Main Character & Alcremie
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Tackle
No additional effect.
Mini Potion All
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Dazzling Gleam
No additional effect.
Whip It Up!
Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks.
Favorite Flavor Fairy Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Unfortuitous 9
Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Quick Tempo
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Team Sharp Entry 1
Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Dazzling Gleam: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 3 | 10 |
| Whip It Up!: Berserk Bunch 1 Raises the Attack of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| Whip It Up!: All Ramped Up 1 Raises the Sp. Atk of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| Dazzling Gleam: Gobsmack 4 Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. | 3 | 10 |
| Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 3 | 10 |
| First Aid 2 Restores the user’s HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | 3 | 8 |
| Favorite Flavor Fairy Beam: Power +25 | 3 | 5 |
| Favorite Flavor Fairy Beam: Power +25 | 3 | 5 |
| Tackle: Power +3 | 2 | 3 |
| Tackle: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Tackle: Trip Up 4 Has a chance (50%) of lowering the target’s Speed by one stat rank when the user’s attack move against it is successful. | 2 | 7 |
| Dazzling Gleam: Power +4 | 2 | 3 |
| Healthy Healing Applies the Gradual Healing effect to the user if its HP is full when it enters a battle. | 2 | 7 |
| Whip It Up!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Defense +10 | 2 | 4 |
| Dragon Guard Reduces damage when the user is attacked by Dragon-type moves. | 2 | 9 |
| HP +20 | 2 | 4 |
| Stalwart Sp. Def cannot be lowered. | 2 | 5 |
| Sp. Def +10 | 2 | 4 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Tackle: Power +3 | 1 | 3 |
| Tackle: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Dazzling Gleam: Power +4 | 1 | 3 |
| Dazzling Gleam: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Dazzling Gleam: Power +4 | 1 | 3 |
| Dazzling Gleam: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Tackle: Power +3 | 1 | 3 |
| Wide Awake Prevents the user from falling asleep. | 1 | 5 |
| Tackle: Power +3 | 1 | 3 |