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SYNC PAIR DETAILS

Main Character & Poipole

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

PoisonSupportWeakness: GroundPasio

Stats

HP834
Attack260
Defense321
Sp. Atk260
Sp. Def321
Speed353

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Acid

Pokémon moveSpecialPoisonPower 22Gauge 1

Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.

X Defense All

Trainer moveStatus−Uses 2

Raises the Defense of all allied sync pairs by two stat ranks.

Toxic

Pokémon moveStatusPoisonGauge 2

Leaves the target badly poisoned.

On Your Mark, Everyone!

Trainer moveStatus−Uses 2

Raises the Sp. Atk and Sp. Def of all allied sync pairs by two stat ranks. Increases the Sync Move ↑ Next effect of all allied sync pairs by three ranks.

Otherworldly Journey Poison Beam

Sync moveSpecialPoisonPower 300

No additional effect.

Master passive skill

Poison Teamwork

Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Poison theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

On a Roll 9

Raises the chance of lowering stat values with the additional effects of the user’s moves.

Team Fist Bump 9

Restores the HP of all allied sync pairs when the user’s attack move is successful.

Vigilance

Protects the user against critical hits.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Mind Games 9

Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.

310
Potent Toxin 2

Increases the amount of damage an opponent takes from being poisoned or badly poisoned.

39
X Defense All: Shielded 1

Raises the Defense of all allied sync pairs by one stat rank when the user’s move is successful.

310
Team Sharp Entry 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.

310
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

310
S-Move: Team HP Recovery (M) 1

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.

310
On Your Mark, Everyone!: Barricade Buddies 1

Raises the Sp. Def of all allied sync pairs by one stat rank when the user’s move is successful.

310
1st S-Move: Team Special Boost 1

Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank the first time the user’s sync move is used each battle.

310
Otherworldly Journey Poison Beam: Power +2535
Otherworldly Journey Poison Beam: Power +2535
Acid: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Defense +1024
Catalyst

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.

28
HP +2024
Toxic: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
X Defense All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Toxic: Accuracy +1025
Sp. Def +1024
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Acid: Power +223
On Your Mark, Everyone!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
HP +1012
Speed +512
Acid: Power +213
Sp. Atk +512
Acid: Power +213
Acid: Power +213
Defense +512
Unflappable

Prevents the user from flinching.

15
Sp. Atk +512
Sp. Def +512
Sp. Atk +512
Speed +512
Defense +512
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

15
Speed +512
Sp. Atk +512
HP +1012
Sp. Atk +512
Defense +512
Acid: Power +213

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