Pokemas Lab

POKEMAS LAB · TEAM SEARCH

Find a three-pair damage team

Compare a setup sync → three attacks → a damage sync.

Animation time and field duration are excluded. Damage assumes preparation and conditions are met.

How to use this tool → · Open the individual damage calculator ↗

Search conditions

Damage to maximize

Total damage compares both single-target and area moves. A single-target move may score higher.

Only effects carry over from the first sync. The score adds the three attacks and the second sync move.

Leave damage-dealer and helper names blank for automatic selection. Set individual move levels in the roster. Physical or special restrictions apply to damage dealers' moves; helpers may provide fields, stat buffs, master passives or sync buffs regardless of category. Here, a damage dealer is a team function, not necessarily the Strike role.

Fix one helper regardless of normal role, including field providers. Three-damage-dealer teams have no helper slot.

Setup-sync damage is excluded. Fix the damage-sync owner from the damage-dealer candidates. The same pair may own both syncs.

Choose each pair's grid Not selected

Only the selected setup applies. Adding a tile also adds the path from the center. Move level, energy and connectivity are checked; invalid setups cannot start a search.

By default no tiles are selected and the energy limit is 60. Raising it also requires an in-game energy expansion. Grids are not optimized automatically.

Starting sync buff

Break effects applied by team moves affect subsequent attacks. Externally prepared effects are highlighted in yellow as assumptions.

Extra modifiers for the damage dealer +

Do not duplicate automatically applied modifiers. These extras apply only to damage dealer 1. Fix a damage dealer to adjust them.

Choose your roster and search pool Loading

All pairs are included initially. Excluded pairs stay excluded on later visits, and individual move levels are saved. Include newly obtained pairs again or restore your roster.

Only selected grid setups apply. Damage effects with an unknown multiplier are listed in the results.

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Simulation assumptions +

Setup-sync damage is excluded; only sync buffs, fields and boosts carry over. Each pair then attacks once before the damage sync. The default maximizes the sum of those four attacks. The three-attack objective also excludes damage-sync damage. No averaging by team size is applied.

The setup-sync owner is chosen from Support, EX Support or pairs with sync-buff increases. If none qualify, a damage dealer is used. The damage-sync owner is chosen from damage dealers. Fixed owners take precedence.

Choose one regular, buddy, Tera or max move per pair and compare attack orders. Effects before and after syncs are handled separately, and move/sync boosts track consumption. Limited-use setup moves reserve one use for the final attack. Each pair may use one max move. Single-ally support targets damage dealer 1.

Applies selected grid stats, move power and skills with identifiable numeric effects. Checks the energy limit, move level and path from the center. Selected effects with unknown multipliers are listed as unapplied in the results.

Assumed HP, buddy-move activation and chance conditions are highlighted in yellow. Meet the prerequisites in the game. Enemy actions, animation time, move gauge and field duration are excluded. The simulation assumes the setup sync, preparation, three attacks and damage sync fit within the available time.

Helpers are unrestricted by attack category. One weather, one terrain or zone, and one circle are active; later applications replace earlier ones. Single-target and all-enemy indices are compared separately, accounting for area-move spread and target count. All enemies share the same weakness and resistance settings.

Search considers leading attack and helper candidates. It does not exhaust every pair, grid or action sequence. Narrow the roster and type, and compare the wider search. Pairs without a selected grid are evaluated without grid effects.

Share this team

Share your three pairs, grids, conditions and results with a link.

Anyone with the link can view this simulation. Your full roster is not included.