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SYNC PAIR DETAILS

Jasmine & Steelix

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

Jasmine & Steelix

SteelSupportWeakness: WaterJohto

Stats

HP712
Attack204
Defense444
Sp. Atk168
Sp. Def265
Speed204

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Gyro Ball

Pokémon movePhysicalSteelPower 52Gauge 2

This attack’s power is doubled when the target’s Speed is raised.

X Defense All

Trainer moveStatus−Uses 2

Raises the Defense of all allied sync pairs by two stat ranks.

Clang!

Trainer moveStatus−Uses 2

Applies the Critical-Hit Defense effect to the allied field of play. Applies the Stat Reduction Defense effect to the allied field of play.

Iron Tail

Pokémon movePhysicalSteelPower 158Gauge 3

Has a chance (30%) of lowering the target’s Defense by one stat rank.

Steel-Clad Iron Tail

Sync movePhysicalSteelPower 192

Become Mega Steelix until the end of battle. The more the user’s Defense is raised, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

Jasmine & Mega Steelix

SteelSupportWeakness: WaterJohto

Stats

HP712
Attack244
Defense532
Sp. Atk168
Sp. Def265
Speed204

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Gyro Ball

Pokémon movePhysicalSteelPower 52Gauge 2

This attack’s power is doubled when the target’s Speed is raised.

X Defense All

Trainer moveStatus−Uses 2

Raises the Defense of all allied sync pairs by two stat ranks.

Clang!

Trainer moveStatus−Uses 2

Applies the Critical-Hit Defense effect to the allied field of play. Applies the Stat Reduction Defense effect to the allied field of play.

Iron Tail

Pokémon movePhysicalSteelPower 158Gauge 3

Has a chance (30%) of lowering the target’s Defense by one stat rank.

Steel-Clad Iron Tail

Sync movePhysicalSteelPower 192

Become Mega Steelix until the end of battle. The more the user’s Defense is raised, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

Last Word

The user uses Explosion immediately before fainting.

Sync Grid (BSB) 57 tiles

Tile and effectMove Lv.Energy
Clang!: Berserk Bunch 1

Raises the Attack of all allied sync pairs by one stat rank when the user’s move is successful.

38
Soothing Sand 1

Restores the user’s HP whenever its Pokémon takes an action during a sandstorm.

310
S-Move: HP Recovery (M) 2

Restores the user’s HP by approximately 40% of its maximum HP after using its sync move.

310
Impatient 1

Has a chance (20%) of reducing the user’s sync move countdown by one when it is hit by an attack move.

310
Gyro Ball: Surging Sand 9

Powers up the user’s moves during a sandstorm.

310
Rejuvenate 6

Charges the user’s move gauge by six after using its sync move.

38
HP +50310
Iron Tail: On a Roll 1

Raises the chance of lowering stat values with the additional effects of the user’s moves.

38
Steel-Clad Iron Tail: Power +2535
Steel-Clad Iron Tail: Power +2535
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

35
Team Critical Command 9

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s Trainer uses a move.

35
Defense +524
Tough Cookie

The more the user’s Defense is raised, the more it powers up the user’s moves.

28
Sand Shelter

Protects the user from damage from a sandstorm.

23
Clang!: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
HP +2024
Attack +2028
Gyro Ball: Power +422
Clang!: Lockstep 9

Charges the user’s move gauge by one for each allied sync pair on the field when the user’s move is successful. When used in a co-op battle, charges the move gauges of all allied players by one instead when the user’s move is successful.

28
Unyielding 2

Except in certain circumstances, when the user’s Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.

210
Iron Tail: Power +322
Iron Tail: Power +322
Iron Tail: Accuracy +1025
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

23
Healthy Healing

Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

23
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Defense +512
Sp. Def +512
Defense +512
Sp. Def +512
X Defense All: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

17
Sp. Def +1015
Attack +512
Attack +512
Attack +512
Tough Cookie

The more the user’s Defense is raised, the more it powers up the user’s moves.

18
Attack +512
Gyro Ball: Power +412
Gyro Ball: Power +412
Gyro Ball: Power +412
Gyro Ball: Move Gauge Refresh 4

Has a chance (50%) of charging the user’s move gauge by one when its move is successful.

16
Gyro Ball: Power +412
Iron Tail: Accuracy +1015
Iron Tail: Power +312
Iron Tail: Power +312
Iron Tail: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

16
HP +4010
Speed +2010
Steel-Clad Iron Tail: Power +3010
Steel-Clad Iron Tail: Power +3010
Steel-Clad Iron Tail: Power +3010

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