Shauna (Special Costume)& Klefki
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Tackle
No additional effect.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Mirror Shot
Has a chance (30%) of lowering the target’s accuracy by one stat rank.
I Think I’ve Got It!
Applies the Status Move Defense effect to the allied field of play. Applies the Stat Reduction Defense effect to the allied field of play. Raises the critical-hit rate of all allied sync pairs by two stat ranks.
Piece It Together Steel Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Team Stat Steal 9
Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, or Speed. Raises this stat for all allied sync pairs by the same amount.
Retaliatory Stat Steal 9
Lowers one of the following stats of an opponent that attacked the user by one stat rank at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed. Raises the user’s stat by the same amount.
Full-Bracing Command 9
Raises the user’s Defense and Sp. Def by one stat rank when its Trainer uses a move.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Team Stat Steal 4 Has a chance (50%) of lowering one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, or Speed. Raises this stat for all allied sync pairs by the same amount. | 3 | 10 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Team Gimme Five 1 Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by one stat rank the first time the user’s sync move is used each battle. | 3 | 10 |
| HP +40 | 3 | 7 |
| Retaliatory Stat Steal 9 Lowers one of the following stats of an opponent that attacked the user by one stat rank at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed. Raises the user’s stat by the same amount. | 3 | 10 |
| I Think I’ve Got It!: Physical Damage Reducer 9 Applies the Physical Damage Reduction effect to the allied field of play when the user’s move is successful. | 3 | 10 |
| Piece It Together Steel Beam: Power +25 | 3 | 5 |
| Piece It Together Steel Beam: Power +25 | 3 | 5 |
| Tackle: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Attack Trap 4 Has a chance (50%) of leaving the target trapped when the user’s attack move against it is successful. | 2 | 10 |
| Team Grand Entry 1 Raises the Sp. Atk of all allied sync pairs by one stat rank when the user enters a battle. | 2 | 7 |
| Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Tackle: Power +4 | 2 | 3 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Mirror Shot: On a Roll 1 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 2 | 7 |
| Mirror Shot: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Mirror Shot: Accuracy +10 | 2 | 5 |
| Debut Regen Applies the Gradual Healing effect to the user the first time it enters a battle each battle. | 2 | 7 |
| Team Fierce Entry 1 Raises the Attack of all allied sync pairs by one stat rank when the user enters a battle. | 2 | 7 |
| I Think I’ve Got It!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Tackle: Power +4 | 1 | 3 |
| Tackle: Power +4 | 1 | 3 |
| Tackle: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Tackle: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Unbending Defense cannot be lowered. | 1 | 5 |
| Sp. Atk +5 | 1 | 2 |
| Mirror Shot: Accuracy +5 | 1 | 3 |
| Mirror Shot: Power +4 | 1 | 3 |
| Mirror Shot: Power +4 | 1 | 3 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| Mirror Shot: Power +4 | 1 | 3 |
| Mirror Shot: Power +4 | 1 | 3 |
| Mirror Shot: Power +4 | 1 | 3 |