Main Character & Buzzwole
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Lunge
Lowers the target’s Attack by one stat rank.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Leech Life
The more damage dealt to the target, the more it restores the user’s HP.
Flex It!
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Attack and Defense of all allied sync pairs by two stat ranks.
Otherworldly Muscles Bug Impact
No additional effect.
Master passive skill
Bug Teamwork
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Bug theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Focus Group 9
Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s Pokémon uses a move.
Fuel Economy 1
Decreases the amount of move gauge slots the user’s Pokémon needs to use moves by one.
Impervious
The user’s stats cannot be lowered.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Defense Crush 9 Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| Propelling Move 5 Has a chance (60%) of charging the user’s move gauge by one when its Pokémon uses a move. | 3 | 10 |
| Furious Brawn The more the user’s Attack is raised, the more it powers up the user’s moves. | 3 | 10 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Potion: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Flex It!: Berserk Bunch 1 Raises the Attack of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | 3 | 10 |
| Otherworldly Muscles Bug Impact: Power +25 | 3 | 5 |
| Otherworldly Muscles Bug Impact: Power +25 | 3 | 5 |
| Lunge: Power +3 | 2 | 3 |
| Lunge: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Wise Entry 1 Raises the user’s Sp. Def by one stat rank when it enters a battle. | 2 | 8 |
| Leech Life: Power +3 | 2 | 3 |
| Leech Life: Power +3 | 2 | 3 |
| Attack +10 | 2 | 4 |
| Leech Life: Power +3 | 2 | 3 |
| Leech Life: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Lunge: Power +3 | 2 | 3 |
| Lunge: Power +3 | 2 | 3 |
| Flex It!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Lunge: Power +3 | 1 | 3 |
| Lunge: Power +3 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Unflappable Prevents the user from flinching. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Leech Life: Power +3 | 1 | 3 |
| Leech Life: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Lithe Prevents the user from getting paralyzed. | 1 | 5 |