Pokemas Lab
SYNC PAIR DETAILS

Victor & Rillaboom

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

Victor & Rillaboom

GrassStrikeEX role: SprintWeakness: FireGalar

Stats

HP828
Attack500
Defense208
Sp. Atk296
Sp. Def170
Speed352

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Drum Beating

Pokémon movePhysicalGrassPower 192Gauge 4

Lowers the target’s Speed by one stat rank.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

High Horsepower

Pokémon movePhysicalGroundPower 127Gauge 3

No additional effect.

Attack Rhythm!

Trainer moveStatus−Uses 1

Raises the user’s Attack by six stat ranks. Applies the Free Move Next effect to the user. Increases the user’s Physical Moves ↑ Next effect by one rank.

Strategically Sound Grass Impact

Sync movePhysicalGrassPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Piercing Blows

Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.

Soothing Sounds in the Woods Superawakening

Powers up the user’s max move when its Attack is raised. Turns the field of play’s terrain into Grassy Terrain the first time the user enters a battle each battle. Turns the field of play’s terrain into Grassy Terrain after using the user’s G-Max Drum Solo.

Chase Down 3

Powers up the user’s moves when the target’s Speed is lowered.

Targets Maxed

When the user’s max move attacks an opponent, the target becomes all opposing sync pairs. The power of max moves affected by this passive skill is not lowered even if there are multiple targets.

Victor & Rillaboom

GrassStrikeEX role: SprintWeakness: FireGalar

Stats

HP828
Attack500
Defense208
Sp. Atk296
Sp. Def170
Speed352

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Drum Beating

Pokémon movePhysicalGrassPower 192Gauge 4

Lowers the target’s Speed by one stat rank.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

High Horsepower

Pokémon movePhysicalGroundPower 127Gauge 3

No additional effect.

Attack Rhythm!

Trainer moveStatus−Uses 1

Raises the user’s Attack by six stat ranks. Applies the Free Move Next effect to the user. Increases the user’s Physical Moves ↑ Next effect by one rank.

Strategically Sound Grass Impact

Sync movePhysicalGrassPower 300

No additional effect.

G-Max Drum Solo

Max movePhysicalGrassPower 540

Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.

Max Quake

Max movePhysicalGroundPower 480

Raises the Sp. Def of all allied sync pairs by two stat ranks.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Piercing Blows

Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.

Soothing Sounds in the Woods Superawakening

Powers up the user’s max move when its Attack is raised. Turns the field of play’s terrain into Grassy Terrain the first time the user enters a battle each battle. Turns the field of play’s terrain into Grassy Terrain after using the user’s G-Max Drum Solo.

Chase Down 3

Powers up the user’s moves when the target’s Speed is lowered.

Targets Maxed

When the user’s max move attacks an opponent, the target becomes all opposing sync pairs. The power of max moves affected by this passive skill is not lowered even if there are multiple targets.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
MAX Damage Guard

Applies the Damage Guard Next effect to the user after using its max move. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.)

510
High Horsepower: BOGO 9

Applies the Free Move Next effect to the user when its move is successful.

510
MAX Slip Up 2

Lowers the Speed of all opposing sync pairs by two stat ranks after using the user’s max move.

410
Overwhelm 9

Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful.

410
Hunter’s Instinct

The more the target’s Speed is lowered, the more it powers up the user’s moves.

310
Twofer 2

Has a chance (30%) of applying the Free Move Next effect to the user when its Pokémon uses a move.

310
Rejuvenate 6

Charges the user’s move gauge by six after using its sync move.

310
Max Quake: Power +10038
Cakewalk

The more the target’s Speed is lowered, the more it powers up the user’s sync move.

310
Mighty Rush 9

Increases the user’s Physical Moves ↑ Next effect by one rank after using its sync move.

310
MAX Countdown 1

Reduces the user’s sync move countdown by one after using its max move.

310
G-Max Drum Solo: Power +10038
Strategically Sound Grass Impact: Power +2535
Strategically Sound Grass Impact: Power +2535
Superduper Effective 1

Powers up moves that are super effective.

28
Trip Up 2

Has a chance (30%) of lowering the target’s Speed by one stat rank when the user’s attack move against it is successful.

210
Drum Beating: Power +223
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Sp. Def +2027
High Horsepower: Power +323
High Horsepower: Accuracy +523
Super Desperate

Applies the Supereffective ↑ Next effect to the user the first time it is in a pinch each battle.

210
Attack Rhythm!: Critical Eye 1

Raises the user’s critical-hit rate by one stat rank when its move is successful.

210
Attack Rhythm!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Dire Hit +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Verdant Recovery 1

Restores the user’s HP whenever its Pokémon takes an action when the terrain is Grassy Terrain.

28
Turbo Turf 2

Quickly charges the move gauge when the terrain is Grassy Terrain.

28
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
Sp. Def +512
Speed +512
Drum Beating: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Drum Beating: Power +213
Speed +512
HP +1012
High Horsepower: Power +313
Defense +512
High Horsepower: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
High Horsepower: Power +313
Speed +512
High Horsepower: Power +313
High Horsepower: Power +313
Attack +512
HP +1012
Drum Beating: Power +213
Drum Beating: Power +213
Drum Beating: Power +213

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