Pokemas Lab
SYNC PAIR DETAILS

Tate & Solrock

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

PsychicStrikeWeakness: DarkHoenn

Stats

HP725
Attack504
Defense265
Sp. Atk153
Sp. Def191
Speed244

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Zen Headbutt

Pokémon movePhysicalPsychicPower 61Gauge 2

Has a chance (20%) of making the target flinch.

X Attack

Trainer moveStatus−Uses 2

Raises the user’s Attack by two stat ranks.

Rock Tomb

Pokémon movePhysicalRockPower 46Gauge 2

Lowers the target’s Speed by one stat rank.

All as One!

Trainer moveStatus−Uses 2

If the user’s stats are raised, the amount of increase is doubled.

Zen Headbutt of Duality

Sync movePhysicalPsychicPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Power Chain 3

Powers up the user’s moves when a unity bonus is in effect.

Headstrong

Attack cannot be lowered.

Unbending

Defense cannot be lowered.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Foul Fighting 9

Powers up the user’s moves against targets that are flinching, confused, or trapped.

310
Zen Headbutt: Aggravation 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

310
Cakewalk

The more the target’s Speed is lowered, the more it powers up the user’s sync move.

310
Safety Tether

Applies the Enduring effect to the user the first time its sync move is used each battle.

310
Sentry Entry 2

Raises the user’s Defense by two stat ranks when it enters a battle.

310
Superduper Effective 5

Powers up moves that are super effective.

310
Sharp Entry 1

Raises the user’s critical-hit rate by one stat rank when it enters a battle.

310
Interference Sync 5

Powers up the user’s sync move against targets that are flinching, confused, or trapped.

310
Zen Headbutt of Duality: Power +2535
Zen Headbutt of Duality: Power +2535
Zen Headbutt: Power +423
Zen Headbutt: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Zen Headbutt: Accuracy +1025
Rock Tomb: Power +423
Rock Tomb: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Attack +2027
Defense +522
All as One!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Speedy Entry 1

Raises the user’s Speed by one stat rank when it enters a battle.

28
Ground Guard

Reduces damage when the user is attacked by Ground-type moves.

210
X Attack: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Pinpoint Entry 1

Raises the user’s accuracy by one stat rank when it enters a battle.

28
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
HP +1012
Speed +512
Zen Headbutt: Power +413
Zen Headbutt: Power +413
HP +1012
Speed +512
Rock Tomb: Accuracy +513
Attack +512
Rock Tomb: Power +413
Rock Tomb: Power +413
Speed +512
Sand Shelter

Protects the user from damage from a sandstorm.

15
Rock Tomb: Power +413
Rock Tomb: Power +413
Speed +512
HP +1012
Zen Headbutt: Power +413
Zen Headbutt: Power +413

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