by one stat rank.
X Speed
Raises the user’s Speed by two stat ranks.
Discharge
Has a chance (30%) of leaving the target paralyzed.
Pika! Piiika!
Raises the user’s Sp. Atk by two stat ranks. Raises the user’s critical-hit rate by one stat rank.
Double Pikachu Electric Beam
The more the user’s Speed is raised, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Lithe
Prevents the user from getting paralyzed.
Hostile Environment 1
Raises the chance of inflicting status conditions with the additional effects of moves.
Quick Cure
Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Static Shock 5 Powers up the user’s sync move when the target is paralyzed. | 3 | 10 |
| First Aid 2 Restores the user’s HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | 3 | 8 |
| Hem In 9 Lowers the target’s evasiveness by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 3 | 7 |
| Paralyzed Opp Fail ↑ 2 Raises the chance that an opponent’s move will fail due to paralysis. | 3 | 8 |
| Paralysis Synergy 3 Powers up the user’s moves when the target is paralyzed. | 3 | 10 |
| Pika! Piiika!: Barricade 1 Raises the user’s Sp. Def by one stat rank when its move is successful. | 3 | 10 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Double Pikachu Electric Beam: Power +25 | 3 | 5 |
| Double Pikachu Electric Beam: Power +25 | 3 | 5 |
| Electroweb: Power +3 | 2 | 3 |
| Sp. Atk +10 | 2 | 4 |
| Dauntless Sp. Atk cannot be lowered. | 2 | 5 |
| Discharge: Power +2 | 2 | 3 |
| HP +20 | 2 | 4 |
| Healthy Healing Applies the Gradual Healing effect to the user if its HP is full when it enters a battle. | 2 | 7 |
| Discharge: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| X Speed: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 2 | 7 |
| X Speed: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Electroweb: Accuracy +5 | 2 | 3 |
| Electroweb: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Pika! Piiika!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Electroweb: Power +3 | 1 | 3 |
| Electroweb: Power +3 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Discharge: Power +2 | 1 | 3 |
| Discharge: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Discharge: Power +2 | 1 | 3 |
| Discharge: Power +2 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Clearheaded Prevents the user from becoming confused. | 1 | 5 |
| Electroweb: Power +3 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Electroweb: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |