Carmine &Sinistcha (Unremarkable Form (Tera Type: Grass))
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Carmine &Sinistcha (Unremarkable Form (Tera Type: Grass))
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Astonish
Has a chance (30%) of making the target flinch.
Grassy Terrain
Turns the field of play’s terrain into Grassy Terrain.
Matcha Gotcha
Removes the frozen condition from the user. Has a chance (20%) of leaving the target burned. The more damage dealt to the target, the more it restores the user’s HP.
Brace Yourselves!
Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. Applies the Enduring effect to the user.
Relentlessly Stir Things Up Tera Blast
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
1st Use Status P-Move: Damage Guard NextExclusive lucky cookie 1
Applies the Damage Guard Next effect to the user the first time its Pokémon uses a status move each battle.
Passives and Superawakening
Debut: Grass S-Tera
The user Sync Terastallizes into Grass type the first time it enters a battle each battle.
Cool and Natural Charm Superawakening
Reduces the user’s sync move countdown by one the first time its sync move is used each battle. Applies Paldea Circle (Defensive) to the allied field of play the first time the user’s sync move is used each battle. Applies Paldea Circle (Defensive) to the allied field of play the first time the user’s attack move is successful each battle.
Bolder Sister
Raises the Attack and Sp. Atk of all allied sync pairs by one stat rank when the user’s attack move is successful. Applies the Free Move Next effect to the user when its attack move is successful.
Restoring Strike 9
Restores the user’s HP when its attack move hits. If the move has the multistrike effect tag, restores the user’s HP for each hit.
Carmine &Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Astonish
Has a chance (30%) of making the target flinch.
Grassy Terrain
Turns the field of play’s terrain into Grassy Terrain.
Matcha Gotcha
Removes the frozen condition from the user. Has a chance (20%) of leaving the target burned. The more damage dealt to the target, the more it restores the user’s HP.
Brace Yourselves!
Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. Applies the Enduring effect to the user.
Relentlessly Stir Things Up Tera Blast
No additional effect.
Emerald Tera Blast
Except in certain circumstances, successful hits with this attack become critical hits. Turns the field of play’s terrain into Grassy Terrain the first time this attack move is successful each battle. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by two ranks.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
1st Use Status P-Move: Damage Guard NextExclusive lucky cookie 1
Applies the Damage Guard Next effect to the user the first time its Pokémon uses a status move each battle.
Passives and Superawakening
Kitakami Hospitality
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after your team’s sync pair uses their sync move. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank after your team’s sync pair uses their sync move.
Cool and Natural Charm Superawakening
Reduces the user’s sync move countdown by one the first time its sync move is used each battle. Applies Paldea Circle (Defensive) to the allied field of play the first time the user’s sync move is used each battle. Applies Paldea Circle (Defensive) to the allied field of play the first time the user’s attack move is successful each battle.
Bolder Sister
Raises the Attack and Sp. Atk of all allied sync pairs by one stat rank when the user’s attack move is successful. Applies the Free Move Next effect to the user when its attack move is successful.
Restoring Strike 9
Restores the user’s HP when its attack move hits. If the move has the multistrike effect tag, restores the user’s HP for each hit.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Ally Sets Grassy Terrain: Team Phys& Spec Boost ↑1 9 Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when an ally turns the field of play’s terrain into Grassy Terrain. | 5 | 10 |
| Team S-Move: Team Phys& Spec Boost ↑1 9 Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank after your team’s sync pair uses their sync move. | 5 | 10 |
| Team S-Move: Team HP Recovery 1 Restores the HP of all allied sync pairs by approximately 10% of their maximum HP after your team’s sync pair uses their sync move. | 4 | 10 |
| Hit Burned Opp: Defense ↓& Sp. Def ↓ 9 Lowers the target’s Defense and Sp. Def by one stat rank when the user’s attack move is successful against a burned opponent. | 4 | 10 |
| Astonish: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 10 |
| 1st S-Move: Restore Status P-Move MP 1 Restores one MP for the status moves of the user’s Pokémon the first time the user’s sync move is used each battle. | 3 | 10 |
| Endure Again Except in certain circumstances, when the user’s Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle. | 3 | 10 |
| Opp Burned: Team Moves ↑ 2 Powers up the moves of all allied sync pairs when attacking a target that is burned. | 3 | 10 |
| Team Grassy Restoration 9 Restores the HP of all allied sync pairs when the user uses a move while the terrain is Grassy Terrain. | 3 | 10 |
| Grassy Terrain Extension 3 Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | 3 | 10 |
| Focus Group 9 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s Pokémon uses a move. | 3 | 10 |
| Brace Yourselves!: 1st T-Move: Sync CD ↓ 1 Reduces the user’s sync move countdown by one the first time its Trainer uses a move each battle. | 3 | 10 |
| Relentlessly Stir Things Up Tera Blast: Power +25 | 3 | 5 |
| Relentlessly Stir Things Up Tera Blast: Power +25 | 3 | 5 |
| Grassy Cushion 2 Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | 2 | 9 |
| Grassy Tenacity Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Grassy Terrain. | 2 | 9 |
| Astonish: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Grassy Terrain: MP Refresh 1 Has a chance (20%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +20 | 2 | 4 |
| Matcha Gotcha: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Matcha Gotcha: Power +3 | 2 | 3 |
| Matcha Gotcha: Hostile Environment 4 Raises the chance of inflicting status conditions with the additional effects of moves. | 2 | 8 |
| Emerald Tera Blast: Power +2 | 2 | 3 |
| Emerald Tera Blast: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Turbo Turf 2 Quickly charges the move gauge when the terrain is Grassy Terrain. | 2 | 9 |
| Matcha Gotcha: Power +3 | 2 | 3 |
| Brace Yourselves!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Matcha Gotcha: Accuracy +10 | 2 | 5 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Unbending Defense cannot be lowered. | 1 | 5 |
| Astonish: Power +4 | 1 | 3 |
| Astonish: Power +4 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Matcha Gotcha: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Stalwart Sp. Def cannot be lowered. | 1 | 5 |
| Emerald Tera Blast: Power +2 | 1 | 3 |
| Emerald Tera Blast: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Astonish: Power +4 | 1 | 3 |