Pokemas Lab
SYNC PAIR DETAILS

Ash & Pikachu

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

ElectricStrikeWeakness: GroundKanto

Stats

HP923
Attack372
Defense203
Sp. Atk643
Sp. Def203
Speed355

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Thunder

Pokémon moveSpecialElectricPower 193Gauge 2

Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed.

Not Gonna Lose!

Trainer moveStatus−Uses 1

Restores the user’s HP by approximately 20% of its maximum HP. Charges the user’s move gauge by six. Applies the Gradual Healing effect to the user. Applies the Supereffective ↑ Next effect to the user. Applies the Damage Guard Next effect to the user.

Best Buddies Thunderbolt

Buddy moveSpecialElectricPower 624Gauge -1Uses 1

Activation Condition: When the user uses any moves three times. Deactivation Condition: Cannot be deactivated. Never misses. Uses a maximum of six slots of the user’s move gauge. The more amount used, the greater the power of this attack.

Going All Out!

Trainer moveStatus−Uses 1

Raises the user’s Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by three stat ranks. In addition, raises the user’s Sp. Atk and Speed by two stat ranks when the user’s remaining HP is at half or more.

Best Buds 10,000,000 Volt Thunderbolt

Sync moveSpecialElectricPower 300

Except in certain circumstances, successful hits with this attack become critical hits.

Master passive skill

Kanto Spirit

Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

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Passives and Superawakening

Ash’s Passion

Powers up the user’s Thunder. Decreases the amount of move gauge slots the user needs to use Thunder by one. The user’s Thunder never misses.

Ash’s Tenacity

Applies the Enduring effect to the user if its HP is full when it enters a battle. Except in certain circumstances, when the user’s Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle.

Initial Pinch Special Boost 2

Increases the user’s Special Moves ↑ Next effect by two ranks the first time it is in a pinch each battle.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Static Shock 8

Powers up the user’s sync move when the target is paralyzed.

310
Rejuvenate 6

Charges the user’s move gauge by six after using its sync move.

38
Brain Sync 8

Powers up the user’s sync move when its Sp. Atk is raised.

310
Trainer Sync Redemption 1

Restores one MP for the user’s Trainer the first time its sync move is used each battle.

38
Not Gonna Lose!: Propulsion 9

Reduces the user’s sync move countdown by one when its move is successful.

310
Not Gonna Lose!: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

38
Thunder: Power Reserves 5

Powers up the user’s moves when it is in a pinch.

310
Pinch Push 3

Reduces the sync move countdown by three the first time the user is in a pinch each battle.

310
Best Buds 10,000,000 Volt Thunderbolt: Power +2535
Best Buds 10,000,000 Volt Thunderbolt: Power +2535
Thunder: Power +223
Thunder: Hostile Environment 1

Raises the chance of inflicting status conditions with the additional effects of moves.

28
Sp. Atk +1024
Thunder: Power +223
Shock Recovery 1

Restores the user’s HP whenever its Pokémon takes an action when the terrain is Electric Terrain.

28
Turbo Charge 2

Quickly charges the move gauge when the terrain is Electric Terrain.

28
Not Gonna Lose!: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

28
Not Gonna Lose!: Shake Off 9

Removes all status conditions from the user when its move is successful.

27
Best Buds 10,000,000 Volt Thunderbolt: Power +2525
On the Run 3

Raises the user’s evasiveness by three stat ranks the first time it is in a pinch each battle.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Best Buds 10,000,000 Volt Thunderbolt: Power +2525
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Defense +512
Lithe

Prevents the user from getting paralyzed.

15
Sp. Def +512
Speed +512
Thunder: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Thunder: Power +213
Speed +512
Haste

Speed cannot be lowered.

15
Sp. Def +512
HP +1012
Thunder: Power +213
Sp. Atk +512
Dauntless

Sp. Atk cannot be lowered.

15
Defense +512
Speed +512
HP +1012
Thunder: Power +213
Thunder: Power +213
Going All Out!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Sp. Atk +512

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