Pokemas Lab

Which types can deliver more damage in Gym Battles? All 18 types compared over 270 seconds

By SciPocket · October 20, 2026 · Data for 666 released sync pairs

We compare the cumulative damage indices of three-pair teams across all 18 types in both damage categories: 36 conditions in total. Each result includes the selected team, sync grids, training settings, and action order.

We compare total cumulative damage indices up to 270 seconds using three tickets, five starting sync buffs, and three opponents throughout. All 18 types use the same comparison conditions without enemy-specific passive skills. The sync-move count is not fixed; normal moves, buddy moves, and other attacks that fit after a sync move also count.

The values shown are cumulative damage indices from the current model. Some unique passive skills and Circle effects are not supported, so the rankings are provisional.Check the model coverage and assumptions

Which conditions produced the highest totals over 270 seconds?

Within the tested candidates, the highest cumulative firepower indices were Grass / Physical (11,799,375,741), Dark / Physical (10,458,653,964), Ice / Special (9,809,411,866).

The highest physical index was 11,799,375,741, for Grass.

The highest special index was 9,809,411,866, for Ice.

Use the leading types in the table below as a starting point, then check which three sync pairs you own and their move levels. For an actual battle with specified weaknesses, damage categories, or unique enemy passive skills, recalculate using those conditions first.

Top five physical and special conditions found in this search
RankLeading physical typesLeading special types
1Grass
11,799,375,741
Ice
9,809,411,866
2Dark
10,458,653,964
Poison
9,074,639,720
3Fire
8,846,124,427
Dragon
8,914,281,766
4Dragon
7,632,314,683
Water
8,373,345,232
5Flying
7,181,859,928
Ghost
7,161,031,295

Normal uses neutral damage; the other 17 types include the supereffective multiplier. Normal has not been adjusted to the same multiplier and reranked. Differences between physical and special results also reflect the teams, sync grids, and action sequences found here. They do not represent an inherent, fixed strength of each type.

Every comparison uses 3 tickets, starting sync buffs of +5, 3 opponents, and 270 seconds. Saved candidates and targeted audit teams are reevaluated with native event model 5, without requiring a Support pair. This is not a fresh all-roster search and does not guarantee the strongest possible team.

Compare physical and special results across all 18 types

270-second cumulative damage indices across all 18 types, physical and special
Comparison of all 36 conditions, in units of 100 million. Select the image to enlarge it. The table below lists the exact integer values.

Compare the selected teams' cumulative damage indices over 270 seconds for each condition. Follow the team links to inspect their sync grids and action orders.

The higher index within each type is highlighted

Selected teams and 270-second cumulative damage indices for all 36 conditions (36/36 verified)
TypePhysicalSpecial
Cumulative damage indexSelected team and detailsCumulative damage indexSelected team and details
Normal858,156,272
  • Larry & Dudunsparce (Two-Segment Form)
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Palmer & Regigigas
View this team in detail
1,506,805,077
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
  • Juliana (Anniversary 2026) & Terapagos (Normal Form)
View this team in detail
Fire8,846,124,427
  • Ethan & Ho-Oh
  • Lyra (Champion) & Entei
  • Arc Suit Silver & Ho-Oh
View this team in detail
6,113,388,872
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) (Terastal Form)
  • Arc Suit Silver & Ho-Oh
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) (Terastal Form)
View this team in detail
Water3,086,197,054
  • Harmony & Mega Feraligatr
  • Ethan & Mega Gyarados
  • Akari (Summer 2026) & Manaphy
View this team in detail
8,373,345,232
  • Arc Suit Misty & Starmie
  • May (Champion) & Primal Kyogre
  • Akari (Summer 2026) & Manaphy
View this team in detail
Electric1,598,304,800
  • Sygna Suit Red (Thunderbolt) & Pikachu
  • Ethan (Champion) & Raikou
  • Hilbert & Thundurus (Incarnate Forme)
View this team in detail
5,618,188,739
  • Hilbert & Thundurus (Incarnate Forme)
  • Blue (Champion) & Zapdos
  • Red (1996) & Pikachu (Before “The Original Thunder”)
View this team in detail
Grass11,799,375,741
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) (Terastal Form)
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
  • Brassius & Sudowoodo (Tera Type: Grass) (Terastal Form)
View this team in detail
3,423,238,574
  • Urbain & Mega Meganium
  • Sygna Suit Ball Guy & Electrode (Hisuian Form)
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)
View this team in detail
Ice4,918,338,830
  • Cyrus & Weavile
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form)
  • Hilbert (Champion) & Kyurem (White Kyurem)
View this team in detail
9,809,411,866
  • Hilbert (Champion) & Kyurem (White Kyurem)
  • Red (Champion) & Articuno
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
View this team in detail
Fighting7,170,058,717
  • Arc Suit Korrina & Mega Lucario
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
  • Juliana & Koraidon (Apex Build)
View this team in detail
2,794,478,844
  • Arc Suit Korrina & Mega Lucario
  • Sygna Suit Bede & Iron Valiant
  • Marnie (Alt.) & Grimmsnarl
View this team in detail
Poison2,483,135,413
  • Geeta & Glimmora
  • Arc Suit Geeta & Glimmora
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
View this team in detail
9,074,639,720
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
  • Arc Suit Geeta & Glimmora
  • Sygna Suit Carmine & Pecharunt
View this team in detail
Ground5,118,328,796
  • Sabi & Rhyperior
  • Rika & Great Tusk
  • Arc Suit Cynthia & Mega Garchomp
View this team in detail
2,563,747,467
  • Rika (Palentine's 2026) & Quagsire
  • N & Landorus (Incarnate Forme)
  • Ethan (Champion) & Raikou
View this team in detail
Flying7,181,859,928
  • Bede (Champion) & Articuno (Galarian Form)
  • Brendan & Mega Salamence
  • Blue (Anniversary 2026) & Mega Dragonite
View this team in detail
5,002,921,083
  • Hilda & Tornadus (Incarnate Forme)
  • Arc Suit Ethan & Lugia
  • Arc Suit Blue & Mega Pidgeot
View this team in detail
Psychic3,090,888,162
  • Perrin (Academy) & Noctowl
  • Arc Suit Sabrina & Alakazam
  • Hilda (Champion) & Iron Leaves
View this team in detail
2,872,573,059
  • Sygna Suit Lusamine & Necrozma (Dusk Mane)
  • Arc Suit Sabrina & Alakazam
  • Avery & Slowking (Galarian Form)
View this team in detail
Bug4,013,574,752
  • Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Leaf & Mega Beedrill
View this team in detail
5,704,802,463
  • Arc Suit Alder & Volcarona
  • Benga & Volcarona
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
View this team in detail
Rock3,751,776,169
  • Arc Suit Brock & Onix
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Perrin & Growlithe (Hisuian Form)
View this team in detail
1,385,394,576
  • Selene (Alt.) & Nihilego
  • Perrin & Growlithe (Hisuian Form)
  • Lucas (Champion) & Dialga (Origin Forme)
View this team in detail
Ghost6,910,160,852
  • Elio & Decidueye
  • Lucas (Champion) & Dialga (Origin Forme)
  • Volo (Alt.) & Giratina (Origin Forme)
View this team in detail
7,161,031,295
  • Selene (Champion) & Necrozma (Dawn Wings)
  • Volo (Alt.) & Giratina (Origin Forme)
  • Lucas (Champion) & Dialga (Origin Forme)
View this team in detail
Dragon7,632,314,683
  • Arc Suit Lance & Dragonite
  • Lucas (Champion) & Dialga (Origin Forme)
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form)
View this team in detail
8,914,281,766
  • Dawn (Champion) & Palkia (Origin Forme)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Drayton & Archaludon (Tera Type: Dragon) (Terastal Form)
View this team in detail
Dark10,458,653,964
  • Serena (Anniversary 2026) & Mega Greninja
  • Marnie (Alt.) & Grimmsnarl
  • Carmine (Alt.) & Mightyena
View this team in detail
3,486,178,687
  • Marnie (Champion) & Moltres (Galarian Form)
  • Marnie (Alt.) & Grimmsnarl
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
View this team in detail
Steel3,626,181,077
  • Elio (Champion) & Necrozma (Dusk Mane)
  • Ethan (Champion) & Raikou
  • Poppy & Iron Treads
View this team in detail
2,434,727,908
  • Poppy & Iron Treads
  • Sygna Suit Lear & Gholdengo
  • Lucas (Champion) & Dialga (Origin Forme)
View this team in detail
Fairy1,861,957,056
  • Selene & Primarina
  • Lucas (Champion) & Dialga (Origin Forme)
  • Lacey & Granbull
View this team in detail
4,148,066,610
  • Lacey & Granbull
  • Arc Suit Diantha & Mega Gardevoir
  • Penny & Sylveon
View this team in detail

Leading teams, sync grids, and action orders for all 36 conditions

The rankings compare saved candidates and targeted audit teams reevaluated with native event model 5, without requiring a Support pair. They do not represent an exhaustive optimum across every team, grid, or action order.

Normal / Physical

Calculation and replay verified / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
858,156,272
Team sync count
5

Leading teams

Normal / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Larry & Dudunsparce (Two-Segment Form)
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Palmer & Regigigas
Try this team in the calculator →
858,156,2725
2
  • Palmer & Regigigas
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Juliana (Anniversary 2026) & Terapagos (Normal Form)
Try this team in the calculator →
815,941,7724
3
  • Arven & Skwovet
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Juliana (Anniversary 2026) & Terapagos (Normal Form)
Try this team in the calculator →
699,472,7985
4
  • Palmer & Regigigas
  • Carmine (Alt.) & Mightyena
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
Try this team in the calculator →
650,237,7535
5
  • Palmer & Regigigas
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Hilbert (Champion) & Kyurem (White Kyurem)
Try this team in the calculator →
497,829,6915
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Larry & Dudunsparce (Two-Segment Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    70/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Larry & Dudunsparce (Two-Segment Form)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Dire Hit All +: Team Brawn Gain 9105
    Bullet Speed Hyper Drill: Power +231
    Bullet Speed Hyper Drill: Power +232
    Head Start 1103
    Speed +521
    Defense +521
    Attack +521
    Enfeeble 2104
    HP +1021
    Exceptional Everyman Hyper Drill: Power +2553
    Exceptional Everyman Hyper Drill: Power +2553
    Hyper Drill: Power +232
    Hyper Drill: Power +231
    Hyper Drill: Power +231
    Hyper Drill: Power +231
    Attack +521
    HP +1021
  2. Sync pair 2

    Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    69/70 (19 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
    TileEnergyRequired move level
    Normal Zone Extension 3103
    Rock Tomb: Move Gauge Refresh 372
    Rock Tomb: Power +431
    Sp. Def +501
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Speed +501
    Zeolite Tera Blast: Dashing Team 982
    Zeolite Tera Blast: Power +331
    Zeolite Tera Blast: Move Gauge Refresh 372
    Normal Zone: Team S-Moves ↑ 3103
    Dauntless51
    Defense +521
    Sp. Atk +521
    Ghost Guard81
    Speed +521
    Speed +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Rock Tomb: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Rock Tomb: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Zeolite Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Zeolite Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Palmer & Regigigas

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    69/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Palmer & Regigigas
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Slo-pponent Sync 272
    Mighty Command 9104
    Attack +521
    HP +1021
    Crush Grip: Power +231
    Attack +521
    Towering Tower Tycoon Normal Impact: Power +2552
    Attack +521
    Crush Grip: Power +231
    Attack +521
    Towering Tower Tycoon Normal Impact: Power +2552
    Towering Tower Tycoon Normal Impact: Power +2553
    Towering Tower Tycoon Normal Impact: Power +2553
    Sync Defense ↓ All 2105
    Crush Grip: Power +231
    Crush Grip: Power +232
Interval and cumulative indices between sync moves
Normal / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B147.5Palmer & Regigigas62,892,59562,892,595
B2104.5Palmer & Regigigas103,010,008165,902,603
B3161.5Palmer & Regigigas322,709,850488,612,453
B4213.75Larry & Dudunsparce (Two-Segment Form)126,013,846614,626,299
B5251.75Palmer & Regigigas228,281,355842,907,654
Until time limit270—15,248,618858,156,272
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Normal / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast8 → 750
At attackNormalNormal Zone (Normal moves ×1.5): 135.25 s left (ends at 140 s)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 140 s left (ends at 144.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
9.5Palmer & RegigigasYou’ve Come This Far!7 → 650
At attackEXEX Normal Zone (Normal moves ×3): 135.25 s left (ends at 144.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Palmer & Regigigas / You’ve Come This Far! 2 → 1
14.25Larry & Dudunsparce (Two-Segment Form)Dire Hit All +6 → 550
At attackEXEX Normal Zone (Normal moves ×3): 130.5 s left (ends at 144.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Larry & Dudunsparce (Two-Segment Form) / Dire Hit All + 2 → 1
23.75Larry & Dudunsparce (Two-Segment Form)Bullet Speed Hyper Drill5 → 454,663,626
At attackEXEX Normal Zone (Normal moves ×3): 121 s left (ends at 144.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 121 s left (ends at 144.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Larry & Dudunsparce (Two-Segment Form) / Bullet Speed Hyper Drill 2 → 1
28.5Palmer & RegigigasMax Strike4 → 4512,679,308
At attackEXEX Normal Zone (Normal moves ×3): 116.25 s left (ends at 144.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 146.25 s left (ends at 174.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
33.25Larry (Special Costume 2) & Komala (Tera Type: Normal)They Suit Me...4 → 250
At attackEXEX Normal Zone (Normal moves ×3): 141.5 s left (ends at 174.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) / They Suit Me... 1 → 0
42.75Palmer & RegigigasYou’ve Come This Far!2 → 150
At attackEXEX Normal Zone (Normal moves ×3): 132 s left (ends at 174.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Palmer & Regigigas / You’ve Come This Far! 1 → 0
47.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb1 → 050
At attackEXEX Normal Zone (Normal moves ×3): 127.25 s left (ends at 174.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
47.5Palmer & RegigigasTowering Tower Tycoon Normal Impact0 → 9545,549,661
At attackEXEX Normal Zone (Normal moves ×3): 127.25 s left (ends at 174.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 127.25 s left (ends at 174.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
52.25Larry & Dudunsparce (Two-Segment Form)Hyper Drill9 → 868,810,312
At attackEXEX Normal Zone (Normal moves ×3): 122.5 s left (ends at 174.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
61.75Palmer & RegigigasNormal Wish8 → 760
At attackEXEX Normal Zone (Normal moves ×3): 113 s left (ends at 174.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 143 s left (ends at 204.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Palmer & Regigigas / Normal Wish 2 → 1
66.5Larry & Dudunsparce (Two-Segment Form)Bullet Speed Hyper Drill7 → 6610,799,738
At attackEXEX Normal Zone (Normal moves ×3): 138.25 s left (ends at 204.75 s)Normal Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 138.25 s left (ends at 204.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Larry & Dudunsparce (Two-Segment Form) / Bullet Speed Hyper Drill 1 → 0
71.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb6 → 560
At attackEXEX Normal Zone (Normal moves ×3): 133.5 s left (ends at 204.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
80.75Palmer & RegigigasNormal Wish5 → 460
At attackEXEX Normal Zone (Normal moves ×3): 124 s left (ends at 204.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 154 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Palmer & Regigigas / Normal Wish 1 → 0
85.5Larry & Dudunsparce (Two-Segment Form)Hyper Drill4 → 3610,165,745
At attackEXEX Normal Zone (Normal moves ×3): 149.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
90.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb3 → 260
At attackEXEX Normal Zone (Normal moves ×3): 144.5 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
99.75Larry & Dudunsparce (Two-Segment Form)Hyper Drill2 → 1610,165,745
At attackEXEX Normal Zone (Normal moves ×3): 135 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
104.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb1 → 060
At attackEXEX Normal Zone (Normal moves ×3): 130.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
104.5Palmer & RegigigasTowering Tower Tycoon Normal Impact0 → 9663,068,468
At attackEXEX Normal Zone (Normal moves ×3): 130.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 130.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
109.25Palmer & RegigigasG Giga Impact9 → 87113,061,272
At attackEXEX Normal Zone (Normal moves ×3): 125.5 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Palmer & Regigigas / G Giga Impact 1 → 0
118.75Palmer & RegigigasCrush Grip8 → 7733,164,640
At attackEXEX Normal Zone (Normal moves ×3): 116 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
123.5Larry & Dudunsparce (Two-Segment Form)Hyper Drill7 → 6711,436,463
At attackEXEX Normal Zone (Normal moves ×3): 111.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
128.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb6 → 570
At attackEXEX Normal Zone (Normal moves ×3): 106.5 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
137.75Palmer & RegigigasCrush Grip5 → 4733,164,640
At attackEXEX Normal Zone (Normal moves ×3): 97 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
142.5Larry & Dudunsparce (Two-Segment Form)Hyper Drill4 → 3711,436,463
At attackEXEX Normal Zone (Normal moves ×3): 92.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
147.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb3 → 270
At attackEXEX Normal Zone (Normal moves ×3): 87.5 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
156.75Palmer & RegigigasCrush Grip2 → 1733,164,640
At attackEXEX Normal Zone (Normal moves ×3): 78 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
161.5Larry & Dudunsparce (Two-Segment Form)Hyper Drill1 → 0711,436,463
At attackEXEX Normal Zone (Normal moves ×3): 73.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
161.5Palmer & RegigigasTowering Tower Tycoon Normal Impact0 → 9775,845,269
At attackEXEX Normal Zone (Normal moves ×3): 73.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
166.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb9 → 880
At attackEXEX Normal Zone (Normal moves ×3): 68.5 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
175.75Palmer & RegigigasCrush Grip8 → 7836,849,600
At attackEXEX Normal Zone (Normal moves ×3): 59 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
180.5Larry & Dudunsparce (Two-Segment Form)Hyper Drill7 → 6812,707,181
At attackEXEX Normal Zone (Normal moves ×3): 54.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
185.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb6 → 580
At attackEXEX Normal Zone (Normal moves ×3): 49.5 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
194.75Palmer & RegigigasCrush Grip5 → 4836,849,600
At attackEXEX Normal Zone (Normal moves ×3): 40 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
199.5Larry & Dudunsparce (Two-Segment Form)Hyper Drill4 → 3812,707,181
At attackEXEX Normal Zone (Normal moves ×3): 35.25 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
204.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb3 → 280
At attackEXEX Normal Zone (Normal moves ×3): 30.5 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
213.75Larry & Dudunsparce (Two-Segment Form)Plain and Simple2 → 080
At attackEXEX Normal Zone (Normal moves ×3): 21 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Larry & Dudunsparce (Two-Segment Form) / Plain and Simple 2 → 1
213.75Larry & Dudunsparce (Two-Segment Form)Exceptional Everyman Hyper Drill0 → 6826,900,284
At attackEXEX Normal Zone (Normal moves ×3): 21 s left (ends at 234.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 51 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
218.5Palmer & RegigigasCrush Grip6 → 5940,534,560
At attackEXEX Normal Zone (Normal moves ×3): 46.25 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
223.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb5 → 490
At attackEXEX Normal Zone (Normal moves ×3): 41.5 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
232.75Palmer & RegigigasCrush Grip4 → 3940,534,560
At attackEXEX Normal Zone (Normal moves ×3): 32 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
237.5Larry & Dudunsparce (Two-Segment Form)Hyper Drill3 → 2913,977,900
At attackEXEX Normal Zone (Normal moves ×3): 27.25 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
242.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb2 → 190
At attackEXEX Normal Zone (Normal moves ×3): 22.5 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
251.75Palmer & RegigigasCrush Grip1 → 0940,534,560
At attackEXEX Normal Zone (Normal moves ×3): 13 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
251.75Palmer & RegigigasTowering Tower Tycoon Normal Impact0 → 9992,699,775
At attackEXEX Normal Zone (Normal moves ×3): 13 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
256.5Larry & Dudunsparce (Two-Segment Form)Hyper Drill9 → 81015,248,618
At attackEXEX Normal Zone (Normal moves ×3): 8.25 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
261.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Rock Tomb8 → 7100
At attackEXEX Normal Zone (Normal moves ×3): 3.5 s left (ends at 264.75 s)Normal Rebuff -2: targets 1 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
Settings and unmodeled effects for this condition / 2 selected grid tiles to review

Only Normal-type moves are counted, with neutral effectiveness. Special damage is nullified.

  • No additional unsupported effects are recorded in this action sequence's issues. Also check the evaluation notes for the selected sync grids and the common condition details.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form) · Rock Tomb: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form) · Rock Tomb: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form) · Zeolite Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form) · Zeolite Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
Evaluation notes for all available sync-grid panels, including unselected panels
  • Larry & Dudunsparce (Two-Segment Form) · Hyper Drill: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry & Dudunsparce (Two-Segment Form) · Hyper Drill: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry & Dudunsparce (Two-Segment Form) · Numbing Blow 4: Chance effects and MP recovery are not optimized
  • Larry & Dudunsparce (Two-Segment Form) · Numbing Blow 4: This effect’s damage contribution is not verified
  • Larry & Dudunsparce (Two-Segment Form) · Hyper Drill: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry & Dudunsparce (Two-Segment Form) · Dire Hit All +: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Larry & Dudunsparce (Two-Segment Form) · Attack Trap 4: Chance effects and MP recovery are not optimized
  • Larry & Dudunsparce (Two-Segment Form) · Attack Trap 4: This effect’s damage contribution is not verified
  • Larry & Dudunsparce (Two-Segment Form) · Plain and Simple: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Larry & Dudunsparce (Two-Segment Form) · S-Move on Opp: Attack ↓ & Sp. Atk ↓ 2: This effect’s damage contribution is not verified
  • Larry & Dudunsparce (Two-Segment Form) · Hit Rebuff ↓ Opp: Free Move Next 4: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry & Dudunsparce (Two-Segment Form) · Hit Rebuff ↓ Opp: Free Move Next 4: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Zeolite Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Zeolite Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Relaxed Charm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Relaxed Charm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Circle Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · They Suit Me...: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Rock Tomb: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Rock Tomb: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Rock Tomb: Trip Up 9: This effect’s damage contribution is not verified
  • Palmer & Regigigas · Soften Up 1: This effect’s damage contribution is not verified
  • Palmer & Regigigas · Crush Grip: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Palmer & Regigigas · Crush Grip: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Palmer & Regigigas · Crush Grip: Move Gauge Refresh 4: Gauge consumption, recovery, and waiting time are not evaluated
  • Palmer & Regigigas · Crush Grip: Move Gauge Refresh 4: Chance effects and MP recovery are not optimized
  • Palmer & Regigigas · Combo Freebie 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Palmer & Regigigas · Combo Freebie 2: Chance effects and MP recovery are not optimized
  • Palmer & Regigigas · Normal Wish: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Palmer & Regigigas · Normal Wish: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Palmer & Regigigas · Normal Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Palmer & Regigigas · Normal Wish: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Palmer & Regigigas · You’ve Come This Far!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Palmer & Regigigas · MAX Slip Up 2: This effect’s damage contribution is not verified

Normal / Special

Calculation and replay verified / 9 selected grid tiles to review

Total cumulative damage index over 270 seconds
1,506,805,077
Team sync count
6

Leading teams

Normal / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
  • Juliana (Anniversary 2026) & Terapagos (Normal Form)
Try this team in the calculator →
1,506,805,0776
2
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Juliana (Anniversary 2026) & Terapagos (Normal Form)
Try this team in the calculator →
1,282,418,7466
3
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Juliana (Anniversary 2026) & Terapagos (Normal Form)
Try this team in the calculator →
1,270,228,5965
4
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Juliana (Anniversary 2026) & Terapagos (Normal Form)
  • Mai & Munchlax
Try this team in the calculator →
1,216,217,9925
5
  • Gladion (Academy) & Porygon-Z
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
  • Juliana (Anniversary 2026) & Terapagos (Normal Form)
Try this team in the calculator →
1,088,234,5465
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    69/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +521
    Zeolite Tera Blast: Power +331
    Relaxed Charm: Move Gauge Refresh 372
    Paldea C (Spec) Extension 3103
    Rock Tomb: Power +431
    Normal Zone Extension 3103
    Just Let Me Sleep Tera Blast: Power +2553
    Sp. Def +521
    Just Let Me Sleep Tera Blast: Power +2553
    Rock Tomb: Trip Up 982
    Sp. Atk +521
    Zeolite Tera Blast: Power +331
    Zeolite Tera Blast: Power +331
    Zeolite Tera Blast: Power +331
    Zeolite Tera Blast: Power +332
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Relaxed Charm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Relaxed Charm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Rock Tomb: Trip Up 9: This effect’s damage contribution is not verified
  2. Sync pair 2

    Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    66/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    1st T-Move: Restore MP 105
    Ice Zone Extension & Paldea C (Spec) Extension 304
    Cryolite Tera Blast: Move Gauge Refresh 272
    Cryolite Tera Blast: Power +431
    Courage to Continue Ice Beam: Move Gauge Refresh 272
    Courage to Continue Ice Beam: Power +431
    Defense +521
    Great Strides Blizzard: Move Gauge Refresh 272
    Great Strides Blizzard: Power +431
    Ice Zone: MG → 282
    Recharging Strike 9103
    Dauntless51
    Antifreeze51
    HP +1021
    Speed +521
    Speed +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • 1st T-Move: Restore MP 1: Chance effects and MP recovery are not optimized
    • Cryolite Tera Blast: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
    • Cryolite Tera Blast: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
    • Courage to Continue Ice Beam: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
    • Courage to Continue Ice Beam: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
    • Great Strides Blizzard: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
    • Great Strides Blizzard: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
    • Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
    • Recharging Strike 9: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Juliana (Anniversary 2026) & Terapagos (Normal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    66/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Juliana (Anniversary 2026) & Terapagos (Normal Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    The Hidden Treasure of Area Zero’s Light05
    S-Tera & Hit: Free Move Next 904
    Sp. Atk +521
    HP +1021
    Tera Starstorm: Power +231
    Tera Starstorm: Power +231
    Tera Starstorm: Power +232
    Sp. Atk +521
    Kaleidoscopic Tera Starstorm: Power +231
    Kaleidoscopic Tera Starstorm: Power +231
    Kaleidoscopic Tera Starstorm: Power +232
    Kaleidoscopic Tera Starstorm: Move: Special Boost ↑2 9103
    Tera Starstorm: Power +231
    Sp. Atk +1042
    Normal Zone: Team Moves ↑ 3103
    Kaleidoscopic Tera Starstorm: Power +232
    Speed +521
    Tera Starstorm: Hit: Sp. Atk ↓ & Sp. Def ↓ 9103
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • S-Tera & Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Normal / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Larry (Special Costume 2) & Komala (Tera Type: Normal)59,431,86159,431,861
B247.5Sygna Suit Kieran & Furret (Tera Type: Ice)059,431,861
B385.5Larry (Special Costume 2) & Komala (Tera Type: Normal)603,977,801663,409,662
B4142.5Larry (Special Costume 2) & Komala (Tera Type: Normal)525,739,3301,189,148,992
B5199.5Larry (Special Costume 2) & Komala (Tera Type: Normal)204,168,1891,393,317,181
B6256.5Larry (Special Costume 2) & Komala (Tera Type: Normal)113,487,8961,506,805,077
Until time limit270—01,506,805,077
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Normal / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast6 → 550
At attackPaldea Circle (Special): 105.25 s left (ends at 110 s)NormalIce Zone (Ice moves ×1.5): 75.25 s left (ends at 80 s)
After actionPaldea Circle (Special): 105.25 s left (ends at 110 s)NormalIce Zone (Ice moves ×1.5): 75.25 s left (ends at 80 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
9.5Larry (Special Costume 2) & Komala (Tera Type: Normal)They Suit Me...5 → 350
At attackPaldea Circle (Special): 100.5 s left (ends at 110 s)NormalIce Zone (Ice moves ×1.5): 70.5 s left (ends at 80 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) / They Suit Me... 1 → 0
14.25Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm3 → 252,851,113
At attackPaldea Circle (Special): 95.75 s left (ends at 110 s)NormalIce Zone (Ice moves ×1.5): 65.75 s left (ends at 80 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionPaldea Circle (Special): 95.75 s left (ends at 110 s)NormalIce Zone (Ice moves ×1.5): 65.75 s left (ends at 80 s)Sp. Def ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 2,3 (index ×1.25)
23.75Juliana (Anniversary 2026) & Terapagos (Normal Form)Kaleidoscopic Tera Starstorm2 → 154,237,796
At attackPaldea Circle (Special): 86.25 s left (ends at 110 s)NormalIce Zone (Ice moves ×1.5): 56.25 s left (ends at 80 s)Sp. Def ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 86.25 s left (ends at 110 s)NormalIce Zone (Ice moves ×1.5): 56.25 s left (ends at 80 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) / Kaleidoscopic Tera Starstorm 2 → 1
28.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast1 → 0513,148,011
At attackPaldea Circle (Special): 81.5 s left (ends at 110 s)NormalIce Zone (Ice moves ×1.5): 51.5 s left (ends at 80 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 81.5 s left (ends at 110 s)EXEX Normal Zone (Normal moves ×3): 110 s left (ends at 138.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
28.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Just Let Me Sleep Tera Blast0 → 7539,194,941
At attackPaldea Circle (Special): 81.5 s left (ends at 110 s)EXEX Normal Zone (Normal moves ×3): 140 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 110 s left (ends at 138.5 s)EXEX Normal Zone (Normal moves ×3): 140 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / Paldea Analysis 2 → 1
33.25Sygna Suit Kieran & Furret (Tera Type: Ice)Paldea Analysis7 → 470
At attackPaldea Circle (Special): 105.25 s left (ends at 138.5 s)EXEX Normal Zone (Normal moves ×3): 135.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 110 s left (ends at 143.25 s)EXEX Normal Zone (Normal moves ×3): 135.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
42.75Juliana (Anniversary 2026) & Terapagos (Normal Form)Stellar Shine!4 → 370
At attackPaldea Circle (Special): 100.5 s left (ends at 143.25 s)EXEX Normal Zone (Normal moves ×3): 125.75 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) / Stellar Shine! 1 → 0
47.5Sygna Suit Kieran & Furret (Tera Type: Ice)Paldea Analysis3 → 070
At attackPaldea Circle (Special): 95.75 s left (ends at 143.25 s)EXEX Normal Zone (Normal moves ×3): 121 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 110 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 121 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / Paldea Analysis 1 → 0
47.5Sygna Suit Kieran & Furret (Tera Type: Ice)Nimble Pursuit Tera Blast0 → 670
At attackPaldea Circle (Special): 110 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 121 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
52.25Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast6 → 58112,873,238
At attackPaldea Circle (Special): 105.25 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 116.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 105.25 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 116.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
61.75Sygna Suit Kieran & Furret (Tera Type: Ice)Great Strides Blizzard5 → 480
At attackPaldea Circle (Special): 95.75 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 106.75 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 95.75 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 106.75 s left (ends at 168.5 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / Great Strides Blizzard 1 → 0
66.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast4 → 38125,391,534
At attackPaldea Circle (Special): 91 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 102 s left (ends at 168.5 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
71.25Juliana (Anniversary 2026) & Terapagos (Normal Form)Kaleidoscopic Tera Starstorm3 → 28177,202,368
At attackPaldea Circle (Special): 86.25 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 97.25 s left (ends at 168.5 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) / Kaleidoscopic Tera Starstorm 1 → 0
80.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast2 → 18125,391,534
At attackPaldea Circle (Special): 76.75 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 87.75 s left (ends at 168.5 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 95 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
85.5Sygna Suit Kieran & Furret (Tera Type: Ice)Courage to Continue Ice Beam1 → 080
At attackPaldea Circle (Special): 72 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 83 s left (ends at 168.5 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 95 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
85.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Just Let Me Sleep Tera Blast0 → 9863,119,127
At attackPaldea Circle (Special): 72 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 83 s left (ends at 168.5 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 95 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
90.25Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm9 → 8972,628,012
At attackPaldea Circle (Special): 67.25 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 78.25 s left (ends at 168.5 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 95 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
99.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast8 → 7991,953,791
At attackPaldea Circle (Special): 57.75 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 68.75 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
104.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm7 → 6935,939,635
At attackPaldea Circle (Special): 53 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 64 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
109.25Sygna Suit Kieran & Furret (Tera Type: Ice)Courage to Continue Ice Beam6 → 590
At attackPaldea Circle (Special): 48.25 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 59.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
118.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast5 → 4991,953,791
At attackPaldea Circle (Special): 38.75 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 49.75 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
123.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm4 → 3935,939,635
At attackPaldea Circle (Special): 34 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 45 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
128.25Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast3 → 290
At attackPaldea Circle (Special): 29.25 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 40.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 29.25 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 40.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
137.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast2 → 1991,953,791
At attackPaldea Circle (Special): 19.75 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 30.75 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
142.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm1 → 0935,939,635
At attackPaldea Circle (Special): 15 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 26 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
142.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Just Let Me Sleep Tera Blast0 → 9969,431,040
At attackPaldea Circle (Special): 15 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 26 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
147.25Sygna Suit Kieran & Furret (Tera Type: Ice)Courage to Continue Ice Beam9 → 8100
At attackPaldea Circle (Special): 10.25 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 21.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
156.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast8 → 710100,313,227
At attackPaldea Circle (Special): 0.75 s left (ends at 157.5 s)EXEX Normal Zone (Normal moves ×3): 11.75 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
161.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm7 → 61028,004,910
At attackEXEX Normal Zone (Normal moves ×3): 7 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
166.25Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast6 → 5100
At attackEXEX Normal Zone (Normal moves ×3): 2.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
After actionEXEX Normal Zone (Normal moves ×3): 2.25 s left (ends at 168.5 s)Normal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
175.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast5 → 41020,783,127
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
180.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm4 → 3108,124,881
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
185.25Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast3 → 2100
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
194.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast2 → 11020,783,127
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
199.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm1 → 0108,124,881
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
199.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Just Let Me Sleep Tera Blast0 → 91018,034,036
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
204.25Sygna Suit Kieran & Furret (Tera Type: Ice)Courage to Continue Ice Beam9 → 8110
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
213.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast8 → 71122,515,054
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
218.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm7 → 6118,801,954
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
223.25Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast6 → 5110
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
232.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast5 → 41122,515,054
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
237.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm4 → 3118,801,954
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
242.25Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast3 → 2110
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
After actionNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Larry (Special Costume 2) & Komala (Tera Type: Normal)Zeolite Tera Blast2 → 11122,515,054
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Juliana (Anniversary 2026) & Terapagos (Normal Form)Tera Starstorm1 → 0118,801,954
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Larry (Special Costume 2) & Komala (Tera Type: Normal)Just Let Me Sleep Tera Blast0 → 91119,536,872
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Sygna Suit Kieran & Furret (Tera Type: Ice)Courage to Continue Ice Beam9 → 8120
At attackNormal Rebuff -3: targets 1 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition / 9 selected grid tiles to review

Only Normal-type moves are counted, with neutral effectiveness. Physical damage is nullified.

  • No additional unsupported effects are recorded in this action sequence's issues. Also check the evaluation notes for the selected sync grids and the common condition details.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form) · Relaxed Charm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form) · Relaxed Charm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) (Terastal Form) · Rock Tomb: Trip Up 9: This effect’s damage contribution is not verified
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · 1st T-Move: Restore MP 1: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · Cryolite Tera Blast: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · Cryolite Tera Blast: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · Courage to Continue Ice Beam: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · Courage to Continue Ice Beam: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · Great Strides Blizzard: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · Great Strides Blizzard: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · Recharging Strike 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · S-Tera & Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Sygna Suit Kieran & Furret (Tera Type: Ice):Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Zeolite Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Zeolite Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Relaxed Charm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Relaxed Charm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Circle Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · They Suit Me...: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Rock Tomb: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Rock Tomb: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Larry (Special Costume 2) & Komala (Tera Type: Normal) · Rock Tomb: Trip Up 9: This effect’s damage contribution is not verified
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · 1st T-Move: Restore MP 1: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Cryolite Tera Blast: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Cryolite Tera Blast: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Gobsmack 4: This effect’s damage contribution is not verified
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Courage to Continue Ice Beam: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Courage to Continue Ice Beam: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Recharging Strike 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Great Strides Blizzard: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Great Strides Blizzard: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · We’ll Go All Out!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Satisfied Snicker 9: This effect’s damage contribution is not verified
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · P-Moves & S-Moves Crit: This effect’s damage contribution is not verified
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · S-Tera & Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · Normal Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · Potion: MP Refresh 1: Chance effects and MP recovery are not optimized
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · Soften Up 1: This effect’s damage contribution is not verified
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · Kaleidoscopic Tera Starstorm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · Kaleidoscopic Tera Starstorm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · Rainbow Jewel Tera Starstorm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Juliana (Anniversary 2026) & Terapagos (Normal Form) · Rainbow Jewel Tera Starstorm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Fire / Physical

Calculation and replay verified / 9 unmodeled-effect records / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
8,846,124,427
Team sync count
6

Leading teams

Fire / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Ethan & Ho-Oh
  • Lyra (Champion) & Entei
  • Arc Suit Silver & Ho-Oh
Try this team in the calculator →
8,846,124,4276
2
  • Lyra (Champion) & Entei
  • Arc Suit Silver & Ho-Oh
  • Brendan (Champion) & Primal Groudon
Try this team in the calculator →
8,091,291,0756
3
  • Lyra (Champion) & Entei
  • Arc Suit Silver & Ho-Oh
  • Sygna Suit Nemona & Scream Tail
Try this team in the calculator →
8,011,634,7206
4
  • Lyra (Champion) & Entei
  • Arc Suit Silver & Ho-Oh
  • Elio (Champion) & Necrozma (Dusk Mane)
Try this team in the calculator →
7,962,182,0406
5
  • Lyra (Champion) & Entei
  • Arc Suit Silver & Ho-Oh
  • Ethan (Champion) & Raikou
Try this team in the calculator →
7,943,994,0216
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Ethan & Ho-Oh

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    55/70 (14 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Ethan & Ho-Oh
    TileEnergyRequired move level
    Johto C (Defensive) Extension 5103
    Rainbow Flames Sacred Fire: Power +332
    Rainbow Flames Sacred Fire: Power +331
    Attack +501
    Sunburst103
    Rainbow Flames Sacred Fire: Power +332
    Sp. Def +521
    Attack +521
    Defense +501
    Fierce Entry 2103
    Attack +1042
    Rainbow Flames Sacred Fire: Power +331
    Rainbow Flames Sacred Fire: Power +331
    Attack +521
  2. Sync pair 2

    Lyra (Champion) & Entei

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    68/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Lyra (Champion) & Entei
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Youthful Eruption Sacred Fire: Power +15005
    Trainer Sync Redemption 104
    Sp. Def +521
    Reigning Sacred Fire: Power +231
    Reigning Sacred Fire: Power +231
    Superduper Effective 172
    Entrapping Blaze Flare Blitz: Power +232
    Attack +1042
    Hit Burned Opp: Sync Move Boost ↑3 9103
    Erupting Glory!: Catalytic Kick 972
    Team S-Move: Physical Boost ↑1 9103
    Youthful Eruption Sacred Fire: Power +2553
    Youthful Eruption Sacred Fire: Power +2553
    Attack +521
    Attack +521
    Speed +521
    Entrapping Blaze Flare Blitz: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
    • Erupting Glory!: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Arc Suit Silver & Ho-Oh

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    69/70 (26 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Silver & Ho-Oh
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    HP +4002
    Golden Rule Divine Sacred Fire: Power +5003
    Team Sharp Entry 304
    Drought Alert 305
    Attack +521
    Sacred Fire: Power +331
    Attack +1042
    Solar Flare 9103
    Defense +521
    Speed +521
    Attack +521
    Sacred Fire: Power +331
    1st S-Move: Team Physical & Special Boost 1102
    Adrenaline 1103
    Golden Rule Divine Sacred Fire: Power +2553
    Golden Rule Divine Sacred Fire: Power +2553
    Almighty Skies Sacred Fire: Power +331
    Almighty Skies Sacred Fire: Power +331
    HP +1021
    Sacred Fire: Power +331
Interval and cumulative indices between sync moves
Fire / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B133.25Arc Suit Silver & Ho-Oh321,660,364321,660,364
B271.25Lyra (Champion) & Entei1,539,151,3771,860,811,741
B3109.25Lyra (Champion) & Entei1,318,594,1303,179,405,871
B4166.25Lyra (Champion) & Entei1,909,138,1545,088,544,025
B5213.75Lyra (Champion) & Entei1,871,335,0736,959,879,098
B6256.5Lyra (Champion) & Entei1,262,658,7298,222,537,827
Until time limit270—623,586,6008,846,124,427
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Fire / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Arc Suit Silver & Ho-OhAlmighty Skies Sacred Fire6 → 559,724,560
At attackSun: 75.25 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionEX Sunny Weather: 80 s left (ends at 84.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Arc Suit Silver & Ho-Oh / Almighty Skies Sacred Fire 3 → 2
9.5Ethan & Ho-OhRainbow Flames Sacred Fire5 → 4539,711,507
At attackEX Sunny Weather: 75.25 s left (ends at 84.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionEX Sunny Weather: 75.25 s left (ends at 84.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
14.25Lyra (Champion) & EnteiSuper Effective ↑4 → 350
At attackEX Sunny Weather: 70.5 s left (ends at 84.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Lyra (Champion) & Entei / Super Effective ↑ 2 → 1
23.75Ethan & Ho-OhHeart of Shining Gold!3 → 250
At attackEX Sunny Weather: 61 s left (ends at 84.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEX Sunny Weather: 61 s left (ends at 84.75 s)Johto Circle (Defensive): 100 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Ethan & Ho-Oh / Heart of Shining Gold! 2 → 1
28.5Arc Suit Silver & Ho-OhRecover2 → 150
At attackEX Sunny Weather: 56.25 s left (ends at 84.75 s)Johto Circle (Defensive): 95.25 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Arc Suit Silver & Ho-Oh / Recover 2 → 1
33.25Lyra (Champion) & EnteiEntrapping Blaze Flare Blitz1 → 05240,080,841
At attackEX Sunny Weather: 51.5 s left (ends at 84.75 s)Johto Circle (Defensive): 90.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEX Sunny Weather: 81.5 s left (ends at 114.75 s)Johto Circle (Defensive): 90.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 1 → 0
  • Lyra (Champion) & Entei / Super Effective ↑ 1 → 0
33.25Arc Suit Silver & Ho-OhGolden Rule Divine Sacred Fire0 → 8532,143,456
At attackEX Sunny Weather: 81.5 s left (ends at 114.75 s)Johto Circle (Defensive): 90.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 0 → 1
42.75Lyra (Champion) & EnteiErupting Glory!8 → 570
At attackEX Sunny Weather: 72 s left (ends at 114.75 s)Johto Circle (Defensive): 81 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Lyra (Champion) & Entei / Erupting Glory! 1 → 0
47.5Ethan & Ho-OhRainbow Flames Sacred Fire5 → 47165,870,717
At attackEX Sunny Weather: 67.25 s left (ends at 114.75 s)Johto Circle (Defensive): 76.25 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEX Sunny Weather: 67.25 s left (ends at 114.75 s)Johto Circle (Defensive): 76.25 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
52.25Arc Suit Silver & Ho-OhSacred Fire4 → 3712,358,541
At attackEX Sunny Weather: 62.5 s left (ends at 114.75 s)Johto Circle (Defensive): 71.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
61.75Ethan & Ho-OhRainbow Flames Sacred Fire3 → 2786,294,625
At attackEX Sunny Weather: 53 s left (ends at 114.75 s)Johto Circle (Defensive): 62 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionEX Sunny Weather: 53 s left (ends at 114.75 s)Johto Circle (Defensive): 62 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
66.5Arc Suit Silver & Ho-OhSacred Fire2 → 179,211,069
At attackEX Sunny Weather: 48.25 s left (ends at 114.75 s)Johto Circle (Defensive): 57.25 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
71.25Lyra (Champion) & EnteiEntrapping Blaze Flare Blitz1 → 07850,797,675
At attackEX Sunny Weather: 43.5 s left (ends at 114.75 s)Johto Circle (Defensive): 52.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 1 → 0
71.25Lyra (Champion) & EnteiYouthful Eruption Sacred Fire0 → 67414,618,750
At attackEX Sunny Weather: 43.5 s left (ends at 114.75 s)Johto Circle (Defensive): 52.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 0 → 1
80.75Ethan & Ho-OhRainbow Flames Sacred Fire6 → 59113,461,452
At attackEX Sunny Weather: 34 s left (ends at 114.75 s)Johto Circle (Defensive): 43 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionEX Sunny Weather: 34 s left (ends at 114.75 s)Johto Circle (Defensive): 43 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
85.5Arc Suit Silver & Ho-OhSacred Fire5 → 4911,984,294
At attackEX Sunny Weather: 29.25 s left (ends at 114.75 s)Johto Circle (Defensive): 38.25 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
90.25Lyra (Champion) & EnteiEntrapping Blaze Flare Blitz4 → 39486,799,860
At attackEX Sunny Weather: 24.5 s left (ends at 114.75 s)Johto Circle (Defensive): 33.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 1 → 0
99.75Ethan & Ho-OhRainbow Flames Sacred Fire3 → 29120,781,545
At attackEX Sunny Weather: 15 s left (ends at 114.75 s)Johto Circle (Defensive): 24 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionEX Sunny Weather: 15 s left (ends at 114.75 s)Johto Circle (Defensive): 24 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
104.5Lyra (Champion) & EnteiReigning Sacred Fire2 → 1979,644,301
At attackEX Sunny Weather: 10.25 s left (ends at 114.75 s)Johto Circle (Defensive): 19.25 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
109.25Arc Suit Silver & Ho-OhSacred Fire1 → 0913,035,548
At attackEX Sunny Weather: 5.5 s left (ends at 114.75 s)Johto Circle (Defensive): 14.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
109.25Lyra (Champion) & EnteiYouthful Eruption Sacred Fire0 → 99492,887,130
At attackEX Sunny Weather: 5.5 s left (ends at 114.75 s)Johto Circle (Defensive): 14.5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 0 → 1
118.75Ethan & Ho-OhHeart of Shining Gold!9 → 8100
At attackJohto Circle (Defensive): 5 s left (ends at 123.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionJohto Circle (Defensive): 100 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Ethan & Ho-Oh / Heart of Shining Gold! 1 → 0
123.5Arc Suit Silver & Ho-OhAlmighty Skies Sacred Fire8 → 71028,651,353
At attackJohto Circle (Defensive): 95.25 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionEX Sunny Weather: 80 s left (ends at 203.5 s)Johto Circle (Defensive): 95.25 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Arc Suit Silver & Ho-Oh / Almighty Skies Sacred Fire 2 → 1
128.25Lyra (Champion) & EnteiEntrapping Blaze Flare Blitz7 → 610652,403,328
At attackEX Sunny Weather: 75.25 s left (ends at 203.5 s)Johto Circle (Defensive): 90.5 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 1 → 0
137.75Ethan & Ho-OhRainbow Flames Sacred Fire6 → 510175,126,977
At attackEX Sunny Weather: 65.75 s left (ends at 203.5 s)Johto Circle (Defensive): 81 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionEX Sunny Weather: 65.75 s left (ends at 203.5 s)Johto Circle (Defensive): 81 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Lyra (Champion) & EnteiReigning Sacred Fire5 → 41090,044,135
At attackEX Sunny Weather: 61 s left (ends at 203.5 s)Johto Circle (Defensive): 76.25 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Arc Suit Silver & Ho-OhSacred Fire4 → 31014,737,711
At attackEX Sunny Weather: 56.25 s left (ends at 203.5 s)Johto Circle (Defensive): 71.5 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Arc Suit Silver & Ho-OhAlmighty Skies Sacred Fire3 → 21072,744,762
At attackEX Sunny Weather: 46.75 s left (ends at 203.5 s)Johto Circle (Defensive): 62 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 76.75 s left (ends at 233.5 s)Johto Circle (Defensive): 62 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Silver & Ho-Oh / Almighty Skies Sacred Fire 1 → 0
161.5Ethan & Ho-OhRainbow Flames Sacred Fire2 → 110148,531,353
At attackEX Sunny Weather: 72 s left (ends at 233.5 s)Johto Circle (Defensive): 57.25 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Lyra (Champion) & EnteiReigning Sacred Fire1 → 01090,044,135
At attackEX Sunny Weather: 67.25 s left (ends at 233.5 s)Johto Circle (Defensive): 52.5 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Lyra (Champion) & EnteiYouthful Eruption Sacred Fire0 → 910636,854,400
At attackEX Sunny Weather: 67.25 s left (ends at 233.5 s)Johto Circle (Defensive): 52.5 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 0 → 1
175.75Ethan & Ho-OhRainbow Flames Sacred Fire9 → 811160,908,966
At attackEX Sunny Weather: 57.75 s left (ends at 233.5 s)Johto Circle (Defensive): 43 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Arc Suit Silver & Ho-OhSacred Fire8 → 71115,965,854
At attackEX Sunny Weather: 53 s left (ends at 233.5 s)Johto Circle (Defensive): 38.25 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Lyra (Champion) & EnteiEntrapping Blaze Flare Blitz7 → 611648,530,061
At attackEX Sunny Weather: 48.25 s left (ends at 233.5 s)Johto Circle (Defensive): 33.5 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 1 → 0
194.75Ethan & Ho-OhRainbow Flames Sacred Fire6 → 511160,908,966
At attackEX Sunny Weather: 38.75 s left (ends at 233.5 s)Johto Circle (Defensive): 24 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Lyra (Champion) & EnteiReigning Sacred Fire5 → 41197,547,813
At attackEX Sunny Weather: 34 s left (ends at 233.5 s)Johto Circle (Defensive): 19.25 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Arc Suit Silver & Ho-OhPure and Strong!4 → 1110
At attackEX Sunny Weather: 29.25 s left (ends at 233.5 s)Johto Circle (Defensive): 14.5 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Silver & Ho-Oh / Pure and Strong! 1 → 0
213.75Lyra (Champion) & EnteiReigning Sacred Fire1 → 01197,547,813
At attackEX Sunny Weather: 19.75 s left (ends at 233.5 s)Johto Circle (Defensive): 5 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Lyra (Champion) & EnteiYouthful Eruption Sacred Fire0 → 911689,925,600
At attackEX Sunny Weather: 19.75 s left (ends at 233.5 s)Johto Circle (Defensive): 5 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 0 → 1
218.5Ethan & Ho-OhRainbow Flames Sacred Fire9 → 812173,286,579
At attackEX Sunny Weather: 15 s left (ends at 233.5 s)Johto Circle (Defensive): 0.25 s left (ends at 218.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Arc Suit Silver & Ho-OhSacred Fire8 → 71214,328,330
At attackEX Sunny Weather: 10.25 s left (ends at 233.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Ethan & Ho-OhSunny Day7 → 5120
At attackEX Sunny Weather: 0.75 s left (ends at 233.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 30.75 s left (ends at 263.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Ethan & Ho-Oh / Sunny Day 2 → 1
237.5Arc Suit Silver & Ho-OhSacred Fire5 → 41214,328,330
At attackEX Sunny Weather: 26 s left (ends at 263.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Lyra (Champion) & EnteiEntrapping Blaze Flare Blitz4 → 312582,014,160
At attackEX Sunny Weather: 21.25 s left (ends at 263.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 1 → 0
251.75Arc Suit Silver & Ho-OhSacred Fire3 → 21214,328,330
At attackEX Sunny Weather: 11.75 s left (ends at 263.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Ethan & Ho-OhSunny Day2 → 0120
At attackEX Sunny Weather: 7 s left (ends at 263.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 37 s left (ends at 293.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Ethan & Ho-Oh / Sunny Day 1 → 0
256.5Lyra (Champion) & EnteiYouthful Eruption Sacred Fire0 → 912464,373,000
At attackEX Sunny Weather: 37 s left (ends at 293.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 0 → 1
261.25Lyra (Champion) & EnteiEntrapping Blaze Flare Blitz9 → 813623,586,600
At attackEX Sunny Weather: 32.25 s left (ends at 293.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lyra (Champion) & Entei / Entrapping Blaze Flare Blitz 1 → 0
Settings and unmodeled effects for this condition (9 records) / 2 selected grid tiles to review

Weak to Fire; moves of other types have an index of 0. Special damage is nullified.

  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Some multipliers, additional effects, and conditional recovery depending on remaining buddy-move uses are unmodeled. Finite use limits still apply.
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Lyra (Champion) & Entei · Reigning Sacred Fire: This condition for Defense and Sp. Def. drops is not modeled.
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Lyra (Champion) & Entei · Reigning Sacred Fire: This condition for Defense and Sp. Def. drops is not modeled.
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Lyra (Champion) & Entei · Reigning Sacred Fire: This condition for Defense and Sp. Def. drops is not modeled.
  • Lyra (Champion) & Entei · Reigning Sacred Fire: This condition for Defense and Sp. Def. drops is not modeled.
  • Lyra (Champion) & Entei · Reigning Sacred Fire: This condition for Defense and Sp. Def. drops is not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Lyra (Champion) & Entei · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Lyra (Champion) & Entei · Erupting Glory!: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Ethan & Ho-Oh: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Ethan & Ho-Oh · Natural Remedy: This effect’s damage contribution is not verified
  • Ethan & Ho-Oh · Rainbow Flames Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan & Ho-Oh · Rainbow Flames Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan & Ho-Oh · Fire Spin: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan & Ho-Oh · Fire Spin: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan & Ho-Oh · Hit Trapped Opp: Speed ↓2 9: This effect’s damage contribution is not verified
  • Lyra (Champion) & Entei · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Lyra (Champion) & Entei · Natural Remedy: This effect’s damage contribution is not verified
  • Lyra (Champion) & Entei · Super Effective ↑: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Lyra (Champion) & Entei · Entrapping Blaze Flare Blitz: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lyra (Champion) & Entei · Entrapping Blaze Flare Blitz: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lyra (Champion) & Entei · Speeding Sun 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Lyra (Champion) & Entei · Entrapping Blaze Flare Blitz: Staggering 9: This effect’s damage contribution is not verified
  • Lyra (Champion) & Entei · Reigning Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lyra (Champion) & Entei · Reigning Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lyra (Champion) & Entei · Erupting Glory!: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Pure and Strong!: Move: Take Next “All” Move 9: This effect’s damage contribution is not verified
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Silver & Ho-Oh · Speeding Sun 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Fire / Special

Calculation and replay verified / 7 unmodeled-effect records / 4 selected grid tiles to review

Total cumulative damage index over 270 seconds
6,113,388,872
Team sync count
6

Leading teams

Fire / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) (Terastal Form)
  • Arc Suit Silver & Ho-Oh
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) (Terastal Form)
Try this team in the calculator →
6,113,388,8726
2
  • Arc Suit Leon & Charizard
  • Arc Suit Silver & Ho-Oh
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) (Terastal Form)
Try this team in the calculator →
5,799,936,6875
3
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) (Terastal Form)
  • Ethan (Champion) & Raikou
  • Arc Suit Silver & Ho-Oh
Try this team in the calculator →
4,683,263,3035
4
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) (Terastal Form)
  • Arc Suit Silver & Ho-Oh
  • Bede (Champion) & Articuno (Galarian Form)
Try this team in the calculator →
4,621,173,6446
5
  • Blue (Classic) & Charizard
  • Arc Suit Silver & Ho-Oh
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) (Terastal Form)
Try this team in the calculator →
4,584,314,1555
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Flannery (Special Costume) & Magcargo (Tera Type: Fire) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    69/70 (19 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Flannery (Special Costume) & Magcargo (Tera Type: Fire) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Thermal Inferno: Power +231
    Thermal Inferno: Power +231
    Superduper Effective 392
    Sp. Atk +521
    Sp. Atk +1042
    Debut: Special Boost 2103
    Sync Buff 0 & Move: Special Boost ↑2 9103
    Defense +521
    Fire Spin: Power +431
    Steamed Up Tera Blast: Power +2553
    Steamed Up Tera Blast: Power +2553
    Grand Entry 2103
    Thermal Inferno: Power +232
  2. Sync pair 2

    Arc Suit Silver & Ho-Oh

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    70/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Arc Suit Silver & Ho-Oh
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    HP +4002
    Golden Rule Divine Sacred Fire: Power +5003
    Team Sharp Entry 304
    Drought Alert 305
    1st S-Move: Team Physical & Special Boost 1102
    Adrenaline 1103
    Quick Tempo72
    Sp. Def +521
    Defense +521
    Almighty Skies Sacred Fire: Move Gauge Refresh 372
    Speed +521
    Sacred Fire: Move Gauge Refresh 372
    Speeding Sun 292
    Pure and Strong!: Team Hit and Heal72
    Stalwart51
    Speed +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
    • Almighty Skies Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Almighty Skies Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Speeding Sun 2: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    58/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Red Coral Tera Blast: Power +231
    Red Coral Tera Blast: Power +231
    Red Coral Tera Blast: Power +232
    Sp. Atk +1042
    HP +1021
    Sp. Atk +521
    Firescourge Inferno: Power +231
    Firescourge Inferno: Power +231
    Firescourge Inferno: Power +232
    Firescourge Inferno: Power +231
    Firescourge Inferno: Power +231
    Befuddle 2103
    Red Coral Tera Blast: Power +231
    Red Coral Tera Blast: Power +231
    Hope for a Strife-Free World Tera Blast: Power +2553
    Hope for a Strife-Free World Tera Blast: Power +2553
Interval and cumulative indices between sync moves
Fire / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Arc Suit Silver & Ho-Oh211,947,072211,947,072
B266.5Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)737,829,247949,776,319
B3104.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)1,685,595,2982,635,371,617
B4142.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)1,180,227,6723,815,599,289
B5199.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)1,102,938,9994,918,538,288
B6256.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)1,194,850,5846,113,388,872
Until time limit270—06,113,388,872
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Fire / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Arc Suit Silver & Ho-OhAlmighty Skies Sacred Fire8 → 750
At attackSun: 125.25 s left (ends at 130 s)Kalos Circle (Special): 75.25 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 130 s left (ends at 134.75 s)Kalos Circle (Special): 75.25 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Silver & Ho-Oh / Almighty Skies Sacred Fire 3 → 2
9.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast7 → 35211,947,072
At attackEX Sunny Weather: 125.25 s left (ends at 134.75 s)Kalos Circle (Special): 70.5 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 125.25 s left (ends at 134.75 s)Kalos Circle (Special): 70.5 s left (ends at 80 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 38 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
14.25Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Testing Potential!3 → 250
At attackEX Sunny Weather: 120.5 s left (ends at 134.75 s)Kalos Circle (Special): 65.75 s left (ends at 80 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 38 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 150.5 s left (ends at 164.75 s)Kalos Circle (Special): 65.75 s left (ends at 80 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 38 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) / Testing Potential! 1 → 0
23.75Flannery (Special Costume) & Magcargo (Tera Type: Fire)X Defense All2 → 150
At attackEX Sunny Weather: 141 s left (ends at 164.75 s)Kalos Circle (Special): 56.25 s left (ends at 80 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) / X Defense All 2 → 1
28.5Arc Suit Silver & Ho-OhSacred Fire1 → 050
At attackEX Sunny Weather: 136.25 s left (ends at 164.75 s)Kalos Circle (Special): 51.5 s left (ends at 80 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
28.5Arc Suit Silver & Ho-OhGolden Rule Divine Sacred Fire0 → 850
At attackEX Sunny Weather: 136.25 s left (ends at 164.75 s)Kalos Circle (Special): 51.5 s left (ends at 80 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
33.25Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Firescourge Inferno8 → 77365,503,764
At attackEX Sunny Weather: 131.5 s left (ends at 164.75 s)Kalos Circle (Special): 46.75 s left (ends at 80 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 161.5 s left (ends at 194.75 s)Kalos Circle (Special): 46.75 s left (ends at 80 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) / Sunny Day 2 → 1
42.75Flannery (Special Costume) & Magcargo (Tera Type: Fire)X Defense All7 → 670
At attackEX Sunny Weather: 152 s left (ends at 194.75 s)Kalos Circle (Special): 37.25 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) / X Defense All 1 → 0
47.5Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast6 → 57141,534,687
At attackEX Sunny Weather: 147.25 s left (ends at 194.75 s)Kalos Circle (Special): 32.5 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
52.25Arc Suit Silver & Ho-OhSacred Fire5 → 470
At attackEX Sunny Weather: 142.5 s left (ends at 194.75 s)Kalos Circle (Special): 27.75 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
61.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast4 → 37141,534,687
At attackEX Sunny Weather: 133 s left (ends at 194.75 s)Kalos Circle (Special): 18.25 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
66.5Arc Suit Silver & Ho-OhPure and Strong!3 → 070
At attackEX Sunny Weather: 128.25 s left (ends at 194.75 s)Kalos Circle (Special): 13.5 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Silver & Ho-Oh / Pure and Strong! 1 → 0
66.5Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Hope for a Strife-Free World Tera Blast0 → 6789,256,109
At attackEX Sunny Weather: 158.25 s left (ends at 224.75 s)Kalos Circle (Special): 13.5 s left (ends at 80 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 158.25 s left (ends at 224.75 s)Kalos Circle (Special): 80 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
71.25Flannery (Special Costume) & Magcargo (Tera Type: Fire)Hot Enough for You?6 → 580
At attackEX Sunny Weather: 153.5 s left (ends at 224.75 s)Kalos Circle (Special): 75.25 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) / Hot Enough for You? 1 → 0
80.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast5 → 48157,260,762
At attackEX Sunny Weather: 144 s left (ends at 224.75 s)Kalos Circle (Special): 65.75 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Arc Suit Silver & Ho-OhSacred Fire4 → 380
At attackEX Sunny Weather: 139.25 s left (ends at 224.75 s)Kalos Circle (Special): 61 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Flannery (Special Costume) & Magcargo (Tera Type: Fire)Thermal Inferno3 → 281,116,561,760
At attackEX Sunny Weather: 134.5 s left (ends at 224.75 s)Kalos Circle (Special): 56.25 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) / Thermal Inferno 1 → 0
99.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast2 → 18157,260,762
At attackEX Sunny Weather: 125 s left (ends at 224.75 s)Kalos Circle (Special): 46.75 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Arc Suit Silver & Ho-OhSacred Fire1 → 080
At attackEX Sunny Weather: 120.25 s left (ends at 224.75 s)Kalos Circle (Special): 42 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Steamed Up Tera Blast0 → 68254,512,014
At attackEX Sunny Weather: 120.25 s left (ends at 224.75 s)Kalos Circle (Special): 42 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast6 → 59166,529,844
At attackEX Sunny Weather: 115.5 s left (ends at 224.75 s)Kalos Circle (Special): 37.25 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast5 → 49172,986,840
At attackEX Sunny Weather: 106 s left (ends at 224.75 s)Kalos Circle (Special): 27.75 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast4 → 39166,529,844
At attackEX Sunny Weather: 101.25 s left (ends at 224.75 s)Kalos Circle (Special): 23 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Arc Suit Silver & Ho-OhSacred Fire3 → 290
At attackEX Sunny Weather: 96.5 s left (ends at 224.75 s)Kalos Circle (Special): 18.25 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast2 → 19166,529,844
At attackEX Sunny Weather: 87 s left (ends at 224.75 s)Kalos Circle (Special): 8.75 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Firescourge Inferno1 → 09227,688,084
At attackEX Sunny Weather: 82.25 s left (ends at 224.75 s)Kalos Circle (Special): 4 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 112.25 s left (ends at 254.75 s)Kalos Circle (Special): 4 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) / Sunny Day 1 → 0
142.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Steamed Up Tera Blast0 → 99279,963,216
At attackEX Sunny Weather: 112.25 s left (ends at 254.75 s)Kalos Circle (Special): 4 s left (ends at 146.5 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Arc Suit Silver & Ho-OhSacred Fire9 → 8100
At attackEX Sunny Weather: 107.5 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast8 → 710157,260,762
At attackEX Sunny Weather: 98 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast7 → 610151,390,767
At attackEX Sunny Weather: 93.25 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Arc Suit Silver & Ho-OhSacred Fire6 → 5100
At attackEX Sunny Weather: 88.5 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast5 → 410157,260,762
At attackEX Sunny Weather: 79 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast4 → 310151,390,767
At attackEX Sunny Weather: 74.25 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Arc Suit Silver & Ho-OhSacred Fire3 → 2100
At attackEX Sunny Weather: 69.5 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast2 → 110151,390,767
At attackEX Sunny Weather: 60 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Firescourge Inferno1 → 010206,989,167
At attackEX Sunny Weather: 55.25 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Steamed Up Tera Blast0 → 910127,256,007
At attackEX Sunny Weather: 55.25 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Arc Suit Silver & Ho-OhSacred Fire9 → 8110
At attackEX Sunny Weather: 50.5 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast8 → 711170,365,827
At attackEX Sunny Weather: 41 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast7 → 611164,006,664
At attackEX Sunny Weather: 36.25 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Arc Suit Silver & Ho-OhSacred Fire6 → 5110
At attackEX Sunny Weather: 31.5 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Red Coral Tera Blast5 → 411170,365,827
At attackEX Sunny Weather: 22 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast4 → 311164,006,664
At attackEX Sunny Weather: 17.25 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Arc Suit Silver & Ho-OhAlmighty Skies Sacred Fire3 → 2110
At attackEX Sunny Weather: 12.5 s left (ends at 254.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEX Sunny Weather: 42.5 s left (ends at 284.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Silver & Ho-Oh / Almighty Skies Sacred Fire 2 → 1
251.75Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire)Firescourge Inferno2 → 111224,238,264
At attackEX Sunny Weather: 33 s left (ends at 284.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Cuprite Tera Blast1 → 011164,006,664
At attackEX Sunny Weather: 28.25 s left (ends at 284.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Flannery (Special Costume) & Magcargo (Tera Type: Fire)Steamed Up Tera Blast0 → 911137,860,674
At attackEX Sunny Weather: 28.25 s left (ends at 284.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Arc Suit Silver & Ho-OhSacred Fire9 → 8120
At attackEX Sunny Weather: 23.5 s left (ends at 284.75 s)Fire Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (7 records) / 4 selected grid tiles to review

Weak to Fire; moves of other types have an index of 0. Physical damage is nullified.

  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Some multipliers, additional effects, and conditional recovery depending on remaining buddy-move uses are unmodeled. Finite use limits still apply.
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Firescourge Inferno: Random Defense and Sp. Def. drops are not modeled.
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Firescourge Inferno: Random Defense and Sp. Def. drops are not modeled.
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Firescourge Inferno: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Firescourge Inferno: Random Defense and Sp. Def. drops are not modeled.
  • Additional audit of the displayed leading teams: the increase in special damage taken from Chi-Yu's Curved Beads of Fiery Envy is unevaluated. Its four-rank Sp. Def reduction to all opponents upon Terastallizing is included. No guessed multiplier has been added for this effect, so ranking comparisons involving these teams are provisional.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Arc Suit Silver & Ho-Oh · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Silver & Ho-Oh · Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Silver & Ho-Oh · Speeding Sun 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire):Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Fire Spin: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Fire Spin: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Fire Spin: Hit: Team Apply Status Change 9: This effect’s damage contribution is not verified
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Thermal Inferno: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Thermal Inferno: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Cuprite Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Cuprite Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Speeding Sun 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · X Defense All: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Flannery (Special Costume) & Magcargo (Tera Type: Fire) · Hot Enough for You?: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Silver & Ho-Oh · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Pure and Strong!: Move: Take Next “All” Move 9: This effect’s damage contribution is not verified
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Almighty Skies Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Silver & Ho-Oh · Speeding Sun 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Sacred Fire: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Silver & Ho-Oh · Sacred Fire: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Red Coral Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Red Coral Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Firescourge Inferno: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Firescourge Inferno: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Pokey Trap 2: This effect’s damage contribution is not verified
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Hit Inter Opp: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Danger Damage Guard: This effect’s damage contribution is not verified
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Natural Remedy: This effect’s damage contribution is not verified
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Fire Spin: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Fire Spin: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Soften Up 1: This effect’s damage contribution is not verified
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Quick Cure: This effect’s damage contribution is not verified
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Overwhelm 9: This effect’s damage contribution is not verified
  • Sygna Suit Lysandre (Alt.) & Chi-Yu (Tera Type: Fire) · Satisfied Snicker 9: This effect’s damage contribution is not verified

Water / Physical

Calculation and replay verified / 3 selected grid tiles to review

Total cumulative damage index over 270 seconds
3,086,197,054
Team sync count
6

Leading teams

Water / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Harmony & Mega Feraligatr
  • Ethan & Mega Gyarados
  • Akari (Summer 2026) & Manaphy
Try this team in the calculator →
3,086,197,0546
2
  • Clavell & Quaquaval
  • Ethan & Mega Gyarados
  • Ethan (Champion) & Raikou
Try this team in the calculator →
2,749,334,8346
3
  • Harmony & Mega Feraligatr
  • Ethan (Champion) & Raikou
  • Ethan & Mega Gyarados
Try this team in the calculator →
2,512,427,3466
4
  • Harmony & Mega Feraligatr
  • Akari (Summer 2026) & Manaphy
  • May (Champion) & Primal Kyogre
Try this team in the calculator →
2,469,067,4675
5
  • Clavell & Quaquaval
  • Akari (Summer 2026) & Manaphy
  • Harmony & Mega Feraligatr
Try this team in the calculator →
2,381,353,0806
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Harmony & Mega Feraligatr

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    69/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Harmony & Mega Feraligatr
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Attack +521
    Massive Jaws Liquidation: Power +231
    Massive Jaws Liquidation: Power +231
    Massive Jaws Liquidation: Power +232
    Attack +521
    Attack +521
    Attack +521
    HP +1021
    Massive Jaws Liquidation: Power +231
    Massive Jaws Liquidation: Power +231
    With Confidence!: Super Preparation 972
    Kalos C (Phys) Extension 5105
    Lumiose-Loving Traveler Liquidation: Power +2553
    Sp. Def +521
    Attack +1042
    Rushing Rapids Aqua Jet: Power +231
    Rushing Rapids Aqua Jet: Power +231
    Entry: Sync Move Boost 5104
  2. Sync pair 2

    Ethan & Mega Gyarados

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    69/70 (27 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Ethan & Mega Gyarados
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Red Rage Water Impact: Power +3001
    Red Rage Water Impact: Power +3001
    Red Rage Water Impact: Power +3001
    Attack +521
    Waterfall: Power +431
    Waterfall: Power +431
    Waterfall: Power +432
    Speed +521
    HP +1021
    Speed +521
    Attack +1042
    Attack +521
    Attack +521
    Sharpened Body 392
    Shower Power 9103
    Ally Sets WTZ: Team Physical Boost ↑1 9103
    Attack +521
    Speed +521
    Waterfall: Power +431
    Waterfall: Power +431
    Red Rage Water Impact: Power +2553
  3. Sync pair 3

    Akari (Summer 2026) & Manaphy

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    68/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Akari (Summer 2026) & Manaphy
    TileEnergyRequired move level
    Rainy: Team Moves ↑ 2103
    Bubble: Move Gauge Refresh 372
    Defense +521
    Sp. Def +501
    1st “Berry” MP 0: Restore “Berry” MP 1103
    Bubble: Power +432
    Sp. Def +521
    HP +1021
    Blue Seas Take Heart: Move Gauge Refresh 372
    HP +1021
    HP +1021
    Racing Rain 282
    Defense +521
    Speed +521
    Sp. Atk +501
    Stalwart51
    Speed +501
    Speed +521
    HP +1001
    Defense +501
    Defense +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Bubble: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Bubble: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Blue Seas Take Heart: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Blue Seas Take Heart: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Racing Rain 2: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Water / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B147.5Harmony & Feraligatr219,787,179219,787,179
B271.25Akari (Summer 2026) & Manaphy535,841,331755,628,510
B3109.25Ethan & Gyarados469,487,0911,225,115,601
B4147.25Ethan & Gyarados504,763,0551,729,878,656
B5204.25Ethan & Gyarados667,940,0152,397,818,671
B6261.25Ethan & Gyarados688,378,3833,086,197,054
Until time limit270—03,086,197,054
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Water / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Akari (Summer 2026) & ManaphyBlue Seas Take Heart8 → 750
At attack—
9.5Harmony & FeraligatrMassive Jaws Liquidation7 → 656,945,750
At attack—
After actionDefense ↓2: targets 1,2,3 (index ×1.408)
14.25Ethan & GyaradosTrue Trust!6 → 550
At attackDefense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Ethan & Gyarados / True Trust! 1 → 0
23.75Ethan & GyaradosWeeping Dragon Rain Dance5 → 450
At attackDefense ↓2: targets 1,2,3 (index ×1.408)
After actionEX Rain: 110 s left (ends at 133.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Ethan & Gyarados / Weeping Dragon Rain Dance 1 → 0
28.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart4 → 350
At attackEX Rain: 105.25 s left (ends at 133.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)
33.25Harmony & FeraligatrMassive Jaws Liquidation3 → 25120,720,420
At attackEX Rain: 100.5 s left (ends at 133.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionEX Rain: 100.5 s left (ends at 133.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
42.75Harmony & FeraligatrMassive Jaws Liquidation2 → 1541,473,305
At attackEX Rain: 91 s left (ends at 133.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionEX Rain: 91 s left (ends at 133.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
47.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart1 → 050
At attackEX Rain: 86.25 s left (ends at 133.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
47.5Harmony & FeraligatrLumiose-Loving Traveler Liquidation0 → 6550,647,704
At attackEX Rain: 86.25 s left (ends at 133.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEX Rain: 116.25 s left (ends at 163.75 s)Kalos Circle (Physical): 100 s left (ends at 147.5 s)Physical break: targets 1,2,3 / 2 actions left (estimated end: 76 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Harmony & Feraligatr / Kalos Passion 2 → 1
  • Akari (Summer 2026) & Manaphy / Sitrus Berry 3 → 2
52.25Ethan & GyaradosWaterfall6 → 5627,416,762
At attackEX Rain: 111.5 s left (ends at 163.75 s)Kalos Circle (Physical): 95.25 s left (ends at 147.5 s)Physical break: targets 1,2,3 / 2 actions left (estimated end: 76 s)Defense ↓6: targets 1,2,3 (index ×1.818)
61.75Akari (Summer 2026) & ManaphyBeautifully Flowing!5 → 260
At attackEX Rain: 102 s left (ends at 163.75 s)Kalos Circle (Physical): 85.75 s left (ends at 147.5 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 76 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEX Rain: 132 s left (ends at 193.75 s)Kalos Circle (Physical): 85.75 s left (ends at 147.5 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 76 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Akari (Summer 2026) & Manaphy / Beautifully Flowing! 1 → 0
66.5Ethan & GyaradosWaterfall2 → 1615,850,315
At attackEX Rain: 127.25 s left (ends at 193.75 s)Kalos Circle (Physical): 81 s left (ends at 147.5 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 76 s)Defense ↓6: targets 1,2,3 (index ×1.818)
71.25Harmony & FeraligatrMassive Jaws Liquidation1 → 06492,574,254
At attackEX Rain: 122.5 s left (ends at 193.75 s)Kalos Circle (Physical): 76.25 s left (ends at 147.5 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 76 s)Defense ↓6: targets 1,2,3 (index ×1.818)
71.25Akari (Summer 2026) & ManaphyLegend of the Sea Water Beam0 → 660
At attackEX Rain: 122.5 s left (ends at 193.75 s)Kalos Circle (Physical): 76.25 s left (ends at 147.5 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 76 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEX Rain: 152.5 s left (ends at 223.75 s)Kalos Circle (Physical): 100 s left (ends at 171.25 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 76 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Harmony & Feraligatr / Kalos Passion 1 → 0
  • Akari (Summer 2026) & Manaphy / Sitrus Berry 2 → 1
80.75Harmony & FeraligatrMassive Jaws Liquidation6 → 58252,602,181
At attackEX Rain: 143 s left (ends at 223.75 s)Kalos Circle (Physical): 90.5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
85.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart5 → 480
At attackEX Rain: 138.25 s left (ends at 223.75 s)Kalos Circle (Physical): 85.75 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
90.25Ethan & GyaradosWaterfall4 → 3819,693,603
At attackEX Rain: 133.5 s left (ends at 223.75 s)Kalos Circle (Physical): 81 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
99.75Harmony & FeraligatrMassive Jaws Liquidation3 → 28126,301,089
At attackEX Rain: 124 s left (ends at 223.75 s)Kalos Circle (Physical): 71.5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
104.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart2 → 180
At attackEX Rain: 119.25 s left (ends at 223.75 s)Kalos Circle (Physical): 66.75 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
109.25Ethan & GyaradosWaterfall1 → 0811,933,018
At attackEX Rain: 114.5 s left (ends at 223.75 s)Kalos Circle (Physical): 62 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
109.25Ethan & GyaradosRed Rage Water Impact0 → 6858,957,200
At attackEX Rain: 144.5 s left (ends at 253.75 s)Kalos Circle (Physical): 62 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEX Rain: 174.5 s left (ends at 283.75 s)Kalos Circle (Physical): 62 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
118.75Harmony & FeraligatrMassive Jaws Liquidation6 → 59243,129,600
At attackEX Rain: 165 s left (ends at 283.75 s)Kalos Circle (Physical): 52.5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
123.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart5 → 490
At attackEX Rain: 160.25 s left (ends at 283.75 s)Kalos Circle (Physical): 47.75 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
128.25Ethan & GyaradosWaterfall4 → 3928,928,664
At attackEX Rain: 155.5 s left (ends at 283.75 s)Kalos Circle (Physical): 43 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
137.75Harmony & FeraligatrMassive Jaws Liquidation3 → 29138,931,200
At attackEX Rain: 146 s left (ends at 283.75 s)Kalos Circle (Physical): 33.5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
142.5Ethan & GyaradosWaterfall2 → 1912,298,176
At attackEX Rain: 141.25 s left (ends at 283.75 s)Kalos Circle (Physical): 28.75 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
147.25Akari (Summer 2026) & ManaphyBlue Seas Take Heart1 → 090
At attackEX Rain: 136.5 s left (ends at 283.75 s)Kalos Circle (Physical): 24 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
147.25Ethan & GyaradosRed Rage Water Impact0 → 9981,475,415
At attackEX Rain: 136.5 s left (ends at 283.75 s)Kalos Circle (Physical): 24 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEX Rain: 166.5 s left (ends at 313.75 s)Kalos Circle (Physical): 24 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Akari (Summer 2026) & Manaphy / Sitrus Berry 1 → 0
156.75Harmony & FeraligatrMassive Jaws Liquidation9 → 810227,341,962
At attackEX Rain: 157 s left (ends at 313.75 s)Kalos Circle (Physical): 14.5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
161.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart8 → 7100
At attackEX Rain: 152.25 s left (ends at 313.75 s)Kalos Circle (Physical): 9.75 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
166.25Ethan & GyaradosWaterfall7 → 61031,558,542
At attackEX Rain: 147.5 s left (ends at 313.75 s)Kalos Circle (Physical): 5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
175.75Akari (Summer 2026) & ManaphyBlue Seas Take Heart6 → 5100
At attackEX Rain: 138 s left (ends at 313.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
180.5Harmony & FeraligatrWith Confidence!5 → 4100
At attackEX Rain: 133.25 s left (ends at 313.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEX Rain: 133.25 s left (ends at 313.75 s)Kalos Circle (Physical): 100 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Harmony & Feraligatr / With Confidence! 1 → 0
185.25Ethan & GyaradosWaterfall4 → 31017,989,893
At attackEX Rain: 128.5 s left (ends at 313.75 s)Kalos Circle (Physical): 95.25 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
194.75Harmony & FeraligatrMassive Jaws Liquidation3 → 210284,177,454
At attackEX Rain: 119 s left (ends at 313.75 s)Kalos Circle (Physical): 85.75 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
199.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart2 → 1100
At attackEX Rain: 114.25 s left (ends at 313.75 s)Kalos Circle (Physical): 81 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
204.25Ethan & GyaradosWaterfall1 → 01017,989,893
At attackEX Rain: 109.5 s left (ends at 313.75 s)Kalos Circle (Physical): 76.25 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
204.25Ethan & GyaradosRed Rage Water Impact0 → 91088,882,271
At attackEX Rain: 109.5 s left (ends at 313.75 s)Kalos Circle (Physical): 76.25 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
213.75Akari (Summer 2026) & ManaphyBlue Seas Take Heart9 → 8110
At attackEX Rain: 100 s left (ends at 313.75 s)Kalos Circle (Physical): 66.75 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
218.5Harmony & FeraligatrMassive Jaws Liquidation8 → 711205,239,270
At attackEX Rain: 95.25 s left (ends at 313.75 s)Kalos Circle (Physical): 62 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
223.25Ethan & GyaradosWaterfall7 → 61119,489,051
At attackEX Rain: 90.5 s left (ends at 313.75 s)Kalos Circle (Physical): 57.25 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
232.75Harmony & FeraligatrMassive Jaws Liquidation6 → 511123,143,562
At attackEX Rain: 81 s left (ends at 313.75 s)Kalos Circle (Physical): 47.75 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
237.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart5 → 4110
At attackEX Rain: 76.25 s left (ends at 313.75 s)Kalos Circle (Physical): 43 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
242.25Ethan & GyaradosWaterfall4 → 31119,489,051
At attackEX Rain: 71.5 s left (ends at 313.75 s)Kalos Circle (Physical): 38.25 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
251.75Akari (Summer 2026) & ManaphyBlue Seas Take Heart3 → 2110
At attackEX Rain: 62 s left (ends at 313.75 s)Kalos Circle (Physical): 28.75 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
256.5Harmony & FeraligatrMassive Jaws Liquidation2 → 111205,239,270
At attackEX Rain: 57.25 s left (ends at 313.75 s)Kalos Circle (Physical): 24 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
261.25Ethan & GyaradosWaterfall1 → 01119,489,051
At attackEX Rain: 52.5 s left (ends at 313.75 s)Kalos Circle (Physical): 19.25 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
261.25Ethan & GyaradosRed Rage Water Impact0 → 91196,289,128
At attackEX Rain: 52.5 s left (ends at 313.75 s)Kalos Circle (Physical): 19.25 s left (ends at 280.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition / 3 selected grid tiles to review

Weak to Water; moves of other types have an index of 0. Special damage is nullified.

  • No additional unsupported effects are recorded in this action sequence's issues. Also check the evaluation notes for the selected sync grids and the common condition details.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Akari (Summer 2026) & Manaphy · Bubble: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Bubble: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Blue Seas Take Heart: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Blue Seas Take Heart: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Racing Rain 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Harmony & Feraligatr: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Harmony & Feraligatr · Quick Cure: This effect’s damage contribution is not verified
  • Harmony & Feraligatr · Natural Remedy: This effect’s damage contribution is not verified
  • Harmony & Feraligatr · Enemy moves always hit: This effect’s damage contribution is not verified
  • Harmony & Feraligatr · Massive Jaws Liquidation: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Harmony & Feraligatr · Massive Jaws Liquidation: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Harmony & Feraligatr · Massive Jaws Liquidation: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Harmony & Feraligatr · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Harmony & Feraligatr · Rushing Rapids Aqua Jet: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Harmony & Feraligatr · Rushing Rapids Aqua Jet: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Harmony & Feraligatr · Discombobulate 4: Chance effects and MP recovery are not optimized
  • Harmony & Feraligatr · Discombobulate 4: This effect’s damage contribution is not verified
  • Harmony & Feraligatr · With Confidence!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Ethan & Gyarados · Waterfall: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan & Gyarados · Waterfall: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan & Gyarados · Natural Remedy: This effect’s damage contribution is not verified
  • Ethan & Gyarados · Aggravation 1: Chance effects and MP recovery are not optimized
  • Ethan & Gyarados · Aggravation 1: This effect’s damage contribution is not verified
  • Ethan & Gyarados · Weeping Dragon Rain Dance: Move Gauge Refresh 4: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan & Gyarados · Weeping Dragon Rain Dance: Move Gauge Refresh 4: Chance effects and MP recovery are not optimized
  • Ethan & Gyarados · Quick Cure: This effect’s damage contribution is not verified
  • Ethan & Gyarados · True Trust!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Ethan & Gyarados · Eagle Eye 9: Stat-raise triggers after Pokémon moves are not evaluated
  • Ethan & Gyarados · Leer: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan & Gyarados · Leer: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Bubble: Satisfied Snicker 9: This effect’s damage contribution is not verified
  • Akari (Summer 2026) & Manaphy · Bubble: On a Roll 9: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Bubble: On a Roll 9: This effect’s damage contribution is not verified
  • Akari (Summer 2026) & Manaphy · Bubble: Overwhelm 9: This effect’s damage contribution is not verified
  • Akari (Summer 2026) & Manaphy · Sitrus Berry: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Quick Cure: This effect’s damage contribution is not verified
  • Akari (Summer 2026) & Manaphy · Racing Rain 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Blue Seas Take Heart: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Blue Seas Take Heart: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Bubble: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Bubble: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Water / Special

Calculation and replay verified / 1 selected grid tile to review

Total cumulative damage index over 270 seconds
8,373,345,232
Team sync count
6

Leading teams

Water / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Arc Suit Misty & Starmie
  • May (Champion) & Primal Kyogre
  • Akari (Summer 2026) & Manaphy
Try this team in the calculator →
8,373,345,2326
2
  • Arc Suit Misty & Starmie
  • Red (1996) & Pikachu (Before “The Original Thunder”)
  • May (Champion) & Primal Kyogre
Try this team in the calculator →
6,209,683,0946
3
  • Arc Suit Misty & Starmie
  • May (Champion) & Primal Kyogre
  • Hilda & Tornadus (Incarnate Forme)
Try this team in the calculator →
5,642,441,6286
4
  • Arc Suit Misty & Starmie
  • Ethan & Gyarados
  • Marnie (Alt.) & Grimmsnarl
Try this team in the calculator →
5,201,751,1956
5
  • May (Champion) & Primal Kyogre
  • Kabu & Ninetales
  • Arc Suit Misty & Starmie
Try this team in the calculator →
4,958,694,4226
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Arc Suit Misty & Starmie

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    69/70 (25 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Misty & Starmie
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +2002
    Piercing Droplets Divine Bubble Beam: Power +5003
    1st S-Move: Rainy & Extension 304
    The Tomboyish Mermaid’s True Power05
    Sp. Atk +521
    Almighty Bubble Beam: Power +431
    Almighty Bubble Beam: Power +432
    Kanto C (Spec) Extension 5103
    Team S-Move: Special Boost ↑2 9103
    Head Start 1103
    Hit: Sync Move Boost ↑1 972
    Sp. Def +521
    Sp. Atk +521
    Sp. Atk +1042
    Piercing Droplets Divine Bubble Beam: Power +2553
    Piercing Droplets Divine Bubble Beam: Power +2553
    HP +1021
    Sp. Atk +521
    Sp. Atk +521
  2. Sync pair 2

    May (Champion) & Primal Kyogre

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    63/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: May (Champion) & Primal Kyogre
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Adrenaline 205
    Flood Alert 304
    Sp. Atk +1042
    HP +1021
    Sp. Atk +521
    Sp. Atk +521
    Racing Rain 282
    Rainy: Team S-Moves ↑ 393
    Mind Games 9103
    Blue Origin Pulse: Power +442
    Blue Origin Pulse: Power +441
    Defense +521
    Origin Pulse: Power +442
    Origin Pulse: Power +441
    Origin Pulse: Power +441
    Blue Origin Pulse: Power +441
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Racing Rain 2: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Akari (Summer 2026) & Manaphy

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    48/70 (18 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Akari (Summer 2026) & Manaphy
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Defense +521
    Sp. Def +521
    HP +1021
    Sp. Atk +521
    Speed +521
    HP +1021
    Bubble: Power +431
    Bubble: Power +432
    Rainy: Team Moves ↑ 2103
    1st “Berry” MP 0: Restore “Berry” MP 1103
    Legend of the Sea Water Beam: Power +2553
    Legend of the Sea Water Beam: Power +2553
Interval and cumulative indices between sync moves
Water / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B123.75Arc Suit Misty & Starmie372,713,567372,713,567
B271.25Arc Suit Misty & Starmie1,135,788,4661,508,502,033
B390.25Akari (Summer 2026) & Manaphy738,104,6772,246,606,710
B4123.5Arc Suit Misty & Starmie1,945,806,7924,192,413,502
B5180.5Arc Suit Misty & Starmie1,629,245,5455,821,659,047
B6237.5Arc Suit Misty & Starmie1,573,819,8437,395,478,890
Until time limit270—977,866,3428,373,345,232
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Water / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75May (Champion) & KyogreOrigin Pulse4 → 3527,872,994
At attackEX Rain: 135.25 s left (ends at 140 s)Kanto Circle (Special): 95.25 s left (ends at 100 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionEX Rain: 135.25 s left (ends at 140 s)Kanto Circle (Special): 95.25 s left (ends at 100 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
9.5Arc Suit Misty & StarmieAlmighty Bubble Beam3 → 2532,196,528
At attackEX Rain: 130.5 s left (ends at 140 s)Kanto Circle (Special): 90.5 s left (ends at 100 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEX Rain: 130.5 s left (ends at 140 s)Kanto Circle (Special): 90.5 s left (ends at 100 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
14.25Akari (Summer 2026) & ManaphyBlue Seas Take Heart2 → 150
At attackEX Rain: 125.75 s left (ends at 140 s)Kanto Circle (Special): 85.75 s left (ends at 100 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
23.75Arc Suit Misty & StarmieAlmighty Hydro Pump1 → 05175,414,788
At attackEX Rain: 116.25 s left (ends at 140 s)Kanto Circle (Special): 76.25 s left (ends at 100 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 1 → 0
23.75Arc Suit Misty & StarmiePiercing Droplets Divine Bubble Beam0 → 85137,229,257
At attackEX Rain: 116.25 s left (ends at 140 s)Kanto Circle (Special): 76.25 s left (ends at 100 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionEX Rain: 176.25 s left (ends at 200 s)Kanto Circle (Special): 100 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 0 → 1
  • Arc Suit Misty & Starmie / Kanto Analysis 2 → 1
  • Akari (Summer 2026) & Manaphy / Sitrus Berry 3 → 2
28.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart8 → 760
At attackEX Rain: 171.5 s left (ends at 200 s)Kanto Circle (Special): 95.25 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
33.25May (Champion) & KyogreOrigin Pulse7 → 6692,866,176
At attackEX Rain: 166.75 s left (ends at 200 s)Kanto Circle (Special): 90.5 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionEX Rain: 166.75 s left (ends at 200 s)Kanto Circle (Special): 90.5 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 2,3 (index ×1.408)
42.75May (Champion) & KyogreOrigin Pulse6 → 5647,036,919
At attackEX Rain: 157.25 s left (ends at 200 s)Kanto Circle (Special): 81 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 2,3 (index ×1.408)
After actionEX Rain: 157.25 s left (ends at 200 s)Kanto Circle (Special): 81 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
47.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart5 → 460
At attackEX Rain: 152.5 s left (ends at 200 s)Kanto Circle (Special): 76.25 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
52.25Arc Suit Misty & StarmieEndure and Attack!4 → 360
At attackEX Rain: 147.75 s left (ends at 200 s)Kanto Circle (Special): 71.5 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Arc Suit Misty & Starmie / Endure and Attack! 1 → 0
61.75May (Champion) & KyogreOrigin Pulse3 → 2662,751,947
At attackEX Rain: 138.25 s left (ends at 200 s)Kanto Circle (Special): 62 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionEX Rain: 138.25 s left (ends at 200 s)Kanto Circle (Special): 62 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
66.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart2 → 160
At attackEX Rain: 133.5 s left (ends at 200 s)Kanto Circle (Special): 57.25 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
71.25Arc Suit Misty & StarmieAlmighty Hydro Pump1 → 06683,574,486
At attackEX Rain: 128.75 s left (ends at 200 s)Kanto Circle (Special): 52.5 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 1 → 0
71.25Arc Suit Misty & StarmiePiercing Droplets Divine Bubble Beam0 → 56249,558,938
At attackEX Rain: 128.75 s left (ends at 200 s)Kanto Circle (Special): 52.5 s left (ends at 123.75 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionEX Rain: 158.75 s left (ends at 230 s)Kanto Circle (Special): 100 s left (ends at 171.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 0 → 1
  • Akari (Summer 2026) & Manaphy / Sitrus Berry 2 → 1
80.75Akari (Summer 2026) & ManaphyBeautifully Flowing!5 → 270
At attackEX Rain: 149.25 s left (ends at 230 s)Kanto Circle (Special): 90.5 s left (ends at 171.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionEX Rain: 179.25 s left (ends at 260 s)Kanto Circle (Special): 90.5 s left (ends at 171.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
Move-use changes
  • Akari (Summer 2026) & Manaphy / Beautifully Flowing! 1 → 0
85.5May (Champion) & KyogreStarry Sky of Glory!2 → 170
At attackEX Rain: 174.5 s left (ends at 260 s)Kanto Circle (Special): 85.75 s left (ends at 171.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
Move-use changes
  • May (Champion) & Kyogre / Starry Sky of Glory! 2 → 1
90.25Arc Suit Misty & StarmieAlmighty Hydro Pump1 → 07715,054,890
At attackEX Rain: 169.75 s left (ends at 260 s)Kanto Circle (Special): 81 s left (ends at 171.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 1 → 0
90.25Akari (Summer 2026) & ManaphyLegend of the Sea Water Beam0 → 5723,049,787
At attackEX Rain: 169.75 s left (ends at 260 s)Kanto Circle (Special): 81 s left (ends at 171.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionEX Rain: 199.75 s left (ends at 290 s)Kanto Circle (Special): 100 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 0 → 1
  • Arc Suit Misty & Starmie / Kanto Analysis 1 → 0
99.75Akari (Summer 2026) & ManaphyBlue Seas Take Heart5 → 490
At attackEX Rain: 190.25 s left (ends at 290 s)Kanto Circle (Special): 90.5 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
104.5May (Champion) & KyogreBlue Origin Pulse4 → 39707,081,536
At attackEX Rain: 185.5 s left (ends at 290 s)Kanto Circle (Special): 85.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionEX Rain: 185.5 s left (ends at 290 s)Kanto Circle (Special): 85.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
Move-use changes
  • May (Champion) & Kyogre / Blue Origin Pulse 1 → 0
109.25Arc Suit Misty & StarmieAlmighty Hydro Pump3 → 29783,666,098
At attackEX Rain: 180.75 s left (ends at 290 s)Kanto Circle (Special): 81 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 1 → 0
118.75Akari (Summer 2026) & ManaphyBlue Seas Take Heart2 → 190
At attackEX Rain: 171.25 s left (ends at 290 s)Kanto Circle (Special): 71.5 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
123.5Arc Suit Misty & StarmieAlmighty Bubble Beam1 → 0973,592,064
At attackEX Rain: 166.5 s left (ends at 290 s)Kanto Circle (Special): 66.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
123.5Arc Suit Misty & StarmiePiercing Droplets Divine Bubble Beam0 → 99381,467,094
At attackEX Rain: 166.5 s left (ends at 290 s)Kanto Circle (Special): 66.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
After actionEX Rain: 196.5 s left (ends at 320 s)Kanto Circle (Special): 66.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 0 → 1
  • Akari (Summer 2026) & Manaphy / Sitrus Berry 1 → 0
128.25May (Champion) & KyogreOrigin Pulse9 → 810124,956,858
At attackEX Rain: 191.75 s left (ends at 320 s)Kanto Circle (Special): 62 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
After actionEX Rain: 191.75 s left (ends at 320 s)Kanto Circle (Special): 62 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75May (Champion) & KyogreOrigin Pulse8 → 71086,876,865
At attackEX Rain: 182.25 s left (ends at 320 s)Kanto Circle (Special): 52.5 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart7 → 6100
At attackEX Rain: 177.5 s left (ends at 320 s)Kanto Circle (Special): 47.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Arc Suit Misty & StarmieAlmighty Hydro Pump6 → 510797,573,292
At attackEX Rain: 172.75 s left (ends at 320 s)Kanto Circle (Special): 43 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 1 → 0
156.75May (Champion) & KyogreOrigin Pulse5 → 410107,305,830
At attackEX Rain: 163.25 s left (ends at 320 s)Kanto Circle (Special): 33.5 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Arc Suit Misty & StarmieAlmighty Bubble Beam4 → 31064,997,746
At attackEX Rain: 158.5 s left (ends at 320 s)Kanto Circle (Special): 28.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Akari (Summer 2026) & ManaphyBlue Seas Take Heart3 → 2100
At attackEX Rain: 153.75 s left (ends at 320 s)Kanto Circle (Special): 24 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Akari (Summer 2026) & ManaphyBlue Seas Take Heart2 → 1100
At attackEX Rain: 144.25 s left (ends at 320 s)Kanto Circle (Special): 14.5 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5May (Champion) & KyogreOrigin Pulse1 → 010127,949,838
At attackEX Rain: 139.5 s left (ends at 320 s)Kanto Circle (Special): 9.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Arc Suit Misty & StarmiePiercing Droplets Divine Bubble Beam0 → 910319,585,116
At attackEX Rain: 139.5 s left (ends at 320 s)Kanto Circle (Special): 9.75 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 0 → 1
185.25Arc Suit Misty & StarmieAlmighty Hydro Pump9 → 811864,037,731
At attackEX Rain: 134.75 s left (ends at 320 s)Kanto Circle (Special): 5 s left (ends at 190.25 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 1 → 0
194.75May (Champion) & KyogreStarry Sky of Glory!8 → 7110
At attackEX Rain: 125.25 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • May (Champion) & Kyogre / Starry Sky of Glory! 1 → 0
199.5Arc Suit Misty & StarmieAlmighty Bubble Beam7 → 61158,678,520
At attackEX Rain: 120.5 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Akari (Summer 2026) & ManaphyBlue Seas Take Heart6 → 5110
At attackEX Rain: 115.75 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Arc Suit Misty & StarmieAlmighty Bubble Beam5 → 41172,477,032
At attackEX Rain: 106.25 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart4 → 3110
At attackEX Rain: 101.5 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25May (Champion) & KyogreOrigin Pulse3 → 211115,510,269
At attackEX Rain: 96.75 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75May (Champion) & KyogreOrigin Pulse2 → 11178,430,503
At attackEX Rain: 87.25 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Akari (Summer 2026) & ManaphyBlue Seas Take Heart1 → 0110
At attackEX Rain: 82.5 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Arc Suit Misty & StarmiePiercing Droplets Divine Bubble Beam0 → 911384,685,788
At attackEX Rain: 82.5 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 0 → 1
242.25Arc Suit Misty & StarmieAlmighty Hydro Pump9 → 812775,418,478
At attackEX Rain: 77.75 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Misty & Starmie / Almighty Hydro Pump 1 → 0
251.75Akari (Summer 2026) & ManaphyBlue Seas Take Heart8 → 7120
At attackEX Rain: 68.25 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5May (Champion) & KyogreOrigin Pulse7 → 612124,395,675
At attackEX Rain: 63.5 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Arc Suit Misty & StarmieAlmighty Bubble Beam6 → 51278,052,189
At attackEX Rain: 58.75 s left (ends at 320 s)Water Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition / 1 selected grid tile to review

Weak to Water; moves of other types have an index of 0. Physical damage is nullified.

  • No additional unsupported effects are recorded in this action sequence's issues. Also check the evaluation notes for the selected sync grids and the common condition details.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • May (Champion) & Primal Kyogre · Racing Rain 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Arc Suit Misty & Starmie: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Arc Suit Misty & Starmie · Quick Cure: This effect’s damage contribution is not verified
  • Arc Suit Misty & Starmie · Almighty Hydro Pump: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Misty & Starmie · Almighty Hydro Pump: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Misty & Starmie · Natural Remedy: This effect’s damage contribution is not verified
  • Arc Suit Misty & Starmie · Almighty Hydro Pump: Staggering 9: This effect’s damage contribution is not verified
  • Arc Suit Misty & Starmie · Soften Up 1: This effect’s damage contribution is not verified
  • Arc Suit Misty & Starmie · Almighty Bubble Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Misty & Starmie · Almighty Bubble Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • May (Champion) & Kyogre · Origin Pulse: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • May (Champion) & Kyogre · Origin Pulse: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • May (Champion) & Kyogre · Super Rain 4: Chance effects and MP recovery are not optimized
  • May (Champion) & Kyogre · Thunder: Hostile Environment 3: Chance effects and MP recovery are not optimized
  • May (Champion) & Kyogre · Thunder: Hostile Environment 3: This effect’s damage contribution is not verified
  • May (Champion) & Kyogre · Thunder: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • May (Champion) & Kyogre · Thunder: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • May (Champion) & Kyogre · Thunder: Twofer 9: Gauge consumption, recovery, and waiting time are not evaluated
  • May (Champion) & Kyogre · Starry Sky of Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • May (Champion) & Kyogre · Racing Rain 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Bubble: Satisfied Snicker 9: This effect’s damage contribution is not verified
  • Akari (Summer 2026) & Manaphy · Bubble: On a Roll 9: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Bubble: On a Roll 9: This effect’s damage contribution is not verified
  • Akari (Summer 2026) & Manaphy · Bubble: Overwhelm 9: This effect’s damage contribution is not verified
  • Akari (Summer 2026) & Manaphy · Sitrus Berry: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Quick Cure: This effect’s damage contribution is not verified
  • Akari (Summer 2026) & Manaphy · Racing Rain 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Blue Seas Take Heart: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Blue Seas Take Heart: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Akari (Summer 2026) & Manaphy · Bubble: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Akari (Summer 2026) & Manaphy · Bubble: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Electric / Physical

Calculation and replay verified / 21 unmodeled-effect records / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
1,598,304,800
Team sync count
5

Leading teams

Electric / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Sygna Suit Red (Thunderbolt) & Pikachu
  • Ethan (Champion) & Raikou
  • Hilbert & Thundurus (Incarnate Forme)
Try this team in the calculator →
1,598,304,8005
2
  • Sygna Suit Red (Thunderbolt) & Pikachu
  • Blue (Champion) & Zapdos
  • Ethan (Champion) & Raikou
Try this team in the calculator →
1,427,598,2696
3
  • N & Zekrom
  • Sygna Suit Iono & Raging Bolt
  • Ethan (Champion) & Raikou
Try this team in the calculator →
1,325,411,7985
4
  • N & Zekrom
  • Hilbert & Thundurus (Incarnate Forme)
  • Ethan (Champion) & Raikou
Try this team in the calculator →
1,274,059,2445
5
  • Sophocles & Golem (Alola Form)
  • Ethan (Champion) & Raikou
  • Hilbert & Thundurus (Incarnate Forme)
Try this team in the calculator →
1,125,837,3685
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Sygna Suit Red (Thunderbolt) & Pikachu

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    34/70 (19 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Red (Thunderbolt) & Pikachu
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Origin Volt Tackle: Power +231
    Origin Volt Tackle: Power +232
    Origin Volt Tackle: Power +231
    Defense +521
    Origin Volt Tackle: Power +232
    Origin Volt Tackle: Power +231
    Attack +521
    Thunder Shock: Power +431
    Attack +521
    Ally Sets Electric Terrain: Physical Boost ↑3 905
    Head Start 204
    Lightning-Fast Volt Tackle: Power +2553
    Lightning-Fast Volt Tackle: Power +2553
  2. Sync pair 2

    Ethan (Champion) & Raikou

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Ethan (Champion) & Raikou
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Johto C (Phys & Spec) Extension 505
    1st S-Move: Restore B-Move MP 104
    Attack +521
    Reigning Thunder Fang: Power +232
    Attack +521
    Reigning Thunder Fang: Power +231
    Thundering Glory!: MP Refresh 272
    Team Sharp Entry 3103
    1st S-Move: Team Physical Boost 2103
    Lightning Dasher Wild Charge: Power +2553
    Hit: Team Attack ↑ & Sp. Atk ↑ 9103
    Thunderous Roar Wild Charge: Power +232
    Defense +521
    HP +1021
    Thunderous Roar Wild Charge: Power +231
    Attack +521
    Speed +521
    Reigning Thunder Fang: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Hilbert & Thundurus (Incarnate Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    65/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Hilbert & Thundurus (Incarnate Forme)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Speed +521
    Wildbolt Storm: Power +231
    Sp. Atk +1042
    Dashing Team 993
    HP +1021
    Sp. Atk +521
    Midsummer Wildbolt Storm: Power +231
    Super Effective ↑: MP Refresh 272
    Speed +521
    Sp. Def +521
    Midsummer Wildbolt Storm: Power +231
    Electrorepulsion 282
    Shock Recovery 182
    Electric Terrain Extension 3103
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Super Effective ↑: MP Refresh 2: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Electric / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Ethan (Champion) & Raikou95,568,60795,568,607
B266.5Hilbert & Thundurus (Incarnate Forme)96,877,750192,446,357
B3109.25Sygna Suit Red (Thunderbolt) & Pikachu612,939,605805,385,962
B4161.5Sygna Suit Red (Thunderbolt) & Pikachu375,515,0171,180,900,979
B5218.5Sygna Suit Red (Thunderbolt) & Pikachu257,847,1511,438,748,130
Until time limit270—159,556,6701,598,304,800
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Electric / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm6 → 550
At attackJohto Circle (physical and special): 95.25 s left (ends at 100 s)
After actionEXEX Electric Terrain (Electric moves ×3): 80 s left (ends at 84.75 s)Johto Circle (physical and special): 95.25 s left (ends at 100 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
9.5Ethan (Champion) & RaikouReigning Thunder Fang5 → 453,106,441
At attackEXEX Electric Terrain (Electric moves ×3): 75.25 s left (ends at 84.75 s)Johto Circle (physical and special): 90.5 s left (ends at 100 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEXEX Electric Terrain (Electric moves ×3): 75.25 s left (ends at 84.75 s)Johto Circle (physical and special): 90.5 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
14.25Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle4 → 3542,104,727
At attackEXEX Electric Terrain (Electric moves ×3): 70.5 s left (ends at 84.75 s)Johto Circle (physical and special): 85.75 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
23.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle3 → 2521,894,456
At attackEXEX Electric Terrain (Electric moves ×3): 61 s left (ends at 84.75 s)Johto Circle (physical and special): 76.25 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
28.5Ethan (Champion) & RaikouThunderous Roar Wild Charge2 → 0515,735,031
At attackEXEX Electric Terrain (Electric moves ×3): 56.25 s left (ends at 84.75 s)Johto Circle (physical and special): 71.5 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEXEX Electric Terrain (Electric moves ×3): 86.25 s left (ends at 114.75 s)Johto Circle (physical and special): 71.5 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 3 → 2
28.5Ethan (Champion) & RaikouLightning Dasher Wild Charge0 → 9512,727,952
At attackEXEX Electric Terrain (Electric moves ×3): 116.25 s left (ends at 144.75 s)Johto Circle (physical and special): 71.5 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEXEX Electric Terrain (Electric moves ×3): 116.25 s left (ends at 144.75 s)Johto Circle (physical and special): 100 s left (ends at 128.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 2 → 3
33.25Hilbert & Thundurus (Incarnate Forme)Super Effective ↑9 → 880
At attackEXEX Electric Terrain (Electric moves ×3): 111.5 s left (ends at 144.75 s)Johto Circle (physical and special): 95.25 s left (ends at 128.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Hilbert & Thundurus (Incarnate Forme) / Super Effective ↑ 2 → 1
42.75Ethan (Champion) & RaikouReigning Thunder Fang8 → 7825,129,546
At attackEXEX Electric Terrain (Electric moves ×3): 102 s left (ends at 144.75 s)Johto Circle (physical and special): 85.75 s left (ends at 128.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEXEX Electric Terrain (Electric moves ×3): 102 s left (ends at 144.75 s)Johto Circle (physical and special): 85.75 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
47.5Sygna Suit Red (Thunderbolt) & PikachuG-Max Volt Crash7 → 4843,165,161
At attackEXEX Electric Terrain (Electric moves ×3): 97.25 s left (ends at 144.75 s)Johto Circle (physical and special): 81 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
52.25Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm4 → 380
At attackEXEX Electric Terrain (Electric moves ×3): 92.5 s left (ends at 144.75 s)Johto Circle (physical and special): 76.25 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEXEX Electric Terrain (Electric moves ×3): 92.5 s left (ends at 144.75 s)Johto Circle (physical and special): 76.25 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
61.75Ethan (Champion) & RaikouThunderous Roar Wild Charge3 → 1828,583,043
At attackEXEX Electric Terrain (Electric moves ×3): 83 s left (ends at 144.75 s)Johto Circle (physical and special): 66.75 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionEXEX Electric Terrain (Electric moves ×3): 113 s left (ends at 174.75 s)Johto Circle (physical and special): 66.75 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 3 → 2
66.5Sygna Suit Red (Thunderbolt) & PikachuElectric Terrain1 → 080
At attackEXEX Electric Terrain (Electric moves ×3): 108.25 s left (ends at 174.75 s)Johto Circle (physical and special): 62 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionEXEX Electric Terrain (Electric moves ×3): 138.25 s left (ends at 204.75 s)Johto Circle (physical and special): 62 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Sygna Suit Red (Thunderbolt) & Pikachu / Electric Terrain 2 → 1
66.5Hilbert & Thundurus (Incarnate Forme)Wind-Rivaling Thunder Electric Beam0 → 880
At attackEXEX Electric Terrain (Electric moves ×3): 168.25 s left (ends at 234.75 s)Johto Circle (physical and special): 62 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
71.25Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm8 → 7100
At attackEXEX Electric Terrain (Electric moves ×3): 163.5 s left (ends at 234.75 s)Johto Circle (physical and special): 57.25 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionEXEX Electric Terrain (Electric moves ×3): 163.5 s left (ends at 234.75 s)Johto Circle (physical and special): 57.25 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
80.75Ethan (Champion) & RaikouReigning Thunder Fang7 → 61024,986,670
At attackEXEX Electric Terrain (Electric moves ×3): 154 s left (ends at 234.75 s)Johto Circle (physical and special): 47.75 s left (ends at 128.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionEXEX Electric Terrain (Electric moves ×3): 154 s left (ends at 234.75 s)Johto Circle (physical and special): 47.75 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
85.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm6 → 5100
At attackEXEX Electric Terrain (Electric moves ×3): 149.25 s left (ends at 234.75 s)Johto Circle (physical and special): 43 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionEXEX Electric Terrain (Electric moves ×3): 149.25 s left (ends at 234.75 s)Johto Circle (physical and special): 43 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
90.25Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle5 → 410308,696,984
At attackEXEX Electric Terrain (Electric moves ×3): 144.5 s left (ends at 234.75 s)Johto Circle (physical and special): 38.25 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
99.75Ethan (Champion) & RaikouThunderous Roar Wild Charge4 → 21036,248,494
At attackEXEX Electric Terrain (Electric moves ×3): 135 s left (ends at 234.75 s)Johto Circle (physical and special): 28.75 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Electric Terrain (Electric moves ×3): 165 s left (ends at 264.75 s)Johto Circle (physical and special): 28.75 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 2 → 1
104.5Hilbert & Thundurus (Incarnate Forme)Super Effective ↑2 → 1100
At attackEXEX Electric Terrain (Electric moves ×3): 160.25 s left (ends at 264.75 s)Johto Circle (physical and special): 24 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Hilbert & Thundurus (Incarnate Forme) / Super Effective ↑ 1 → 0
109.25Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle1 → 010192,207,556
At attackEXEX Electric Terrain (Electric moves ×3): 155.5 s left (ends at 264.75 s)Johto Circle (physical and special): 19.25 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
109.25Sygna Suit Red (Thunderbolt) & PikachuLightning-Fast Volt Tackle0 → 91050,799,901
At attackEXEX Electric Terrain (Electric moves ×3): 185.5 s left (ends at 294.75 s)Johto Circle (physical and special): 19.25 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
118.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle9 → 811105,164,067
At attackEXEX Electric Terrain (Electric moves ×3): 176 s left (ends at 294.75 s)Johto Circle (physical and special): 9.75 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
123.5Ethan (Champion) & RaikouReigning Thunder Fang8 → 71130,514,025
At attackEXEX Electric Terrain (Electric moves ×3): 171.25 s left (ends at 294.75 s)Johto Circle (physical and special): 5 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
128.25Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm7 → 6110
At attackEXEX Electric Terrain (Electric moves ×3): 166.5 s left (ends at 294.75 s)Johto Circle (physical and special): 0.25 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Electric Terrain (Electric moves ×3): 166.5 s left (ends at 294.75 s)Johto Circle (physical and special): 0.25 s left (ends at 128.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
137.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle6 → 51145,571,095
At attackEXEX Electric Terrain (Electric moves ×3): 157 s left (ends at 294.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
142.5Ethan (Champion) & RaikouThunderous Roar Wild Charge5 → 31132,724,335
At attackEXEX Electric Terrain (Electric moves ×3): 152.25 s left (ends at 294.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionEXEX Electric Terrain (Electric moves ×3): 182.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 1 → 0
147.25Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm3 → 2110
At attackEXEX Electric Terrain (Electric moves ×3): 177.5 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionEXEX Electric Terrain (Electric moves ×3): 177.5 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle2 → 111115,680,474
At attackEXEX Electric Terrain (Electric moves ×3): 168 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm1 → 0110
At attackEXEX Electric Terrain (Electric moves ×3): 163.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Sygna Suit Red (Thunderbolt) & PikachuLightning-Fast Volt Tackle0 → 91145,861,021
At attackEXEX Electric Terrain (Electric moves ×3): 163.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Ethan (Champion) & RaikouReigning Thunder Fang9 → 81227,384,381
At attackEXEX Electric Terrain (Electric moves ×3): 158.5 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle8 → 71249,076,564
At attackEXEX Electric Terrain (Electric moves ×3): 149 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Ethan (Champion) & RaikouReigning Thunder Fang7 → 61216,922,143
At attackEXEX Electric Terrain (Electric moves ×3): 144.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm6 → 5120
At attackEXEX Electric Terrain (Electric moves ×3): 139.5 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle5 → 41249,076,564
At attackEXEX Electric Terrain (Electric moves ×3): 130 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Ethan (Champion) & RaikouReigning Thunder Fang4 → 31216,922,143
At attackEXEX Electric Terrain (Electric moves ×3): 125.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm3 → 2120
At attackEXEX Electric Terrain (Electric moves ×3): 120.5 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle2 → 11249,076,564
At attackEXEX Electric Terrain (Electric moves ×3): 111 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm1 → 0120
At attackEXEX Electric Terrain (Electric moves ×3): 106.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Sygna Suit Red (Thunderbolt) & PikachuLightning-Fast Volt Tackle0 → 91249,388,792
At attackEXEX Electric Terrain (Electric moves ×3): 106.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Ethan (Champion) & RaikouReigning Thunder Fang9 → 81318,130,868
At attackEXEX Electric Terrain (Electric moves ×3): 101.5 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle8 → 71352,582,033
At attackEXEX Electric Terrain (Electric moves ×3): 92 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Ethan (Champion) & RaikouReigning Thunder Fang7 → 61318,130,868
At attackEXEX Electric Terrain (Electric moves ×3): 87.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm6 → 5130
At attackEXEX Electric Terrain (Electric moves ×3): 82.5 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Sygna Suit Red (Thunderbolt) & PikachuOrigin Volt Tackle5 → 41352,582,033
At attackEXEX Electric Terrain (Electric moves ×3): 73 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Ethan (Champion) & RaikouReigning Thunder Fang4 → 31318,130,868
At attackEXEX Electric Terrain (Electric moves ×3): 68.25 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm3 → 2130
At attackEXEX Electric Terrain (Electric moves ×3): 63.5 s left (ends at 324.75 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (21 records) / 2 selected grid tiles to review

Weak to Electric; moves of other types have an index of 0. Special damage is nullified.

  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Red’s Fighting Spirit: Extension omitted: the extension rank cannot be identified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Red (Thunderbolt) & Pikachu · Origin Volt Tackle: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Ethan (Champion) & Raikou · Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Super Effective ↑: MP Refresh 2: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Ethan (Champion) & Raikou: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Sygna Suit Red (Thunderbolt) & Pikachu · Piercing Gaze: This effect’s damage contribution is not verified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Thunder Shock: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Red (Thunderbolt) & Pikachu · Thunder Shock: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Red (Thunderbolt) & Pikachu · Thunder Shock: Hostile Environment 4: Chance effects and MP recovery are not optimized
  • Sygna Suit Red (Thunderbolt) & Pikachu · Thunder Shock: Hostile Environment 4: This effect’s damage contribution is not verified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Thunder Shock: Staggering 4: Chance effects and MP recovery are not optimized
  • Sygna Suit Red (Thunderbolt) & Pikachu · Thunder Shock: Staggering 4: This effect’s damage contribution is not verified
  • Sygna Suit Red (Thunderbolt) & Pikachu · Spark of Victory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Red (Thunderbolt) & Pikachu · Shocking Slowdown 9: This effect’s damage contribution is not verified
  • Ethan (Champion) & Raikou · Natural Remedy: This effect’s damage contribution is not verified
  • Ethan (Champion) & Raikou · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Quick Cure: This effect’s damage contribution is not verified
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Thundering Glory!: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Wildbolt Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert & Thundurus (Incarnate Forme) · Wildbolt Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Super Effective ↑: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Natural Remedy: This effect’s damage contribution is not verified
  • Hilbert & Thundurus (Incarnate Forme) · Midsummer Wildbolt Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert & Thundurus (Incarnate Forme) · Midsummer Wildbolt Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Piercing Gaze: This effect’s damage contribution is not verified
  • Hilbert & Thundurus (Incarnate Forme) · A Path to Victory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Wildbolt Storm: Hostile Environment 1: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Wildbolt Storm: Hostile Environment 1: This effect’s damage contribution is not verified

Electric / Special

Calculation and replay verified / 2 unmodeled-effect records / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
5,618,188,739
Team sync count
5

Leading teams

Electric / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Hilbert & Thundurus (Incarnate Forme)
  • Blue (Champion) & Zapdos
  • Red (1996) & Pikachu (Before “The Original Thunder”)
Try this team in the calculator →
5,618,188,7395
2
  • Hilbert & Thundurus (Incarnate Forme)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Red (1996) & Pikachu (Before “The Original Thunder”)
Try this team in the calculator →
4,985,591,1466
3
  • Hilbert & Thundurus (Incarnate Forme)
  • Ethan (Champion) & Raikou
  • Sygna Suit Elesa (Alt.) & Thundurus (Therian Forme)
Try this team in the calculator →
4,870,329,8165
4
  • Florian & Miraidon (Ultimate Mode)
  • Hilbert & Thundurus (Incarnate Forme)
  • Red (1996) & Pikachu (Before “The Original Thunder”)
Try this team in the calculator →
4,525,354,8625
5
  • Sygna Suit Elesa (Alt.) & Thundurus (Therian Forme)
  • Hilbert & Thundurus (Incarnate Forme)
  • Akari (Summer 2026) & Manaphy
Try this team in the calculator →
4,517,447,0045
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Hilbert & Thundurus (Incarnate Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    70/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Hilbert & Thundurus (Incarnate Forme)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Wildbolt Storm: Power +231
    Sp. Atk +1042
    HP +1021
    Sp. Atk +521
    Sp. Def +521
    Midsummer Wildbolt Storm: Power +232
    1st S-Move: Team Special Boost 2103
    Speed +521
    Sp. Def +521
    Midsummer Wildbolt Storm: Power +231
    Electrorepulsion 282
    Electric Terrain Extension 3103
    Grand Entry 293
    A Path to Victory!: MP Refresh 272
    Wildbolt Storm: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • A Path to Victory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Blue (Champion) & Zapdos

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    38/70 (18 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Blue (Champion) & Zapdos
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +521
    Discharge: Power +331
    Discharge: Power +332
    Discharge: Power +331
    Discharge: Power +331
    Discharge: Power +332
    Sp. Atk +521
    Team Sync Think 993
    Name-Echoing Thunder: Power +2553
    Name-Echoing Thunder: Power +2553
    Team Safe Start05
    Adrenaline 304
  3. Sync pair 3

    Red (1996) & Pikachu (Before “The Original Thunder”)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    70/70 (38 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Red (1996) & Pikachu (Before “The Original Thunder”)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Defense +501
    HP +1001
    Sp. Def +501
    Speed +521
    Circle: Attack Move DR 242
    Debut: Kanto C (Def) on Field53
    Glorious Thunder: Power +521
    Speed +521
    Turbo Charge 242
    Power Induction 132
    Electric Terrain Extension 363
    Everlasting Thunderbolt: 1st Hit: Electric Terrain63
    Sp. Atk +501
    Speed +501
    Sp. Atk +501
    Defense +521
    Everlasting Thunderbolt: Power +421
    HP +1021
    Everlasting Thunderbolt: Power +421
    The Original Thunder: Power +521
    Everlasting Thunderbolt: Power +421
    1st S-Move: Kanto C (3 Kinds) on Field & Extension 305
    Glorious Thunder: Power +50004
    Sync Thinker 953
    Debut Regen32
    Everlasting Thunderbolt: Power +421
    Everlasting Thunderbolt: Power +421
    Speed +521
    Glorious Thunder: Power +521
    Sp. Atk +1042
    The Original Thunder: Power +521
    Everlasting Thunderbolt: Power +421
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Electric / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B147.5Blue (Champion) & Zapdos347,772,564347,772,564
B285.5Red (1996) & Pikachu (Before “The Original Thunder”)525,800,457873,573,021
B3142.5Hilbert & Thundurus (Incarnate Forme)2,168,237,6913,041,810,712
B4194.75Red (1996) & Pikachu (Before “The Original Thunder”)1,380,630,0364,422,440,748
B5251.75Red (1996) & Pikachu (Before “The Original Thunder”)1,042,262,5165,464,703,264
Until time limit270—153,485,4755,618,188,739
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Electric / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Blue (Champion) & ZapdosDischarge8 → 75522,024
At attackKanto Circle (Defensive): 45.25 s left (ends at 50 s)
After actionKanto Circle (Defensive): 45.25 s left (ends at 50 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)
9.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm7 → 653,963,681
At attackKanto Circle (Defensive): 40.5 s left (ends at 50 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionEXEX Electric Terrain (Electric moves ×3): 110 s left (ends at 119.5 s)Kanto Circle (Defensive): 40.5 s left (ends at 50 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
14.25Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt6 → 5553,626,818
At attackEXEX Electric Terrain (Electric moves ×3): 105.25 s left (ends at 119.5 s)Kanto Circle (Defensive): 35.75 s left (ends at 50 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEXEX Electric Terrain (Electric moves ×3): 135.25 s left (ends at 149.5 s)Kanto Circle (Defensive): 35.75 s left (ends at 50 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
23.75Blue (Champion) & ZapdosGlory of Leadership!5 → 450
At attackEXEX Electric Terrain (Electric moves ×3): 125.75 s left (ends at 149.5 s)Kanto Circle (Defensive): 26.25 s left (ends at 50 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Blue (Champion) & Zapdos / Glory of Leadership! 1 → 0
28.5Hilbert & Thundurus (Incarnate Forme)A Path to Victory!4 → 350
At attackEXEX Electric Terrain (Electric moves ×3): 121 s left (ends at 149.5 s)Kanto Circle (Defensive): 21.5 s left (ends at 50 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Hilbert & Thundurus (Incarnate Forme) / A Path to Victory! 1 → 0
33.25Red (1996) & Pikachu (Before “The Original Thunder”)I Better Go!3 → 250
At attackEXEX Electric Terrain (Electric moves ×3): 116.25 s left (ends at 149.5 s)Kanto Circle (Defensive): 16.75 s left (ends at 50 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEXEX Electric Terrain (Electric moves ×3): 116.25 s left (ends at 149.5 s)Kanto Circle (physical, special, and defensive): 50 s left (ends at 83.25 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Red (1996) & Pikachu (Before “The Original Thunder”) / I Better Go! 1 → 0
42.75Red (1996) & Pikachu (Before “The Original Thunder”)The Original Thunder2 → 15254,406,471
At attackEXEX Electric Terrain (Electric moves ×3): 106.75 s left (ends at 149.5 s)Kanto Circle (physical, special, and defensive): 40.5 s left (ends at 83.25 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionEXEX Electric Terrain (Electric moves ×3): 136.75 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 40.5 s left (ends at 83.25 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Red (1996) & Pikachu (Before “The Original Thunder”) / The Original Thunder 1 → 0
47.5Hilbert & Thundurus (Incarnate Forme)Super Effective ↑1 → 050
At attackEXEX Electric Terrain (Electric moves ×3): 132 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 35.75 s left (ends at 83.25 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Hilbert & Thundurus (Incarnate Forme) / Super Effective ↑ 2 → 1
47.5Blue (Champion) & ZapdosName-Echoing Thunder0 → 6535,253,570
At attackEXEX Electric Terrain (Electric moves ×3): 132 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 35.75 s left (ends at 83.25 s)Electric Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Electric Terrain (Electric moves ×3): 132 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 35.75 s left (ends at 83.25 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
52.25Blue (Champion) & ZapdosDischarge6 → 5716,548,564
At attackEXEX Electric Terrain (Electric moves ×3): 127.25 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 31 s left (ends at 83.25 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
61.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt5 → 47243,986,226
At attackEXEX Electric Terrain (Electric moves ×3): 117.75 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 21.5 s left (ends at 83.25 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
66.5Blue (Champion) & ZapdosDischarge4 → 379,311,583
At attackEXEX Electric Terrain (Electric moves ×3): 113 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 16.75 s left (ends at 83.25 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
71.25Hilbert & Thundurus (Incarnate Forme)Super Effective ↑3 → 270
At attackEXEX Electric Terrain (Electric moves ×3): 108.25 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 12 s left (ends at 83.25 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Hilbert & Thundurus (Incarnate Forme) / Super Effective ↑ 1 → 0
80.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt2 → 17196,217,838
At attackEXEX Electric Terrain (Electric moves ×3): 98.75 s left (ends at 179.5 s)Kanto Circle (physical, special, and defensive): 2.5 s left (ends at 83.25 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Blue (Champion) & ZapdosDischarge1 → 077,162,755
At attackEXEX Electric Terrain (Electric moves ×3): 94 s left (ends at 179.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Red (1996) & Pikachu (Before “The Original Thunder”)Grown Up So Much Thunderbolt0 → 9752,573,491
At attackEXEX Electric Terrain (Electric moves ×3): 94 s left (ends at 179.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Electric Terrain (Electric moves ×3): 124 s left (ends at 209.5 s)Kanto Circle (physical, special, and defensive): 50 s left (ends at 135.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Hilbert & Thundurus (Incarnate Forme)Midsummer Wildbolt Storm9 → 810903,578,532
At attackEXEX Electric Terrain (Electric moves ×3): 119.25 s left (ends at 209.5 s)Kanto Circle (physical, special, and defensive): 45.25 s left (ends at 135.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Hilbert & Thundurus (Incarnate Forme) / Midsummer Wildbolt Storm 2 → 1
99.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt8 → 710452,207,403
At attackEXEX Electric Terrain (Electric moves ×3): 109.75 s left (ends at 209.5 s)Kanto Circle (physical, special, and defensive): 35.75 s left (ends at 135.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm7 → 61093,233,001
At attackEXEX Electric Terrain (Electric moves ×3): 105 s left (ends at 209.5 s)Kanto Circle (physical, special, and defensive): 31 s left (ends at 135.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Blue (Champion) & ZapdosDischarge6 → 51012,415,443
At attackEXEX Electric Terrain (Electric moves ×3): 100.25 s left (ends at 209.5 s)Kanto Circle (physical, special, and defensive): 26.25 s left (ends at 135.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt5 → 410261,623,784
At attackEXEX Electric Terrain (Electric moves ×3): 90.75 s left (ends at 209.5 s)Kanto Circle (physical, special, and defensive): 16.75 s left (ends at 135.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm4 → 31093,233,001
At attackEXEX Electric Terrain (Electric moves ×3): 86 s left (ends at 209.5 s)Kanto Circle (physical, special, and defensive): 12 s left (ends at 135.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Blue (Champion) & ZapdosDischarge3 → 21012,415,443
At attackEXEX Electric Terrain (Electric moves ×3): 81.25 s left (ends at 209.5 s)Kanto Circle (physical, special, and defensive): 7.25 s left (ends at 135.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt2 → 110201,249,063
At attackEXEX Electric Terrain (Electric moves ×3): 71.75 s left (ends at 209.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm1 → 01071,717,694
At attackEXEX Electric Terrain (Electric moves ×3): 67 s left (ends at 209.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Hilbert & Thundurus (Incarnate Forme)Wind-Rivaling Thunder Electric Beam0 → 81066,564,327
At attackEXEX Electric Terrain (Electric moves ×3): 97 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Blue (Champion) & ZapdosDischarge8 → 71216,915,155
At attackEXEX Electric Terrain (Electric moves ×3): 92.25 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt7 → 612348,668,400
At attackEXEX Electric Terrain (Electric moves ×3): 82.75 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Blue (Champion) & ZapdosDischarge6 → 51211,142,063
At attackEXEX Electric Terrain (Electric moves ×3): 78 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Hilbert & Thundurus (Incarnate Forme)Midsummer Wildbolt Storm5 → 412357,729,576
At attackEXEX Electric Terrain (Electric moves ×3): 73.25 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Hilbert & Thundurus (Incarnate Forme) / Midsummer Wildbolt Storm 1 → 0
175.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt4 → 312234,790,575
At attackEXEX Electric Terrain (Electric moves ×3): 63.75 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm3 → 21283,670,642
At attackEXEX Electric Terrain (Electric moves ×3): 59 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Blue (Champion) & ZapdosDischarge2 → 11211,142,063
At attackEXEX Electric Terrain (Electric moves ×3): 54.25 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt1 → 012234,790,575
At attackEXEX Electric Terrain (Electric moves ×3): 44.75 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Red (1996) & Pikachu (Before “The Original Thunder”)Grown Up So Much Thunderbolt0 → 91281,780,987
At attackEXEX Electric Terrain (Electric moves ×3): 44.75 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm9 → 81389,647,116
At attackEXEX Electric Terrain (Electric moves ×3): 40 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Blue (Champion) & ZapdosDischarge8 → 71311,937,927
At attackEXEX Electric Terrain (Electric moves ×3): 35.25 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt7 → 613434,814,810
At attackEXEX Electric Terrain (Electric moves ×3): 25.75 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm6 → 51389,647,116
At attackEXEX Electric Terrain (Electric moves ×3): 21 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Blue (Champion) & ZapdosDischarge5 → 41311,937,927
At attackEXEX Electric Terrain (Electric moves ×3): 16.25 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt4 → 313251,561,331
At attackEXEX Electric Terrain (Electric moves ×3): 6.75 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm3 → 21389,647,116
At attackEXEX Electric Terrain (Electric moves ×3): 2 s left (ends at 239.5 s)Electric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Blue (Champion) & ZapdosDischarge2 → 1133,979,308
At attackElectric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Hilbert & Thundurus (Incarnate Forme)Wildbolt Storm1 → 01329,882,370
At attackElectric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Red (1996) & Pikachu (Before “The Original Thunder”)Grown Up So Much Thunderbolt0 → 91329,207,495
At attackElectric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Red (1996) & Pikachu (Before “The Original Thunder”)Everlasting Thunderbolt9 → 814149,240,880
At attackElectric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Blue (Champion) & ZapdosDischarge8 → 7144,244,595
At attackElectric Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (2 records) / 2 selected grid tiles to review

Weak to Electric; moves of other types have an index of 0. Physical damage is nullified.

  • Red (1996) & Pikachu (Before “The Original Thunder”) · I Better Go!: Overlapping damage multipliers from a compound Circle and a Defensive Circle are not modeled. Only the largest single effect is applied.
  • Red (1996) & Pikachu (Before “The Original Thunder”) · 1st S-Move: Kanto C (3 Kinds) on Field & Extension 3: Overlapping damage multipliers from a compound Circle and a Defensive Circle are not modeled. Only the largest single effect is applied.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Hilbert & Thundurus (Incarnate Forme) · A Path to Victory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Red (1996) & Pikachu (Before “The Original Thunder”): Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Hilbert & Thundurus (Incarnate Forme) · Wildbolt Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert & Thundurus (Incarnate Forme) · Wildbolt Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Super Effective ↑: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Natural Remedy: This effect’s damage contribution is not verified
  • Hilbert & Thundurus (Incarnate Forme) · Midsummer Wildbolt Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert & Thundurus (Incarnate Forme) · Midsummer Wildbolt Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Piercing Gaze: This effect’s damage contribution is not verified
  • Hilbert & Thundurus (Incarnate Forme) · A Path to Victory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Wildbolt Storm: Hostile Environment 1: Chance effects and MP recovery are not optimized
  • Hilbert & Thundurus (Incarnate Forme) · Wildbolt Storm: Hostile Environment 1: This effect’s damage contribution is not verified
  • Blue (Champion) & Zapdos · Hostile Environment 2: Chance effects and MP recovery are not optimized
  • Blue (Champion) & Zapdos · Hostile Environment 2: This effect’s damage contribution is not verified
  • Blue (Champion) & Zapdos · Discharge: Overwhelm 9: This effect’s damage contribution is not verified
  • Blue (Champion) & Zapdos · Discharge: Satisfied Snicker 9: This effect’s damage contribution is not verified
  • Blue (Champion) & Zapdos · Quick Cure: This effect’s damage contribution is not verified
  • Blue (Champion) & Zapdos · X Speed All +: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Blue (Champion) & Zapdos · Glory of Leadership!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Blue (Champion) & Zapdos · Initial Guard: This effect’s damage contribution is not verified
  • Blue (Champion) & Zapdos · Discharge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Blue (Champion) & Zapdos · Discharge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Blue (Champion) & Zapdos · Discharge: Gobsmack 2: Chance effects and MP recovery are not optimized
  • Blue (Champion) & Zapdos · Discharge: Gobsmack 2: This effect’s damage contribution is not verified
  • Blue (Champion) & Zapdos · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Blue (Champion) & Zapdos · Thundering Wings Roost: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Unfortuitous 4: Chance effects and MP recovery are not optimized
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Everlasting Thunderbolt: Move Gauge Refresh 5: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Everlasting Thunderbolt: Move Gauge Refresh 5: Chance effects and MP recovery are not optimized
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Natural Remedy: This effect’s damage contribution is not verified
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Trip Up 9: This effect’s damage contribution is not verified
  • Red (1996) & Pikachu (Before “The Original Thunder”) · Quick Cure: This effect’s damage contribution is not verified

Grass / Physical

Calculation and replay verified / 13 unmodeled-effect records / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
11,799,375,741
Team sync count
6

Leading teams

Grass / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) (Terastal Form)
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
  • Brassius & Sudowoodo (Tera Type: Grass) (Terastal Form)
Try this team in the calculator →
11,799,375,7416
2
  • Adaman & Leafeon
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) (Terastal Form)
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
Try this team in the calculator →
7,731,781,8885
3
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) (Terastal Form)
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
  • Carmine (Alt.) & Mightyena
Try this team in the calculator →
7,135,868,2466
4
  • Brassius & Sudowoodo (Tera Type: Grass) (Terastal Form)
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) (Terastal Form)
Try this team in the calculator →
6,699,191,7876
5
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) (Terastal Form)
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
Try this team in the calculator →
6,414,593,7065
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Florian (Anniversary 2026) & Ogerpon (Teal Mask) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    68/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Florian (Anniversary 2026) & Ogerpon (Teal Mask) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Green Jasper Tera Blast: 1st Move: Restore MP 105
    The Teal Mask’s Hidden Power04
    Attack +521
    Ivy Cudgel: Power +231
    Ivy Cudgel: Power +232
    Attack +521
    Lush Ivy Cudgel: Power +232
    Empowering Overgrowth 5103
    User Sets Grassy Terrain: Supereffective ↑ Next103
    Ivy Cudgel: Power +231
    Lush Ivy Cudgel: Power +232
    Team S-Move: Physical Boost ↑1 9103
    Village Teal Mask Tera Blast: Power +2553
    Village Teal Mask Tera Blast: Power +2553
    Lush Ivy Cudgel: Power +231
    Lush Ivy Cudgel: Power +231
    Green Jasper Tera Blast: Power +231
  2. Sync pair 2

    Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    66/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
    TileEnergyRequired move level
    Titanite Tera Blast: 1st Move: Restore MP 1103
    Grasswither Power Whip: Power +231
    Defense +521
    HP +1021
    HP +1001
    Grassy Terrain Extension 3103
    Gobsmack 472
    Mud-Slap: Power +431
    Sp. Def +521
    Defense +521
    Attack +501
    1st S-Move: Team Physical Boost 192
    Attack +521
    Sp. Atk +501
    Grasswither Power Whip: Power +231
    Grasswither Power Whip: Power +232
    Grasswither Power Whip: Power +231
    HP +1021
    Sp. Def +501
    Grasswither Power Whip: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Gobsmack 4: Chance effects and MP recovery are not optimized
    • Gobsmack 4: This effect’s damage contribution is not verified
  3. Sync pair 3

    Brassius & Sudowoodo (Tera Type: Grass) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    68/70 (16 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Brassius & Sudowoodo (Tera Type: Grass) (Terastal Form)
    TileEnergyRequired move level
    Ally Sets WTZ: Team Physical Boost ↑1 9105
    Potion: MP Refresh 373
    Solid Wood Hammer: Power +332
    HP +1021
    Attack +521
    Sp. Def +501
    Grassy Terrain & Rock Zone Extension 3105
    Grassy Terrain & Hit: Defense ↓2 9103
    Dioptase Tera Blast: Power +431
    Attack +501
    1st S-Move: Grassy Terrain103
    Dioptase Tera Blast: Power +432
    Dioptase Tera Blast: Power +431
    Solid Wood Hammer: Power +331
    Attack +501
    Attack +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Potion: MP Refresh 3: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Grass / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)314,379,856314,379,856
B247.5Brassius & Sudowoodo (Tera Type: Grass)2,061,670,8752,376,050,731
B366.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)379,431,2422,755,481,973
B4123.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)4,566,926,5237,322,408,496
B5180.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)1,597,804,9578,920,213,453
B6237.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)1,867,048,51310,787,261,966
Until time limit270—1,012,113,77511,799,375,741
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Grass / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Florian (Anniversary 2026) & Ogerpon (Teal Mask)Shine, Teal Mask!6 → 550
At attackEXEX Grassy Terrain (Grass moves ×3): 105.25 s left (ends at 110 s)
After actionEXEX Grassy Terrain (Grass moves ×3): 135.25 s left (ends at 140 s)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Shine, Teal Mask! 1 → 0
9.5Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast5 → 4526,528,040
At attackEXEX Grassy Terrain (Grass moves ×3): 130.5 s left (ends at 140 s)
After actionEXEX Grassy Terrain (Grass moves ×3): 160.5 s left (ends at 170 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)
14.25Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Brilliant!4 → 250
At attackEXEX Grassy Terrain (Grass moves ×3): 155.75 s left (ends at 170 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) / Brilliant! 1 → 0
23.75Brassius & Sudowoodo (Tera Type: Grass)Solid Wood Hammer2 → 1517,957,940
At attackEXEX Grassy Terrain (Grass moves ×3): 146.25 s left (ends at 170 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)
After actionEXEX Grassy Terrain (Grass moves ×3): 146.25 s left (ends at 170 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Brassius & Sudowoodo (Tera Type: Grass) / Solid Wood Hammer 1 → 0
28.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip1 → 0536,099,677
At attackEXEX Grassy Terrain (Grass moves ×3): 141.5 s left (ends at 170 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓3: targets 2,3 (index ×1.515)
After actionEXEX Grassy Terrain (Grass moves ×3): 141.5 s left (ends at 170 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)
28.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)Village Teal Mask Tera Blast0 → 65233,794,199
At attackEXEX Grassy Terrain (Grass moves ×3): 141.5 s left (ends at 170 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)
After actionEXEX Grassy Terrain (Grass moves ×3): 171.5 s left (ends at 200 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Grassy Terrain 2 → 1
33.25Florian (Anniversary 2026) & Ogerpon (Teal Mask)Green Jasper Tera Blast6 → 571,824,773,448
At attackEXEX Grassy Terrain (Grass moves ×3): 166.75 s left (ends at 200 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)
After actionEXEX Grassy Terrain (Grass moves ×3): 166.75 s left (ends at 200 s)Physical break: targets 1,2,3 / 2 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
42.75Brassius & Sudowoodo (Tera Type: Grass)Take Shape!5 → 470
At attackEXEX Grassy Terrain (Grass moves ×3): 157.25 s left (ends at 200 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Brassius & Sudowoodo (Tera Type: Grass) / Take Shape! 1 → 0
47.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)Lush Ivy Cudgel4 → 07200,888,274
At attackEXEX Grassy Terrain (Grass moves ×3): 152.5 s left (ends at 200 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 1 → 0
47.5Brassius & Sudowoodo (Tera Type: Grass)The Verdant Virtuoso’s Tera Blast0 → 3736,009,153
At attackEXEX Grassy Terrain (Grass moves ×3): 152.5 s left (ends at 200 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 57 s)Grass Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Grassy Terrain (Grass moves ×3): 212.5 s left (ends at 260 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 57 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 0 → 1
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Grassy Terrain 1 → 0
  • Brassius & Sudowoodo (Tera Type: Grass) / Solid Wood Hammer 0 → 1
52.25Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip3 → 2876,743,816
At attackEXEX Grassy Terrain (Grass moves ×3): 207.75 s left (ends at 260 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 57 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
61.75Brassius & Sudowoodo (Tera Type: Grass)Solid Wood Hammer2 → 18241,086,927
At attackEXEX Grassy Terrain (Grass moves ×3): 198.25 s left (ends at 260 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Grassy Terrain (Grass moves ×3): 198.25 s left (ends at 260 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Brassius & Sudowoodo (Tera Type: Grass) / Solid Wood Hammer 1 → 0
66.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip1 → 0852,653,681
At attackEXEX Grassy Terrain (Grass moves ×3): 193.5 s left (ends at 260 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
66.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Letting Grudges Go Tera Blast0 → 988,946,818
At attackEXEX Grassy Terrain (Grass moves ×3): 223.5 s left (ends at 290 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
71.25Florian (Anniversary 2026) & Ogerpon (Teal Mask)Green Jasper Tera Blast9 → 8103,000,953,683
At attackEXEX Grassy Terrain (Grass moves ×3): 218.75 s left (ends at 290 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Green Jasper Tera Blast 1 → 0
80.75Florian (Anniversary 2026) & Ogerpon (Teal Mask)Ivy Cudgel8 → 710108,495,081
At attackEXEX Grassy Terrain (Grass moves ×3): 209.25 s left (ends at 290 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
85.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip7 → 61054,555,708
At attackEXEX Grassy Terrain (Grass moves ×3): 204.5 s left (ends at 290 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
90.25Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast6 → 510446,837,234
At attackEXEX Grassy Terrain (Grass moves ×3): 199.75 s left (ends at 290 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
99.75Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast5 → 410124,476,087
At attackEXEX Grassy Terrain (Grass moves ×3): 190.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
104.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip4 → 31032,049,489
At attackEXEX Grassy Terrain (Grass moves ×3): 185.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
109.25Florian (Anniversary 2026) & Ogerpon (Teal Mask)Lush Ivy Cudgel3 → 210361,785,468
At attackEXEX Grassy Terrain (Grass moves ×3): 180.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 1 → 0
118.75Florian (Anniversary 2026) & Ogerpon (Teal Mask)Ivy Cudgel2 → 11072,330,054
At attackEXEX Grassy Terrain (Grass moves ×3): 171.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
123.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip1 → 01032,049,489
At attackEXEX Grassy Terrain (Grass moves ×3): 166.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
123.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)Village Teal Mask Tera Blast0 → 910333,394,230
At attackEXEX Grassy Terrain (Grass moves ×3): 166.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 0 → 1
128.25Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast9 → 811214,869,435
At attackEXEX Grassy Terrain (Grass moves ×3): 161.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
137.75Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast8 → 711134,849,094
At attackEXEX Grassy Terrain (Grass moves ×3): 152.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
142.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip7 → 61134,720,281
At attackEXEX Grassy Terrain (Grass moves ×3): 147.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
147.25Florian (Anniversary 2026) & Ogerpon (Teal Mask)Lush Ivy Cudgel6 → 511425,767,146
At attackEXEX Grassy Terrain (Grass moves ×3): 142.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 1 → 0
156.75Florian (Anniversary 2026) & Ogerpon (Teal Mask)Ivy Cudgel5 → 41178,357,559
At attackEXEX Grassy Terrain (Grass moves ×3): 133.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
161.5Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast4 → 311174,859,263
At attackEXEX Grassy Terrain (Grass moves ×3): 128.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
166.25Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip3 → 21134,720,281
At attackEXEX Grassy Terrain (Grass moves ×3): 123.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
175.75Florian (Anniversary 2026) & Ogerpon (Teal Mask)Ivy Cudgel2 → 111120,392,361
At attackEXEX Grassy Terrain (Grass moves ×3): 114.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
180.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Titanite Tera Blast1 → 01118,092,454
At attackEXEX Grassy Terrain (Grass moves ×3): 109.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
180.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)Village Teal Mask Tera Blast0 → 911361,177,083
At attackEXEX Grassy Terrain (Grass moves ×3): 109.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 0 → 1
185.25Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast9 → 812274,485,729
At attackEXEX Grassy Terrain (Grass moves ×3): 104.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
194.75Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast8 → 712145,222,101
At attackEXEX Grassy Terrain (Grass moves ×3): 95.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
199.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip7 → 61246,019,781
At attackEXEX Grassy Terrain (Grass moves ×3): 90.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
204.25Florian (Anniversary 2026) & Ogerpon (Teal Mask)Lush Ivy Cudgel6 → 512494,480,700
At attackEXEX Grassy Terrain (Grass moves ×3): 85.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 1 → 0
213.75Florian (Anniversary 2026) & Ogerpon (Teal Mask)Ivy Cudgel5 → 41284,385,063
At attackEXEX Grassy Terrain (Grass moves ×3): 76.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
218.5Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast4 → 312188,309,976
At attackEXEX Grassy Terrain (Grass moves ×3): 71.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
223.25Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip3 → 21237,391,070
At attackEXEX Grassy Terrain (Grass moves ×3): 66.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
232.75Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast2 → 112188,309,976
At attackEXEX Grassy Terrain (Grass moves ×3): 57.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
237.5Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Titanite Tera Blast1 → 01219,484,181
At attackEXEX Grassy Terrain (Grass moves ×3): 52.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) / Titanite Tera Blast 1 → 0
237.5Florian (Anniversary 2026) & Ogerpon (Teal Mask)Village Teal Mask Tera Blast0 → 912388,959,936
At attackEXEX Grassy Terrain (Grass moves ×3): 52.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 0 → 1
242.25Florian (Anniversary 2026) & Ogerpon (Teal Mask)Lush Ivy Cudgel9 → 813529,800,750
At attackEXEX Grassy Terrain (Grass moves ×3): 47.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) / Lush Ivy Cudgel 1 → 0
251.75Archie (Fall 2026) & Wo-Chien (Tera Type: Grass)Grasswither Power Whip8 → 71349,306,908
At attackEXEX Grassy Terrain (Grass moves ×3): 38.25 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
256.5Brassius & Sudowoodo (Tera Type: Grass)Dioptase Tera Blast7 → 613294,091,854
At attackEXEX Grassy Terrain (Grass moves ×3): 33.5 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
261.25Florian (Anniversary 2026) & Ogerpon (Teal Mask)Ivy Cudgel6 → 513138,914,263
At attackEXEX Grassy Terrain (Grass moves ×3): 28.75 s left (ends at 290 s)Grass Rebuff -2: targets 1,2,3 (×1.5; persists)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (13 records) / 2 selected grid tiles to review

Weak to Grass; moves of other types have an index of 0. Special damage is nullified.

  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Brassius & Sudowoodo (Tera Type: Grass) · Hit: Team-Synced Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form) · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form) · Gobsmack 4: This effect’s damage contribution is not verified
  • Brassius & Sudowoodo (Tera Type: Grass) (Terastal Form) · Potion: MP Refresh 3: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
Evaluation notes for all available sync-grid panels, including unselected panels
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Ivy Cudgel: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Ivy Cudgel: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Ivy Cudgel: Gobsmack 9: This effect’s damage contribution is not verified
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Lush Ivy Cudgel: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Lush Ivy Cudgel: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Grassy Terrain Hit: Free Move Next 4: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Grassy Terrain Hit: Free Move Next 4: Chance effects and MP recovery are not optimized
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Green Jasper Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Green Jasper Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask) · Turbo Turf 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Terrify 2: This effect’s damage contribution is not verified
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Quick Cure: This effect’s damage contribution is not verified
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Mud-Slap: Discombobulate 9: This effect’s damage contribution is not verified
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Mud-Slap: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Mud-Slap: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Gobsmack 4: This effect’s damage contribution is not verified
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Natural Remedy: This effect’s damage contribution is not verified
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Grasswither Power Whip: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Grasswither Power Whip: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Brassius & Sudowoodo (Tera Type: Grass) · Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Brassius & Sudowoodo (Tera Type: Grass) · Turbo Turf 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Brassius & Sudowoodo (Tera Type: Grass) · Rock Slide: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Brassius & Sudowoodo (Tera Type: Grass) · Rock Slide: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Brassius & Sudowoodo (Tera Type: Grass) · Rock Slide: Aggravation 1: Chance effects and MP recovery are not optimized
  • Brassius & Sudowoodo (Tera Type: Grass) · Rock Slide: Aggravation 1: This effect’s damage contribution is not verified
  • Brassius & Sudowoodo (Tera Type: Grass) · Rock Zone & Hit: Attack ↓2 9: This effect’s damage contribution is not verified
  • Brassius & Sudowoodo (Tera Type: Grass) · Solid Wood Hammer: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Brassius & Sudowoodo (Tera Type: Grass) · Solid Wood Hammer: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Brassius & Sudowoodo (Tera Type: Grass) · Take Shape!: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Brassius & Sudowoodo (Tera Type: Grass) · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Brassius & Sudowoodo (Tera Type: Grass) · Gobsmack 4: This effect’s damage contribution is not verified
  • Brassius & Sudowoodo (Tera Type: Grass) · Dioptase Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Brassius & Sudowoodo (Tera Type: Grass) · Dioptase Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Brassius & Sudowoodo (Tera Type: Grass) · Potion: MP Refresh 3: Chance effects and MP recovery are not optimized

Grass / Special

Calculation and replay verified / 11 unmodeled-effect records / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
3,423,238,574
Team sync count
5

Leading teams

Grass / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Urbain & Mega Meganium
  • Sygna Suit Ball Guy & Electrode (Hisuian Form)
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)
Try this team in the calculator →
3,423,238,5745
2
  • Urbain & Mega Meganium
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
  • Adaman & Leafeon
Try this team in the calculator →
2,664,344,3525
3
  • Arezu & Lilligant (Hisuian Form)
  • Sygna Suit Ball Guy & Electrode (Hisuian Form)
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)
Try this team in the calculator →
2,500,359,2225
4
  • Urbain & Mega Meganium
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
  • Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Try this team in the calculator →
2,356,259,4725
5
  • Urbain & Mega Meganium
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)
  • Archie (Fall 2026) & Wo-Chien (Tera Type: Grass) (Terastal Form)
Try this team in the calculator →
2,104,558,9974
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Urbain & Mega Meganium

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    69/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Urbain & Mega Meganium
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Believe in Our Team!: Initial Propulsion 2104
    T-Move: Allied Field MG → 972
    1st “Kalos Analysis” MP 0: Restore MP 1105
    Helping People and Pokémon Solar Beam: Power +3001
    Helping People and Pokémon Solar Beam: Power +3001
    Helping People and Pokémon Solar Beam: Power +3001
    Sp. Atk +521
    Speed +521
    Luxuriant Leaf Storm: Power +232
    Speed +521
    HP +1021
    Luxuriant Leaf Storm: Power +231
    Helping People and Pokémon Solar Beam: Power +2553
    Kalos C (Spec) Extension 5105
    Helping People and Pokémon Solar Beam: Power +2553
    Sp. Atk +1042
    Sp. Atk +521
    Sp. Atk +521
  2. Sync pair 2

    Sygna Suit Ball Guy & Electrode (Hisuian Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    60/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Ball Guy & Electrode (Hisuian Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +521
    HP +1021
    Sp. Def +521
    Energy Ball: Power +431
    Energy Ball: Power +431
    Energy Ball: Power +432
    Sp. Atk +521
    Sp. Atk +521
    Buddy Chloroblast: Power +331
    Buddy Chloroblast: Power +331
    Buddy Chloroblast: Power +332
    Energy Ball: Power +431
    Empowering Overgrowth 5103
    Fireworks Celebration Grass Beam: Power +2553
    Buddy Chloroblast: Power +332
    Chloroblast: Power +231
    Max Overgrowth: Power +10083
  3. Sync pair 3

    Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    70/70 (17 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form)
    TileEnergyRequired move level
    Ally Sets Grassy Terrain: Team Phys & Spec Boost ↑1 9105
    Matcha Gotcha: Accuracy +1052
    Astonish: Power +431
    HP +1021
    Sp. Def +501
    Grassy Terrain Extension 3103
    Emerald Tera Blast: Move Gauge Refresh 372
    Emerald Tera Blast: Power +231
    Sp. Atk +521
    Sp. Def +521
    Attack +501
    Team S-Move: Team Phys & Spec Boost ↑1 9105
    Matcha Gotcha: Hostile Environment 482
    Matcha Gotcha: Power +331
    Sp. Def +521
    Sp. Atk +501
    Matcha Gotcha: Power +332
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Emerald Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Emerald Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Matcha Gotcha: Hostile Environment 4: Chance effects and MP recovery are not optimized
    • Matcha Gotcha: Hostile Environment 4: This effect’s damage contribution is not verified
Interval and cumulative indices between sync moves
Grass / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B123.75Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))87,931,68087,931,680
B252.25Urbain & Meganium524,720,954612,652,634
B3109.25Urbain & Meganium1,186,543,9571,799,196,591
B4166.25Urbain & Meganium746,443,9442,545,640,535
B5223.25Urbain & Meganium598,593,8183,144,234,353
Until time limit270—279,004,2213,423,238,574
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Grass / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Matcha Gotcha6 → 55691,362
At attack—
After actionPaldea Circle (Defensive): 50 s left (ends at 54.75 s)
9.5Sygna Suit Ball Guy & Electrode (Hisuian Form)Max Overgrowth5 → 253,312,960
At attackPaldea Circle (Defensive): 45.25 s left (ends at 54.75 s)
After actionNormalGrassy Terrain (Grass moves ×1.5): 110 s left (ends at 119.5 s)Paldea Circle (Defensive): 45.25 s left (ends at 54.75 s)
14.25Urbain & MeganiumLuxuriant Leaf Storm2 → 1510,960,902
At attackNormalGrassy Terrain (Grass moves ×1.5): 105.25 s left (ends at 119.5 s)Paldea Circle (Defensive): 40.5 s left (ends at 54.75 s)
After actionNormalGrassy Terrain (Grass moves ×1.5): 110 s left (ends at 124.25 s)Paldea Circle (Defensive): 40.5 s left (ends at 54.75 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
23.75Sygna Suit Ball Guy & Electrode (Hisuian Form)Buddy Chloroblast1 → 0567,768,956
At attackNormalGrassy Terrain (Grass moves ×1.5): 100.5 s left (ends at 124.25 s)Paldea Circle (Defensive): 31 s left (ends at 54.75 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionEXEX Grassy Terrain (Grass moves ×3): 110 s left (ends at 133.75 s)Paldea Circle (Defensive): 31 s left (ends at 54.75 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) / Buddy Chloroblast 2 → 1
23.75Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Relentlessly Stir Things Up Tera Blast0 → 855,197,500
At attackEXEX Grassy Terrain (Grass moves ×3): 140 s left (ends at 163.75 s)Paldea Circle (Defensive): 31 s left (ends at 54.75 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Grassy Terrain (Grass moves ×3): 140 s left (ends at 163.75 s)Kalos Circle (Special): 100 s left (ends at 123.75 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Urbain & Meganium / Kalos Analysis 2 → 1
28.5Urbain & MeganiumBelieve in Our Team!8 → 570
At attackEXEX Grassy Terrain (Grass moves ×3): 135.25 s left (ends at 163.75 s)Kalos Circle (Special): 95.25 s left (ends at 123.75 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Grassy Terrain (Grass moves ×3): 135.25 s left (ends at 163.75 s)Kalos Circle (Special): 100 s left (ends at 128.5 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Urbain & Meganium / Believe in Our Team! 1 → 0
33.25Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Grassy Terrain5 → 470
At attackEXEX Grassy Terrain (Grass moves ×3): 130.5 s left (ends at 163.75 s)Kalos Circle (Special): 95.25 s left (ends at 128.5 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Grassy Terrain (Grass moves ×3): 160.5 s left (ends at 193.75 s)Kalos Circle (Special): 95.25 s left (ends at 128.5 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) / Grassy Terrain 2 → 1
42.75Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Emerald Tera Blast4 → 37131,766,749
At attackEXEX Grassy Terrain (Grass moves ×3): 151 s left (ends at 193.75 s)Kalos Circle (Special): 85.75 s left (ends at 128.5 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Grassy Terrain (Grass moves ×3): 181 s left (ends at 223.75 s)Kalos Circle (Special): 85.75 s left (ends at 128.5 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) / Emerald Tera Blast 1 → 0
47.5Urbain & MeganiumLuxuriant Leaf Storm3 → 27244,040,979
At attackEXEX Grassy Terrain (Grass moves ×3): 176.25 s left (ends at 223.75 s)Kalos Circle (Special): 81 s left (ends at 128.5 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Grassy Terrain (Grass moves ×3): 176.25 s left (ends at 223.75 s)Kalos Circle (Special): 81 s left (ends at 128.5 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
52.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Remarka-ball Fireworks!2 → 070
At attackEXEX Grassy Terrain (Grass moves ×3): 171.5 s left (ends at 223.75 s)Kalos Circle (Special): 76.25 s left (ends at 128.5 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) / Remarka-ball Fireworks! 1 → 0
52.25Urbain & MeganiumHelping People and Pokémon Solar Beam0 → 97148,913,226
At attackEXEX Grassy Terrain (Grass moves ×3): 171.5 s left (ends at 223.75 s)Kalos Circle (Special): 76.25 s left (ends at 128.5 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Grassy Terrain (Grass moves ×3): 201.5 s left (ends at 253.75 s)Kalos Circle (Special): 100 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
61.75Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Astonish9 → 880
At attackEXEX Grassy Terrain (Grass moves ×3): 192 s left (ends at 253.75 s)Kalos Circle (Special): 90.5 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
66.5Urbain & MeganiumLuxuriant Leaf Storm8 → 78246,865,908
At attackEXEX Grassy Terrain (Grass moves ×3): 187.25 s left (ends at 253.75 s)Kalos Circle (Special): 85.75 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
71.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Buddy Chloroblast7 → 68580,468,680
At attackEXEX Grassy Terrain (Grass moves ×3): 182.5 s left (ends at 253.75 s)Kalos Circle (Special): 81 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) / Buddy Chloroblast 1 → 0
80.75Urbain & MeganiumLuxuriant Leaf Storm6 → 5872,677,322
At attackEXEX Grassy Terrain (Grass moves ×3): 173 s left (ends at 253.75 s)Kalos Circle (Special): 71.5 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Astonish5 → 480
At attackEXEX Grassy Terrain (Grass moves ×3): 168.25 s left (ends at 253.75 s)Kalos Circle (Special): 66.75 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball4 → 387,585,134
At attackEXEX Grassy Terrain (Grass moves ×3): 163.5 s left (ends at 253.75 s)Kalos Circle (Special): 62 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
99.75Urbain & MeganiumLuxuriant Leaf Storm3 → 2872,677,322
At attackEXEX Grassy Terrain (Grass moves ×3): 154 s left (ends at 253.75 s)Kalos Circle (Special): 52.5 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Grassy Terrain2 → 180
At attackEXEX Grassy Terrain (Grass moves ×3): 149.25 s left (ends at 253.75 s)Kalos Circle (Special): 47.75 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Grassy Terrain (Grass moves ×3): 179.25 s left (ends at 283.75 s)Kalos Circle (Special): 47.75 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) / Grassy Terrain 1 → 0
109.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball1 → 089,566,836
At attackEXEX Grassy Terrain (Grass moves ×3): 174.5 s left (ends at 283.75 s)Kalos Circle (Special): 43 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Urbain & MeganiumHelping People and Pokémon Solar Beam0 → 98196,702,755
At attackEXEX Grassy Terrain (Grass moves ×3): 174.5 s left (ends at 283.75 s)Kalos Circle (Special): 43 s left (ends at 152.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Grassy Terrain (Grass moves ×3): 174.5 s left (ends at 283.75 s)Kalos Circle (Special): 100 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Urbain & Meganium / Kalos Analysis 1 → 0
118.75Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Astonish9 → 890
At attackEXEX Grassy Terrain (Grass moves ×3): 165 s left (ends at 283.75 s)Kalos Circle (Special): 90.5 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball8 → 7915,904,080
At attackEXEX Grassy Terrain (Grass moves ×3): 160.25 s left (ends at 283.75 s)Kalos Circle (Special): 85.75 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Urbain & MeganiumLuxuriant Leaf Storm7 → 69271,552,500
At attackEXEX Grassy Terrain (Grass moves ×3): 155.5 s left (ends at 283.75 s)Kalos Circle (Special): 81 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Urbain & MeganiumLuxuriant Leaf Storm6 → 5979,945,056
At attackEXEX Grassy Terrain (Grass moves ×3): 146 s left (ends at 283.75 s)Kalos Circle (Special): 71.5 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Astonish5 → 490
At attackEXEX Grassy Terrain (Grass moves ×3): 141.25 s left (ends at 283.75 s)Kalos Circle (Special): 66.75 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball4 → 399,390,600
At attackEXEX Grassy Terrain (Grass moves ×3): 136.5 s left (ends at 283.75 s)Kalos Circle (Special): 62 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Urbain & MeganiumLuxuriant Leaf Storm3 → 2979,945,056
At attackEXEX Grassy Terrain (Grass moves ×3): 127 s left (ends at 283.75 s)Kalos Circle (Special): 52.5 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball2 → 199,390,600
At attackEXEX Grassy Terrain (Grass moves ×3): 122.25 s left (ends at 283.75 s)Kalos Circle (Special): 47.75 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Matcha Gotcha1 → 0963,943,020
At attackEXEX Grassy Terrain (Grass moves ×3): 117.5 s left (ends at 283.75 s)Kalos Circle (Special): 43 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Urbain & MeganiumHelping People and Pokémon Solar Beam0 → 99216,373,032
At attackEXEX Grassy Terrain (Grass moves ×3): 117.5 s left (ends at 283.75 s)Kalos Circle (Special): 43 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Urbain & MeganiumLuxuriant Leaf Storm9 → 810156,888,222
At attackEXEX Grassy Terrain (Grass moves ×3): 108 s left (ends at 283.75 s)Kalos Circle (Special): 33.5 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Matcha Gotcha8 → 71025,064,874
At attackEXEX Grassy Terrain (Grass moves ×3): 103.25 s left (ends at 283.75 s)Kalos Circle (Special): 28.75 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball7 → 61015,689,454
At attackEXEX Grassy Terrain (Grass moves ×3): 98.5 s left (ends at 283.75 s)Kalos Circle (Special): 24 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Urbain & MeganiumLuxuriant Leaf Storm6 → 51087,212,787
At attackEXEX Grassy Terrain (Grass moves ×3): 89 s left (ends at 283.75 s)Kalos Circle (Special): 14.5 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Matcha Gotcha5 → 41013,951,203
At attackEXEX Grassy Terrain (Grass moves ×3): 84.25 s left (ends at 283.75 s)Kalos Circle (Special): 9.75 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball4 → 31010,244,290
At attackEXEX Grassy Terrain (Grass moves ×3): 79.5 s left (ends at 283.75 s)Kalos Circle (Special): 5 s left (ends at 209.25 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Urbain & MeganiumLuxuriant Leaf Storm3 → 21072,677,322
At attackEXEX Grassy Terrain (Grass moves ×3): 70 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Matcha Gotcha2 → 11011,626,002
At attackEXEX Grassy Terrain (Grass moves ×3): 65.25 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball1 → 0108,536,909
At attackEXEX Grassy Terrain (Grass moves ×3): 60.5 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Urbain & MeganiumHelping People and Pokémon Solar Beam0 → 910196,702,755
At attackEXEX Grassy Terrain (Grass moves ×3): 60.5 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Urbain & MeganiumLuxuriant Leaf Storm9 → 811141,635,199
At attackEXEX Grassy Terrain (Grass moves ×3): 51 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Matcha Gotcha8 → 71122,628,010
At attackEXEX Grassy Terrain (Grass moves ×3): 46.25 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball7 → 61114,164,090
At attackEXEX Grassy Terrain (Grass moves ×3): 41.5 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Urbain & MeganiumLuxuriant Leaf Storm6 → 51178,733,767
At attackEXEX Grassy Terrain (Grass moves ×3): 32 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))Matcha Gotcha5 → 41112,594,837
At attackEXEX Grassy Terrain (Grass moves ×3): 27.25 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Sygna Suit Ball Guy & Electrode (Hisuian Form)Energy Ball4 → 3119,248,318
At attackEXEX Grassy Terrain (Grass moves ×3): 22.5 s left (ends at 283.75 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (11 records) / 2 selected grid tiles to review

Weak to Grass; moves of other types have an index of 0. Physical damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Urbain & Meganium · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form) · Emerald Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form) · Emerald Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form) · Matcha Gotcha: Hostile Environment 4: Chance effects and MP recovery are not optimized
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) (Terastal Form) · Matcha Gotcha: Hostile Environment 4: This effect’s damage contribution is not verified

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)):Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Urbain & Meganium · Four-Fleur Solar Beam: Staggering 9: This effect’s damage contribution is not verified
  • Urbain & Meganium · Luxuriant Leaf Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Urbain & Meganium · Luxuriant Leaf Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Urbain & Meganium · Natural Remedy: This effect’s damage contribution is not verified
  • Urbain & Meganium · Hit: Attack ↓ & Sp. Atk ↓ 9: This effect’s damage contribution is not verified
  • Urbain & Meganium · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Urbain & Meganium · Four-Fleur Solar Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Urbain & Meganium · Four-Fleur Solar Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Urbain & Meganium · Piercing Gaze: This effect’s damage contribution is not verified
  • Urbain & Meganium · Soften Up 1: This effect’s damage contribution is not verified
  • Urbain & Meganium · Quick Cure: This effect’s damage contribution is not verified
  • Urbain & Meganium · Believe in Our Team!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: BOGO 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Chloroblast: Inspire Ire: This effect’s damage contribution is not verified
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Remarka-ball Fireworks!: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Chloroblast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Chloroblast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: On a Roll 9: Chance effects and MP recovery are not optimized
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: On a Roll 9: This effect’s damage contribution is not verified
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Staggering 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Energy Ball: Staggering 3: This effect’s damage contribution is not verified
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Buddy Chloroblast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Buddy Chloroblast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Ball Guy & Electrode (Hisuian Form) · Turbo Turf 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Astonish: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Astonish: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Grassy Terrain: MP Refresh 1: Chance effects and MP recovery are not optimized
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Astonish: Aggravation 1: Chance effects and MP recovery are not optimized
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Astonish: Aggravation 1: This effect’s damage contribution is not verified
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Matcha Gotcha: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Matcha Gotcha: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Matcha Gotcha: Hostile Environment 4: Chance effects and MP recovery are not optimized
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Matcha Gotcha: Hostile Environment 4: This effect’s damage contribution is not verified
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Emerald Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Emerald Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Turbo Turf 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)) · Brace Yourselves!: MP Refresh 2: Chance effects and MP recovery are not optimized

Ice / Physical

Calculation and replay verified / 1 unmodeled-effect record / 5 selected grid tiles to review

Total cumulative damage index over 270 seconds
4,918,338,830
Team sync count
6

Leading teams

Ice / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Cyrus & Weavile
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form)
  • Hilbert (Champion) & Kyurem (White Kyurem)
Try this team in the calculator →
4,918,338,8306
2
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form)
  • Hilbert (Champion) & Kyurem (White Kyurem)
  • Ethan (Champion) & Raikou
Try this team in the calculator →
3,916,161,1426
3
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form)
  • Hilbert (Champion) & Kyurem (White Kyurem)
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
Try this team in the calculator →
3,744,505,6786
4
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form)
  • Hilbert (Champion) & Kyurem (White Kyurem)
  • Red (1996) & Pikachu (Before “The Original Thunder”)
Try this team in the calculator →
3,182,546,3586
5
  • Cyrus & Weavile
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form)
  • Milo & Eldegoss
Try this team in the calculator →
2,856,217,5685
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Cyrus & Weavile

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    70/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Cyrus & Weavile
    TileEnergyRequired move level
    Head Start 1103
    Attack +1042
    Icicle Crash: Power +331
    HP +1001
    Ice Zone Extension 383
    Frigid Storm Ice Punch: Power +232
    Frigid Storm Ice Punch: Power +231
    Defense +521
    Speed +521
    Attack +501
    Ice Zone: Moves ↑ 3103
    Ice Zone: MG → 282
    Frigid Storm Ice Punch: Power +231
    Attack +521
    Speed +521
    Defense +501
    Attack +521
    Speed +521
    Attack +501
    Icicle Crash: Power +332
    Icicle Crash: Power +331
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  2. Sync pair 2

    Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    70/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Team S-Move: Physical Boost ↑1 9104
    Adrenaline 2105
    HP +1021
    Speed +521
    Attack +521
    Sp. Def +521
    Speed +521
    Attack +521
    Chalcedony Tera Blast: Power +231
    Super Syncer82
    Icerend Icicle Crash: Power +231
    Attack +1042
    Biting Freeze of Hatred Tera Blast: Power +2553
    Biting Freeze of Hatred Tera Blast: Power +2553
    P-Moves & S-Moves Crit105
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • P-Moves & S-Moves Crit: This effect’s damage contribution is not verified
  3. Sync pair 3

    Hilbert (Champion) & Kyurem (White Kyurem)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    70/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Hilbert (Champion) & Kyurem (White Kyurem)
    TileEnergyRequired move level
    Freezing Energy Leak05
    Speed +501
    Head Start 204
    Defense +501
    Ice Beam: Move Gauge Refresh 372
    Ice Beam: Power +431
    Noble Roar: Move Gauge Refresh 372
    Absolute Zero Ice Burn: Power +231
    Sp. Atk +521
    Ice Zone: MG → 282
    Ice Beam: Power +431
    Sp. Def +501
    Unflappable51
    Ice Zone: HP Recovery 182
    Endurance103
    Speed +521
    HP +1021
    HP +1001
    Speed +521
    Sp. Def +521
    Defense +521
    Speed +1042
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Ice Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Ice Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Noble Roar: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Noble Roar: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Ice / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B19.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)69,927,56169,927,561
B228.5Cyrus & Weavile38,477,612108,405,173
B385.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)2,155,347,8012,263,752,974
B4142.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)1,000,374,8413,264,127,815
B5199.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)875,896,2624,140,024,077
B6256.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)778,314,7534,918,338,830
Until time limit270—04,918,338,830
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Ice / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Hilbert (Champion) & Kyurem (White Kyurem)Noble Roar3 → 150
At attackDefense ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Ice Zone (Ice moves ×3): 140 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
9.5Cyrus & WeavileIce Wish1 → 050
At attackEXEX Ice Zone (Ice moves ×3): 135.25 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Physical): 50 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 165.25 s left (ends at 174.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Cyrus & Weavile / Ice Wish 2 → 1
9.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Biting Freeze of Hatred Tera Blast0 → 7569,927,561
At attackSinnoh Circle (Physical): 50 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 165.25 s left (ends at 174.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Physical): 50 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 195.25 s left (ends at 204.75 s)Physical break: targets 1,2,3 / 2 actions left (estimated end: 38 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) / X Evasion 2 → 1
14.25Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Exactly as I Expected!7 → 560
At attackSinnoh Circle (Physical): 45.25 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 190.5 s left (ends at 204.75 s)Physical break: targets 1,2,3 / 2 actions left (estimated end: 38 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) / Exactly as I Expected! 1 → 0
23.75Cyrus & WeavileWe’re All Incomplete5 → 360
At attackSinnoh Circle (Physical): 35.75 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 181 s left (ends at 204.75 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Cyrus & Weavile / We’re All Incomplete 1 → 0
28.5Hilbert (Champion) & Kyurem (White Kyurem)Hero in White’s Glory!3 → 060
At attackSinnoh Circle (Physical): 31 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 176.25 s left (ends at 204.75 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Hilbert (Champion) & Kyurem (White Kyurem) / Hero in White’s Glory! 1 → 0
28.5Cyrus & WeavileRid of Incomplete Spirit Ice Impact0 → 9638,477,612
At attackHail: 100 s left (ends at 128.5 s)Sinnoh Circle (Physical): 31 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 176.25 s left (ends at 204.75 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) / X Evasion 1 → 0
33.25Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Icerend Icicle Crash9 → 881,494,892,101
At attackHail: 95.25 s left (ends at 128.5 s)Sinnoh Circle (Physical): 26.25 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 171.5 s left (ends at 204.75 s)Physical break: targets 1,2,3 / 1 actions left (estimated end: 38 s)Defense ↓4: targets 1,2,3 (index ×1.613)
42.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast8 → 78124,193,379
At attackHail: 85.75 s left (ends at 128.5 s)Sinnoh Circle (Physical): 16.75 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 162 s left (ends at 204.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
47.5Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam7 → 680
At attackHail: 81 s left (ends at 128.5 s)Sinnoh Circle (Physical): 12 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 157.25 s left (ends at 204.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionHail: 81 s left (ends at 128.5 s)Sinnoh Circle (Physical): 12 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 157.25 s left (ends at 204.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓3: targets 1 (index ×1.515)
52.25Cyrus & WeavileIce Wish6 → 580
At attackHail: 76.25 s left (ends at 128.5 s)Sinnoh Circle (Physical): 7.25 s left (ends at 59.5 s)EXEX Ice Zone (Ice moves ×3): 152.5 s left (ends at 204.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓3: targets 1 (index ×1.515)
After actionHail: 76.25 s left (ends at 128.5 s)Sinnoh Circle (Physical): 50 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 182.5 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓3: targets 1 (index ×1.515)
Move-use changes
  • Cyrus & Weavile / Ice Wish 1 → 0
61.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast5 → 48161,019,636
At attackHail: 66.75 s left (ends at 128.5 s)Sinnoh Circle (Physical): 40.5 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 173 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓3: targets 1 (index ×1.515)
66.5Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam4 → 380
At attackHail: 62 s left (ends at 128.5 s)Sinnoh Circle (Physical): 35.75 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 168.25 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓3: targets 1 (index ×1.515)
After actionHail: 62 s left (ends at 128.5 s)Sinnoh Circle (Physical): 35.75 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 168.25 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
71.25Cyrus & WeavileIcicle Crash3 → 2842,637,354
At attackHail: 57.25 s left (ends at 128.5 s)Sinnoh Circle (Physical): 31 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 163.5 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
80.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast2 → 18124,193,379
At attackHail: 47.75 s left (ends at 128.5 s)Sinnoh Circle (Physical): 21.5 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 154 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
85.5Cyrus & WeavileIcicle Crash1 → 0828,598,225
At attackHail: 43 s left (ends at 128.5 s)Sinnoh Circle (Physical): 16.75 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 149.25 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
85.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Biting Freeze of Hatred Tera Blast0 → 98179,813,727
At attackHail: 43 s left (ends at 128.5 s)Sinnoh Circle (Physical): 16.75 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 149.25 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
90.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam9 → 890
At attackHail: 38.25 s left (ends at 128.5 s)Sinnoh Circle (Physical): 12 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 144.5 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
99.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Icerend Icicle Crash8 → 79238,862,727
At attackHail: 28.75 s left (ends at 128.5 s)Sinnoh Circle (Physical): 2.5 s left (ends at 102.25 s)EXEX Ice Zone (Ice moves ×3): 135 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
104.5Cyrus & WeavileIcicle Crash7 → 6926,215,040
At attackHail: 24 s left (ends at 128.5 s)EXEX Ice Zone (Ice moves ×3): 130.25 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
109.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam6 → 590
At attackHail: 19.25 s left (ends at 128.5 s)EXEX Ice Zone (Ice moves ×3): 125.5 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
118.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast5 → 49113,843,931
At attackHail: 9.75 s left (ends at 128.5 s)EXEX Ice Zone (Ice moves ×3): 116 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
123.5Cyrus & WeavileIcicle Crash4 → 3926,215,040
At attackHail: 5 s left (ends at 128.5 s)EXEX Ice Zone (Ice moves ×3): 111.25 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
128.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam3 → 290
At attackHail: 0.25 s left (ends at 128.5 s)EXEX Ice Zone (Ice moves ×3): 106.5 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
137.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast2 → 19113,843,931
At attackEXEX Ice Zone (Ice moves ×3): 97 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
142.5Cyrus & WeavileFrigid Storm Ice Punch1 → 09283,599,072
At attackEXEX Ice Zone (Ice moves ×3): 92.25 s left (ends at 234.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
After actionSinnoh Circle (Physical): 50 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 122.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
Move-use changes
  • Cyrus & Weavile / Frigid Storm Ice Punch 1 → 0
142.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Biting Freeze of Hatred Tera Blast0 → 99197,795,100
At attackSinnoh Circle (Physical): 50 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 122.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
147.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam9 → 8100
At attackSinnoh Circle (Physical): 45.25 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 117.5 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
156.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Icerend Icicle Crash8 → 710320,007,483
At attackSinnoh Circle (Physical): 35.75 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 108 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
161.5Cyrus & WeavileIcicle Crash7 → 61039,933,522
At attackSinnoh Circle (Physical): 31 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 103.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
166.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam6 → 5100
At attackSinnoh Circle (Physical): 26.25 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 98.5 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
175.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast5 → 410149,032,056
At attackSinnoh Circle (Physical): 16.75 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 89 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
180.5Cyrus & WeavileIcicle Crash4 → 31034,317,870
At attackSinnoh Circle (Physical): 12 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 84.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
185.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam3 → 2100
At attackSinnoh Circle (Physical): 7.25 s left (ends at 192.5 s)EXEX Ice Zone (Ice moves ×3): 79.5 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
194.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast2 → 110124,193,379
At attackEXEX Ice Zone (Ice moves ×3): 70 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
199.5Cyrus & WeavileIcicle Crash1 → 01028,598,225
At attackEXEX Ice Zone (Ice moves ×3): 65.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
199.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Biting Freeze of Hatred Tera Blast0 → 910179,813,727
At attackEXEX Ice Zone (Ice moves ×3): 65.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
204.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam9 → 8110
At attackEXEX Ice Zone (Ice moves ×3): 60.5 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
213.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast8 → 711174,437,940
At attackEXEX Ice Zone (Ice moves ×3): 51 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
218.5Cyrus & WeavileIcicle Crash7 → 61130,981,411
At attackEXEX Ice Zone (Ice moves ×3): 46.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
223.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam6 → 5110
At attackEXEX Ice Zone (Ice moves ×3): 41.5 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
232.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Chalcedony Tera Blast5 → 411134,542,827
At attackEXEX Ice Zone (Ice moves ×3): 32 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
237.5Cyrus & WeavileIcicle Crash4 → 31130,981,411
At attackEXEX Ice Zone (Ice moves ×3): 27.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
242.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam3 → 2110
At attackEXEX Ice Zone (Ice moves ×3): 22.5 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
251.75Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Icerend Icicle Crash2 → 111181,591,548
At attackEXEX Ice Zone (Ice moves ×3): 13 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
256.5Cyrus & WeavileIcicle Crash1 → 01130,981,411
At attackEXEX Ice Zone (Ice moves ×3): 8.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
256.5Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice)Biting Freeze of Hatred Tera Blast0 → 911194,798,205
At attackEXEX Ice Zone (Ice moves ×3): 8.25 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
261.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam9 → 8120
At attackEXEX Ice Zone (Ice moves ×3): 3.5 s left (ends at 264.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
Settings and unmodeled effects for this condition (1 record) / 5 selected grid tiles to review

Weak to Ice; moves of other types have an index of 0. Special damage is nullified.

  • Hilbert (Champion) & Kyurem (White Kyurem) · Ally Hits Status Cond Opp: Sync Move Boost ↑2 9: Events granting boosts to the actual ally that attacks a status-affected opponent are unmodeled and excluded from the firepower index.
  • Additional audit of the displayed leading teams: the increase in physical damage taken from Chien-Pao's Sword Clad in Hatred and Snow is unevaluated. Its four-rank Defense reduction to all opponents upon Terastallizing is included. No guessed multiplier has been added for this effect, so ranking comparisons involving these teams are provisional.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Cyrus & Weavile · Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) (Terastal Form) · P-Moves & S-Moves Crit: This effect’s damage contribution is not verified
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Cyrus & Weavile: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Cyrus & Weavile · Icicle Crash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Cyrus & Weavile · Icicle Crash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Cyrus & Weavile · Aggravation 1: Chance effects and MP recovery are not optimized
  • Cyrus & Weavile · Aggravation 1: This effect’s damage contribution is not verified
  • Cyrus & Weavile · Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Cyrus & Weavile · We’re All Incomplete: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Cyrus & Weavile · Frigid Storm Ice Punch: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Cyrus & Weavile · Frigid Storm Ice Punch: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Cyrus & Weavile · Quick Cure: This effect’s damage contribution is not verified
  • Cyrus & Weavile · Natural Remedy: This effect’s damage contribution is not verified
  • Cyrus & Weavile · Ice Wish: Move Gauge Refresh 4: Gauge consumption, recovery, and waiting time are not evaluated
  • Cyrus & Weavile · Ice Wish: Move Gauge Refresh 4: Chance effects and MP recovery are not optimized
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Natural Remedy: This effect’s damage contribution is not verified
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Discombobulate 9: This effect’s damage contribution is not verified
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · P-Moves & S-Moves Crit: This effect’s damage contribution is not verified
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Quick Cure: This effect’s damage contribution is not verified
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Icerend Icicle Crash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Icerend Icicle Crash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Attack Trap 9: This effect’s damage contribution is not verified
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Protect: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Chalcedony Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Chalcedony Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Exactly as I Expected!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Agile Entry 1: This effect’s damage contribution is not verified
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Move: MG ↑2 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Ghetsis & Chien-Pao (Tera Type: Ice) · Piercing Gaze: This effect’s damage contribution is not verified
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert (Champion) & Kyurem (White Kyurem) · Trip Up 9: This effect’s damage contribution is not verified
  • Hilbert (Champion) & Kyurem (White Kyurem) · Absolute Zero Ice Burn: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Absolute Zero Ice Burn: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move on Opp: Sp. Atk ↓2 9: This effect’s damage contribution is not verified
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move on Opp: Attack ↓2 9: This effect’s damage contribution is not verified
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized

Ice / Special

Calculation and replay verified / 1 unmodeled-effect record / 1 selected grid tile to review

Total cumulative damage index over 270 seconds
9,809,411,866
Team sync count
6

Leading teams

Ice / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Hilbert (Champion) & Kyurem (White Kyurem)
  • Red (Champion) & Articuno
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
Try this team in the calculator →
9,809,411,8666
2
  • Hilbert (Champion) & Kyurem (White Kyurem)
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
  • Iris (Academy) & Lapras
Try this team in the calculator →
7,042,759,7326
3
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
  • Hilbert (Champion) & Kyurem (White Kyurem)
  • Red (1996) & Pikachu (Before “The Original Thunder”)
Try this team in the calculator →
6,443,509,9506
4
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
  • Hilbert (Champion) & Kyurem (White Kyurem)
  • Grusha & Beartic
Try this team in the calculator →
5,707,137,3516
5
  • Red (Champion) & Articuno
  • Red (1996) & Pikachu (Before “The Original Thunder”)
  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
Try this team in the calculator →
5,081,993,0406
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Hilbert (Champion) & Kyurem (White Kyurem)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    64/70 (26 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Hilbert (Champion) & Kyurem (White Kyurem)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Freezing Energy Leak05
    Head Start 204
    Ice Beam: Power +431
    Ice Beam: Power +431
    Ice Beam: Power +432
    Sp. Atk +521
    Absolute Zero Ice Burn: Power +231
    Absolute Zero Ice Burn: Power +231
    Absolute Zero Ice Burn: Power +232
    Sp. Atk +1042
    1st Use Status P-Move: Team Special Boost 2103
    Sp. Atk +521
    Absolute Zero Ice Burn: Power +231
    Absolute Zero Ice Burn: Power +231
    Sp. Atk +521
    Ice Beam: Power +431
    Ice Beam: Power +431
    Sp. Atk +1042
    Foreseeing the Truth Ice Burn: Power +2553
    Foreseeing the Truth Ice Burn: Power +2553
  2. Sync pair 2

    Red (Champion) & Articuno

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    66/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Red (Champion) & Articuno
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Blizzard: Power +332
    Sp. Atk +2072
    Frozen Wings Ice Beam: Power +432
    Hit Frozen Opp: Special Boost ↑1 972
    Blizzard: Power +332
    Silence of the Raging Blizzard: Power +2553
    Silence of the Raging Blizzard: Power +2553
    Scenes of Seafoam Islands05
    Adrenaline 304
    1st S-Move: Hail103
    Hail: P-Moves ↑ & S-Moves ↑ 5103
    Blizzard: Power +331
    Blizzard: Power +331
    Blizzard: Power +331
    Sp. Atk +521
    Sp. Atk +521
  3. Sync pair 3

    Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    65/70 (25 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    1st T-Move: Restore MP 105
    Ice Zone Extension & Paldea C (Spec) Extension 304
    Sp. Atk +521
    Cryolite Tera Blast: Power +432
    Sp. Atk +521
    Defense +521
    Courage to Continue Ice Beam: Power +431
    Courage to Continue Ice Beam: Power +431
    Courage to Continue Ice Beam: Power +432
    Hit: Special Boost ↑1 9103
    Sp. Atk +521
    Great Strides Blizzard: Power +431
    Great Strides Blizzard: Power +431
    Great Strides Blizzard: Power +432
    Ally Sets Circle: Special Boost ↑1 9103
    Cryolite Tera Blast: Power +431
    Cryolite Tera Blast: Power +431
    Nimble Pursuit Tera Blast: Power +2553
    Nimble Pursuit Tera Blast: Power +2553
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • 1st T-Move: Restore MP 1: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Ice / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B123.75Red (Champion) & Articuno407,073,123407,073,123
B247.5Sygna Suit Kieran & Furret (Tera Type: Ice)484,087,314891,160,437
B366.5Red (Champion) & Articuno1,691,447,9372,582,608,374
B4109.25Sygna Suit Kieran & Furret (Tera Type: Ice)2,012,509,3114,595,117,685
B5166.25Hilbert (Champion) & Kyurem (White Kyurem)1,906,655,9226,501,773,607
B6223.25Red (Champion) & Articuno2,040,743,8118,542,517,418
Until time limit270—1,266,894,4489,809,411,866
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Ice / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Hilbert (Champion) & Kyurem (White Kyurem)Noble Roar5 → 350
At attackPaldea Circle (Special): 75.25 s left (ends at 80 s)NormalIce Zone (Ice moves ×1.5): 135.25 s left (ends at 140 s)
After actionPaldea Circle (Special): 75.25 s left (ends at 80 s)EXEX Ice Zone (Ice moves ×3): 140 s left (ends at 144.75 s)
9.5Red (Champion) & ArticunoBlizzard3 → 2510,922,232
At attackPaldea Circle (Special): 70.5 s left (ends at 80 s)EXEX Ice Zone (Ice moves ×3): 135.25 s left (ends at 144.75 s)
After actionPaldea Circle (Special): 70.5 s left (ends at 80 s)EXEX Ice Zone (Ice moves ×3): 165.25 s left (ends at 174.75 s)Ice Rebuff -1: targets 1,2,3 (×1.3; persists)
14.25Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast2 → 15170,158,650
At attackPaldea Circle (Special): 65.75 s left (ends at 80 s)EXEX Ice Zone (Ice moves ×3): 160.5 s left (ends at 174.75 s)Ice Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionPaldea Circle (Special): 65.75 s left (ends at 80 s)EXEX Ice Zone (Ice moves ×3): 160.5 s left (ends at 174.75 s)Ice Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
23.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast1 → 05152,128,593
At attackPaldea Circle (Special): 56.25 s left (ends at 80 s)EXEX Ice Zone (Ice moves ×3): 151 s left (ends at 174.75 s)Ice Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionPaldea Circle (Special): 56.25 s left (ends at 80 s)EXEX Ice Zone (Ice moves ×3): 151 s left (ends at 174.75 s)Ice Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
23.75Red (Champion) & ArticunoSilence of the Raging Blizzard0 → 4573,863,648
At attackPaldea Circle (Special): 56.25 s left (ends at 80 s)EXEX Ice Zone (Ice moves ×3): 151 s left (ends at 174.75 s)Ice Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionHail: 50 s left (ends at 73.75 s)Paldea Circle (Special): 80 s left (ends at 103.75 s)EXEX Ice Zone (Ice moves ×3): 181 s left (ends at 204.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / Paldea Analysis 2 → 1
28.5Hilbert (Champion) & Kyurem (White Kyurem)Absolute Zero Ice Burn4 → 36139,135,089
At attackHail: 45.25 s left (ends at 73.75 s)Paldea Circle (Special): 75.25 s left (ends at 103.75 s)EXEX Ice Zone (Ice moves ×3): 176.25 s left (ends at 204.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionHail: 45.25 s left (ends at 73.75 s)Paldea Circle (Special): 75.25 s left (ends at 103.75 s)EXEX Ice Zone (Ice moves ×3): 176.25 s left (ends at 204.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
33.25Red (Champion) & ArticunoBlizzard3 → 2645,146,499
At attackHail: 40.5 s left (ends at 73.75 s)Paldea Circle (Special): 70.5 s left (ends at 103.75 s)EXEX Ice Zone (Ice moves ×3): 171.5 s left (ends at 204.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
42.75Sygna Suit Kieran & Furret (Tera Type: Ice)We’ll Go All Out!2 → 160
At attackHail: 31 s left (ends at 73.75 s)Paldea Circle (Special): 61 s left (ends at 103.75 s)EXEX Ice Zone (Ice moves ×3): 162 s left (ends at 204.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / Paldea Analysis 1 → 2
47.5Hilbert (Champion) & Kyurem (White Kyurem)Hero in White’s Glory!1 → 060
At attackHail: 26.25 s left (ends at 73.75 s)Paldea Circle (Special): 56.25 s left (ends at 103.75 s)EXEX Ice Zone (Ice moves ×3): 157.25 s left (ends at 204.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Hilbert (Champion) & Kyurem (White Kyurem) / Hero in White’s Glory! 1 → 0
47.5Sygna Suit Kieran & Furret (Tera Type: Ice)Nimble Pursuit Tera Blast0 → 46299,805,726
At attackHail: 26.25 s left (ends at 73.75 s)Paldea Circle (Special): 56.25 s left (ends at 103.75 s)EXEX Ice Zone (Ice moves ×3): 157.25 s left (ends at 204.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionHail: 26.25 s left (ends at 73.75 s)Paldea Circle (Special): 80 s left (ends at 127.5 s)EXEX Ice Zone (Ice moves ×3): 187.25 s left (ends at 234.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / Paldea Analysis 2 → 1
52.25Red (Champion) & ArticunoGlory of the Winning Path!4 → 270
At attackHail: 21.5 s left (ends at 73.75 s)Paldea Circle (Special): 75.25 s left (ends at 127.5 s)EXEX Ice Zone (Ice moves ×3): 182.5 s left (ends at 234.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Red (Champion) & Articuno / Glory of the Winning Path! 1 → 0
61.75Sygna Suit Kieran & Furret (Tera Type: Ice)Great Strides Blizzard2 → 17886,568,361
At attackHail: 12 s left (ends at 73.75 s)Paldea Circle (Special): 65.75 s left (ends at 127.5 s)EXEX Ice Zone (Ice moves ×3): 173 s left (ends at 234.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionHail: 12 s left (ends at 73.75 s)Paldea Circle (Special): 65.75 s left (ends at 127.5 s)EXEX Ice Zone (Ice moves ×3): 173 s left (ends at 234.75 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / Great Strides Blizzard 1 → 0
66.5Hilbert (Champion) & Kyurem (White Kyurem)Absolute Zero Ice Burn1 → 07459,577,329
At attackHail: 7.25 s left (ends at 73.75 s)Paldea Circle (Special): 61 s left (ends at 127.5 s)EXEX Ice Zone (Ice moves ×3): 168.25 s left (ends at 234.75 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionHail: 7.25 s left (ends at 73.75 s)Paldea Circle (Special): 61 s left (ends at 127.5 s)EXEX Ice Zone (Ice moves ×3): 168.25 s left (ends at 234.75 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
66.5Red (Champion) & ArticunoSilence of the Raging Blizzard0 → 77345,302,247
At attackHail: 7.25 s left (ends at 73.75 s)Paldea Circle (Special): 61 s left (ends at 127.5 s)EXEX Ice Zone (Ice moves ×3): 168.25 s left (ends at 234.75 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionHail: 7.25 s left (ends at 73.75 s)Paldea Circle (Special): 80 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 198.25 s left (ends at 264.75 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / Paldea Analysis 1 → 0
71.25Red (Champion) & ArticunoBlizzard7 → 68215,597,442
At attackHail: 2.5 s left (ends at 73.75 s)Paldea Circle (Special): 75.25 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 193.5 s left (ends at 264.75 s)Special break: targets 1,2,3 / 2 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
80.75Sygna Suit Kieran & Furret (Tera Type: Ice)We’ll Go All Out!6 → 580
At attackPaldea Circle (Special): 65.75 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 184 s left (ends at 264.75 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Kieran & Furret (Tera Type: Ice) / We’ll Go All Out! 1 → 0
85.5Red (Champion) & ArticunoBlizzard5 → 48114,869,853
At attackPaldea Circle (Special): 61 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 179.25 s left (ends at 264.75 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Hilbert (Champion) & Kyurem (White Kyurem)Absolute Zero Ice Burn4 → 38384,880,188
At attackPaldea Circle (Special): 56.25 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 174.5 s left (ends at 264.75 s)Special break: targets 1,2,3 / 1 actions left (estimated end: 95 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
99.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast3 → 28801,857,583
At attackPaldea Circle (Special): 46.75 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 165 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Red (Champion) & ArticunoBlizzard2 → 1876,579,902
At attackPaldea Circle (Special): 42 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 160.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam1 → 0830,339,654
At attackPaldea Circle (Special): 37.25 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 155.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Sygna Suit Kieran & Furret (Tera Type: Ice)Nimble Pursuit Tera Blast0 → 98388,384,689
At attackPaldea Circle (Special): 37.25 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 155.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast9 → 89401,218,272
At attackPaldea Circle (Special): 27.75 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 146 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Red (Champion) & ArticunoBlizzard8 → 7984,237,894
At attackPaldea Circle (Special): 23 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 141.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam7 → 6933,373,620
At attackPaldea Circle (Special): 18.25 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 136.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast6 → 59401,218,272
At attackPaldea Circle (Special): 8.75 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 127 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Red (Champion) & ArticunoBlizzard5 → 4984,237,894
At attackPaldea Circle (Special): 4 s left (ends at 146.5 s)EXEX Ice Zone (Ice moves ×3): 122.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam4 → 3927,811,350
At attackEXEX Ice Zone (Ice moves ×3): 117.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast3 → 29334,348,560
At attackEXEX Ice Zone (Ice moves ×3): 108 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Red (Champion) & ArticunoBlizzard2 → 1970,198,245
At attackEXEX Ice Zone (Ice moves ×3): 103.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Hilbert (Champion) & Kyurem (White Kyurem)Absolute Zero Ice Burn1 → 09205,803,990
At attackEXEX Ice Zone (Ice moves ×3): 98.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Hilbert (Champion) & Kyurem (White Kyurem)Foreseeing the Truth Ice Burn0 → 99264,207,825
At attackHail: 100 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 98.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast9 → 810364,743,882
At attackHail: 90.5 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 89 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Red (Champion) & ArticunoBlizzard8 → 71092,550,084
At attackHail: 85.75 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 84.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam7 → 61030,339,654
At attackHail: 81 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 79.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast6 → 510364,743,882
At attackHail: 71.5 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 70 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Red (Champion) & ArticunoBlizzard5 → 41092,550,084
At attackHail: 66.75 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 65.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam4 → 31030,339,654
At attackHail: 62 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 60.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast3 → 210364,743,882
At attackHail: 52.5 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 51 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Red (Champion) & ArticunoBlizzard2 → 11092,550,084
At attackHail: 47.75 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 46.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Hilbert (Champion) & Kyurem (White Kyurem)Absolute Zero Ice Burn1 → 010224,513,442
At attackHail: 43 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 41.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Red (Champion) & ArticunoSilence of the Raging Blizzard0 → 910383,669,163
At attackHail: 43 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 41.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast9 → 811395,139,207
At attackHail: 33.5 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 32 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Red (Champion) & ArticunoBlizzard8 → 711100,262,589
At attackHail: 28.75 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 27.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Hilbert (Champion) & Kyurem (White Kyurem)Ice Beam7 → 61132,867,959
At attackHail: 24 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 22.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Sygna Suit Kieran & Furret (Tera Type: Ice)Cryolite Tera Blast6 → 511395,139,207
At attackHail: 14.5 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 13 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Red (Champion) & ArticunoBlizzard5 → 411100,262,589
At attackHail: 9.75 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 8.25 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Hilbert (Champion) & Kyurem (White Kyurem)Absolute Zero Ice Burn4 → 311243,222,897
At attackHail: 5 s left (ends at 266.25 s)EXEX Ice Zone (Ice moves ×3): 3.5 s left (ends at 264.75 s)Ice Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (1 record) / 1 selected grid tile to review

Weak to Ice; moves of other types have an index of 0. Physical damage is nullified.

  • Hilbert (Champion) & Kyurem (White Kyurem) · Ally Hits Status Cond Opp: Sync Move Boost ↑2 9: Events granting boosts to the actual ally that attacks a status-affected opponent are unmodeled and excluded from the firepower index.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Sygna Suit Kieran & Furret (Tera Type: Ice) (Terastal Form) · 1st T-Move: Restore MP 1: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Sygna Suit Kieran & Furret (Tera Type: Ice):Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert (Champion) & Kyurem (White Kyurem) · Trip Up 9: This effect’s damage contribution is not verified
  • Hilbert (Champion) & Kyurem (White Kyurem) · Absolute Zero Ice Burn: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Absolute Zero Ice Burn: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move on Opp: Sp. Atk ↓2 9: This effect’s damage contribution is not verified
  • Hilbert (Champion) & Kyurem (White Kyurem) · Noble Roar: Move on Opp: Attack ↓2 9: This effect’s damage contribution is not verified
  • Hilbert (Champion) & Kyurem (White Kyurem) · Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilbert (Champion) & Kyurem (White Kyurem) · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Red (Champion) & Articuno · Blizzard: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (Champion) & Articuno · Blizzard: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Red (Champion) & Articuno · Blizzard: Hostile Environment 2: Chance effects and MP recovery are not optimized
  • Red (Champion) & Articuno · Blizzard: Hostile Environment 2: This effect’s damage contribution is not verified
  • Red (Champion) & Articuno · Recharging Strike 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (Champion) & Articuno · Glory of the Winning Path!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Red (Champion) & Articuno · Discombobulate 4: Chance effects and MP recovery are not optimized
  • Red (Champion) & Articuno · Discombobulate 4: This effect’s damage contribution is not verified
  • Red (Champion) & Articuno · Protect: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (Champion) & Articuno · Protect: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Red (Champion) & Articuno · Hasty Hail 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · 1st T-Move: Restore MP 1: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Cryolite Tera Blast: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Cryolite Tera Blast: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Gobsmack 4: This effect’s damage contribution is not verified
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Courage to Continue Ice Beam: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Courage to Continue Ice Beam: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Recharging Strike 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Great Strides Blizzard: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Great Strides Blizzard: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · We’ll Go All Out!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Ice Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · Satisfied Snicker 9: This effect’s damage contribution is not verified
  • Sygna Suit Kieran & Furret (Tera Type: Ice) · P-Moves & S-Moves Crit: This effect’s damage contribution is not verified

Fighting · Physical

Calculation and replay verified / 11 unmodeled-effect records / 4 selected grid tiles to review

Total cumulative damage index over 270 seconds
7,170,058,717
Team sync count
5

Leading teams

Fighting / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Arc Suit Korrina & Mega Lucario
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
  • Juliana & Koraidon (Apex Build)
Try this team in the calculator →
7,170,058,7175
2
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
  • Arc Suit Korrina & Mega Lucario
  • Bianca (Champion) & Virizion
Try this team in the calculator →
6,132,105,8816
3
  • Rei & Decidueye (Hisuian Form)
  • Arc Suit Korrina & Mega Lucario
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
Try this team in the calculator →
5,205,436,1936
4
  • Hop (Champion) & Zapdos (Galarian Form)
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
  • Arc Suit Korrina & Mega Lucario
Try this team in the calculator →
4,825,325,9176
5
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
  • Arc Suit Korrina & Mega Lucario
  • Elio (Champion) & Necrozma (Dusk Mane)
Try this team in the calculator →
3,970,510,3156
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Arc Suit Korrina & Mega Lucario

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    69/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Korrina & Mega Lucario
    TileEnergyRequired move level
    1st S-Move: Fighting Z | Fighting Z: Team Crit Immun.05
    Team Sharp Entry 304
    Fervent Fighter Divine Power-Up Punch: Power +5003
    HP +4002
    Speed +501
    Hit: Team Attack ↑2 9103
    Almighty Rock Smash: Move Gauge Refresh 372
    Almighty Rock Smash: Power +231
    HP +1021
    Sp. Atk +501
    Kalos C (Phys) Extension 3103
    Almighty Rock Smash: 1st “Almighty Rock Smash” MP 0: Kalos C (Phys) on Field103
    Drain Punch: Power +431
    Drain Punch: Power +431
    Sp. Def +501
    Drain Punch: Power +431
    Drain Punch: Power +432
    Fervent Fighter Divine Power-Up Punch: Power +2553
    Speed +521
    Attack +501
    Attack +521
    Almighty Rock Smash: Power +231
    Almighty Rock Smash: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Almighty Rock Smash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Almighty Rock Smash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    65/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Sun & Fighting Zone Extension 305
    Sync Burst 104
    Attack +521
    Attack +1042
    Attack +521
    Speed +521
    Won’t Hold Back!: MP Refresh 272
    Super Sun 493
    Sunny: Team Moves ↑ 2103
    Topaz Tera Blast: Power +231
    Start Over from Zero Tera Blast: Power +2553
    Start Over from Zero Tera Blast: Power +2553
    Strike: Sync Move Boost ↑1 9103
    Topaz Tera Blast: Power +232
    Topaz Tera Blast: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Won’t Hold Back!: MP Refresh 2: Chance effects and MP recovery are not optimized
    • Super Sun 4: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Juliana & Koraidon (Apex Build)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    69/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Juliana & Koraidon (Apex Build)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Collision Course: Hit: Restore Status P-Move MP Once 905
    Solar Sync04
    Attack +521
    Collision Course: Power +231
    Collision Course: Power +232
    Attack +1042
    1st Status P-Move MP 0: Physical Boost 2103
    Charging Sun 5103
    Collision Course: Power +232
    Solar Flare 5103
    Sp. Def +521
    S Collision Course: Power +232
    Ripening Oranges Ancient Collision Course: Power +2553
    Ripening Oranges Ancient Collision Course: Power +2553
    Attack +1042
    Collision Course: Power +231
    HP +1021
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Collision Course: Hit: Restore Status P-Move MP Once 9: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Fighting / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B133.25Arc Suit Korrina & Lucario506,637,403506,637,403
B280.75Juliana & Koraidon (Apex Build)1,588,859,6702,095,497,073
B3137.75Juliana & Koraidon (Apex Build)1,894,543,1733,990,040,246
B4194.75Juliana & Koraidon (Apex Build)1,646,016,5755,636,056,821
B5232.75Kieran & Hydrapple (Tera Type: Fighting)714,723,6836,350,780,504
Until time limit270—819,278,2137,170,058,717
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Fighting / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Arc Suit Korrina & LucarioAlmighty Rock Smash9 → 757,985,127
At attackSun: 125.25 s left (ends at 130 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionSun: 125.25 s left (ends at 130 s)Kalos Circle (Physical): 110 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 110 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Rock Smash 3 → 2
9.5Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast7 → 65179,121,528
At attackSun: 120.5 s left (ends at 130 s)Kalos Circle (Physical): 105.25 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 105.25 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionSun: 120.5 s left (ends at 130 s)Kalos Circle (Physical): 105.25 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 105.25 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
14.25Juliana & Koraidon (Apex Build)S Collision Course6 → 5584,778,338
At attackSun: 115.75 s left (ends at 130 s)Kalos Circle (Physical): 100.5 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 100.5 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionSun: 130 s left (ends at 144.25 s)Kalos Circle (Physical): 100.5 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 100.5 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓3: targets 2,3 (index ×1.515)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 2 → 1
23.75Arc Suit Korrina & LucarioAlmighty Rock Smash5 → 3582,094,176
At attackSun: 120.5 s left (ends at 144.25 s)Kalos Circle (Physical): 91 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 91 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓3: targets 2,3 (index ×1.515)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionSun: 120.5 s left (ends at 144.25 s)Kalos Circle (Physical): 91 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 91 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Rock Smash 2 → 1
28.5Juliana & Koraidon (Apex Build)S Collision Course3 → 25116,311,431
At attackSun: 115.75 s left (ends at 144.25 s)Kalos Circle (Physical): 86.25 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 86.25 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionSun: 130 s left (ends at 158.5 s)Kalos Circle (Physical): 86.25 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 86.25 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 1 → 0
33.25Kieran & Hydrapple (Tera Type: Fighting)Red-Ripe Sunny Day2 → 050
At attackSun: 125.25 s left (ends at 158.5 s)Kalos Circle (Physical): 81.5 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 81.5 s left (ends at 114.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionSun: 130 s left (ends at 163.25 s)Kalos Circle (Physical): 81.5 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 111.5 s left (ends at 144.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Kieran & Hydrapple (Tera Type: Fighting) / Red-Ripe Sunny Day 3 → 2
33.25Arc Suit Korrina & LucarioFervent Fighter Divine Power-Up Punch0 → 9536,346,803
At attackSun: 130 s left (ends at 163.25 s)Kalos Circle (Physical): 81.5 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 111.5 s left (ends at 144.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionSun: 130 s left (ends at 163.25 s)Kalos Circle (Physical): 81.5 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 141.5 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
42.75Arc Suit Korrina & LucarioDrain Punch9 → 8753,058,793
At attackSun: 120.5 s left (ends at 163.25 s)Kalos Circle (Physical): 72 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 132 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
47.5Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast8 → 77478,511,267
At attackSun: 115.75 s left (ends at 163.25 s)Kalos Circle (Physical): 67.25 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 127.25 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionSun: 115.75 s left (ends at 163.25 s)Kalos Circle (Physical): 67.25 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 127.25 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
52.25Juliana & Koraidon (Apex Build)S Collision Course7 → 67196,699,442
At attackSun: 111 s left (ends at 163.25 s)Kalos Circle (Physical): 62.5 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 122.5 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
61.75Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast6 → 57202,246,761
At attackSun: 101.5 s left (ends at 163.25 s)Kalos Circle (Physical): 53 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 113 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSun: 101.5 s left (ends at 163.25 s)Kalos Circle (Physical): 53 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 113 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
66.5Juliana & Koraidon (Apex Build)Collision Course5 → 4776,453,543
At attackSun: 96.75 s left (ends at 163.25 s)Kalos Circle (Physical): 48.25 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 108.25 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 0 → 1
71.25Arc Suit Korrina & LucarioAlmighty Rock Smash4 → 2797,684,089
At attackSun: 92 s left (ends at 163.25 s)Kalos Circle (Physical): 43.5 s left (ends at 114.75 s)EXEX Fighting Zone (Fighting moves ×3): 103.5 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionSun: 92 s left (ends at 163.25 s)Kalos Circle (Physical): 110 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 103.5 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Rock Smash 1 → 0
80.75Kieran & Hydrapple (Tera Type: Fighting)Red-Ripe Sunny Day2 → 070
At attackSun: 82.5 s left (ends at 163.25 s)Kalos Circle (Physical): 100.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 94 s left (ends at 174.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionSun: 130 s left (ends at 210.75 s)Kalos Circle (Physical): 100.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 124 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Kieran & Hydrapple (Tera Type: Fighting) / Red-Ripe Sunny Day 2 → 1
80.75Juliana & Koraidon (Apex Build)Ripening Oranges Ancient Collision Course0 → 97484,205,775
At attackSun: 130 s left (ends at 210.75 s)Kalos Circle (Physical): 100.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 124 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 1 → 2
85.5Juliana & Koraidon (Apex Build)S Collision Course9 → 88218,554,936
At attackSun: 125.25 s left (ends at 210.75 s)Kalos Circle (Physical): 95.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 119.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionSun: 130 s left (ends at 215.5 s)Kalos Circle (Physical): 95.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 119.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 2 → 1
90.25Arc Suit Korrina & LucarioDrain Punch8 → 7861,105,143
At attackSun: 125.25 s left (ends at 215.5 s)Kalos Circle (Physical): 91 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 114.5 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
99.75Juliana & Koraidon (Apex Build)S Collision Course7 → 68155,413,227
At attackSun: 115.75 s left (ends at 215.5 s)Kalos Circle (Physical): 81.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 105 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionSun: 130 s left (ends at 229.75 s)Kalos Circle (Physical): 81.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 105 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 1 → 0
104.5Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast6 → 58504,631,296
At attackSun: 125.25 s left (ends at 229.75 s)Kalos Circle (Physical): 76.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 100.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionSun: 125.25 s left (ends at 229.75 s)Kalos Circle (Physical): 76.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 100.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
109.25Arc Suit Korrina & LucarioDrain Punch5 → 4834,812,052
At attackSun: 120.5 s left (ends at 229.75 s)Kalos Circle (Physical): 72 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 95.5 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
118.75Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast4 → 38224,718,624
At attackSun: 111 s left (ends at 229.75 s)Kalos Circle (Physical): 62.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 86 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSun: 111 s left (ends at 229.75 s)Kalos Circle (Physical): 62.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 86 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
123.5Juliana & Koraidon (Apex Build)Collision Course3 → 28122,052,272
At attackSun: 106.25 s left (ends at 229.75 s)Kalos Circle (Physical): 57.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 81.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 0 → 1
128.25Arc Suit Korrina & LucarioDrain Punch2 → 1829,553,434
At attackSun: 101.5 s left (ends at 229.75 s)Kalos Circle (Physical): 53 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 76.5 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
137.75Juliana & Koraidon (Apex Build)S Collision Course1 → 08108,219,681
At attackSun: 92 s left (ends at 229.75 s)Kalos Circle (Physical): 43.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 67 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionSun: 130 s left (ends at 267.75 s)Kalos Circle (Physical): 43.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 67 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 1 → 0
137.75Juliana & Koraidon (Apex Build)Ripening Oranges Ancient Collision Course0 → 98435,482,508
At attackSun: 130 s left (ends at 267.75 s)Kalos Circle (Physical): 43.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 67 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
142.5Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast9 → 89290,951,481
At attackSun: 125.25 s left (ends at 267.75 s)Kalos Circle (Physical): 38.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 62.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionSun: 125.25 s left (ends at 267.75 s)Kalos Circle (Physical): 38.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 62.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Arc Suit Korrina & LucarioDrain Punch8 → 7938,293,257
At attackSun: 120.5 s left (ends at 267.75 s)Kalos Circle (Physical): 34 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 57.5 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast7 → 69247,190,484
At attackSun: 111 s left (ends at 267.75 s)Kalos Circle (Physical): 24.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 48 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Juliana & Koraidon (Apex Build)S Collision Course6 → 59170,954,550
At attackSun: 106.25 s left (ends at 267.75 s)Kalos Circle (Physical): 19.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 43.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Arc Suit Korrina & LucarioDrain Punch5 → 4932,508,777
At attackSun: 101.5 s left (ends at 267.75 s)Kalos Circle (Physical): 15 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 38.5 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast4 → 39247,190,484
At attackSun: 92 s left (ends at 267.75 s)Kalos Circle (Physical): 5.5 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 29 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Juliana & Koraidon (Apex Build)Collision Course3 → 2993,443,220
At attackSun: 87.25 s left (ends at 267.75 s)Kalos Circle (Physical): 0.75 s left (ends at 181.25 s)EXEX Fighting Zone (Fighting moves ×3): 24.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 0 → 1
185.25Arc Suit Korrina & LucarioDrain Punch2 → 1927,090,647
At attackSun: 82.5 s left (ends at 267.75 s)EXEX Fighting Zone (Fighting moves ×3): 19.5 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Juliana & Koraidon (Apex Build)S Collision Course1 → 0999,201,375
At attackSun: 73 s left (ends at 267.75 s)EXEX Fighting Zone (Fighting moves ×3): 10 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSun: 130 s left (ends at 324.75 s)EXEX Fighting Zone (Fighting moves ×3): 10 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Juliana & Koraidon (Apex Build) / Sunny Day 1 → 0
194.75Juliana & Koraidon (Apex Build)Ripening Oranges Ancient Collision Course0 → 99399,192,300
At attackSun: 130 s left (ends at 324.75 s)EXEX Fighting Zone (Fighting moves ×3): 10 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Kieran & Hydrapple (Tera Type: Fighting)Red-Ripe Sunny Day9 → 7100
At attackSun: 125.25 s left (ends at 324.75 s)EXEX Fighting Zone (Fighting moves ×3): 5.25 s left (ends at 204.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSun: 130 s left (ends at 329.5 s)EXEX Fighting Zone (Fighting moves ×3): 35.25 s left (ends at 234.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Kieran & Hydrapple (Tera Type: Fighting) / Red-Ripe Sunny Day 1 → 0
204.25Arc Suit Korrina & LucarioDrain Punch7 → 61045,329,288
At attackSun: 125.25 s left (ends at 329.5 s)EXEX Fighting Zone (Fighting moves ×3): 30.5 s left (ends at 234.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast6 → 510344,425,194
At attackSun: 115.75 s left (ends at 329.5 s)EXEX Fighting Zone (Fighting moves ×3): 21 s left (ends at 234.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Juliana & Koraidon (Apex Build)S Collision Course5 → 410186,984,081
At attackSun: 111 s left (ends at 329.5 s)EXEX Fighting Zone (Fighting moves ×3): 16.25 s left (ends at 234.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Arc Suit Korrina & LucarioAlmighty Aura Sphere4 → 2100
At attackSun: 106.25 s left (ends at 329.5 s)EXEX Fighting Zone (Fighting moves ×3): 11.5 s left (ends at 234.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSun: 106.25 s left (ends at 329.5 s)Kalos Circle (Special): 80 s left (ends at 303.25 s)EXEX Fighting Zone (Fighting moves ×3): 11.5 s left (ends at 234.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Aura Sphere 3 → 2
232.75Arc Suit Korrina & LucarioAlmighty Aura Sphere2 → 0100
At attackSun: 96.75 s left (ends at 329.5 s)Kalos Circle (Special): 70.5 s left (ends at 303.25 s)EXEX Fighting Zone (Fighting moves ×3): 2 s left (ends at 234.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Aura Sphere 2 → 1
232.75Kieran & Hydrapple (Tera Type: Fighting)Start Over from Zero Tera Blast0 → 910137,985,120
At attackSun: 96.75 s left (ends at 329.5 s)Kalos Circle (Special): 70.5 s left (ends at 303.25 s)EXEX Fighting Zone (Fighting moves ×3): 32 s left (ends at 264.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Kieran & Hydrapple (Tera Type: Fighting) / Red-Ripe Sunny Day 0 → 1
237.5Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast9 → 811286,543,125
At attackSun: 92 s left (ends at 329.5 s)Kalos Circle (Special): 65.75 s left (ends at 303.25 s)EXEX Fighting Zone (Fighting moves ×3): 27.25 s left (ends at 264.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Juliana & Koraidon (Apex Build)S Collision Course8 → 711134,338,868
At attackSun: 87.25 s left (ends at 329.5 s)Kalos Circle (Special): 61 s left (ends at 303.25 s)EXEX Fighting Zone (Fighting moves ×3): 22.5 s left (ends at 264.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Kieran & Hydrapple (Tera Type: Fighting)Topaz Tera Blast7 → 611243,445,176
At attackSun: 77.75 s left (ends at 329.5 s)Kalos Circle (Special): 51.5 s left (ends at 303.25 s)EXEX Fighting Zone (Fighting moves ×3): 13 s left (ends at 264.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Juliana & Koraidon (Apex Build)S Collision Course6 → 511117,237,988
At attackSun: 73 s left (ends at 329.5 s)Kalos Circle (Special): 46.75 s left (ends at 303.25 s)EXEX Fighting Zone (Fighting moves ×3): 8.25 s left (ends at 264.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Arc Suit Korrina & LucarioDrain Punch5 → 41137,713,056
At attackSun: 68.25 s left (ends at 329.5 s)Kalos Circle (Special): 42 s left (ends at 303.25 s)EXEX Fighting Zone (Fighting moves ×3): 3.5 s left (ends at 264.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (11 records) / 4 selected grid tiles to review

Weak to Fighting; moves of other types have an index of 0. Special damage is nullified.

  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Arc Suit Korrina & Mega Lucario · Almighty Rock Smash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Mega Lucario · Almighty Rock Smash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form) · Won’t Hold Back!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form) · Super Sun 4: Chance effects and MP recovery are not optimized
  • Juliana & Koraidon (Apex Build) · Collision Course: Hit: Restore Status P-Move MP Once 9: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Arc Suit Korrina & Lucario: Circle timing assumes a 50-second base plus verified extensions.
  • Kieran & Hydrapple (Tera Type: Fighting):Activation Condition: When the user’s HP is at 50% or more. Deactivation Condition: When the user’s HP is less than 50%. Makes the weather sunny. Reduces the user’s sync move countdown by one. Increases the Sync Move ↑ Next effect of all allied sync pairs by two ranks.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Arc Suit Korrina & Lucario · Waiting to Skate On Through!: Slippery 1: This effect’s damage contribution is not verified
  • Arc Suit Korrina & Lucario · Almighty Rock Smash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Lucario · Almighty Rock Smash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Korrina & Lucario · Quick Cure: This effect’s damage contribution is not verified
  • Arc Suit Korrina & Lucario · Overwhelm 9: This effect’s damage contribution is not verified
  • Arc Suit Korrina & Lucario · Almighty Aura Sphere: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Lucario · Almighty Aura Sphere: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Korrina & Lucario · Brawling Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Lucario · Satisfied Snicker 9: This effect’s damage contribution is not verified
  • Arc Suit Korrina & Lucario · Drain Punch: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Lucario · Drain Punch: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) · Sync Freebie: Gauge consumption, recovery, and waiting time are not evaluated
  • Kieran & Hydrapple (Tera Type: Fighting) · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) · Red-Ripe Sunny Day: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Kieran & Hydrapple (Tera Type: Fighting) · Red-Ripe Sunny Day: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) · Won’t Hold Back!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) · Super Sun 4: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Kieran & Hydrapple (Tera Type: Fighting) · Topaz Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) · Brawling Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Kieran & Hydrapple (Tera Type: Fighting) · Breaking Swipe: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Kieran & Hydrapple (Tera Type: Fighting) · Breaking Swipe: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) · Breaking Swipe: Attack Trap 4: Chance effects and MP recovery are not optimized
  • Kieran & Hydrapple (Tera Type: Fighting) · Breaking Swipe: Attack Trap 4: This effect’s damage contribution is not verified
  • Kieran & Hydrapple (Tera Type: Fighting) · Breaking Swipe: Discombobulate 9: This effect’s damage contribution is not verified
  • Juliana & Koraidon (Apex Build) · Collision Course: Hit: Restore Status P-Move MP Once 9: Chance effects and MP recovery are not optimized
  • Juliana & Koraidon (Apex Build) · Collision Course: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Juliana & Koraidon (Apex Build) · Collision Course: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Juliana & Koraidon (Apex Build) · Soften Up 1: This effect’s damage contribution is not verified
  • Juliana & Koraidon (Apex Build) · Sparkling Memories!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Juliana & Koraidon (Apex Build) · Speeding Sun 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Juliana & Koraidon (Apex Build) · User Sets Sunny W: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated

Fighting · Special

Calculation and replay verified / 13 unmodeled-effect records / 6 selected grid tiles to review

Total cumulative damage index over 270 seconds
2,794,478,844
Team sync count
6

Leading teams

Fighting / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Arc Suit Korrina & Mega Lucario
  • Sygna Suit Bede & Iron Valiant
  • Marnie (Alt.) & Grimmsnarl
Try this team in the calculator →
2,794,478,8446
2
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
  • Sygna Suit Bede & Iron Valiant
  • Arc Suit Korrina & Mega Lucario
Try this team in the calculator →
2,758,215,8556
3
  • Sygna Suit Bede & Iron Valiant
  • Arc Suit Korrina & Mega Lucario
  • Ethan (Champion) & Raikou
Try this team in the calculator →
2,748,652,0086
4
  • Sygna Suit Bede & Iron Valiant
  • Arc Suit Korrina & Mega Lucario
  • Rosa (Champion) & Meloetta (Aria Forme)
Try this team in the calculator →
2,583,324,8996
5
  • Sygna Suit Bede & Iron Valiant
  • Arc Suit Korrina & Mega Lucario
  • Barry & Infernape
Try this team in the calculator →
2,505,035,9416
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Arc Suit Korrina & Mega Lucario

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    55/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Korrina & Mega Lucario
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    HP +4002
    Fervent Fighter Divine Power-Up Punch: Power +5003
    Team Sharp Entry 304
    1st S-Move: Fighting Z | Fighting Z: Team Crit Immun.05
    Almighty Aura Sphere: 1st “Almighty Aura Sphere” MP 0: Kalos C (Spec) on Field103
    Kalos C (Spec) Extension 3103
    Speed +521
    Almighty Aura Sphere: Power +231
    Hit: Team Sp. Atk ↑2 9103
    Almighty Aura Sphere: Move Gauge Refresh 372
    Almighty Aura Sphere: Power +231
    Almighty Aura Sphere: Power +231
    Sp. Atk +521
    Sp. Def +521
    Almighty Aura Sphere: Power +232
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Almighty Aura Sphere: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Almighty Aura Sphere: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Sygna Suit Bede & Iron Valiant

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    67/70 (19 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Bede & Iron Valiant
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Close Combat: Power +331
    Close Combat: Move Gauge Refresh 372
    1 on Opp Field & Hit: Phys & Spec Boost ↑1 9103
    Attack +521
    Refined Focus Blast: Power +331
    Refined Focus Blast: Power +331
    Refined Focus Blast: Power +332
    Sp. Atk +2072
    S-Move: Physical Boost ↑2 & Special Boost ↑2 9105
    Shouldering the Future Elite Focus Blast: Power +2553
    Hit: Defense ↓ & Sp. Def ↓ 9104
    Sp. Atk +521
    Sp. Atk +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Close Combat: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Close Combat: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Marnie (Alt.) & Grimmsnarl

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    69/70 (16 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Marnie (Alt.) & Grimmsnarl
    TileEnergyRequired move level
    Max Move: Team Physical & Special Boost 2104
    Speed +521
    Defense +521
    HP +1021
    Defense +501
    T-Move: Allied Field MG → 982
    Max Move: Team Free Move Next103
    Unfortuitous 982
    Bite: Move Gauge Refresh 372
    Bite: Power +331
    HP +1001
    Impish False Surrender: Move Gauge Refresh 371
    Bite: Move Gauge Refresh 982
    Speed +501
    Sp. Def +501
    Defense +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Max Move: Team Free Move Next: Gauge consumption, recovery, and waiting time are not evaluated
    • Bite: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Bite: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Impish False Surrender: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Impish False Surrender: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Fighting / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B114.25Arc Suit Korrina & Lucario7,908,0997,908,099
B252.25Marnie (Alt.) & Grimmsnarl527,896,884535,804,983
B3104.5Sygna Suit Bede & Iron Valiant830,876,3851,366,681,368
B4137.75Sygna Suit Bede & Iron Valiant820,610,3222,187,291,690
B5194.75Sygna Suit Bede & Iron Valiant403,757,7992,591,049,489
B6242.25Sygna Suit Bede & Iron Valiant138,093,5792,729,143,068
Until time limit270—65,335,7762,794,478,844
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Fighting / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Marnie (Alt.) & GrimmsnarlAin’t Goin’ Down Easy!7 → 650
At attackFighting Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionEXEX Dark Zone (Dark moves ×3): 50 s left (ends at 54.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Ain’t Goin’ Down Easy! 1 → 0
9.5Arc Suit Korrina & LucarioAlmighty Aura Sphere6 → 457,908,099
At attackEXEX Dark Zone (Dark moves ×3): 45.25 s left (ends at 54.75 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionKalos Circle (Special): 110 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 110 s left (ends at 119.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Aura Sphere 3 → 2
14.25Sygna Suit Bede & Iron ValiantBooster Energy4 → 050
At attackKalos Circle (Special): 105.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 105.25 s left (ends at 119.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Sygna Suit Bede & Iron Valiant / Booster Energy 2 → 1
14.25Arc Suit Korrina & LucarioFervent Fighter Divine Power-Up Punch0 → 950
At attackKalos Circle (Special): 105.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 105.25 s left (ends at 119.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionKalos Circle (Special): 105.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 135.25 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
23.75Arc Suit Korrina & LucarioDrain Punch9 → 870
At attackKalos Circle (Special): 95.75 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 125.75 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
28.5Marnie (Alt.) & GrimmsnarlImpish False Surrender8 → 770
At attackKalos Circle (Special): 91 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 121 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionKalos Circle (Special): 91 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 121 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 2 → 1
33.25Sygna Suit Bede & Iron ValiantRefined Focus Blast7 → 67271,537,143
At attackKalos Circle (Special): 86.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 116.25 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionKalos Circle (Special): 86.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 116.25 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
42.75Marnie (Alt.) & GrimmsnarlG-Max Snooze6 → 370
At attackKalos Circle (Special): 76.75 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 106.75 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 1 → 2
47.5Sygna Suit Bede & Iron ValiantBooster Energy3 → 270
At attackKalos Circle (Special): 72 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 102 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Bede & Iron Valiant / Booster Energy 1 → 0
52.25Arc Suit Korrina & LucarioAlmighty Aura Sphere2 → 07256,359,741
At attackKalos Circle (Special): 67.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 97.25 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Aura Sphere 2 → 1
52.25Marnie (Alt.) & GrimmsnarlWinning with Everyone’s Cheers Dark Impact0 → 870
At attackKalos Circle (Special): 67.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 97.25 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
61.75Marnie (Alt.) & GrimmsnarlImpish False Surrender8 → 790
At attackKalos Circle (Special): 57.75 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 87.75 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionKalos Circle (Special): 57.75 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 87.75 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 2 → 1
66.5Arc Suit Korrina & LucarioWaiting to Skate On Through!7 → 690
At attackKalos Circle (Special): 53 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 83 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Korrina & Lucario / Waiting to Skate On Through! 2 → 1
71.25Sygna Suit Bede & Iron ValiantRefined Focus Blast6 → 59420,649,911
At attackKalos Circle (Special): 48.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 78.25 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionKalos Circle (Special): 48.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 78.25 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
80.75Sygna Suit Bede & Iron ValiantRefined Focus Blast5 → 49107,946,819
At attackKalos Circle (Special): 38.75 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 68.75 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Marnie (Alt.) & GrimmsnarlImpish False Surrender4 → 390
At attackKalos Circle (Special): 34 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 64 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 1 → 0
90.25Arc Suit Korrina & LucarioWaiting to Skate On Through!3 → 290
At attackKalos Circle (Special): 29.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 59.25 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Korrina & Lucario / Waiting to Skate On Through! 1 → 0
99.75Sygna Suit Bede & Iron ValiantRefined Focus Blast2 → 19226,602,651
At attackKalos Circle (Special): 19.75 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 49.75 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Marnie (Alt.) & GrimmsnarlBite1 → 090
At attackKalos Circle (Special): 15 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 45 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Sygna Suit Bede & Iron ValiantShouldering the Future Elite Focus Blast0 → 6975,677,004
At attackKalos Circle (Special): 15 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 45 s left (ends at 149.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionKalos Circle (Special): 15 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 75 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Arc Suit Korrina & LucarioAlmighty Aura Sphere6 → 410384,773,091
At attackKalos Circle (Special): 10.25 s left (ends at 119.5 s)EXEX Fighting Zone (Fighting moves ×3): 70.25 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionKalos Circle (Special): 110 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 70.25 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Aura Sphere 1 → 0
118.75Sygna Suit Bede & Iron ValiantRefined Focus Blast4 → 310235,520,334
At attackKalos Circle (Special): 100.5 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 60.75 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Arc Suit Korrina & LucarioDrain Punch3 → 2100
At attackKalos Circle (Special): 95.75 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 56 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Marnie (Alt.) & GrimmsnarlBite2 → 1100
At attackKalos Circle (Special): 91 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 51.25 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Sygna Suit Bede & Iron ValiantRefined Focus Blast1 → 010117,760,167
At attackKalos Circle (Special): 81.5 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 41.75 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Sygna Suit Bede & Iron ValiantShouldering the Future Elite Focus Blast0 → 91082,556,730
At attackKalos Circle (Special): 81.5 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 41.75 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Arc Suit Korrina & LucarioDrain Punch9 → 8110
At attackKalos Circle (Special): 76.75 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 37 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Marnie (Alt.) & GrimmsnarlBite8 → 7110
At attackKalos Circle (Special): 72 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 32.25 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Sygna Suit Bede & Iron ValiantRefined Focus Blast7 → 611203,847,627
At attackKalos Circle (Special): 62.5 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 22.75 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Arc Suit Korrina & LucarioDrain Punch6 → 5110
At attackKalos Circle (Special): 57.75 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 18 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Marnie (Alt.) & GrimmsnarlBite5 → 4110
At attackKalos Circle (Special): 53 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 13.25 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Sygna Suit Bede & Iron ValiantRefined Focus Blast4 → 311127,573,515
At attackKalos Circle (Special): 43.5 s left (ends at 219.25 s)EXEX Fighting Zone (Fighting moves ×3): 3.75 s left (ends at 179.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Arc Suit Korrina & LucarioDrain Punch3 → 2110
At attackKalos Circle (Special): 38.75 s left (ends at 219.25 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Marnie (Alt.) & GrimmsnarlBite2 → 1110
At attackKalos Circle (Special): 34 s left (ends at 219.25 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Sygna Suit Bede & Iron ValiantRefined Focus Blast1 → 01142,524,505
At attackKalos Circle (Special): 24.5 s left (ends at 219.25 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Sygna Suit Bede & Iron ValiantShouldering the Future Elite Focus Blast0 → 91129,812,152
At attackKalos Circle (Special): 24.5 s left (ends at 219.25 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Arc Suit Korrina & LucarioDrain Punch9 → 8120
At attackKalos Circle (Special): 19.75 s left (ends at 219.25 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Marnie (Alt.) & GrimmsnarlBite8 → 7120
At attackKalos Circle (Special): 15 s left (ends at 219.25 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Sygna Suit Bede & Iron ValiantRefined Focus Blast7 → 61273,176,069
At attackKalos Circle (Special): 5.5 s left (ends at 219.25 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Arc Suit Korrina & LucarioDrain Punch6 → 5120
At attackKalos Circle (Special): 0.75 s left (ends at 219.25 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Marnie (Alt.) & GrimmsnarlBite5 → 4120
At attackFighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Sygna Suit Bede & Iron ValiantRefined Focus Blast4 → 31238,163,015
At attackFighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Arc Suit Korrina & LucarioAlmighty Rock Smash3 → 1120
At attackFighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionKalos Circle (Physical): 80 s left (ends at 317.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Korrina & Lucario / Almighty Rock Smash 3 → 2
242.25Marnie (Alt.) & GrimmsnarlBite1 → 0120
At attackKalos Circle (Physical): 75.25 s left (ends at 317.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Sygna Suit Bede & Iron ValiantShouldering the Future Elite Focus Blast0 → 91226,754,495
At attackKalos Circle (Physical): 75.25 s left (ends at 317.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Sygna Suit Bede & Iron ValiantRefined Focus Blast9 → 81365,335,776
At attackKalos Circle (Physical): 65.75 s left (ends at 317.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Arc Suit Korrina & LucarioDrain Punch8 → 7130
At attackKalos Circle (Physical): 61 s left (ends at 317.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Marnie (Alt.) & GrimmsnarlBite7 → 6130
At attackKalos Circle (Physical): 56.25 s left (ends at 317.5 s)Fighting Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (13 records) / 6 selected grid tiles to review

Weak to Fighting; moves of other types have an index of 0. Physical damage is nullified.

  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Arc Suit Korrina & Mega Lucario · Almighty Aura Sphere: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Mega Lucario · Almighty Aura Sphere: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Bede & Iron Valiant · Close Combat: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Bede & Iron Valiant · Close Combat: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Max Move: Team Free Move Next: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Arc Suit Korrina & Lucario: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Arc Suit Korrina & Lucario · Waiting to Skate On Through!: Slippery 1: This effect’s damage contribution is not verified
  • Arc Suit Korrina & Lucario · Almighty Rock Smash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Lucario · Almighty Rock Smash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Korrina & Lucario · Quick Cure: This effect’s damage contribution is not verified
  • Arc Suit Korrina & Lucario · Overwhelm 9: This effect’s damage contribution is not verified
  • Arc Suit Korrina & Lucario · Almighty Aura Sphere: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Lucario · Almighty Aura Sphere: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Korrina & Lucario · Brawling Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Lucario · Satisfied Snicker 9: This effect’s damage contribution is not verified
  • Arc Suit Korrina & Lucario · Drain Punch: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Korrina & Lucario · Drain Punch: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Bede & Iron Valiant · 1 on Opp Field & Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Bede & Iron Valiant · Close Combat: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Bede & Iron Valiant · Close Combat: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Bede & Iron Valiant · Booster Energy: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Bede & Iron Valiant · Booster Energy: BOGO 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Bede & Iron Valiant · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Bede & Iron Valiant · We’ve Got to Win!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Bede & Iron Valiant · Refined Focus Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Bede & Iron Valiant · Refined Focus Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Clutch Critical: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Aggravation 1: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Aggravation 1: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Bite: Move on Opp: Sleep 4: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Move on Opp: Sleep 4: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Max Move: Team Free Move Next: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Super Effective ↑: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Umbral Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated

Poison / Physical

Calculation and replay verified / 1 unmodeled-effect record / 5 selected grid tiles to review

Total cumulative damage index over 270 seconds
2,483,135,413
Team sync count
5

Leading teams

Poison / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Geeta & Glimmora
  • Arc Suit Geeta & Glimmora
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
Try this team in the calculator →
2,483,135,4135
2
  • Geeta & Glimmora
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
2,106,422,1966
3
  • Emma & Crobat
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
  • Geeta & Glimmora
Try this team in the calculator →
1,930,539,9645
4
  • Emma & Crobat
  • Arc Suit Geeta & Glimmora
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
Try this team in the calculator →
1,843,999,6555
5
  • Geeta & Glimmora
  • Ethan (Champion) & Raikou
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
Try this team in the calculator →
1,833,988,0595
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Geeta & Glimmora

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    37/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Geeta & Glimmora
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Mortal Spin: Power +231
    Attack +521
    Blooming Mortal Spin: Power +332
    Top Champion’s Guidance Mortal Spin: Power +2553
    Top Champion’s Guidance Mortal Spin: Power +2553
    Sync Burst 105
    S-Move: Team Physical Boost ↑2 904
    Attack +521
    Mortal Spin: Power +231
    Mortal Spin: Power +231
    Speed +521
    Blooming Mortal Spin: Power +331
    Mortal Spin: Power +232
    Blooming Mortal Spin: Power +331
  2. Sync pair 2

    Arc Suit Geeta & Glimmora

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    41/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Geeta & Glimmora
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    HP +4002
    Dazzling Brilliance Divine Mortal Spin: Power +5003
    Poison Zone Extension 304
    Almighty Venoshock: 1st Move: Sync CD ↓3 & Team Supereffective ↑ Next05
    Attack +521
    Almighty Mortal Spin: Power +331
    Almighty Mortal Spin: Power +332
    Speed +521
    Speed +521
    Almighty Mortal Spin: Power +331
    Almighty Mortal Spin: Power +331
    Almighty Mortal Spin: Power +331
    1st S-Move: Poison Zone103
    Dazzling Brilliance Divine Mortal Spin: Power +2553
    Dazzling Brilliance Divine Mortal Spin: Power +2553
  3. Sync pair 3

    Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    69/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
    TileEnergyRequired move level
    Debut: Sinnoh C (Spec) on Field & Extension 504
    Defense +501
    HP +1001
    Sp. Atk +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Quell the Frenzy Once More05
    Hit Poisoned Opp: Defense & Sp. Def ↓ 9103
    Graceful Hyper Beam: Move Gauge Refresh 972
    Graceful Hyper Beam: Power +441
    Sp. Atk +521
    Amethyst Tera Blast: Move Gauge Refresh 371
    Sp. Atk +521
    Poisonous Acceleration 282
    Illusory Light Hex: Power +541
    Poison Zone Extension 3103
    Antitoxin51
    Strength in Numbers!: MP Refresh 272
    Amethyst Tera Blast: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Quell the Frenzy Once More: Chance effects and MP recovery are not optimized
    • Graceful Hyper Beam: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
    • Amethyst Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Amethyst Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
    • Strength in Numbers!: MP Refresh 2: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Poison / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Geeta & Glimmora278,716,135278,716,135
B285.5Arc Suit Geeta & Glimmora346,195,764624,911,899
B3142.5Geeta & Glimmora807,264,4201,432,176,319
B4199.5Geeta & Glimmora477,063,2191,909,239,538
B5256.5Geeta & Glimmora528,038,1422,437,277,680
Until time limit270—45,857,7332,483,135,413
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Poison / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast9 → 850
At attackSinnoh Circle (Special): 95.25 s left (ends at 100 s)NormalPoison Zone (Poison moves ×1.5): 105.25 s left (ends at 110 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionSinnoh Circle (Special): 95.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 110 s left (ends at 114.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
9.5Arc Suit Geeta & GlimmoraAlmighty Venoshock8 → 450
At attackSinnoh Circle (Special): 90.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 105.25 s left (ends at 114.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Special): 90.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 135.25 s left (ends at 144.75 s)Physical break: targets 1 / 2 actions left (estimated end: 38 s)Special break: targets 1 / 2 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Arc Suit Geeta & Glimmora / Almighty Venoshock 4 → 3
14.25Geeta & GlimmoraBlooming Mortal Spin4 → 35120,394,816
At attackSinnoh Circle (Special): 85.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 130.5 s left (ends at 144.75 s)Physical break: targets 1 / 2 actions left (estimated end: 38 s)Special break: targets 1 / 2 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Special): 85.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 160.5 s left (ends at 174.75 s)Physical break: targets 1 / 2 actions left (estimated end: 38 s)Special break: targets 1 / 2 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Geeta & Glimmora / Blooming Mortal Spin 2 → 1
23.75Geeta & GlimmoraI’ll Guide You!3 → 250
At attackSinnoh Circle (Special): 76.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 151 s left (ends at 174.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Geeta & Glimmora / I’ll Guide You! 1 → 0
28.5Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Strength in Numbers!2 → 050
At attackSinnoh Circle (Special): 71.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 146.25 s left (ends at 174.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) / Strength in Numbers! 1 → 0
28.5Geeta & GlimmoraTop Champion’s Guidance Mortal Spin0 → 95158,321,319
At attackSinnoh Circle (Special): 71.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 176.25 s left (ends at 204.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Geeta & Glimmora / Blooming Mortal Spin 1 → 2
  • Geeta & Glimmora / I’ll Guide You! 0 → 1
33.25Arc Suit Geeta & GlimmoraAlmighty Venoshock9 → 860
At attackSinnoh Circle (Special): 66.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 171.5 s left (ends at 204.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Arc Suit Geeta & Glimmora / Almighty Venoshock 3 → 2
42.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast8 → 760
At attackSinnoh Circle (Special): 57.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 162 s left (ends at 204.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Special): 57.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 162 s left (ends at 204.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
47.5Geeta & GlimmoraBlooming Mortal Spin7 → 66249,801,084
At attackSinnoh Circle (Special): 52.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 157.25 s left (ends at 204.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Special): 52.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 187.25 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Geeta & Glimmora / Blooming Mortal Spin 2 → 1
52.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin6 → 5655,889,793
At attackSinnoh Circle (Special): 47.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 182.5 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Special): 47.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 182.5 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
61.75Geeta & GlimmoraI’ll Guide You!5 → 460
At attackSinnoh Circle (Special): 38.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 173 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Geeta & Glimmora / I’ll Guide You! 1 → 0
66.5Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Illusory Light Hex4 → 360
At attackSinnoh Circle (Special): 33.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 168.25 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Special): 33.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 168.25 s left (ends at 234.75 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) / Illusory Light Hex 1 → 0
71.25Arc Suit Geeta & GlimmoraPotion3 → 260
At attackSinnoh Circle (Special): 28.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 163.5 s left (ends at 234.75 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Geeta & Glimmora / Potion 2 → 1
80.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Graceful Hyper Beam2 → 160
At attackSinnoh Circle (Special): 19.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 154 s left (ends at 234.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) / Graceful Hyper Beam 2 → 1
85.5Arc Suit Geeta & GlimmoraAlmighty Mortal Spin1 → 0619,180,425
At attackSinnoh Circle (Special): 14.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 149.25 s left (ends at 234.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Arc Suit Geeta & GlimmoraDazzling Brilliance Divine Mortal Spin0 → 9621,324,462
At attackSinnoh Circle (Special): 14.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 149.25 s left (ends at 234.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Special): 14.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 179.25 s left (ends at 264.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Geeta & GlimmoraBlooming Mortal Spin9 → 88312,251,355
At attackSinnoh Circle (Special): 9.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 174.5 s left (ends at 264.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Special): 9.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 204.5 s left (ends at 294.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Geeta & Glimmora / Blooming Mortal Spin 1 → 0
99.75Arc Suit Geeta & GlimmoraAlmighty Venoshock8 → 780
At attackSinnoh Circle (Special): 0.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 195 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Geeta & Glimmora / Almighty Venoshock 2 → 1
104.5Geeta & GlimmoraMortal Spin7 → 6889,015,355
At attackEXEX Poison Zone (Poison moves ×3): 190.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Graceful Hyper Beam6 → 580
At attackEXEX Poison Zone (Poison moves ×3): 185.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) / Graceful Hyper Beam 1 → 0
118.75Geeta & GlimmoraMortal Spin5 → 4859,343,570
At attackEXEX Poison Zone (Poison moves ×3): 176 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast4 → 380
At attackEXEX Poison Zone (Poison moves ×3): 171.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin3 → 2852,912,770
At attackEXEX Poison Zone (Poison moves ×3): 166.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Geeta & GlimmoraMortal Spin2 → 1859,343,570
At attackEXEX Poison Zone (Poison moves ×3): 157 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Arc Suit Geeta & GlimmoraAlmighty Venoshock1 → 080
At attackEXEX Poison Zone (Poison moves ×3): 152.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Geeta & Glimmora / Almighty Venoshock 1 → 0
142.5Geeta & GlimmoraTop Champion’s Guidance Mortal Spin0 → 98234,397,800
At attackEXEX Poison Zone (Poison moves ×3): 152.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast9 → 890
At attackEXEX Poison Zone (Poison moves ×3): 147.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Geeta & GlimmoraMortal Spin8 → 7990,038,520
At attackEXEX Poison Zone (Poison moves ×3): 138 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Arc Suit Geeta & GlimmoraAlmighty Mortal Spin7 → 6958,204,047
At attackEXEX Poison Zone (Poison moves ×3): 133.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast6 → 590
At attackEXEX Poison Zone (Poison moves ×3): 128.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Geeta & GlimmoraMortal Spin5 → 4965,277,924
At attackEXEX Poison Zone (Poison moves ×3): 119 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Arc Suit Geeta & GlimmoraAlmighty Mortal Spin4 → 3926,373,084
At attackEXEX Poison Zone (Poison moves ×3): 114.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast3 → 290
At attackEXEX Poison Zone (Poison moves ×3): 109.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Geeta & GlimmoraMortal Spin2 → 1965,277,924
At attackEXEX Poison Zone (Poison moves ×3): 100 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast1 → 090
At attackEXEX Poison Zone (Poison moves ×3): 95.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Geeta & GlimmoraTop Champion’s Guidance Mortal Spin0 → 99171,891,720
At attackEXEX Poison Zone (Poison moves ×3): 95.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin9 → 81042,330,216
At attackEXEX Poison Zone (Poison moves ×3): 90.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Geeta & GlimmoraMortal Spin8 → 71098,223,840
At attackEXEX Poison Zone (Poison moves ×3): 81 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Arc Suit Geeta & GlimmoraAlmighty Mortal Spin7 → 61028,770,639
At attackEXEX Poison Zone (Poison moves ×3): 76.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast6 → 5100
At attackEXEX Poison Zone (Poison moves ×3): 71.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Geeta & GlimmoraMortal Spin5 → 41071,212,284
At attackEXEX Poison Zone (Poison moves ×3): 62 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Arc Suit Geeta & GlimmoraAlmighty Mortal Spin4 → 31028,770,639
At attackEXEX Poison Zone (Poison moves ×3): 57.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast3 → 2100
At attackEXEX Poison Zone (Poison moves ×3): 52.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Geeta & GlimmoraMortal Spin2 → 11071,212,284
At attackEXEX Poison Zone (Poison moves ×3): 43 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast1 → 0100
At attackEXEX Poison Zone (Poison moves ×3): 38.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Geeta & GlimmoraTop Champion’s Guidance Mortal Spin0 → 910187,518,240
At attackEXEX Poison Zone (Poison moves ×3): 38.25 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin9 → 81145,857,733
At attackEXEX Poison Zone (Poison moves ×3): 33.5 s left (ends at 294.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (1 record) / 5 selected grid tiles to review

Weak to Poison; moves of other types have an index of 0. Special damage is nullified.

  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Help Quell the Battle: Events granting boosts to the actual ally that attacks a status-affected opponent are unmodeled and excluded from the firepower index.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form) · Quell the Frenzy Once More: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form) · Graceful Hyper Beam: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form) · Amethyst Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form) · Amethyst Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form) · Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form) · Strength in Numbers!: MP Refresh 2: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)):Circle timing assumes a 50-second base plus verified extensions.
  • Geeta & Glimmora: Applies the fixed power increase from increased gauge cost; gauge consumption and recovery over time are not simulated.
  • Geeta & Glimmora: The stored move power already includes this fixed gauge-cost power adjustment.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Geeta & Glimmora · Mortal Spin: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Geeta & Glimmora · Mortal Spin: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Geeta & Glimmora · Potent Toxin 2: This effect’s damage contribution is not verified
  • Geeta & Glimmora · Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Geeta & Glimmora · Rock Slide: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Geeta & Glimmora · Rock Slide: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Geeta & Glimmora · Rock Slide: Aggravation 1: Chance effects and MP recovery are not optimized
  • Geeta & Glimmora · Rock Slide: Aggravation 1: This effect’s damage contribution is not verified
  • Geeta & Glimmora · I’ll Guide You!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Geeta & Glimmora · Almighty Mortal Spin: Attack Trap 9: This effect’s damage contribution is not verified
  • Arc Suit Geeta & Glimmora · Almighty Mortal Spin: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Geeta & Glimmora · Almighty Mortal Spin: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Geeta & Glimmora · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Geeta & Glimmora · The Guiding Light!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Geeta & Glimmora · Toxic Hit (Speed ↑) 9: This effect’s damage contribution is not verified
  • Arc Suit Geeta & Glimmora · Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Geeta & Glimmora · Almighty Venoshock: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Geeta & Glimmora · Almighty Venoshock: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Quell the Frenzy Once More: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Strength in Numbers!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Debut: Team Badly Poisoned: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Potent Toxin 2: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Graceful Hyper Beam: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Amethyst Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Amethyst Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Quick Cure: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Gobsmack 4: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Soften Up 1: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Natural Remedy: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Super Potion: MP Refresh 2: Chance effects and MP recovery are not optimized

Poison / Special

Calculation and replay verified / 2 unmodeled-effect records / 3 selected grid tiles to review

Total cumulative damage index over 270 seconds
9,074,639,720
Team sync count
5

Leading teams

Poison / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
  • Arc Suit Geeta & Glimmora
  • Sygna Suit Carmine & Pecharunt
Try this team in the calculator →
9,074,639,7205
2
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Sygna Suit Carmine & Pecharunt
Try this team in the calculator →
6,528,673,8156
3
  • Sygna Suit Carmine & Pecharunt
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
  • Atticus & Revavroom
Try this team in the calculator →
4,907,567,3015
4
  • Sygna Suit Roxie & Toxtricity (Amped Form)
  • Arc Suit Geeta & Glimmora
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
Try this team in the calculator →
4,219,557,0165
5
  • Sygna Suit Carmine & Pecharunt
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
  • Rosa (Champion) & Meloetta (Aria Forme)
Try this team in the calculator →
3,916,666,1345
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    68/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
    TileEnergyRequired move level
    Poison Zone Extension 3103
    Poisonous Acceleration 282
    Illusory Light Hex: Power +541
    Sp. Def +501
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Speed +501
    Quell the Frenzy Once More05
    Debut: Sinnoh C (Spec) on Field & Extension 504
    1st S-Move: Special Boost 3103
    Sp. Atk +1042
    Graceful Hyper Beam: Power +441
    Sp. Atk +521
    Amethyst Tera Blast: Power +232
    Amethyst Tera Blast: Power +231
    Amethyst Tera Blast: Power +231
    Sp. Atk +521
    Amethyst Tera Blast: Power +231
    Amethyst Tera Blast: Power +232
    HP +1021
    Sp. Def +521
    Space for All to Shine Tera Blast: Power +2553
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
    • Quell the Frenzy Once More: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Arc Suit Geeta & Glimmora

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    37/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Geeta & Glimmora
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    HP +4002
    Dazzling Brilliance Divine Mortal Spin: Power +5003
    Poison Zone Extension 304
    Almighty Venoshock: 1st Move: Sync CD ↓3 & Team Supereffective ↑ Next05
    HP +1021
    Almighty Venoshock: Power +331
    Almighty Venoshock: Power +331
    Almighty Venoshock: Power +331
    HP +1021
    Almighty Mortal Spin: Power +331
    Almighty Mortal Spin: Power +331
    1st S-Move: Poison Zone103
    Sp. Atk +521
    Almighty Venoshock: Power +331
    Almighty Venoshock: Power +332
  3. Sync pair 3

    Sygna Suit Carmine & Pecharunt

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    70/70 (26 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Carmine & Pecharunt
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    1st S-Move: Poison Zone & Extension 305
    Corrosive Malignant Chain: Staggering 904
    Sp. Atk +521
    Malignant Chain: Power +231
    Malignant Chain: Power +231
    Malignant Chain: Power +232
    Sp. Atk +1042
    Sp. Atk +521
    Corrosive Malignant Chain: Power +231
    Corrosive Malignant Chain: Power +231
    Super Syncer82
    Malignant Chain: Power +231
    Speed +1042
    Hit Poisoned Opp: Special Boost ↑1 9103
    Teach ’Em Who’s Better Malignant Chain: Power +2553
    Teach ’Em Who’s Better Malignant Chain: Power +2553
    Corrosive Malignant Chain: Power +232
    Corrosive Malignant Chain: Power +231
    Corrosive Malignant Chain: Power +231
    Malignant Chain: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Corrosive Malignant Chain: Staggering 9: This effect’s damage contribution is not verified
Interval and cumulative indices between sync moves
Poison / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B123.75Arc Suit Geeta & Glimmora31,394,97131,394,971
B271.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))2,484,239,8592,515,634,830
B3128.25Sygna Suit Carmine & Pecharunt2,078,157,0594,593,791,889
B4166.25Sygna Suit Carmine & Pecharunt1,574,325,8216,168,117,710
B5223.25Sygna Suit Carmine & Pecharunt1,609,316,9987,777,434,708
Until time limit270—1,297,205,0129,074,639,720
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Poison / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast9 → 858,385,249
At attackSinnoh Circle (Special): 95.25 s left (ends at 100 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionSinnoh Circle (Special): 95.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 140 s left (ends at 144.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
9.5Sygna Suit Carmine & PecharuntMalignant Chain8 → 7516,629,713
At attackSinnoh Circle (Special): 90.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 135.25 s left (ends at 144.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionSinnoh Circle (Special): 90.5 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 135.25 s left (ends at 144.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
14.25Arc Suit Geeta & GlimmoraAlmighty Venoshock7 → 356,380,009
At attackSinnoh Circle (Special): 85.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 130.5 s left (ends at 144.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionSinnoh Circle (Special): 85.75 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 160.5 s left (ends at 174.75 s)Physical break: targets 1 / 2 actions left (estimated end: 38 s)Special break: targets 1 / 2 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Arc Suit Geeta & Glimmora / Almighty Venoshock 4 → 3
23.75Sygna Suit Carmine & PecharuntI’m Gonna Crush You!3 → 050
At attackSinnoh Circle (Special): 76.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 151 s left (ends at 174.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / I’m Gonna Crush You! 1 → 0
23.75Arc Suit Geeta & GlimmoraDazzling Brilliance Divine Mortal Spin0 → 950
At attackSinnoh Circle (Special): 76.25 s left (ends at 100 s)EXEX Poison Zone (Poison moves ×3): 151 s left (ends at 174.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 80 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 181 s left (ends at 204.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Move Gauge Boost 2 → 1
28.5Arc Suit Geeta & GlimmoraAlmighty Mortal Spin9 → 870
At attackPaldea Circle (Special): 75.25 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 176.25 s left (ends at 204.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)Sp. Def ↓3: targets 1 (index ×1.515)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionPaldea Circle (Special): 75.25 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 176.25 s left (ends at 204.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
33.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Strength in Numbers!8 → 670
At attackPaldea Circle (Special): 70.5 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 171.5 s left (ends at 204.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Special break: targets 1 / 1 actions left (estimated end: 38 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) / Strength in Numbers! 1 → 0
42.75Arc Suit Geeta & GlimmoraAlmighty Mortal Spin6 → 570
At attackPaldea Circle (Special): 61 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 162 s left (ends at 204.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionPaldea Circle (Special): 61 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 162 s left (ends at 204.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
47.5Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Graceful Hyper Beam5 → 47298,566,389
At attackPaldea Circle (Special): 56.25 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 157.25 s left (ends at 204.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
Move-use changes
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) / Graceful Hyper Beam 2 → 1
52.25Sygna Suit Carmine & PecharuntMove Gauge Boost4 → 370
At attackPaldea Circle (Special): 51.5 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 152.5 s left (ends at 204.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Move Gauge Boost 1 → 0
61.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Illusory Light Hex3 → 270
At attackPaldea Circle (Special): 42 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 143 s left (ends at 204.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
After actionPaldea Circle (Special): 42 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 143 s left (ends at 204.75 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
Move-use changes
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) / Illusory Light Hex 1 → 0
66.5Arc Suit Geeta & GlimmoraAlmighty Mortal Spin2 → 170
At attackPaldea Circle (Special): 37.25 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 138.25 s left (ends at 204.75 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1,2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
After actionPaldea Circle (Special): 37.25 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 138.25 s left (ends at 204.75 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
71.25Sygna Suit Carmine & PecharuntCorrosive Malignant Chain1 → 071,973,581,831
At attackPaldea Circle (Special): 32.5 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 133.5 s left (ends at 204.75 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 1 → 0
71.25Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Space for All to Shine Tera Blast0 → 97212,091,639
At attackPaldea Circle (Special): 32.5 s left (ends at 103.75 s)EXEX Poison Zone (Poison moves ×3): 163.5 s left (ends at 234.75 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Special): 100 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 163.5 s left (ends at 234.75 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 0 → 1
80.75Arc Suit Geeta & GlimmoraAlmighty Venoshock9 → 8933,627,765
At attackSinnoh Circle (Special): 90.5 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 154 s left (ends at 234.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Geeta & Glimmora / Almighty Venoshock 3 → 2
85.5Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast8 → 79373,475,301
At attackSinnoh Circle (Special): 85.75 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 149.25 s left (ends at 234.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Sygna Suit Carmine & PecharuntCorrosive Malignant Chain7 → 69856,147,545
At attackSinnoh Circle (Special): 81 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 144.5 s left (ends at 234.75 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 1 → 0
99.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast6 → 59129,342,096
At attackSinnoh Circle (Special): 71.5 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 135 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Sygna Suit Carmine & PecharuntMalignant Chain5 → 4983,165,659
At attackSinnoh Circle (Special): 66.75 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 130.25 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin4 → 390
At attackSinnoh Circle (Special): 62 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 125.5 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Graceful Hyper Beam3 → 29123,234,273
At attackSinnoh Circle (Special): 52.5 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 116 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) / Graceful Hyper Beam 1 → 0
123.5Sygna Suit Carmine & PecharuntMalignant Chain2 → 1983,165,659
At attackSinnoh Circle (Special): 47.75 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 111.25 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin1 → 090
At attackSinnoh Circle (Special): 43 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 106.5 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Sygna Suit Carmine & PecharuntTeach ’Em Who’s Better Malignant Chain0 → 69395,998,761
At attackSinnoh Circle (Special): 43 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 106.5 s left (ends at 234.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Special): 43 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 136.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 0 → 1
137.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast6 → 510211,650,702
At attackSinnoh Circle (Special): 33.5 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 127 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Arc Suit Geeta & GlimmoraAlmighty Mortal Spin5 → 4100
At attackSinnoh Circle (Special): 28.75 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 122.25 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Sygna Suit Carmine & PecharuntCorrosive Malignant Chain4 → 310800,553,549
At attackSinnoh Circle (Special): 24 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 117.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 1 → 0
156.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast3 → 210141,100,467
At attackSinnoh Circle (Special): 14.5 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 108 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Sygna Suit Carmine & PecharuntMalignant Chain2 → 11090,726,173
At attackSinnoh Circle (Special): 9.75 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 103.25 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin1 → 0100
At attackSinnoh Circle (Special): 5 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 98.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Sygna Suit Carmine & PecharuntTeach ’Em Who’s Better Malignant Chain0 → 910330,294,930
At attackSinnoh Circle (Special): 5 s left (ends at 171.25 s)EXEX Poison Zone (Poison moves ×3): 98.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 0 → 1
175.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast9 → 811127,382,367
At attackEXEX Poison Zone (Poison moves ×3): 89 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Sygna Suit Carmine & PecharuntMalignant Chain8 → 71181,905,573
At attackEXEX Poison Zone (Poison moves ×3): 84.25 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin7 → 6110
At attackEXEX Poison Zone (Poison moves ×3): 79.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast6 → 511127,382,367
At attackEXEX Poison Zone (Poison moves ×3): 70 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Sygna Suit Carmine & PecharuntMalignant Chain5 → 41181,905,573
At attackEXEX Poison Zone (Poison moves ×3): 65.25 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin4 → 3110
At attackEXEX Poison Zone (Poison moves ×3): 60.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast3 → 211127,382,367
At attackEXEX Poison Zone (Poison moves ×3): 51 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Arc Suit Geeta & GlimmoraAlmighty Venoshock2 → 11111,848,590
At attackEXEX Poison Zone (Poison moves ×3): 46.25 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Geeta & Glimmora / Almighty Venoshock 2 → 1
223.25Sygna Suit Carmine & PecharuntCorrosive Malignant Chain1 → 011722,721,954
At attackEXEX Poison Zone (Poison moves ×3): 41.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 1 → 0
223.25Sygna Suit Carmine & PecharuntTeach ’Em Who’s Better Malignant Chain0 → 911328,788,207
At attackEXEX Poison Zone (Poison moves ×3): 41.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 0 → 1
232.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast9 → 812205,771,515
At attackEXEX Poison Zone (Poison moves ×3): 32 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Sygna Suit Carmine & PecharuntMalignant Chain8 → 71288,206,002
At attackEXEX Poison Zone (Poison moves ×3): 27.25 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Arc Suit Geeta & GlimmoraAlmighty Venoshock7 → 61219,140,030
At attackEXEX Poison Zone (Poison moves ×3): 22.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Geeta & Glimmora / Almighty Venoshock 1 → 0
251.75Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison))Amethyst Tera Blast6 → 512205,771,515
At attackEXEX Poison Zone (Poison moves ×3): 13 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Sygna Suit Carmine & PecharuntCorrosive Malignant Chain5 → 412778,315,950
At attackEXEX Poison Zone (Poison moves ×3): 8.25 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Sygna Suit Carmine & Pecharunt / Corrosive Malignant Chain 1 → 0
261.25Arc Suit Geeta & GlimmoraAlmighty Mortal Spin4 → 3120
At attackEXEX Poison Zone (Poison moves ×3): 3.5 s left (ends at 264.75 s)Poison Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (2 records) / 3 selected grid tiles to review

Weak to Poison; moves of other types have an index of 0. Physical damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Help Quell the Battle: Events granting boosts to the actual ally that attacks a status-affected opponent are unmodeled and excluded from the firepower index.
  • Sygna Suit Carmine & Pecharunt · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form) · Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form) · Quell the Frenzy Once More: Chance effects and MP recovery are not optimized
  • Sygna Suit Carmine & Pecharunt · Corrosive Malignant Chain: Staggering 9: This effect’s damage contribution is not verified

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)):Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Quell the Frenzy Once More: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Strength in Numbers!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Debut: Team Badly Poisoned: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Potent Toxin 2: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Graceful Hyper Beam: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Amethyst Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Amethyst Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Quick Cure: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Gobsmack 4: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Soften Up 1: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Natural Remedy: This effect’s damage contribution is not verified
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) · Super Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Geeta & Glimmora · Almighty Mortal Spin: Attack Trap 9: This effect’s damage contribution is not verified
  • Arc Suit Geeta & Glimmora · Almighty Mortal Spin: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Geeta & Glimmora · Almighty Mortal Spin: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Geeta & Glimmora · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Geeta & Glimmora · The Guiding Light!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Geeta & Glimmora · Toxic Hit (Speed ↑) 9: This effect’s damage contribution is not verified
  • Arc Suit Geeta & Glimmora · Poisonous Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Geeta & Glimmora · Almighty Venoshock: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Geeta & Glimmora · Almighty Venoshock: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Carmine & Pecharunt · Corrosive Malignant Chain: Staggering 9: This effect’s damage contribution is not verified
  • Sygna Suit Carmine & Pecharunt · Hit Confused Opp: MG ↑ 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Carmine & Pecharunt · Hit Poisoned Opp: MG ↑ 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Carmine & Pecharunt · I’m Gonna Crush You!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Carmine & Pecharunt · Corrosive Malignant Chain: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Carmine & Pecharunt · Corrosive Malignant Chain: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Carmine & Pecharunt · Sync Damage Guard: This effect’s damage contribution is not verified
  • Sygna Suit Carmine & Pecharunt · Malignant Chain: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Carmine & Pecharunt · Malignant Chain: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Carmine & Pecharunt · Move Gauge Boost: MP Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Carmine & Pecharunt · Move Gauge Boost: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Carmine & Pecharunt · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized

Ground / Physical

Calculation and replay verified / 10 unmodeled-effect records

Total cumulative damage index over 270 seconds
5,118,328,796
Team sync count
5

Leading teams

Ground / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Sabi & Rhyperior
  • Rika & Great Tusk
  • Arc Suit Cynthia & Mega Garchomp
Try this team in the calculator →
5,118,328,7965
2
  • Rika & Great Tusk
  • Brendan (Champion) & Primal Groudon
  • Arc Suit Cynthia & Mega Garchomp
Try this team in the calculator →
5,041,343,5315
3
  • Rika & Great Tusk
  • Lucas (Champion) & Dialga (Origin Forme)
  • Arc Suit Cynthia & Mega Garchomp
Try this team in the calculator →
4,388,717,9005
4
  • Arc Suit Cynthia & Mega Garchomp
  • Rika & Great Tusk
  • Carmine (Alt.) & Mightyena
Try this team in the calculator →
4,225,580,8835
5
  • Arc Suit Cynthia & Mega Garchomp
  • Rika & Great Tusk
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
Try this team in the calculator →
3,508,784,9095
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Sabi & Rhyperior

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    69/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sabi & Rhyperior
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Attack +521
    Earthquake: Power +331
    Earthquake: Power +332
    Earthquake: Power +331
    Earthquake: Superduper Effective 582
    Earth-Smashing Drill Run: Power +231
    Attack +1042
    Attack +521
    Clairvoyant Drill Run: Power +2553
    Sinnoh C (Phys) Extension 3104
    Earthquake: Power +331
    Earthquake: Power +331
    Speed +521
    Enfeeble 2103
    Attack +521
    Earth-Smashing Drill Run: Power +232
    Earth-Smashing Drill Run: Power +231
  2. Sync pair 2

    Rika & Great Tusk

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    62/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Rika & Great Tusk
    TileEnergyRequired move level
    Ferocious Entry 2103
    Ancient Times Earth Power: Power +332
    Sp. Atk +521
    Sp. Def +501
    Ground Zone Extension 3103
    Ancient Times Earth Power: Power +332
    Speed +521
    HP +1021
    Sp. Def +521
    Defense +501
    Attack +1042
    Ancient Times Earth Power: Power +331
    Headlong Rush: Power +231
    Attack +521
    Speed +521
    Attack +501
    Headlong Rush: Power +231
    HP +1001
    Headlong Rush: Power +232
    Sp. Def +521
    Headlong Rush: Power +231
    Headlong Rush: Power +232
  3. Sync pair 3

    Arc Suit Cynthia & Mega Garchomp

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    68/70 (26 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Cynthia & Mega Garchomp
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Attack +2002
    Cataclysmic Divine Earthquake: Power +5003
    S-Move: Physical Boost ↑2 904
    Dust Kicker05
    Attack +521
    Almighty Rending Earthquake: Power +331
    Almighty Rending Earthquake: Power +332
    Speed +521
    Sand Tomb: Power +331
    Attack +1042
    Sandstorm: P-Moves ↑ & S-Moves ↑ 5103
    Defense +521
    Sp. Def +521
    Almighty Rending Earthquake: Power +331
    Almighty Rending Earthquake: Power +331
    Greatest Battle!: Mighty Command 9102
    Attack +521
    Cataclysmic Divine Earthquake: Power +2553
    Cataclysmic Divine Earthquake: Power +2553
    Defense Crush 993
Interval and cumulative indices between sync moves
Ground / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B133.25Sabi & Rhyperior557,069,083557,069,083
B285.5Arc Suit Cynthia & Garchomp666,067,9101,223,136,993
B3142.5Sabi & Rhyperior1,378,464,0572,601,601,050
B4199.5Arc Suit Cynthia & Garchomp1,036,471,5423,638,072,592
B5256.5Arc Suit Cynthia & Garchomp1,230,922,0794,868,994,671
Until time limit270—249,334,1255,118,328,796
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Ground / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Rika & Great TuskBooster Energy7 → 650
At attackSinnoh Circle (Physical): 75.25 s left (ends at 80 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Physical): 75.25 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 110 s left (ends at 114.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Rika & Great Tusk / Booster Energy 2 → 1
9.5Sabi & RhyperiorEarth-Smashing Drill Run6 → 5543,641,303
At attackSinnoh Circle (Physical): 70.5 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 105.25 s left (ends at 114.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Physical): 70.5 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 105.25 s left (ends at 114.75 s)Physical break: targets 1 / 2 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Sabi & Rhyperior / Earth-Smashing Drill Run 2 → 1
14.25Arc Suit Cynthia & GarchompSandstorm5 → 350
At attackSinnoh Circle (Physical): 65.75 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 100.5 s left (ends at 114.75 s)Physical break: targets 1 / 2 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionSandstorm: 50 s left (ends at 64.25 s)Sinnoh Circle (Physical): 65.75 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 130.5 s left (ends at 144.75 s)Physical break: targets 1 / 2 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Arc Suit Cynthia & Garchomp / Sandstorm 2 → 1
23.75Rika & Great TuskAncient Times Earth Power3 → 250
At attackSandstorm: 40.5 s left (ends at 64.25 s)Sinnoh Circle (Physical): 56.25 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 121 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionSandstorm: 40.5 s left (ends at 64.25 s)Sinnoh Circle (Physical): 56.25 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 121 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Rika & Great Tusk / Ancient Times Earth Power 2 → 1
28.5Arc Suit Cynthia & GarchompAlmighty Rending Earthquake2 → 15122,835,811
At attackSandstorm: 35.75 s left (ends at 64.25 s)Sinnoh Circle (Physical): 51.5 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 116.25 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSandstorm: 35.75 s left (ends at 64.25 s)Sinnoh Circle (Physical): 51.5 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 116.25 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
33.25Sabi & RhyperiorThe Real Question!1 → 050
At attackSandstorm: 31 s left (ends at 64.25 s)Sinnoh Circle (Physical): 46.75 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 111.5 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Sabi & Rhyperior / The Real Question! 1 → 0
33.25Sabi & RhyperiorClairvoyant Drill Run0 → 85390,591,969
At attackSandstorm: 31 s left (ends at 64.25 s)Sinnoh Circle (Physical): 46.75 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 111.5 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSandstorm: 31 s left (ends at 64.25 s)Sinnoh Circle (Physical): 46.75 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 141.5 s left (ends at 174.75 s)Physical break: targets 1 / 1 actions left (estimated end: 38 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
42.75Rika & Great TuskFinish This!8 → 760
At attackSandstorm: 21.5 s left (ends at 64.25 s)Sinnoh Circle (Physical): 37.25 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 132 s left (ends at 174.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Rika & Great Tusk / Finish This! 1 → 0
47.5Arc Suit Cynthia & GarchompGreatest Battle!7 → 660
At attackSandstorm: 16.75 s left (ends at 64.25 s)Sinnoh Circle (Physical): 32.5 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 127.25 s left (ends at 174.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Arc Suit Cynthia & Garchomp / Greatest Battle! 1 → 0
52.25Sabi & RhyperiorEarth-Smashing Drill Run6 → 56125,775,527
At attackSandstorm: 12 s left (ends at 64.25 s)Sinnoh Circle (Physical): 27.75 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 122.5 s left (ends at 174.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Sabi & Rhyperior / Earth-Smashing Drill Run 1 → 0
61.75Sabi & RhyperiorEarthquake5 → 4655,588,290
At attackSandstorm: 2.5 s left (ends at 64.25 s)Sinnoh Circle (Physical): 18.25 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 113 s left (ends at 174.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
66.5Rika & Great TuskAncient Times Earth Power4 → 360
At attackSinnoh Circle (Physical): 13.5 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 108.25 s left (ends at 174.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Physical): 13.5 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 108.25 s left (ends at 174.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Rika & Great Tusk / Ancient Times Earth Power 1 → 0
71.25Arc Suit Cynthia & GarchompSandstorm3 → 260
At attackSinnoh Circle (Physical): 8.75 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 103.5 s left (ends at 174.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSandstorm: 50 s left (ends at 121.25 s)Sinnoh Circle (Physical): 8.75 s left (ends at 80 s)EXEX Ground Zone (Ground moves ×3): 133.5 s left (ends at 204.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Arc Suit Cynthia & Garchomp / Sandstorm 1 → 0
80.75Sabi & RhyperiorSinnoh Passion2 → 160
At attackSandstorm: 40.5 s left (ends at 121.25 s)EXEX Ground Zone (Ground moves ×3): 124 s left (ends at 204.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSandstorm: 40.5 s left (ends at 121.25 s)Sinnoh Circle (Physical): 80 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 124 s left (ends at 204.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Sabi & Rhyperior / Sinnoh Passion 2 → 1
85.5Rika & Great TuskBooster Energy1 → 060
At attackSandstorm: 35.75 s left (ends at 121.25 s)Sinnoh Circle (Physical): 75.25 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 119.25 s left (ends at 204.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Rika & Great Tusk / Booster Energy 1 → 0
85.5Arc Suit Cynthia & GarchompCataclysmic Divine Earthquake0 → 96484,704,093
At attackSandstorm: 35.75 s left (ends at 121.25 s)Sinnoh Circle (Physical): 75.25 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 119.25 s left (ends at 204.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSandstorm: 50 s left (ends at 135.5 s)Sinnoh Circle (Physical): 75.25 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 149.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
90.25Arc Suit Cynthia & GarchompAlmighty Rending Earthquake9 → 87345,469,788
At attackSandstorm: 45.25 s left (ends at 135.5 s)Sinnoh Circle (Physical): 70.5 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 144.5 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
99.75Arc Suit Cynthia & GarchompAlmighty Rending Earthquake8 → 77115,088,214
At attackSandstorm: 35.75 s left (ends at 135.5 s)Sinnoh Circle (Physical): 61 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 135 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
104.5Sabi & RhyperiorEarthquake7 → 6785,277,490
At attackSandstorm: 31 s left (ends at 135.5 s)Sinnoh Circle (Physical): 56.25 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 130.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
109.25Rika & Great TuskHeadlong Rush6 → 57136,981,591
At attackSandstorm: 26.25 s left (ends at 135.5 s)Sinnoh Circle (Physical): 51.5 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 125.5 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
118.75Arc Suit Cynthia & GarchompAlmighty Rending Earthquake5 → 47140,731,755
At attackSandstorm: 16.75 s left (ends at 135.5 s)Sinnoh Circle (Physical): 42 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 116 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
123.5Sabi & RhyperiorEarthquake4 → 3762,536,827
At attackSandstorm: 12 s left (ends at 135.5 s)Sinnoh Circle (Physical): 37.25 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 111.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
128.25Rika & Great TuskHeadlong Rush3 → 2747,524,225
At attackSandstorm: 7.25 s left (ends at 135.5 s)Sinnoh Circle (Physical): 32.5 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 106.5 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
137.75Sabi & RhyperiorEarthquake2 → 1762,536,827
At attackSinnoh Circle (Physical): 23 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 97 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
142.5Rika & Great TuskHeadlong Rush1 → 0747,524,225
At attackSinnoh Circle (Physical): 18.25 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 92.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
142.5Sabi & RhyperiorClairvoyant Drill Run0 → 97334,793,115
At attackSinnoh Circle (Physical): 18.25 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 92.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
147.25Arc Suit Cynthia & GarchompAlmighty Rending Earthquake9 → 88149,302,395
At attackSinnoh Circle (Physical): 13.5 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 87.5 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
156.75Arc Suit Cynthia & GarchompAlmighty Rending Earthquake8 → 7892,316,747
At attackSinnoh Circle (Physical): 4 s left (ends at 160.75 s)EXEX Ground Zone (Ground moves ×3): 78 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
161.5Sabi & RhyperiorSinnoh Passion7 → 680
At attackEXEX Ground Zone (Ground moves ×3): 73.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Physical): 80 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 73.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Sabi & Rhyperior / Sinnoh Passion 1 → 0
166.25Rika & Great TuskHeadlong Rush6 → 5852,804,695
At attackSinnoh Circle (Physical): 75.25 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 68.5 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
175.75Sabi & RhyperiorEarthquake5 → 4882,119,066
At attackSinnoh Circle (Physical): 65.75 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 59 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
180.5Arc Suit Cynthia & GarchompAlmighty Rending Earthquake4 → 38149,302,395
At attackSinnoh Circle (Physical): 61 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 54.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
185.25Rika & Great TuskHeadlong Rush3 → 2852,804,695
At attackSinnoh Circle (Physical): 56.25 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 49.5 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
194.75Sabi & RhyperiorEarthquake2 → 1869,485,361
At attackSinnoh Circle (Physical): 46.75 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 40 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
199.5Rika & Great TuskHeadlong Rush1 → 0852,804,695
At attackSinnoh Circle (Physical): 42 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 35.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
199.5Arc Suit Cynthia & GarchompCataclysmic Divine Earthquake0 → 98335,531,493
At attackSinnoh Circle (Physical): 42 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 35.25 s left (ends at 234.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSandstorm: 50 s left (ends at 249.5 s)Sinnoh Circle (Physical): 42 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 65.25 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
204.25Arc Suit Cynthia & GarchompAlmighty Rending Earthquake9 → 89297,123,165
At attackSandstorm: 45.25 s left (ends at 249.5 s)Sinnoh Circle (Physical): 37.25 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 60.5 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
213.75Arc Suit Cynthia & GarchompAlmighty Rending Earthquake8 → 79140,663,370
At attackSandstorm: 35.75 s left (ends at 249.5 s)Sinnoh Circle (Physical): 27.75 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 51 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
218.5Sabi & RhyperiorEarthquake7 → 6976,433,898
At attackSandstorm: 31 s left (ends at 249.5 s)Sinnoh Circle (Physical): 23 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 46.25 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
223.25Rika & Great TuskHeadlong Rush6 → 5958,085,164
At attackSandstorm: 26.25 s left (ends at 249.5 s)Sinnoh Circle (Physical): 18.25 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 41.5 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
232.75Sabi & RhyperiorEarthquake5 → 4976,433,898
At attackSandstorm: 16.75 s left (ends at 249.5 s)Sinnoh Circle (Physical): 8.75 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 32 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
237.5Arc Suit Cynthia & GarchompAlmighty Rending Earthquake4 → 39203,347,584
At attackSandstorm: 12 s left (ends at 249.5 s)Sinnoh Circle (Physical): 4 s left (ends at 241.5 s)EXEX Ground Zone (Ground moves ×3): 27.25 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
242.25Rika & Great TuskHeadlong Rush3 → 2944,680,895
At attackSandstorm: 7.25 s left (ends at 249.5 s)EXEX Ground Zone (Ground moves ×3): 22.5 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
251.75Sabi & RhyperiorEarthquake2 → 1958,795,308
At attackEXEX Ground Zone (Ground moves ×3): 13 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
256.5Rika & Great TuskHeadlong Rush1 → 0944,680,895
At attackEXEX Ground Zone (Ground moves ×3): 8.25 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
256.5Arc Suit Cynthia & GarchompCataclysmic Divine Earthquake0 → 99230,677,902
At attackEXEX Ground Zone (Ground moves ×3): 8.25 s left (ends at 264.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSandstorm: 50 s left (ends at 306.5 s)EXEX Ground Zone (Ground moves ×3): 38.25 s left (ends at 294.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
261.25Arc Suit Cynthia & GarchompAlmighty Rending Earthquake9 → 810249,334,125
At attackSandstorm: 45.25 s left (ends at 306.5 s)EXEX Ground Zone (Ground moves ×3): 33.5 s left (ends at 294.75 s)Ground Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Settings and unmodeled effects for this condition (10 records)

Weak to Ground; moves of other types have an index of 0. Special damage is nullified.

  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified
  • Arc Suit Cynthia & Garchomp · Myth Archeologist: Extension omitted: the extension rank cannot be identified

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Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Sabi & Rhyperior: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Sabi & Rhyperior · Earthquake: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sabi & Rhyperior · Earthquake: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sabi & Rhyperior · Quick Cure: This effect’s damage contribution is not verified
  • Sabi & Rhyperior · Earth-Smashing Drill Run: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sabi & Rhyperior · Earth-Smashing Drill Run: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sabi & Rhyperior · The Real Question!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sabi & Rhyperior · Sinnoh Passion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sabi & Rhyperior · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Sabi & Rhyperior · Gobsmack 4: This effect’s damage contribution is not verified
  • Sabi & Rhyperior · Natural Remedy: This effect’s damage contribution is not verified
  • Rika & Great Tusk · Finish This!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Rika & Great Tusk · Headlong Rush: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Rika & Great Tusk · Headlong Rush: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Rika & Great Tusk · Booster Energy: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Rika & Great Tusk · Ground Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Rika & Great Tusk · Headlong Rush: Attack Trap 9: This effect’s damage contribution is not verified
  • Rika & Great Tusk · Headlong Rush: Hit: Attack ↓ & Sp. Atk ↓ 9: This effect’s damage contribution is not verified
  • Rika & Great Tusk · Ground Zone Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Rika & Great Tusk · Ancient Times Earth Power: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Rika & Great Tusk · Ancient Times Earth Power: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Cynthia & Garchomp · Quick Cure: This effect’s damage contribution is not verified
  • Arc Suit Cynthia & Garchomp · Almighty Rending Earthquake: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Cynthia & Garchomp · Almighty Rending Earthquake: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Cynthia & Garchomp · Sand Tomb: Hit: Team Apply Status Change 9: This effect’s damage contribution is not verified
  • Arc Suit Cynthia & Garchomp · Greatest Battle!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Cynthia & Garchomp · Sands of Time 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Cynthia & Garchomp · Sand Tomb: Discombobulate 4: Chance effects and MP recovery are not optimized
  • Arc Suit Cynthia & Garchomp · Sand Tomb: Discombobulate 4: This effect’s damage contribution is not verified
  • Arc Suit Cynthia & Garchomp · Hit Trapped Opp: Speed ↓ 9: This effect’s damage contribution is not verified
  • Arc Suit Cynthia & Garchomp · Sand Tomb: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Cynthia & Garchomp · Sand Tomb: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Cynthia & Garchomp · Attack Trap 4: Chance effects and MP recovery are not optimized
  • Arc Suit Cynthia & Garchomp · Attack Trap 4: This effect’s damage contribution is not verified

Ground / Special

Calculation and replay verified / 5 selected grid tiles to review

Total cumulative damage index over 270 seconds
2,563,747,467
Team sync count
5

Leading teams

Ground / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Rika (Palentine's 2026) & Quagsire
  • N & Landorus (Incarnate Forme)
  • Ethan (Champion) & Raikou
Try this team in the calculator →
2,563,747,4675
2
  • N & Landorus (Incarnate Forme)
  • Rika (Palentine's 2026) & Quagsire
  • Arc Suit Cynthia & Garchomp
Try this team in the calculator →
2,465,798,1385
3
  • N & Landorus (Incarnate Forme)
  • Maxie (Fall 2026) & Ting-Lu (Tera Type: Ground) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
2,117,430,1805
4
  • Rika (Palentine's 2026) & Quagsire
  • N & Landorus (Incarnate Forme)
  • Sygna Suit Carmine & Pecharunt
Try this team in the calculator →
2,089,969,7285
5
  • Maxie (Fall 2026) & Ting-Lu (Tera Type: Ground) (Terastal Form)
  • N & Landorus (Incarnate Forme)
  • Bede (Champion) & Articuno (Galarian Form)
Try this team in the calculator →
2,077,222,4175
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Rika (Palentine's 2026) & Quagsire

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    61/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Rika (Palentine's 2026) & Quagsire
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +521
    Speed +521
    Precipitous Cliffs Earth Power: Power +231
    Precipitous Cliffs Earth Power: Power +231
    Precipitous Cliffs Earth Power: Power +232
    Sp. Atk +521
    Defense +521
    Sp. Atk +521
    Sp. Atk +1042
    Ground Zone: P-Moves ↑ & S-Moves ↑ 3103
    Sp. Atk +521
    Rock Your World Ground Beam: Power +2553
    Rock Your World Ground Beam: Power +2553
    Hit Poisoned Opp: Special Boost ↑1 9103
    Precipitous Cliffs Earth Power: Power +231
    Precipitous Cliffs Earth Power: Power +231
  2. Sync pair 2

    N & Landorus (Incarnate Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    69/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: N & Landorus (Incarnate Forme)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sand Shelter51
    Sp. Atk +1042
    Sp. Def +521
    Defense +521
    HP +1021
    Peak Autumn Sandsear Storm: Power +232
    1st S-Move: Team Special Boost 2103
    Peak Autumn Sandsear Storm: Power +231
    Peak Autumn Sandsear Storm: Move Gauge Refresh 372
    Ground Zone Extension 3103
    Grand Entry 293
    Sandsear Storm: Accuracy +1052
    Sandsear Storm: Power +231
    Sp. Atk +521
    Sp. Def +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Peak Autumn Sandsear Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Peak Autumn Sandsear Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Ethan (Champion) & Raikou

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Ethan (Champion) & Raikou
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Johto C (Phys & Spec) Extension 505
    1st S-Move: Restore B-Move MP 104
    Attack +521
    Reigning Thunder Fang: Power +231
    Thundering Glory!: MP Refresh 272
    Team Sharp Entry 3103
    Hit: Team Attack ↑ & Sp. Atk ↑ 9103
    Thunderous Roar Wild Charge: Power +232
    Defense +521
    HP +1021
    Thunderous Roar Wild Charge: Move Gauge Refresh 372
    Sp. Def +521
    Reigning Thunder Fang: Move Gauge Refresh 372
    Turbo Charge 292
    Unflappable51
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
    • Thunderous Roar Wild Charge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Thunderous Roar Wild Charge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Reigning Thunder Fang: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Reigning Thunder Fang: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Ground / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B142.75N & Landorus (Incarnate Forme)168,817,881168,817,881
B285.5Ethan (Champion) & Raikou188,419,989357,237,870
B3137.75Rika (Palentine's 2026) & Quagsire1,210,783,6291,568,021,499
B4185.25Rika (Palentine's 2026) & Quagsire680,917,2692,248,938,768
B5242.25Rika (Palentine's 2026) & Quagsire269,716,7372,518,655,505
Until time limit270—45,091,9622,563,747,467
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Ground / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Ethan (Champion) & RaikouReigning Thunder Fang8 → 750
At attackJohto Circle (physical and special): 95.25 s left (ends at 100 s)
After actionJohto Circle (physical and special): 95.25 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)
9.5N & Landorus (Incarnate Forme)Sandsear Storm7 → 654,441,650
At attackJohto Circle (physical and special): 90.5 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)
After actionJohto Circle (physical and special): 90.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 110 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
14.25Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power6 → 5525,833,936
At attackJohto Circle (physical and special): 85.75 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 105.25 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionJohto Circle (physical and special): 85.75 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 105.25 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
23.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power5 → 4548,014,589
At attackJohto Circle (physical and special): 76.25 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 95.75 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionJohto Circle (physical and special): 76.25 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 95.75 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
28.5N & Landorus (Incarnate Forme)Peak Autumn Sandsear Storm4 → 3566,478,659
At attackJohto Circle (physical and special): 71.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 91 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionJohto Circle (physical and special): 71.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 91 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • N & Landorus (Incarnate Forme) / Peak Autumn Sandsear Storm 2 → 1
33.25Ethan (Champion) & RaikouThunderous Roar Wild Charge3 → 150
At attackJohto Circle (physical and special): 66.75 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 86.25 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 83.25 s)Johto Circle (physical and special): 66.75 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 86.25 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 3 → 2
42.75Ethan (Champion) & RaikouReigning Thunder Fang1 → 050
At attackNormalElectric Terrain (Electric moves ×1.5): 40.5 s left (ends at 83.25 s)Johto Circle (physical and special): 57.25 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 76.75 s left (ends at 119.5 s)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionNormalElectric Terrain (Electric moves ×1.5): 40.5 s left (ends at 83.25 s)Johto Circle (physical and special): 57.25 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 76.75 s left (ends at 119.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
42.75N & Landorus (Incarnate Forme)Calm the Winds and Thunder Ground Beam0 → 8524,049,047
At attackNormalElectric Terrain (Electric moves ×1.5): 40.5 s left (ends at 83.25 s)Johto Circle (physical and special): 57.25 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 106.75 s left (ends at 149.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
47.5N & Landorus (Incarnate Forme)Super Effective ↑8 → 770
At attackNormalElectric Terrain (Electric moves ×1.5): 35.75 s left (ends at 83.25 s)Johto Circle (physical and special): 52.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 102 s left (ends at 149.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • N & Landorus (Incarnate Forme) / Super Effective ↑ 2 → 1
52.25Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power7 → 67188,419,989
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 83.25 s)Johto Circle (physical and special): 47.75 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 97.25 s left (ends at 149.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
61.75Rika (Palentine's 2026) & QuagsireI Know I’m Pretty!6 → 570
At attackNormalElectric Terrain (Electric moves ×1.5): 21.5 s left (ends at 83.25 s)Johto Circle (physical and special): 38.25 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 87.75 s left (ends at 149.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionNormalElectric Terrain (Electric moves ×1.5): 21.5 s left (ends at 83.25 s)Johto Circle (physical and special): 38.25 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 117.75 s left (ends at 179.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Rika (Palentine's 2026) & Quagsire / I Know I’m Pretty! 1 → 0
66.5Ethan (Champion) & RaikouThunderous Roar Wild Charge5 → 370
At attackNormalElectric Terrain (Electric moves ×1.5): 16.75 s left (ends at 83.25 s)Johto Circle (physical and special): 33.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 113 s left (ends at 179.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 116.5 s)Johto Circle (physical and special): 33.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 113 s left (ends at 179.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 2 → 1
71.25N & Landorus (Incarnate Forme)Super Effective ↑3 → 270
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 116.5 s)Johto Circle (physical and special): 28.75 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 108.25 s left (ends at 179.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • N & Landorus (Incarnate Forme) / Super Effective ↑ 1 → 0
80.75N & Landorus (Incarnate Forme)Harmonius Formula!2 → 170
At attackNormalElectric Terrain (Electric moves ×1.5): 35.75 s left (ends at 116.5 s)Johto Circle (physical and special): 19.25 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 98.75 s left (ends at 179.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • N & Landorus (Incarnate Forme) / Harmonius Formula! 1 → 0
85.5Ethan (Champion) & RaikouReigning Thunder Fang1 → 070
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 116.5 s)Johto Circle (physical and special): 14.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 94 s left (ends at 179.5 s)Defense ↓4: targets 1 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 116.5 s)Johto Circle (physical and special): 14.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 94 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Ethan (Champion) & RaikouLightning Dasher Wild Charge0 → 970
At attackNormalElectric Terrain (Electric moves ×1.5): 100 s left (ends at 185.5 s)Johto Circle (physical and special): 14.5 s left (ends at 100 s)EXEX Ground Zone (Ground moves ×3): 94 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionNormalElectric Terrain (Electric moves ×1.5): 100 s left (ends at 185.5 s)Johto Circle (physical and special): 100 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 94 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 1 → 2
90.25Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power9 → 810251,226,654
At attackNormalElectric Terrain (Electric moves ×1.5): 95.25 s left (ends at 185.5 s)Johto Circle (physical and special): 95.25 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 89.25 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
99.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power8 → 71098,772,870
At attackNormalElectric Terrain (Electric moves ×1.5): 85.75 s left (ends at 185.5 s)Johto Circle (physical and special): 85.75 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 79.75 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Ethan (Champion) & RaikouThunderous Roar Wild Charge7 → 5100
At attackNormalElectric Terrain (Electric moves ×1.5): 81 s left (ends at 185.5 s)Johto Circle (physical and special): 81 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 75 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 154.5 s)Johto Circle (physical and special): 81 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 75 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 2 → 1
109.25N & Landorus (Incarnate Forme)Peak Autumn Sandsear Storm5 → 410459,336,801
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 154.5 s)Johto Circle (physical and special): 76.25 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 70.25 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • N & Landorus (Incarnate Forme) / Peak Autumn Sandsear Storm 1 → 0
118.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power4 → 310133,128,654
At attackNormalElectric Terrain (Electric moves ×1.5): 35.75 s left (ends at 154.5 s)Johto Circle (physical and special): 66.75 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 60.75 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5N & Landorus (Incarnate Forme)Sandsear Storm3 → 21043,975,398
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 154.5 s)Johto Circle (physical and special): 62 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 56 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Ethan (Champion) & RaikouReigning Thunder Fang2 → 1100
At attackNormalElectric Terrain (Electric moves ×1.5): 26.25 s left (ends at 154.5 s)Johto Circle (physical and special): 57.25 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 51.25 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75N & Landorus (Incarnate Forme)Sandsear Storm1 → 01043,975,398
At attackNormalElectric Terrain (Electric moves ×1.5): 16.75 s left (ends at 154.5 s)Johto Circle (physical and special): 47.75 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 41.75 s left (ends at 179.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Rika (Palentine's 2026) & QuagsireRock Your World Ground Beam0 → 910180,367,854
At attackNormalElectric Terrain (Electric moves ×1.5): 16.75 s left (ends at 154.5 s)Johto Circle (physical and special): 47.75 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 71.75 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power9 → 811107,003,943
At attackNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 154.5 s)Johto Circle (physical and special): 43 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 67 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Ethan (Champion) & RaikouThunderous Roar Wild Charge8 → 6110
At attackNormalElectric Terrain (Electric moves ×1.5): 7.25 s left (ends at 154.5 s)Johto Circle (physical and special): 38.25 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 62.25 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 197.25 s)Johto Circle (physical and special): 38.25 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 62.25 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 1 → 0
156.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power6 → 511144,222,708
At attackNormalElectric Terrain (Electric moves ×1.5): 40.5 s left (ends at 197.25 s)Johto Circle (physical and special): 28.75 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 52.75 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5N & Landorus (Incarnate Forme)Sandsear Storm5 → 41179,648,152
At attackNormalElectric Terrain (Electric moves ×1.5): 35.75 s left (ends at 197.25 s)Johto Circle (physical and special): 24 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 48 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Ethan (Champion) & RaikouReigning Thunder Fang4 → 3110
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 197.25 s)Johto Circle (physical and special): 19.25 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 43.25 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power3 → 211107,003,943
At attackNormalElectric Terrain (Electric moves ×1.5): 21.5 s left (ends at 197.25 s)Johto Circle (physical and special): 9.75 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 33.75 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5N & Landorus (Incarnate Forme)Sandsear Storm2 → 11147,640,015
At attackNormalElectric Terrain (Electric moves ×1.5): 16.75 s left (ends at 197.25 s)Johto Circle (physical and special): 5 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 29 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Ethan (Champion) & RaikouReigning Thunder Fang1 → 0110
At attackNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 197.25 s)Johto Circle (physical and special): 0.25 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 24.25 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Rika (Palentine's 2026) & QuagsireRock Your World Ground Beam0 → 911195,398,508
At attackNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 197.25 s)Johto Circle (physical and special): 0.25 s left (ends at 185.5 s)EXEX Ground Zone (Ground moves ×3): 24.25 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power9 → 81296,029,181
At attackNormalElectric Terrain (Electric moves ×1.5): 2.5 s left (ends at 197.25 s)EXEX Ground Zone (Ground moves ×3): 14.75 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5N & Landorus (Incarnate Forme)Sandsear Storm8 → 71242,753,861
At attackEXEX Ground Zone (Ground moves ×3): 10 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Ethan (Champion) & RaikouReigning Thunder Fang7 → 6120
At attackEXEX Ground Zone (Ground moves ×3): 5.25 s left (ends at 209.5 s)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power6 → 51227,834,543
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5N & Landorus (Incarnate Forme)Sandsear Storm5 → 41214,251,287
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Ethan (Champion) & RaikouReigning Thunder Fang4 → 3120
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power3 → 21227,834,543
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5N & Landorus (Incarnate Forme)Sandsear Storm2 → 11214,251,287
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Ethan (Champion) & RaikouReigning Thunder Fang1 → 0120
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Rika (Palentine's 2026) & QuagsireRock Your World Ground Beam0 → 91246,762,035
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Rika (Palentine's 2026) & QuagsirePrecipitous Cliffs Earth Power9 → 81329,822,727
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5N & Landorus (Incarnate Forme)Sandsear Storm8 → 71315,269,235
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Ethan (Champion) & RaikouReigning Thunder Fang7 → 6130
At attackDefense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition / 5 selected grid tiles to review

Weak to Ground; moves of other types have an index of 0. Physical damage is nullified.

  • No additional unsupported effects are recorded in this action sequence's issues. Also check the evaluation notes for the selected sync grids and the common condition details.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • N & Landorus (Incarnate Forme) · Peak Autumn Sandsear Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • N & Landorus (Incarnate Forme) · Peak Autumn Sandsear Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Ethan (Champion) & Raikou: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Rika (Palentine's 2026) & Quagsire · Quick Cure: This effect’s damage contribution is not verified
  • Rika (Palentine's 2026) & Quagsire · Toxic: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Rika (Palentine's 2026) & Quagsire · Toxic: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Rika (Palentine's 2026) & Quagsire · Soften Up 1: This effect’s damage contribution is not verified
  • Rika (Palentine's 2026) & Quagsire · Natural Remedy: This effect’s damage contribution is not verified
  • Rika (Palentine's 2026) & Quagsire · Precipitous Cliffs Earth Power: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Rika (Palentine's 2026) & Quagsire · Precipitous Cliffs Earth Power: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Rika (Palentine's 2026) & Quagsire · I Know I’m Pretty!: Fleet Feet 2: This effect’s damage contribution is not verified
  • Rika (Palentine's 2026) & Quagsire · I Know I’m Pretty!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • N & Landorus (Incarnate Forme) · Sandsear Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • N & Landorus (Incarnate Forme) · Sandsear Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • N & Landorus (Incarnate Forme) · Super Effective ↑: MP Refresh 2: Chance effects and MP recovery are not optimized
  • N & Landorus (Incarnate Forme) · Harmonius Formula!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • N & Landorus (Incarnate Forme) · Sandsear Storm: Hostile Environment 1: Chance effects and MP recovery are not optimized
  • N & Landorus (Incarnate Forme) · Sandsear Storm: Hostile Environment 1: This effect’s damage contribution is not verified
  • N & Landorus (Incarnate Forme) · Peak Autumn Sandsear Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • N & Landorus (Incarnate Forme) · Peak Autumn Sandsear Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • N & Landorus (Incarnate Forme) · Ground Zone: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • N & Landorus (Incarnate Forme) · Enemy moves always hit: This effect’s damage contribution is not verified
  • Ethan (Champion) & Raikou · Natural Remedy: This effect’s damage contribution is not verified
  • Ethan (Champion) & Raikou · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Quick Cure: This effect’s damage contribution is not verified
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Thundering Glory!: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized

Flying / Physical

Calculation and replay verified / 1 unmodeled-effect record / 5 selected grid tiles to review

Total cumulative damage index over 270 seconds
7,181,859,928
Team sync count
6

Leading teams

Flying / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Bede (Champion) & Articuno (Galarian Form)
  • Brendan & Mega Salamence
  • Blue (Anniversary 2026) & Mega Dragonite
Try this team in the calculator →
7,181,859,9286
2
  • Brendan & Mega Salamence
  • Blue (Anniversary 2026) & Mega Dragonite
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
Try this team in the calculator →
6,861,603,4696
3
  • Brendan & Mega Salamence
  • Blue (Anniversary 2026) & Mega Dragonite
  • Ethan (Champion) & Raikou
Try this team in the calculator →
6,552,419,9336
4
  • Brendan & Mega Salamence
  • Blue (Anniversary 2026) & Mega Dragonite
  • Elio (Champion) & Necrozma (Dusk Mane)
Try this team in the calculator →
6,037,344,2346
5
  • Brendan & Mega Salamence
  • Blue (Anniversary 2026) & Mega Dragonite
  • Arc Suit Blue & Pidgeot
Try this team in the calculator →
5,836,271,9775

With the same Brendan & Salamence and Blue (Anniversary 2026) & Dragonite core, the team with Bede (Champion) scored 7,181,859,928, while the team with Gloria (Anniversary 2025) & Cinderace scored 6,861,603,469. Gloria’s break effects are included. Keeping the same grids and action order and disabling only break gives a diagnostic index of 6,322,110,843, a difference of 539,492,626. The team and route were not reoptimized for the no-break diagnostic.

Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Bede (Champion) & Articuno (Galarian Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    69/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Bede (Champion) & Articuno (Galarian Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Freezing Glare: Power +232
    Team First Super Sync83
    HP +1021
    Confusion: Power +431
    Confusion: Aggravation 972
    Adrenaline 1103
    Always Winning Freezing Glare: Power +2553
    1st Hit: Psychic Terrain & Extension 505
    Move: Team Phys & Spec Boost ↑1 904
    Freezing Glare: Move Gauge Refresh 372
    Freezing Glare: Charging Confusion 982
    Posthaste 382
    Intimidating Freezing Glare: Power +232
    Unflappable51
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Confusion: Aggravation 9: Chance effects and MP recovery are not optimized
    • Confusion: Aggravation 9: This effect’s damage contribution is not verified
    • Freezing Glare: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Freezing Glare: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Freezing Glare: Charging Confusion 9: Gauge consumption, recovery, and waiting time are not evaluated
    • Posthaste 3: Chance effects and MP recovery are not optimized
    • Posthaste 3: This effect’s damage contribution is not verified
  2. Sync pair 2

    Brendan & Mega Salamence

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    68/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Brendan & Mega Salamence
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Crescent Blade Giga Impact: Power +231
    Speed +521
    Attack +521
    Giga Impact: Power +231
    Attack +1042
    Head Start 1103
    Crescent Blade Giga Impact: Power +231
    Crescent Blade Giga Impact: Move Gauge Refresh 372
    Sync Burst 1103
    Aerial Power 3103
    Winged Wishes Flying Impact: Power +3001
    Winged Wishes Flying Impact: Power +3001
    Winged Wishes Flying Impact: Power +3001
    Attack +521
    Crescent Blade Giga Impact: Power +232
    Crescent Blade Giga Impact: Power +231
    Crescent Blade Giga Impact: Power +231
    Giga Impact: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Crescent Blade Giga Impact: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Crescent Blade Giga Impact: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Blue (Anniversary 2026) & Mega Dragonite

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (25 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Blue (Anniversary 2026) & Mega Dragonite
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Superior Seniority05
    Unrivaled Giga Impact: 1st Move: Restore MP 104
    Power of Love Fly: Power +3001
    Power of Love Fly: Power +3001
    Power of Love Fly: Power +3001
    Attack +521
    White Wings Aerial Ace: Power +331
    Attack +521
    Unrivaled Giga Impact: Power +332
    Haymaker103
    Team S-Move: Physical Boost ↑2 9103
    Split-Second Extreme Speed: Power +331
    Attack +1042
    Speed +521
    Defense +521
    Barrel Roll 282
    Unrivaled Giga Impact: Power +100103
    Power of Love Fly: Power +2553
    Power of Love Fly: Power +2553
Interval and cumulative indices between sync moves
Flying / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B133.25Blue (Anniversary 2026) & Dragonite211,265,391211,265,391
B247.5Bede (Champion) & Articuno (Galarian Form)1,098,748,6921,310,014,083
B380.75Brendan & Salamence1,558,762,8472,868,776,930
B4137.75Blue (Anniversary 2026) & Dragonite1,605,959,0774,474,736,007
B5194.75Blue (Anniversary 2026) & Dragonite1,194,130,1925,668,866,199
B6251.75Blue (Anniversary 2026) & Dragonite1,377,166,4517,046,032,650
Until time limit270—135,827,2787,181,859,928
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Flying / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Blue (Anniversary 2026) & DragoniteSplit-Second Extreme Speed7 → 6555,334,208
At attackKanto Circle (Physical): 75.25 s left (ends at 80 s)EXEX Flying Zone (Flying moves ×3): 75.25 s left (ends at 80 s)
After actionKanto Circle (Physical): 75.25 s left (ends at 80 s)EXEX Flying Zone (Flying moves ×3): 75.25 s left (ends at 80 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Blue (Anniversary 2026) & Dragonite / Split-Second Extreme Speed 1 → 0
9.5Bede (Champion) & Articuno (Galarian Form)Triumphant Tenacity!6 → 550
At attackKanto Circle (Physical): 70.5 s left (ends at 80 s)EXEX Flying Zone (Flying moves ×3): 70.5 s left (ends at 80 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 2 → 1
14.25Brendan & SalamenceFlying Wish5 → 450
At attackKanto Circle (Physical): 65.75 s left (ends at 80 s)EXEX Flying Zone (Flying moves ×3): 65.75 s left (ends at 80 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionHoenn Circle (Physical): 50 s left (ends at 64.25 s)EXEX Flying Zone (Flying moves ×3): 95.75 s left (ends at 110 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Brendan & Salamence / Flying Wish 2 → 1
23.75Bede (Champion) & Articuno (Galarian Form)Triumphant Tenacity!4 → 350
At attackHoenn Circle (Physical): 40.5 s left (ends at 64.25 s)EXEX Flying Zone (Flying moves ×3): 86.25 s left (ends at 110 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 1 → 0
28.5Brendan & SalamenceSwooping Descent!3 → 150
At attackHoenn Circle (Physical): 35.75 s left (ends at 64.25 s)EXEX Flying Zone (Flying moves ×3): 81.5 s left (ends at 110 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Brendan & Salamence / Swooping Descent! 1 → 0
33.25Blue (Anniversary 2026) & DragoniteC’mon!1 → 050
At attackHoenn Circle (Physical): 31 s left (ends at 64.25 s)EXEX Flying Zone (Flying moves ×3): 76.75 s left (ends at 110 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Blue (Anniversary 2026) & Dragonite / C’mon! 1 → 0
33.25Blue (Anniversary 2026) & DragonitePower of Love Fly0 → 95155,931,183
At attackHoenn Circle (Physical): 31 s left (ends at 64.25 s)EXEX Flying Zone (Flying moves ×3): 106.75 s left (ends at 140 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 0 → 1
42.75Brendan & SalamenceCrescent Blade Giga Impact9 → 87177,600,040
At attackHoenn Circle (Physical): 21.5 s left (ends at 64.25 s)EXEX Flying Zone (Flying moves ×3): 97.25 s left (ends at 140 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionHoenn Circle (Physical): 50 s left (ends at 92.75 s)EXEX Flying Zone (Flying moves ×3): 127.25 s left (ends at 170 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
47.5Blue (Anniversary 2026) & DragoniteUnrivaled Giga Impact8 → 07921,148,652
At attackHoenn Circle (Physical): 45.25 s left (ends at 92.75 s)EXEX Flying Zone (Flying moves ×3): 122.5 s left (ends at 170 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
47.5Bede (Champion) & Articuno (Galarian Form)Always Winning Freezing Glare0 → 570
At attackHoenn Circle (Physical): 45.25 s left (ends at 92.75 s)EXEX Flying Zone (Flying moves ×3): 122.5 s left (ends at 170 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 1 → 2
52.25Bede (Champion) & Articuno (Galarian Form)Triumphant Tenacity!5 → 490
At attackHoenn Circle (Physical): 40.5 s left (ends at 92.75 s)EXEX Flying Zone (Flying moves ×3): 117.75 s left (ends at 170 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 2 → 1
61.75Brendan & SalamenceFlying Wish4 → 390
At attackHoenn Circle (Physical): 31 s left (ends at 92.75 s)EXEX Flying Zone (Flying moves ×3): 108.25 s left (ends at 170 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionHoenn Circle (Physical): 50 s left (ends at 111.75 s)EXEX Flying Zone (Flying moves ×3): 138.25 s left (ends at 200 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Brendan & Salamence / Flying Wish 1 → 0
66.5Bede (Champion) & Articuno (Galarian Form)Triumphant Tenacity!3 → 290
At attackHoenn Circle (Physical): 45.25 s left (ends at 111.75 s)EXEX Flying Zone (Flying moves ×3): 133.5 s left (ends at 200 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 1 → 0
71.25Blue (Anniversary 2026) & DragoniteUnrivaled Giga Impact2 → 191,413,242,897
At attackHoenn Circle (Physical): 40.5 s left (ends at 111.75 s)EXEX Flying Zone (Flying moves ×3): 128.75 s left (ends at 200 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Blue (Anniversary 2026) & Dragonite / Unrivaled Giga Impact 1 → 0
80.75Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace1 → 0969,211,989
At attackHoenn Circle (Physical): 31 s left (ends at 111.75 s)EXEX Flying Zone (Flying moves ×3): 119.25 s left (ends at 200 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
80.75Brendan & SalamenceWinged Wishes Flying Impact0 → 9976,307,961
At attackHoenn Circle (Physical): 50 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 149.25 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 0 → 1
  • Brendan & Salamence / Flying Wish 0 → 1
  • Brendan & Salamence / Swooping Descent! 0 → 1
85.5Bede (Champion) & Articuno (Galarian Form)Triumphant Tenacity!9 → 8110
At attackHoenn Circle (Physical): 45.25 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 144.5 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 1 → 0
90.25Brendan & SalamenceCrescent Blade Giga Impact8 → 711694,663,819
At attackHoenn Circle (Physical): 40.5 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 139.75 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
99.75Brendan & SalamenceGiga Impact7 → 61191,676,145
At attackHoenn Circle (Physical): 31 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 130.25 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
104.5Bede (Champion) & Articuno (Galarian Form)Freezing Glare6 → 5110
At attackHoenn Circle (Physical): 26.25 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 125.5 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionNormalPsychic Terrain (Psychic moves ×1.5): 100 s left (ends at 204.5 s)Hoenn Circle (Physical): 26.25 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 125.5 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
109.25Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace5 → 411233,443,149
At attackNormalPsychic Terrain (Psychic moves ×1.5): 95.25 s left (ends at 204.5 s)Hoenn Circle (Physical): 21.5 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 120.75 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
118.75Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace4 → 31181,795,985
At attackNormalPsychic Terrain (Psychic moves ×1.5): 85.75 s left (ends at 204.5 s)Hoenn Circle (Physical): 12 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 111.25 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
123.5Bede (Champion) & Articuno (Galarian Form)Freezing Glare3 → 2110
At attackNormalPsychic Terrain (Psychic moves ×1.5): 81 s left (ends at 204.5 s)Hoenn Circle (Physical): 7.25 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 106.5 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
128.25Brendan & SalamenceCrescent Blade Giga Impact2 → 111297,682,819
At attackNormalPsychic Terrain (Psychic moves ×1.5): 76.25 s left (ends at 204.5 s)Hoenn Circle (Physical): 2.5 s left (ends at 130.75 s)EXEX Flying Zone (Flying moves ×3): 101.75 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
137.75Brendan & SalamenceFlying Wish1 → 0110
At attackNormalPsychic Terrain (Psychic moves ×1.5): 66.75 s left (ends at 204.5 s)EXEX Flying Zone (Flying moves ×3): 92.25 s left (ends at 230 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionNormalPsychic Terrain (Psychic moves ×1.5): 66.75 s left (ends at 204.5 s)Hoenn Circle (Physical): 50 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 122.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Brendan & Salamence / Flying Wish 1 → 0
137.75Blue (Anniversary 2026) & DragonitePower of Love Fly0 → 911206,697,160
At attackNormalPsychic Terrain (Psychic moves ×1.5): 66.75 s left (ends at 204.5 s)Hoenn Circle (Physical): 50 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 122.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 0 → 1
142.5Bede (Champion) & Articuno (Galarian Form)Triumphant Tenacity!9 → 8120
At attackNormalPsychic Terrain (Psychic moves ×1.5): 62 s left (ends at 204.5 s)Hoenn Circle (Physical): 45.25 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 117.5 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 1 → 0
147.25Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace8 → 712251,400,313
At attackNormalPsychic Terrain (Psychic moves ×1.5): 57.25 s left (ends at 204.5 s)Hoenn Circle (Physical): 40.5 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 112.75 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
156.75Bede (Champion) & Articuno (Galarian Form)Freezing Glare7 → 6120
At attackNormalPsychic Terrain (Psychic moves ×1.5): 47.75 s left (ends at 204.5 s)Hoenn Circle (Physical): 31 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 103.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
161.5Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace6 → 512115,493,136
At attackNormalPsychic Terrain (Psychic moves ×1.5): 43 s left (ends at 204.5 s)Hoenn Circle (Physical): 26.25 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 98.5 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
166.25Brendan & SalamenceCrescent Blade Giga Impact5 → 412427,518,000
At attackNormalPsychic Terrain (Psychic moves ×1.5): 38.25 s left (ends at 204.5 s)Hoenn Circle (Physical): 21.5 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 93.75 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
175.75Brendan & SalamenceGiga Impact4 → 31298,728,156
At attackNormalPsychic Terrain (Psychic moves ×1.5): 28.75 s left (ends at 204.5 s)Hoenn Circle (Physical): 12 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 84.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
180.5Bede (Champion) & Articuno (Galarian Form)Freezing Glare3 → 2120
At attackNormalPsychic Terrain (Psychic moves ×1.5): 24 s left (ends at 204.5 s)Hoenn Circle (Physical): 7.25 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 79.5 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
185.25Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace2 → 112115,493,136
At attackNormalPsychic Terrain (Psychic moves ×1.5): 19.25 s left (ends at 204.5 s)Hoenn Circle (Physical): 2.5 s left (ends at 187.75 s)EXEX Flying Zone (Flying moves ×3): 74.75 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
194.75Bede (Champion) & Articuno (Galarian Form)Freezing Glare1 → 0120
At attackNormalPsychic Terrain (Psychic moves ×1.5): 9.75 s left (ends at 204.5 s)EXEX Flying Zone (Flying moves ×3): 65.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
194.75Blue (Anniversary 2026) & DragonitePower of Love Fly0 → 912185,497,451
At attackNormalPsychic Terrain (Psychic moves ×1.5): 9.75 s left (ends at 204.5 s)EXEX Flying Zone (Flying moves ×3): 65.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 0 → 1
199.5Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace9 → 813151,557,276
At attackNormalPsychic Terrain (Psychic moves ×1.5): 5 s left (ends at 204.5 s)EXEX Flying Zone (Flying moves ×3): 60.5 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
204.25Brendan & SalamenceCrescent Blade Giga Impact8 → 713286,233,480
At attackNormalPsychic Terrain (Psychic moves ×1.5): 0.25 s left (ends at 204.5 s)EXEX Flying Zone (Flying moves ×3): 55.75 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
213.75Brendan & SalamenceGiga Impact7 → 61388,150,140
At attackEXEX Flying Zone (Flying moves ×3): 46.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
218.5Bede (Champion) & Articuno (Galarian Form)Freezing Glare6 → 5130
At attackEXEX Flying Zone (Flying moves ×3): 41.5 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
223.25Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace5 → 413103,118,872
At attackEXEX Flying Zone (Flying moves ×3): 36.75 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
232.75Bede (Champion) & Articuno (Galarian Form)Triumphant Tenacity!4 → 3130
At attackEXEX Flying Zone (Flying moves ×3): 27.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 1 → 0
237.5Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace3 → 213127,338,074
At attackEXEX Flying Zone (Flying moves ×3): 22.5 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
242.25Brendan & SalamenceCrescent Blade Giga Impact2 → 113333,871,200
At attackEXEX Flying Zone (Flying moves ×3): 17.75 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
251.75Brendan & SalamenceGiga Impact1 → 01388,150,140
At attackEXEX Flying Zone (Flying moves ×3): 8.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
251.75Blue (Anniversary 2026) & DragonitePower of Love Fly0 → 913198,747,269
At attackEXEX Flying Zone (Flying moves ×3): 8.25 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Bede (Champion) & Articuno (Galarian Form) / Triumphant Tenacity! 0 → 1
256.5Blue (Anniversary 2026) & DragoniteWhite Wings Aerial Ace9 → 814135,827,278
At attackEXEX Flying Zone (Flying moves ×3): 3.5 s left (ends at 260 s)Flying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
261.25Bede (Champion) & Articuno (Galarian Form)Freezing Glare8 → 7140
At attackFlying Rebuff -1: targets 1 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (1 record) / 5 selected grid tiles to review

Weak to Flying; moves of other types have an index of 0. Special damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Brendan & Salamence · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Bede (Champion) & Articuno (Galarian Form) · Confusion: Aggravation 9: Chance effects and MP recovery are not optimized
  • Bede (Champion) & Articuno (Galarian Form) · Confusion: Aggravation 9: This effect’s damage contribution is not verified
  • Bede (Champion) & Articuno (Galarian Form) · Freezing Glare: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Bede (Champion) & Articuno (Galarian Form) · Freezing Glare: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Bede (Champion) & Articuno (Galarian Form) · Freezing Glare: Charging Confusion 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Bede (Champion) & Articuno (Galarian Form) · Posthaste 3: Chance effects and MP recovery are not optimized
  • Bede (Champion) & Articuno (Galarian Form) · Posthaste 3: This effect’s damage contribution is not verified
  • Brendan & Mega Salamence · Crescent Blade Giga Impact: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Brendan & Mega Salamence · Crescent Blade Giga Impact: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Blue (Anniversary 2026) & Dragonite: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Bede (Champion) & Articuno (Galarian Form) · Freezing Glare: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Bede (Champion) & Articuno (Galarian Form) · Freezing Glare: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Bede (Champion) & Articuno (Galarian Form) · Hostile Environment 2: Chance effects and MP recovery are not optimized
  • Bede (Champion) & Articuno (Galarian Form) · Hostile Environment 2: This effect’s damage contribution is not verified
  • Bede (Champion) & Articuno (Galarian Form) · Entry Freebie: Gauge consumption, recovery, and waiting time are not evaluated
  • Bede (Champion) & Articuno (Galarian Form) · Freezing Glare: Charging Confusion 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Bede (Champion) & Articuno (Galarian Form) · Confusion: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Bede (Champion) & Articuno (Galarian Form) · Confusion: Aggravation 9: Chance effects and MP recovery are not optimized
  • Bede (Champion) & Articuno (Galarian Form) · Confusion: Aggravation 9: This effect’s damage contribution is not verified
  • Bede (Champion) & Articuno (Galarian Form) · Natural Remedy: This effect’s damage contribution is not verified
  • Bede (Champion) & Articuno (Galarian Form) · Quick Cure: This effect’s damage contribution is not verified
  • Bede (Champion) & Articuno (Galarian Form) · Posthaste 3: Chance effects and MP recovery are not optimized
  • Bede (Champion) & Articuno (Galarian Form) · Posthaste 3: This effect’s damage contribution is not verified
  • Brendan & Salamence · Swooping Descent!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Brendan & Salamence · Natural Remedy: This effect’s damage contribution is not verified
  • Brendan & Salamence · Flying Wish: Move Gauge Refresh 4: Gauge consumption, recovery, and waiting time are not evaluated
  • Brendan & Salamence · Flying Wish: Move Gauge Refresh 4: Chance effects and MP recovery are not optimized
  • Brendan & Salamence · Giga Impact: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Brendan & Salamence · Giga Impact: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Brendan & Salamence · Giga Impact: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Brendan & Salamence · Quick Cure: This effect’s damage contribution is not verified
  • Brendan & Salamence · Crescent Blade Giga Impact: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Brendan & Salamence · Crescent Blade Giga Impact: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Blue (Anniversary 2026) & Dragonite · White Wings Aerial Ace: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Blue (Anniversary 2026) & Dragonite · White Wings Aerial Ace: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Blue (Anniversary 2026) & Dragonite · White Wings Aerial Ace: Numbing Blow 4: Chance effects and MP recovery are not optimized
  • Blue (Anniversary 2026) & Dragonite · White Wings Aerial Ace: Numbing Blow 4: This effect’s damage contribution is not verified
  • Blue (Anniversary 2026) & Dragonite · Recharging Strike 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Blue (Anniversary 2026) & Dragonite · Unrivaled Giga Impact: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Blue (Anniversary 2026) & Dragonite · Unrivaled Giga Impact: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Blue (Anniversary 2026) & Dragonite · Aerial Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Blue (Anniversary 2026) & Dragonite · Split-Second Extreme Speed: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Blue (Anniversary 2026) & Dragonite · Split-Second Extreme Speed: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Flying / Special

Calculation and replay verified / 8 unmodeled-effect records / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
5,002,921,083
Team sync count
5

Leading teams

Flying / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Hilda & Tornadus (Incarnate Forme)
  • Arc Suit Ethan & Lugia
  • Arc Suit Blue & Mega Pidgeot
Try this team in the calculator →
5,002,921,0835
2
  • Hilda & Tornadus (Incarnate Forme)
  • Blue (Anniversary 2026) & Dragonite
  • Arc Suit Blue & Mega Pidgeot
Try this team in the calculator →
4,391,286,4435
3
  • Sygna Suit Ethan & Lugia
  • Hilda & Tornadus (Incarnate Forme)
  • Arc Suit Blue & Mega Pidgeot
Try this team in the calculator →
4,116,176,1405
4
  • Cheren (Champion) & Tornadus (Incarnate Forme)
  • Hilda & Tornadus (Incarnate Forme)
  • Arc Suit Blue & Mega Pidgeot
Try this team in the calculator →
4,021,739,0975
5
  • Arc Suit Blue & Mega Pidgeot
  • Blue (Anniversary 2026) & Dragonite
  • Red (1996) & Pikachu (Before “The Original Thunder”)
Try this team in the calculator →
3,623,393,7025
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Hilda & Tornadus (Incarnate Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    68/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Hilda & Tornadus (Incarnate Forme)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Bleakwind Storm: Power +231
    Sp. Atk +1042
    Harsh Winter Bleakwind Storm: Power +231
    Harsh Winter Bleakwind Storm: Power +232
    Flying Zone Extension 3103
    Sp. Def +521
    Defense +521
    Speed +521
    Harsh Winter Bleakwind Storm: Power +232
    1st S-Move: Team Special Boost 2103
    Grand Entry 293
    Bleakwind Storm: Accuracy +1052
    Bleakwind Storm: Power +231
    Thunder-Rivaling Winds Flying Beam: Power +2553
    Sp. Atk +521
    Sp. Atk +521
  2. Sync pair 2

    Arc Suit Ethan & Lugia

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    70/70 (27 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Ethan & Lugia
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +2002
    Silver Torrents Divine Aeroblast: Power +5003
    1st S-Move: Restore B-Move MP 104
    Flying Zone Extension 305
    Speed +521
    Aeroblast: Power +231
    Sp. Atk +521
    Almighty Seas Aeroblast: Power +232
    Shocking Slowdown 972
    1st Use Status P-Move: Team Special Boost 193
    HP +1021
    Sp. Def +521
    Aeroblast: Power +231
    Aeroblast: Power +231
    Thunder Wave: Super Preparation 982
    Sp. Atk +521
    Almighty Seas Aeroblast: Power +231
    Almighty Seas Aeroblast: Power +231
    Debut: Sync Move Boost 4103
    Aeroblast: Power +232
    Silver Torrents Divine Aeroblast: Power +2553
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Shocking Slowdown 9: This effect’s damage contribution is not verified
  3. Sync pair 3

    Arc Suit Blue & Mega Pidgeot

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    69/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Blue & Mega Pidgeot
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +2002
    Blue Beyond the Clouds Almighty Hurricane: Power +5003
    Kanto’s Top-Level Trainer04
    Supersonic Ace05
    Strike: Sync Move Boost ↑1 9103
    HP +1021
    Hit Inter Opp: Supereffective ↑ Next 492
    Defense +521
    Sp. Atk +521
    Air Slash: Power +431
    Sacred Hurricane: Power +232
    S-Move: Special Boost ↑2 9103
    Blue Beyond the Clouds Almighty Hurricane: Power +2553
    Blue Beyond the Clouds Almighty Hurricane: Power +2553
    Hit: Special Boost ↑1 9103
    Air Slash: Accuracy +531
    Air Slash: Power +431
    Sp. Def +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Hit Inter Opp: Supereffective ↑ Next 4: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Flying / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B147.5Hilda & Tornadus (Incarnate Forme)292,802,728292,802,728
B299.75Arc Suit Blue & Pidgeot1,275,013,8161,567,816,544
B3137.75Arc Suit Blue & Pidgeot1,363,574,6812,931,391,225
B4194.75Arc Suit Blue & Pidgeot1,406,117,0644,337,508,289
B5251.75Arc Suit Ethan & Lugia521,714,9154,859,223,204
Until time limit270—143,697,8795,002,921,083
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Flying / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Arc Suit Ethan & LugiaAeroblast8 → 751,645,056
At attackFlying Rebuff -2: targets 1,2,3 (×1.5; persists)
After actionEXEX Flying Zone (Flying moves ×3): 110 s left (ends at 114.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓3: targets 1 (index ×1.515)
9.5Hilda & Tornadus (Incarnate Forme)Bleakwind Storm7 → 6514,700,374
At attackEXEX Flying Zone (Flying moves ×3): 105.25 s left (ends at 114.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓3: targets 1 (index ×1.515)
After actionEXEX Flying Zone (Flying moves ×3): 135.25 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
14.25Arc Suit Blue & PidgeotSacred Hurricane6 → 5548,914,814
At attackEXEX Flying Zone (Flying moves ×3): 130.5 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionKanto Circle (Special): 100 s left (ends at 114.25 s)EXEX Flying Zone (Flying moves ×3): 130.5 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
23.75Arc Suit Ethan & LugiaThunder Wave5 → 450
At attackKanto Circle (Special): 90.5 s left (ends at 114.25 s)EXEX Flying Zone (Flying moves ×3): 121 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
28.5Hilda & Tornadus (Incarnate Forme)Blow Them Away!4 → 350
At attackKanto Circle (Special): 85.75 s left (ends at 114.25 s)EXEX Flying Zone (Flying moves ×3): 116.25 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Hilda & Tornadus (Incarnate Forme) / Blow Them Away! 1 → 0
33.25Arc Suit Blue & PidgeotI’ll Tell You!3 → 250
At attackKanto Circle (Special): 81 s left (ends at 114.25 s)EXEX Flying Zone (Flying moves ×3): 111.5 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionKanto Circle (Special): 100 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 111.5 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
Move-use changes
  • Arc Suit Blue & Pidgeot / I’ll Tell You! 1 → 0
42.75Hilda & Tornadus (Incarnate Forme)Harsh Winter Bleakwind Storm2 → 15195,827,787
At attackKanto Circle (Special): 90.5 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 102 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionKanto Circle (Special): 90.5 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 102 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓2: targets 2,3 (index ×1.408)
Move-use changes
  • Hilda & Tornadus (Incarnate Forme) / Harsh Winter Bleakwind Storm 2 → 1
47.5Arc Suit Ethan & LugiaThunder Wave1 → 050
At attackKanto Circle (Special): 85.75 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 97.25 s left (ends at 144.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓2: targets 2,3 (index ×1.408)
47.5Hilda & Tornadus (Incarnate Forme)Thunder-Rivaling Winds Flying Beam0 → 8531,714,697
At attackKanto Circle (Special): 85.75 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 127.25 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓2: targets 2,3 (index ×1.408)
52.25Arc Suit Blue & PidgeotSacred Hurricane8 → 77273,183,103
At attackKanto Circle (Special): 81 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 122.5 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓2: targets 2,3 (index ×1.408)
61.75Hilda & Tornadus (Incarnate Forme)Harsh Winter Bleakwind Storm7 → 67239,955,726
At attackKanto Circle (Special): 71.5 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 113 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓2: targets 2,3 (index ×1.408)
After actionKanto Circle (Special): 71.5 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 113 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Hilda & Tornadus (Incarnate Forme) / Harsh Winter Bleakwind Storm 1 → 0
66.5Arc Suit Blue & PidgeotSacred Hurricane6 → 57111,512,080
At attackKanto Circle (Special): 66.75 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 108.25 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
71.25Arc Suit Ethan & LugiaThunder Wave5 → 470
At attackKanto Circle (Special): 62 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 103.5 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
80.75Arc Suit Blue & PidgeotSacred Hurricane4 → 37111,512,080
At attackKanto Circle (Special): 52.5 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 94 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
85.5Arc Suit Ethan & LugiaThunder Wave3 → 270
At attackKanto Circle (Special): 47.75 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 89.25 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
90.25Hilda & Tornadus (Incarnate Forme)Bleakwind Storm2 → 1760,332,569
At attackKanto Circle (Special): 43 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 84.5 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionKanto Circle (Special): 43 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 84.5 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
99.75Hilda & Tornadus (Incarnate Forme)Bleakwind Storm1 → 0762,765,333
At attackKanto Circle (Special): 33.5 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 75 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionKanto Circle (Special): 33.5 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 75 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
99.75Arc Suit Blue & PidgeotBlue Beyond the Clouds Almighty Hurricane0 → 67415,752,925
At attackKanto Circle (Special): 33.5 s left (ends at 133.25 s)EXEX Flying Zone (Flying moves ×3): 75 s left (ends at 174.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
After actionKanto Circle (Special): 100 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 105 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
104.5Arc Suit Blue & PidgeotSacred Hurricane6 → 58138,454,776
At attackKanto Circle (Special): 95.25 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 100.25 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
109.25Arc Suit Ethan & LugiaThunder Wave5 → 480
At attackKanto Circle (Special): 90.5 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 95.5 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
118.75Hilda & Tornadus (Incarnate Forme)Bleakwind Storm4 → 3873,651,600
At attackKanto Circle (Special): 81 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 86 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓5: targets 2,3 (index ×1.754)
After actionKanto Circle (Special): 81 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 86 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Arc Suit Blue & PidgeotSacred Hurricane3 → 28152,164,830
At attackKanto Circle (Special): 76.25 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 81.25 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Arc Suit Ethan & LugiaAlmighty Seas Aeroblast2 → 18388,149,643
At attackKanto Circle (Special): 71.5 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 76.5 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Ethan & Lugia / Almighty Seas Aeroblast 1 → 0
137.75Arc Suit Blue & PidgeotSacred Hurricane1 → 08152,164,830
At attackKanto Circle (Special): 62 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 67 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Arc Suit Blue & PidgeotBlue Beyond the Clouds Almighty Hurricane0 → 98458,989,002
At attackKanto Circle (Special): 62 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 67 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Hilda & Tornadus (Incarnate Forme)Bleakwind Storm9 → 8982,957,284
At attackKanto Circle (Special): 57.25 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 62.25 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Arc Suit Ethan & LugiaAeroblast8 → 7945,650,304
At attackKanto Circle (Special): 52.5 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 57.5 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Arc Suit Blue & PidgeotSacred Hurricane7 → 69155,948,166
At attackKanto Circle (Special): 43 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 48 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Hilda & Tornadus (Incarnate Forme)Bleakwind Storm6 → 5982,957,284
At attackKanto Circle (Special): 38.25 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 43.25 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Arc Suit Ethan & LugiaAeroblast5 → 4945,650,304
At attackKanto Circle (Special): 33.5 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 38.5 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Arc Suit Blue & PidgeotSacred Hurricane4 → 39167,381,313
At attackKanto Circle (Special): 24 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 29 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Hilda & Tornadus (Incarnate Forme)Bleakwind Storm3 → 2982,957,284
At attackKanto Circle (Special): 19.25 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 24.25 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Arc Suit Ethan & LugiaAeroblast2 → 1945,650,304
At attackKanto Circle (Special): 14.5 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 19.5 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Arc Suit Blue & PidgeotAlmighty Air Slash1 → 09192,076,920
At attackKanto Circle (Special): 5 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 10 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Blue & Pidgeot / Almighty Air Slash 1 → 0
194.75Arc Suit Blue & PidgeotBlue Beyond the Clouds Almighty Hurricane0 → 99504,887,901
At attackKanto Circle (Special): 5 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 10 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Hilda & Tornadus (Incarnate Forme)Bleakwind Storm9 → 81090,498,855
At attackKanto Circle (Special): 0.25 s left (ends at 199.75 s)EXEX Flying Zone (Flying moves ×3): 5.25 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Arc Suit Ethan & LugiaAeroblast8 → 71041,500,276
At attackEXEX Flying Zone (Flying moves ×3): 0.5 s left (ends at 204.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Arc Suit Blue & PidgeotSacred Hurricane7 → 61047,257,020
At attackFlying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Hilda & Tornadus (Incarnate Forme)Bleakwind Storm6 → 51025,138,569
At attackFlying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Arc Suit Ethan & LugiaAeroblast5 → 41013,833,425
At attackFlying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Arc Suit Blue & PidgeotSacred Hurricane4 → 31050,721,609
At attackFlying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Hilda & Tornadus (Incarnate Forme)Super Effective ↑3 → 2100
At attackFlying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Hilda & Tornadus (Incarnate Forme) / Super Effective ↑ 2 → 1
242.25Arc Suit Ethan & LugiaAeroblast2 → 11013,833,425
At attackFlying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Arc Suit Ethan & LugiaThunder Wave1 → 0100
At attackFlying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Arc Suit Ethan & LugiaSilver Torrents Divine Aeroblast0 → 910238,931,736
At attackNormalFlying Zone (Flying moves ×1.5): 160 s left (ends at 411.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Ethan & Lugia / Almighty Seas Aeroblast 0 → 1
256.5Arc Suit Blue & PidgeotSacred Hurricane9 → 81182,422,615
At attackNormalFlying Zone (Flying moves ×1.5): 155.25 s left (ends at 411.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Hilda & Tornadus (Incarnate Forme)Bleakwind Storm8 → 71161,275,264
At attackNormalFlying Zone (Flying moves ×1.5): 150.5 s left (ends at 411.75 s)Flying Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (8 records) / 2 selected grid tiles to review

Weak to Flying; moves of other types have an index of 0. Physical damage is nullified.

  • Arc Suit Ethan & Lugia · Silver Wings Soaring the Deep Sea: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Ethan & Lugia · Silver Wings Soaring the Deep Sea: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Ethan & Lugia · Silver Wings Soaring the Deep Sea: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Ethan & Lugia · Silver Wings Soaring the Deep Sea: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Ethan & Lugia · Silver Wings Soaring the Deep Sea: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Ethan & Lugia · Silver Wings Soaring the Deep Sea: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Ethan & Lugia · Silver Wings Soaring the Deep Sea: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Ethan & Lugia · Silver Wings Soaring the Deep Sea: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Arc Suit Ethan & Lugia · Shocking Slowdown 9: This effect’s damage contribution is not verified
  • Arc Suit Blue & Mega Pidgeot · Hit Inter Opp: Supereffective ↑ Next 4: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Arc Suit Blue & Pidgeot: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Hilda & Tornadus (Incarnate Forme) · Bleakwind Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilda & Tornadus (Incarnate Forme) · Bleakwind Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilda & Tornadus (Incarnate Forme) · Aerial Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilda & Tornadus (Incarnate Forme) · Piercing Gaze: This effect’s damage contribution is not verified
  • Hilda & Tornadus (Incarnate Forme) · Harsh Winter Bleakwind Storm: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilda & Tornadus (Incarnate Forme) · Harsh Winter Bleakwind Storm: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilda & Tornadus (Incarnate Forme) · Super Effective ↑: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Hilda & Tornadus (Incarnate Forme) · Quick Cure: This effect’s damage contribution is not verified
  • Hilda & Tornadus (Incarnate Forme) · Bleakwind Storm: On a Roll 1: Chance effects and MP recovery are not optimized
  • Hilda & Tornadus (Incarnate Forme) · Bleakwind Storm: On a Roll 1: This effect’s damage contribution is not verified
  • Hilda & Tornadus (Incarnate Forme) · Blow Them Away!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Ethan & Lugia · Aeroblast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Ethan & Lugia · Aeroblast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Ethan & Lugia · Natural Remedy: This effect’s damage contribution is not verified
  • Arc Suit Ethan & Lugia · Piercing Gaze: This effect’s damage contribution is not verified
  • Arc Suit Ethan & Lugia · Shocking Slowdown 9: This effect’s damage contribution is not verified
  • Arc Suit Ethan & Lugia · Thunder Wave: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Ethan & Lugia · Thunder Wave: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Ethan & Lugia · 1st Use Status P-Move: Damage Guard Next: This effect’s damage contribution is not verified
  • Arc Suit Ethan & Lugia · Aeroblast: Staggering 4: Chance effects and MP recovery are not optimized
  • Arc Suit Ethan & Lugia · Aeroblast: Staggering 4: This effect’s damage contribution is not verified
  • Arc Suit Ethan & Lugia · Aerial Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Blue & Pidgeot · Sacred Hurricane: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Blue & Pidgeot · Sacred Hurricane: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Blue & Pidgeot · Sacred Hurricane: Move: MG ↑2 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Blue & Pidgeot · Hit Inter Opp: Supereffective ↑ Next 4: Chance effects and MP recovery are not optimized
  • Arc Suit Blue & Pidgeot · Almighty Air Slash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Blue & Pidgeot · Almighty Air Slash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Blue & Pidgeot · Protect: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Blue & Pidgeot · Air Slash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Blue & Pidgeot · Air Slash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Blue & Pidgeot · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Blue & Pidgeot · Quick Cure: This effect’s damage contribution is not verified

Psychic / Physical

Calculation and replay verified / 14 unmodeled-effect records / 5 selected grid tiles to review

Total cumulative damage index over 270 seconds
3,090,888,162
Team sync count
6

Leading teams

Psychic / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Perrin (Academy) & Noctowl
  • Arc Suit Sabrina & Alakazam
  • Hilda (Champion) & Iron Leaves
Try this team in the calculator →
3,090,888,1626
2
  • Hilda (Champion) & Iron Leaves
  • Arc Suit Sabrina & Mega Alakazam
  • Milo & Eldegoss
Try this team in the calculator →
2,756,433,7115
3
  • Hilda (Champion) & Iron Leaves
  • Arc Suit Sabrina & Mega Alakazam
  • Akari (Summer 2026) & Manaphy
Try this team in the calculator →
2,406,669,0575
4
  • Sygna Suit Lana & Tapu Lele
  • Rosa (Champion) & Meloetta (Aria Forme)
  • Hilda (Champion) & Iron Leaves
Try this team in the calculator →
2,327,095,0476
5
  • Hilda (Champion) & Iron Leaves
  • Arc Suit Sabrina & Alakazam
  • Roxie & Garbodor
Try this team in the calculator →
2,150,172,1415
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Perrin (Academy) & Noctowl

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    45/70 (18 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Perrin (Academy) & Noctowl
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Attack +521
    Eagle Eye Zen Headbutt: Power +231
    Eagle Eye Zen Headbutt: Power +232
    Real Good Shot Flying Impact: Power +5083
    1st S-Move: Team Physical Boost 2103
    HP +1021
    Attack +521
    Attack +1042
    Attack +521
    Eagle Eye Zen Headbutt: Power +231
    Eagle Eye Zen Headbutt: Power +231
    Eagle Eye Zen Headbutt: Power +231
  2. Sync pair 2

    Arc Suit Sabrina & Alakazam

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    66/70 (25 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Arc Suit Sabrina & Alakazam
    TileEnergyRequired move level
    Kanto C (Spec) Extension 504
    Prescient Divine Psywave: Power +5003
    Sp. Atk +2002
    Speed +501
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Almighty Psychic: 1st Move: Restore MP 105
    Quick Tempo72
    Speed +521
    Sp. Atk +521
    Circle: MG → 292
    Defense +521
    Almighty Psychic: Move Gauge Refresh 372
    Almighty Psybeam: Move Gauge Refresh 372
    Almighty Psybeam: Power +231
    Sp. Atk +521
    Precognition 292
    Sp. Atk +1042
    Almighty Psybeam: Power +231
    Unflappable51
    Speed +521
    Speed +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
    • Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
    • Almighty Psychic: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Almighty Psychic: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Almighty Psybeam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Almighty Psybeam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Precognition 2: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Hilda (Champion) & Iron Leaves

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    68/70 (25 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Hilda (Champion) & Iron Leaves
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Shining Sword Psyblade: 1st Move: Restore MP 105
    T-Move: Physical Boost ↑2 904
    Attack +521
    Attack +521
    Giga Impact: Power +231
    Giga Impact: Power +231
    Giga Impact: Power +231
    Catalyst72
    Hit: Physical Boost ↑1 9103
    Attack +521
    Shining Sword Psyblade: Power +232
    Booster Energy: Super Preparation 982
    Attack +521
    Attack +1042
    A Future of Helping One Another Psyblade: Power +2553
    A Future of Helping One Another Psyblade: Power +2553
    Shining Sword Psyblade: Power +231
    Shining Sword Psyblade: Power +231
    Shining Sword Psyblade: Power +231
Interval and cumulative indices between sync moves
Psychic / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Perrin (Academy) & Noctowl4,362,6214,362,621
B261.75Hilda (Champion) & Iron Leaves1,210,043,3881,214,406,009
B390.25Hilda (Champion) & Iron Leaves1,181,023,7402,395,429,749
B4147.25Hilda (Champion) & Iron Leaves350,686,9082,746,116,657
B5199.5Hilda (Champion) & Iron Leaves162,330,4802,908,447,137
B6256.5Hilda (Champion) & Iron Leaves158,313,2853,066,760,422
Until time limit270—24,127,7403,090,888,162
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Psychic / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Hilda (Champion) & Iron LeavesGlory of the Burning Fight!6 → 550
At attackKanto Circle (Special): 95.25 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 54.75 s)Kanto Circle (Special): 95.25 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Hilda (Champion) & Iron Leaves / Glory of the Burning Fight! 1 → 0
9.5Arc Suit Sabrina & AlakazamAlmighty Psybeam5 → 450
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 54.75 s)Kanto Circle (Special): 90.5 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)
14.25Perrin (Academy) & NoctowlEagle Eye Zen Headbutt4 → 354,362,621
At attackNormalElectric Terrain (Electric moves ×1.5): 40.5 s left (ends at 54.75 s)Kanto Circle (Special): 85.75 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionNormalElectric Terrain (Electric moves ×1.5): 40.5 s left (ends at 54.75 s)Kanto Circle (Special): 85.75 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Perrin (Academy) & Noctowl / Eagle Eye Zen Headbutt 2 → 1
23.75Hilda (Champion) & Iron LeavesBooster Energy3 → 250
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 54.75 s)Kanto Circle (Special): 76.25 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Hilda (Champion) & Iron Leaves / Booster Energy 2 → 1
28.5Perrin (Academy) & NoctowlPaldea Passion2 → 050
At attackNormalElectric Terrain (Electric moves ×1.5): 26.25 s left (ends at 54.75 s)Kanto Circle (Special): 71.5 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionNormalElectric Terrain (Electric moves ×1.5): 26.25 s left (ends at 54.75 s)Paldea Circle (Physical): 80 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Perrin (Academy) & Noctowl / Paldea Passion 2 → 1
28.5Perrin (Academy) & NoctowlReal Good Shot Flying Impact0 → 650
At attackNormalElectric Terrain (Electric moves ×1.5): 26.25 s left (ends at 54.75 s)Paldea Circle (Physical): 80 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
33.25Arc Suit Sabrina & AlakazamAlmighty Psybeam6 → 570
At attackNormalElectric Terrain (Electric moves ×1.5): 21.5 s left (ends at 54.75 s)Paldea Circle (Physical): 75.25 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
42.75Perrin (Academy) & NoctowlEagle Eye Zen Headbutt5 → 4717,605,980
At attackNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 54.75 s)Paldea Circle (Physical): 65.75 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 54.75 s)Paldea Circle (Physical): 65.75 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Perrin (Academy) & Noctowl / Eagle Eye Zen Headbutt 1 → 0
47.5Arc Suit Sabrina & AlakazamOur Sixth Sense!4 → 370
At attackNormalElectric Terrain (Electric moves ×1.5): 7.25 s left (ends at 54.75 s)Paldea Circle (Physical): 61 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Psychic Terrain (Psychic moves ×3): 50 s left (ends at 97.5 s)Paldea Circle (Physical): 61 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Arc Suit Sabrina & Alakazam / Our Sixth Sense! 1 → 0
52.25Hilda (Champion) & Iron LeavesShining Sword Psyblade3 → 271,049,145,168
At attackEXEX Psychic Terrain (Psychic moves ×3): 45.25 s left (ends at 97.5 s)Paldea Circle (Physical): 56.25 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionEXEX Psychic Terrain (Psychic moves ×3): 75.25 s left (ends at 127.5 s)Paldea Circle (Physical): 56.25 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
61.75Perrin (Academy) & NoctowlPaldea Passion2 → 070
At attackEXEX Psychic Terrain (Psychic moves ×3): 65.75 s left (ends at 127.5 s)Paldea Circle (Physical): 46.75 s left (ends at 108.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Psychic Terrain (Psychic moves ×3): 65.75 s left (ends at 127.5 s)Paldea Circle (Physical): 80 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Perrin (Academy) & Noctowl / Paldea Passion 1 → 0
61.75Hilda (Champion) & Iron LeavesA Future of Helping One Another Psyblade0 → 67143,292,240
At attackEXEX Psychic Terrain (Psychic moves ×3): 65.75 s left (ends at 127.5 s)Paldea Circle (Physical): 80 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
66.5Hilda (Champion) & Iron LeavesBooster Energy6 → 580
At attackEXEX Psychic Terrain (Psychic moves ×3): 61 s left (ends at 127.5 s)Paldea Circle (Physical): 75.25 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Hilda (Champion) & Iron Leaves / Booster Energy 1 → 0
71.25Arc Suit Sabrina & AlakazamAlmighty Psybeam5 → 480
At attackEXEX Psychic Terrain (Psychic moves ×3): 56.25 s left (ends at 127.5 s)Paldea Circle (Physical): 70.5 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
80.75Perrin (Academy) & NoctowlPretty Amazing!4 → 280
At attackEXEX Psychic Terrain (Psychic moves ×3): 46.75 s left (ends at 127.5 s)Paldea Circle (Physical): 61 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Perrin (Academy) & Noctowl / Pretty Amazing! 2 → 1
85.5Arc Suit Sabrina & AlakazamAlmighty Psybeam2 → 180
At attackEXEX Psychic Terrain (Psychic moves ×3): 42 s left (ends at 127.5 s)Paldea Circle (Physical): 56.25 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
90.25Hilda (Champion) & Iron LeavesShining Sword Psyblade1 → 081,021,810,140
At attackEXEX Psychic Terrain (Psychic moves ×3): 37.25 s left (ends at 127.5 s)Paldea Circle (Physical): 51.5 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Psychic Terrain (Psychic moves ×3): 67.25 s left (ends at 157.5 s)Paldea Circle (Physical): 51.5 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Hilda (Champion) & Iron Leaves / Shining Sword Psyblade 1 → 0
90.25Hilda (Champion) & Iron LeavesA Future of Helping One Another Psyblade0 → 98159,213,600
At attackEXEX Psychic Terrain (Psychic moves ×3): 67.25 s left (ends at 157.5 s)Paldea Circle (Physical): 51.5 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
99.75Hilda (Champion) & Iron LeavesGiga Impact9 → 8968,247,036
At attackEXEX Psychic Terrain (Psychic moves ×3): 57.75 s left (ends at 157.5 s)Paldea Circle (Physical): 42 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
104.5Perrin (Academy) & NoctowlAerial Ace8 → 790
At attackEXEX Psychic Terrain (Psychic moves ×3): 53 s left (ends at 157.5 s)Paldea Circle (Physical): 37.25 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
109.25Arc Suit Sabrina & AlakazamAlmighty Psybeam7 → 690
At attackEXEX Psychic Terrain (Psychic moves ×3): 48.25 s left (ends at 157.5 s)Paldea Circle (Physical): 32.5 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
118.75Hilda (Champion) & Iron LeavesGiga Impact6 → 5968,247,036
At attackEXEX Psychic Terrain (Psychic moves ×3): 38.75 s left (ends at 157.5 s)Paldea Circle (Physical): 23 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
123.5Perrin (Academy) & NoctowlAerial Ace5 → 490
At attackEXEX Psychic Terrain (Psychic moves ×3): 34 s left (ends at 157.5 s)Paldea Circle (Physical): 18.25 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
128.25Arc Suit Sabrina & AlakazamAlmighty Psybeam4 → 390
At attackEXEX Psychic Terrain (Psychic moves ×3): 29.25 s left (ends at 157.5 s)Paldea Circle (Physical): 13.5 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
137.75Hilda (Champion) & Iron LeavesGiga Impact3 → 2968,247,036
At attackEXEX Psychic Terrain (Psychic moves ×3): 19.75 s left (ends at 157.5 s)Paldea Circle (Physical): 4 s left (ends at 141.75 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
142.5Perrin (Academy) & NoctowlAerial Ace2 → 190
At attackEXEX Psychic Terrain (Psychic moves ×3): 15 s left (ends at 157.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
147.25Arc Suit Sabrina & AlakazamAlmighty Psybeam1 → 090
At attackEXEX Psychic Terrain (Psychic moves ×3): 10.25 s left (ends at 157.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
147.25Hilda (Champion) & Iron LeavesA Future of Helping One Another Psyblade0 → 99145,945,800
At attackEXEX Psychic Terrain (Psychic moves ×3): 10.25 s left (ends at 157.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
156.75Hilda (Champion) & Iron LeavesGiga Impact9 → 81062,042,760
At attackEXEX Psychic Terrain (Psychic moves ×3): 0.75 s left (ends at 157.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
161.5Perrin (Academy) & NoctowlAerial Ace8 → 7100
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
166.25Arc Suit Sabrina & AlakazamAlmighty Psybeam7 → 6100
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
175.75Hilda (Champion) & Iron LeavesGiga Impact6 → 51020,680,920
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
180.5Perrin (Academy) & NoctowlAerial Ace5 → 4100
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
185.25Arc Suit Sabrina & AlakazamAlmighty Psychic4 → 3100
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionNormalPsychic Terrain (Psychic moves ×1.5): 50 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
194.75Perrin (Academy) & NoctowlPretty Amazing!3 → 1100
At attackNormalPsychic Terrain (Psychic moves ×1.5): 40.5 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Perrin (Academy) & Noctowl / Pretty Amazing! 1 → 0
199.5Arc Suit Sabrina & AlakazamAlmighty Psybeam1 → 0100
At attackNormalPsychic Terrain (Psychic moves ×1.5): 35.75 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
199.5Hilda (Champion) & Iron LeavesA Future of Helping One Another Psyblade0 → 91079,606,800
At attackNormalPsychic Terrain (Psychic moves ×1.5): 35.75 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
204.25Hilda (Champion) & Iron LeavesGiga Impact9 → 81133,606,495
At attackNormalPsychic Terrain (Psychic moves ×1.5): 31 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
213.75Hilda (Champion) & Iron LeavesGiga Impact8 → 71133,606,495
At attackNormalPsychic Terrain (Psychic moves ×1.5): 21.5 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
218.5Perrin (Academy) & NoctowlAerial Ace7 → 6110
At attackNormalPsychic Terrain (Psychic moves ×1.5): 16.75 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
223.25Arc Suit Sabrina & AlakazamAlmighty Psybeam6 → 5110
At attackNormalPsychic Terrain (Psychic moves ×1.5): 12 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
232.75Hilda (Champion) & Iron LeavesGiga Impact5 → 41133,606,495
At attackNormalPsychic Terrain (Psychic moves ×1.5): 2.5 s left (ends at 235.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
237.5Perrin (Academy) & NoctowlAerial Ace4 → 3110
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
242.25Arc Suit Sabrina & AlakazamAlmighty Psybeam3 → 2110
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
251.75Perrin (Academy) & NoctowlAerial Ace2 → 1110
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
256.5Arc Suit Sabrina & AlakazamAlmighty Psybeam1 → 0110
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
256.5Hilda (Champion) & Iron LeavesA Future of Helping One Another Psyblade0 → 91157,493,800
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
261.25Hilda (Champion) & Iron LeavesGiga Impact9 → 81224,127,740
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (14 records) / 5 selected grid tiles to review

Weak to Psychic; moves of other types have an index of 0. Special damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Perrin (Academy) & Noctowl · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psychic: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Arc Suit Sabrina & Alakazam · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Almighty Psychic: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Almighty Psychic: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Sabrina & Alakazam · Precognition 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Arc Suit Sabrina & Alakazam: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Perrin (Academy) & Noctowl · Aerial Ace: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin (Academy) & Noctowl · Aerial Ace: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Perrin (Academy) & Noctowl · Natural Remedy: This effect’s damage contribution is not verified
  • Perrin (Academy) & Noctowl · Eagle Eye Zen Headbutt: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin (Academy) & Noctowl · Eagle Eye Zen Headbutt: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Perrin (Academy) & Noctowl · Quick Cure: This effect’s damage contribution is not verified
  • Perrin (Academy) & Noctowl · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin (Academy) & Noctowl · Pretty Amazing!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Perrin (Academy) & Noctowl · Aerial Ace: Trip Up 9: This effect’s damage contribution is not verified
  • Perrin (Academy) & Noctowl · Speedy Entry 2: This effect’s damage contribution is not verified
  • Perrin (Academy) & Noctowl · Soften Up 1: This effect’s damage contribution is not verified
  • Arc Suit Sabrina & Alakazam · Precognition 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Staggering 9: This effect’s damage contribution is not verified
  • Arc Suit Sabrina & Alakazam · Almighty Psychic: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Almighty Psychic: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Sabrina & Alakazam · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilda (Champion) & Iron Leaves · Giga Impact: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilda (Champion) & Iron Leaves · Giga Impact: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilda (Champion) & Iron Leaves · Booster Energy: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Hilda (Champion) & Iron Leaves · Shining Sword Psyblade: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilda (Champion) & Iron Leaves · Shining Sword Psyblade: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Hilda (Champion) & Iron Leaves · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Hilda (Champion) & Iron Leaves · Precognition 2: Gauge consumption, recovery, and waiting time are not evaluated

Psychic / Special

Calculation and replay verified / 14 unmodeled-effect records / 1 selected grid tile to review

Total cumulative damage index over 270 seconds
2,872,573,059
Team sync count
5

Leading teams

Psychic / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Sygna Suit Lusamine & Necrozma (Dusk Mane)
  • Arc Suit Sabrina & Alakazam
  • Avery & Slowking (Galarian Form)
Try this team in the calculator →
2,872,573,0595
2
  • Rei (Academy) & Braviary (Hisuian Form)
  • Rosa (Champion) & Meloetta (Aria Forme)
  • Arc Suit Sabrina & Mega Alakazam
Try this team in the calculator →
2,752,268,3015
3
  • Rei (Academy) & Braviary (Hisuian Form)
  • Arc Suit Sabrina & Mega Alakazam
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
2,608,227,1026
4
  • Sygna Suit Lusamine & Necrozma (Dusk Mane)
  • Arc Suit Sabrina & Alakazam
  • Hilbert (Champion) & Kyurem (White Kyurem)
Try this team in the calculator →
2,455,723,1946
5
  • Sygna Suit Lusamine & Necrozma (Dusk Mane)
  • Arc Suit Sabrina & Mega Alakazam
  • Kieran & Hydrapple (Tera Type: Fighting) (Terastal Form)
Try this team in the calculator →
2,442,695,6185
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Sygna Suit Lusamine & Necrozma (Dusk Mane)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    70/70 (18 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Lusamine & Necrozma (Dusk Mane)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Weird Vibes 172
    Loving Light That Burns the Sky: Power +2552
    Double Down 9103
    Brain Sync 5103
    Loving Light That Burns the Sky: Power +2552
    Sp. Atk +30103
    Hide and Sync103
    Loving Light That Burns the Sky: Power +2553
    Loving Light That Burns the Sky: Power +2553
    Debut: Sync CD ↓3 & Crit Rate ↑305
    S-Move: Special Boost ↑5 904
    Prismatic Laser: Power +232
  2. Sync pair 2

    Arc Suit Sabrina & Alakazam

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    60/70 (29 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Sabrina & Alakazam
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +2002
    Prescient Divine Psywave: Power +5003
    Kanto C (Spec) Extension 504
    Almighty Psychic: 1st Move: Restore MP 105
    Sp. Atk +521
    Almighty Psybeam: Power +231
    Almighty Psybeam: Power +231
    Almighty Psybeam: Power +231
    Sp. Atk +1042
    Sp. Atk +521
    Speed +521
    Almighty Psychic: Power +231
    Almighty Psychic: Power +231
    Almighty Psychic: Power +232
    Speed +1042
    Entry: Special Boost 2103
    Sp. Atk +521
    Almighty Psybeam: Power +231
    Almighty Psybeam: Power +231
    Sp. Atk +521
    Defense +521
    Almighty Psychic: Power +231
    Almighty Psychic: Power +231
  3. Sync pair 3

    Avery & Slowking (Galarian Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    69/70 (18 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Avery & Slowking (Galarian Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Eerie Spell: Power +231
    Eerie Spell: Power +232
    Galar C (Special) Extension 3103
    Sp. Atk +521
    Sp. Def +521
    Sp. Atk +521
    Max Move Hit: Team Sp. Def ↓ 2105
    Classy Chilly Reception: Move Gauge Refresh 972
    Hail: Team Moves ↑ 2103
    Hail Alert 5103
    Eerie Spell: Power +231
    Superduper Effective 172
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Classy Chilly Reception: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Psychic / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B114.25Sygna Suit Lusamine & Necrozma (Dusk Mane)102,050,376102,050,376
B280.75Sygna Suit Lusamine & Necrozma (Dusk Mane)514,783,207616,833,583
B3137.75Sygna Suit Lusamine & Necrozma (Dusk Mane)845,876,0031,462,709,586
B4194.75Sygna Suit Lusamine & Necrozma (Dusk Mane)865,638,0862,328,347,672
B5251.75Sygna Suit Lusamine & Necrozma (Dusk Mane)454,396,4622,782,744,134
Until time limit270—89,828,9252,872,573,059
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Psychic / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Avery & Slowking (Galarian Form)Classy Chilly Reception3 → 250
At attackKanto Circle (Special): 95.25 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionHail: 100 s left (ends at 104.75 s)Kanto Circle (Special): 95.25 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Avery & Slowking (Galarian Form) / Classy Chilly Reception 1 → 0
9.5Arc Suit Sabrina & AlakazamAlmighty Psybeam2 → 1515,635,454
At attackHail: 95.25 s left (ends at 104.75 s)Kanto Circle (Special): 90.5 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
14.25Sygna Suit Lusamine & Necrozma (Dusk Mane)Luminous Love!1 → 050
At attackHail: 90.5 s left (ends at 104.75 s)Kanto Circle (Special): 85.75 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) / Luminous Love! 1 → 0
14.25Sygna Suit Lusamine & Necrozma (Dusk Mane)Loving Light That Burns the Sky0 → 9586,414,922
At attackHail: 90.5 s left (ends at 104.75 s)Kanto Circle (Special): 85.75 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
23.75Arc Suit Sabrina & AlakazamAlmighty Psybeam9 → 8713,669,854
At attackHail: 81 s left (ends at 104.75 s)Kanto Circle (Special): 76.25 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
28.5Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser8 → 7755,320,981
At attackHail: 76.25 s left (ends at 104.75 s)Kanto Circle (Special): 71.5 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
33.25Avery & Slowking (Galarian Form)Galar Analysis7 → 670
At attackHail: 71.5 s left (ends at 104.75 s)Kanto Circle (Special): 66.75 s left (ends at 100 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionHail: 71.5 s left (ends at 104.75 s)Galar Circle (Special): 80 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Avery & Slowking (Galarian Form) / Galar Analysis 2 → 1
42.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser6 → 5731,402,566
At attackHail: 62 s left (ends at 104.75 s)Galar Circle (Special): 70.5 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
47.5Arc Suit Sabrina & AlakazamAlmighty Psybeam5 → 4716,886,290
At attackHail: 57.25 s left (ends at 104.75 s)Galar Circle (Special): 65.75 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
52.25Avery & Slowking (Galarian Form)Eerie Spell4 → 375,663,225
At attackHail: 52.5 s left (ends at 104.75 s)Galar Circle (Special): 61 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
61.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser3 → 2725,384,383
At attackHail: 43 s left (ends at 104.75 s)Galar Circle (Special): 51.5 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
66.5Arc Suit Sabrina & AlakazamOur Sixth Sense!2 → 170
At attackHail: 38.25 s left (ends at 104.75 s)Galar Circle (Special): 46.75 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionHail: 38.25 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 80 s left (ends at 146.5 s)Galar Circle (Special): 46.75 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Arc Suit Sabrina & Alakazam / Our Sixth Sense! 1 → 0
71.25Avery & Slowking (Galarian Form)Max Mindstorm1 → 1715,622,690
At attackHail: 33.5 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 75.25 s left (ends at 146.5 s)Galar Circle (Special): 42 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionHail: 33.5 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 105.25 s left (ends at 176.5 s)Galar Circle (Special): 42 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
80.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser1 → 0793,537,657
At attackHail: 24 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 95.75 s left (ends at 176.5 s)Galar Circle (Special): 32.5 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
80.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Loving Light That Burns the Sky0 → 97257,295,561
At attackHail: 24 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 95.75 s left (ends at 176.5 s)Galar Circle (Special): 32.5 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
85.5Avery & Slowking (Galarian Form)Galar Analysis9 → 880
At attackHail: 19.25 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 91 s left (ends at 176.5 s)Galar Circle (Special): 27.75 s left (ends at 113.25 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionHail: 19.25 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 91 s left (ends at 176.5 s)Galar Circle (Special): 80 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Avery & Slowking (Galarian Form) / Galar Analysis 1 → 0
90.25Arc Suit Sabrina & AlakazamAlmighty Psychic8 → 7874,299,680
At attackHail: 14.5 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 86.25 s left (ends at 176.5 s)Galar Circle (Special): 75.25 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionHail: 14.5 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 116.25 s left (ends at 206.5 s)Galar Circle (Special): 75.25 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
99.75Arc Suit Sabrina & AlakazamAlmighty Psybeam7 → 6852,760,842
At attackHail: 5 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 106.75 s left (ends at 206.5 s)Galar Circle (Special): 65.75 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
104.5Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser6 → 58242,405,772
At attackHail: 0.25 s left (ends at 104.75 s)EXEX Psychic Terrain (Psychic moves ×3): 102 s left (ends at 206.5 s)Galar Circle (Special): 61 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
109.25Avery & Slowking (Galarian Form)Eerie Spell5 → 4819,898,374
At attackEXEX Psychic Terrain (Psychic moves ×3): 97.25 s left (ends at 206.5 s)Galar Circle (Special): 56.25 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
118.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser4 → 3892,316,693
At attackEXEX Psychic Terrain (Psychic moves ×3): 87.75 s left (ends at 206.5 s)Galar Circle (Special): 46.75 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
123.5Arc Suit Sabrina & AlakazamAlmighty Psybeam3 → 2846,553,684
At attackEXEX Psychic Terrain (Psychic moves ×3): 83 s left (ends at 206.5 s)Galar Circle (Special): 42 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
128.25Avery & Slowking (Galarian Form)Eerie Spell2 → 1815,878,501
At attackEXEX Psychic Terrain (Psychic moves ×3): 78.25 s left (ends at 206.5 s)Galar Circle (Special): 37.25 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
137.75Avery & Slowking (Galarian Form)Eerie Spell1 → 0815,878,501
At attackEXEX Psychic Terrain (Psychic moves ×3): 68.75 s left (ends at 206.5 s)Galar Circle (Special): 27.75 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
137.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Loving Light That Burns the Sky0 → 98285,883,956
At attackEXEX Psychic Terrain (Psychic moves ×3): 68.75 s left (ends at 206.5 s)Galar Circle (Special): 27.75 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
142.5Arc Suit Sabrina & AlakazamAlmighty Psybeam9 → 8951,209,052
At attackEXEX Psychic Terrain (Psychic moves ×3): 64 s left (ends at 206.5 s)Galar Circle (Special): 23 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
147.25Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser8 → 79228,647,607
At attackEXEX Psychic Terrain (Psychic moves ×3): 59.25 s left (ends at 206.5 s)Galar Circle (Special): 18.25 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
156.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser7 → 69101,548,362
At attackEXEX Psychic Terrain (Psychic moves ×3): 49.75 s left (ends at 206.5 s)Galar Circle (Special): 8.75 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
161.5Arc Suit Sabrina & AlakazamAlmighty Psybeam6 → 5951,209,052
At attackEXEX Psychic Terrain (Psychic moves ×3): 45 s left (ends at 206.5 s)Galar Circle (Special): 4 s left (ends at 165.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
166.25Avery & Slowking (Galarian Form)Eerie Spell5 → 4914,555,292
At attackEXEX Psychic Terrain (Psychic moves ×3): 40.25 s left (ends at 206.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
175.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser4 → 3984,623,634
At attackEXEX Psychic Terrain (Psychic moves ×3): 30.75 s left (ends at 206.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
180.5Arc Suit Sabrina & AlakazamAlmighty Psybeam3 → 2942,674,210
At attackEXEX Psychic Terrain (Psychic moves ×3): 26 s left (ends at 206.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
185.25Avery & Slowking (Galarian Form)Eerie Spell2 → 1914,555,292
At attackEXEX Psychic Terrain (Psychic moves ×3): 21.25 s left (ends at 206.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
194.75Avery & Slowking (Galarian Form)Eerie Spell1 → 0914,555,292
At attackEXEX Psychic Terrain (Psychic moves ×3): 11.75 s left (ends at 206.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
194.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Loving Light That Burns the Sky0 → 99262,060,293
At attackEXEX Psychic Terrain (Psychic moves ×3): 11.75 s left (ends at 206.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
199.5Arc Suit Sabrina & AlakazamAlmighty Psybeam9 → 81046,553,684
At attackEXEX Psychic Terrain (Psychic moves ×3): 7 s left (ends at 206.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
204.25Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser8 → 710207,861,459
At attackEXEX Psychic Terrain (Psychic moves ×3): 2.25 s left (ends at 206.5 s)Psychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
213.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser7 → 61028,886,190
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
218.5Arc Suit Sabrina & AlakazamAlmighty Psybeam6 → 51015,517,894
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
223.25Avery & Slowking (Galarian Form)Eerie Spell5 → 4105,292,833
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
232.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser4 → 31028,886,190
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
237.5Arc Suit Sabrina & AlakazamAlmighty Psybeam3 → 21015,517,894
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
242.25Avery & Slowking (Galarian Form)Eerie Spell2 → 1105,292,833
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
251.75Avery & Slowking (Galarian Form)Eerie Spell1 → 0105,292,833
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
251.75Sygna Suit Lusamine & Necrozma (Dusk Mane)Loving Light That Burns the Sky0 → 91095,294,652
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
256.5Sygna Suit Lusamine & Necrozma (Dusk Mane)Prismatic Laser9 → 81173,017,873
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
261.25Arc Suit Sabrina & AlakazamAlmighty Psybeam8 → 71116,811,052
At attackPsychic Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Settings and unmodeled effects for this condition (14 records) / 1 selected grid tile to review

Weak to Psychic; moves of other types have an index of 0. Physical damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Avery & Slowking (Galarian Form) · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psychic: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Avery & Slowking (Galarian Form) · Classy Chilly Reception: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Arc Suit Sabrina & Alakazam: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Mirror Shot: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Mirror Shot: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Mirror Shot: On a Roll 1: Chance effects and MP recovery are not optimized
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Mirror Shot: On a Roll 1: This effect’s damage contribution is not verified
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Discombobulate 4: Chance effects and MP recovery are not optimized
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Discombobulate 4: This effect’s damage contribution is not verified
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Prismatic Laser: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Prismatic Laser: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Prismatic Laser: Propulsion 1: Chance effects and MP recovery are not optimized
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Dire Hit +: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Precognition 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lusamine & Necrozma (Dusk Mane) · Luminous Love!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Sabrina & Alakazam · Precognition 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Staggering 9: This effect’s damage contribution is not verified
  • Arc Suit Sabrina & Alakazam · Almighty Psychic: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Almighty Psychic: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Sabrina & Alakazam · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Sabrina & Alakazam · Almighty Psybeam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Avery & Slowking (Galarian Form) · Hit: Attack ↓ & Sp. Atk ↓ 9: This effect’s damage contribution is not verified
  • Avery & Slowking (Galarian Form) · Classy Chilly Reception: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Avery & Slowking (Galarian Form) · Precognition 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Avery & Slowking (Galarian Form) · ESP!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Avery & Slowking (Galarian Form) · Galar Analysis: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Avery & Slowking (Galarian Form) · Eerie Spell: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Avery & Slowking (Galarian Form) · Eerie Spell: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Avery & Slowking (Galarian Form) · Natural Remedy: This effect’s damage contribution is not verified
  • Avery & Slowking (Galarian Form) · Quick Cure: This effect’s damage contribution is not verified

Bug / Physical

Calculation and replay verified / 4 selected grid tiles to review

Total cumulative damage index over 270 seconds
4,013,574,752
Team sync count
6

Leading teams

Bug / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Leaf & Mega Beedrill
Try this team in the calculator →
4,013,574,7526
2
  • Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form)
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Leaf & Mega Beedrill
Try this team in the calculator →
3,754,596,8186
3
  • Leaf & Mega Beedrill
  • Carmine (Alt.) & Mightyena
  • Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form)
Try this team in the calculator →
3,350,736,9016
4
  • Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form)
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Benga & Volcarona
Try this team in the calculator →
2,573,938,0046
5
  • Leaf & Mega Beedrill
  • Carmine (Alt.) & Mightyena
  • Steven (Special Costume) & Stoutland
Try this team in the calculator →
2,206,610,1565
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    69/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Strike: Sync Move Boost ↑1 9104
    1st S-Move: Bug Zone105
    Attack +521
    Sp. Def +521
    Attack +521
    Zipping Lunge: Power +231
    Attack +1042
    Festival of Curiosity Tera Blast: Power +2553
    Festival of Curiosity Tera Blast: Power +2553
    Enfeeble 2103
    Hypnosis: Move Gauge Refresh 372
    Zipping Lunge: Power +231
    Zipping Lunge: Power +231
    Zipping Lunge: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Hypnosis: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Hypnosis: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Lucas (Champion) & Dialga (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Lucas (Champion) & Dialga (Origin Forme)
    TileEnergyRequired move level
    1st “Sinnoh Solidarity” MP 0: Restore MP 104
    Defense +501
    Entry: Team Attack ↑ & Sp. Atk ↑ 2103
    Shatterproof Dragon Breath: Power +332
    Defense +521
    Our World’s Flowing Time05
    Speed +501
    Team Sharp Entry 3103
    Brilliant Diamond Roar of Time: Power +332
    Defense +521
    Shatterproof Dragon Breath: Defense Crush 982
    Shatterproof Dragon Breath: Move Gauge Refresh 372
    Draconic Acceleration 282
    HP +2042
    Circle: HP Recovery 182
    Speed +521
    Sp. Atk +501
    Speed +521
    HP +1001
    Sp. Def +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Leaf & Mega Beedrill

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    70/70 (26 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Leaf & Mega Beedrill
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Pals from Viridian Forest Bug Impact: Power +3001
    Pals from Viridian Forest Bug Impact: Power +3001
    Pals from Viridian Forest Bug Impact: Power +3001
    Sp. Def +521
    Speed +521
    Defense +521
    Vicious Poison Twineedle: Power +232
    Bug Zone Extension 3103
    Speed +521
    Attack +521
    HP +1021
    Vicious Poison Twineedle: Power +231
    Lunge: Power +331
    Insect Power 3103
    Lunge: Power +332
    Lunge: Power +331
    Fierce Entry 2103
    X Defense All: MP Refresh 272
    Attack +1042
    Attack +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • X Defense All: MP Refresh 2: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Bug / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Lucas (Champion) & Dialga (Origin Forme)102,531,202102,531,202
B242.75Leaf & Beedrill24,554,091127,085,293
B380.75Florian (Alt.) & Yanmega (Tera Type: Bug)1,650,993,3431,778,078,636
B4118.75Florian (Alt.) & Yanmega (Tera Type: Bug)604,265,5082,382,344,144
B5175.75Florian (Alt.) & Yanmega (Tera Type: Bug)892,019,5083,274,363,652
B6232.75Florian (Alt.) & Yanmega (Tera Type: Bug)630,361,7163,904,725,368
Until time limit270—108,849,3844,013,574,752
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Bug / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Leaf & BeedrillVicious Poison Twineedle5 → 4524,735,610
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 110 s left (ends at 114.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Leaf & Beedrill / Vicious Poison Twineedle 3 → 2
9.5Florian (Alt.) & Yanmega (Tera Type: Bug)Jadeite Tera Blast4 → 3577,795,592
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 105.25 s left (ends at 114.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 135.25 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
14.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity3 → 250
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 130.5 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Defensive): 100 s left (ends at 114.25 s)EXEX Bug Zone (Bug moves ×3): 130.5 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 2 → 1
23.75Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity2 → 150
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 114.25 s)EXEX Bug Zone (Bug moves ×3): 121 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Defensive): 100 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 121 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
28.5Florian (Alt.) & Yanmega (Tera Type: Bug)Festival Starts Now!1 → 050
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 116.25 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Florian (Alt.) & Yanmega (Tera Type: Bug) / Festival Starts Now! 1 → 0
28.5Lucas (Champion) & Dialga (Origin Forme)True Temporal Creation Roar of Time0 → 950
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 116.25 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
33.25Leaf & BeedrillX Defense All9 → 870
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 111.5 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Leaf & Beedrill / X Defense All 2 → 1
42.75Lucas (Champion) & Dialga (Origin Forme)Brilliant Diamond Roar of Time8 → 070
At attackSinnoh Circle (Defensive): 81 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 102 s left (ends at 144.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Brilliant Diamond Roar of Time 1 → 0
42.75Leaf & BeedrillPals from Viridian Forest Bug Impact0 → 6724,554,091
At attackSinnoh Circle (Defensive): 81 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 132 s left (ends at 174.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
47.5Florian (Alt.) & Yanmega (Tera Type: Bug)Hypnosis6 → 580
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 127.25 s left (ends at 174.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
52.25Leaf & BeedrillX Defense All5 → 480
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 122.5 s left (ends at 174.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Leaf & Beedrill / X Defense All 1 → 0
61.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 380
At attackSinnoh Circle (Defensive): 62 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 113 s left (ends at 174.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Defensive): 62 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 113 s left (ends at 174.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
66.5Leaf & BeedrillVicious Poison Twineedle3 → 28432,092,272
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 108.25 s left (ends at 174.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Leaf & Beedrill / Vicious Poison Twineedle 2 → 1
71.25Florian (Alt.) & Yanmega (Tera Type: Bug)Zipping Lunge2 → 18950,646,978
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 103.5 s left (ends at 174.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
80.75Florian (Alt.) & Yanmega (Tera Type: Bug)Jadeite Tera Blast1 → 0888,968,693
At attackSinnoh Circle (Defensive): 43 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 94 s left (ends at 174.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
After actionSinnoh Circle (Defensive): 43 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 94 s left (ends at 174.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
80.75Florian (Alt.) & Yanmega (Tera Type: Bug)Festival of Curiosity Tera Blast0 → 68179,285,400
At attackSinnoh Circle (Defensive): 43 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 94 s left (ends at 174.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 43 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 124 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
85.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath6 → 590
At attackSinnoh Circle (Defensive): 38.25 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 119.25 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
90.25Leaf & BeedrillLunge5 → 4971,100,909
At attackSinnoh Circle (Defensive): 33.5 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 114.5 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
99.75Florian (Alt.) & Yanmega (Tera Type: Bug)Jadeite Tera Blast4 → 39135,232,416
At attackSinnoh Circle (Defensive): 24 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 105 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
104.5Leaf & BeedrillLunge3 → 2956,094,687
At attackSinnoh Circle (Defensive): 19.25 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 100.25 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
109.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 190
At attackSinnoh Circle (Defensive): 14.5 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 95.5 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
118.75Florian (Alt.) & Yanmega (Tera Type: Bug)Zipping Lunge1 → 09166,536,216
At attackSinnoh Circle (Defensive): 5 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 86 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
118.75Florian (Alt.) & Yanmega (Tera Type: Bug)Festival of Curiosity Tera Blast0 → 99175,301,280
At attackSinnoh Circle (Defensive): 5 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 86 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
123.5Leaf & BeedrillLunge9 → 81061,194,204
At attackSinnoh Circle (Defensive): 0.25 s left (ends at 123.75 s)EXEX Bug Zone (Bug moves ×3): 81.25 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
128.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 7100
At attackEXEX Bug Zone (Bug moves ×3): 76.5 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
137.75Florian (Alt.) & Yanmega (Tera Type: Bug)Jadeite Tera Blast7 → 610100,586,094
At attackEXEX Bug Zone (Bug moves ×3): 67 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
142.5Leaf & BeedrillLunge6 → 51055,631,094
At attackEXEX Bug Zone (Bug moves ×3): 62.25 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
147.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4100
At attackEXEX Bug Zone (Bug moves ×3): 57.5 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
156.75Florian (Alt.) & Yanmega (Tera Type: Bug)Jadeite Tera Blast4 → 310100,586,094
At attackEXEX Bug Zone (Bug moves ×3): 48 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
161.5Leaf & BeedrillLunge3 → 21055,631,094
At attackEXEX Bug Zone (Bug moves ×3): 43.25 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
166.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity2 → 1100
At attackEXEX Bug Zone (Bug moves ×3): 38.5 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 266.25 s)EXEX Bug Zone (Bug moves ×3): 38.5 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 1 → 0
175.75Florian (Alt.) & Yanmega (Tera Type: Bug)Zipping Lunge1 → 010303,248,448
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 266.25 s)EXEX Bug Zone (Bug moves ×3): 29 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
175.75Florian (Alt.) & Yanmega (Tera Type: Bug)Festival of Curiosity Tera Blast0 → 910215,142,480
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 266.25 s)EXEX Bug Zone (Bug moves ×3): 29 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
180.5Leaf & BeedrillVicious Poison Twineedle9 → 811243,217,728
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 266.25 s)EXEX Bug Zone (Bug moves ×3): 24.25 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Leaf & Beedrill / Vicious Poison Twineedle 1 → 0
185.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 7110
At attackSinnoh Circle (Defensive): 81 s left (ends at 266.25 s)EXEX Bug Zone (Bug moves ×3): 19.5 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
194.75Florian (Alt.) & Yanmega (Tera Type: Bug)Jadeite Tera Blast7 → 611119,865,096
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 266.25 s)EXEX Bug Zone (Bug moves ×3): 10 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
199.5Leaf & BeedrillLunge6 → 51166,293,721
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 266.25 s)EXEX Bug Zone (Bug moves ×3): 5.25 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
204.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4110
At attackSinnoh Circle (Defensive): 62 s left (ends at 266.25 s)EXEX Bug Zone (Bug moves ×3): 0.5 s left (ends at 204.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
213.75Florian (Alt.) & Yanmega (Tera Type: Bug)Jadeite Tera Blast4 → 31139,955,029
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
218.5Leaf & BeedrillLunge3 → 21117,734,626
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
223.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 1110
At attackSinnoh Circle (Defensive): 43 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
232.75Florian (Alt.) & Yanmega (Tera Type: Bug)Zipping Lunge1 → 01165,605,176
At attackSinnoh Circle (Defensive): 33.5 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
232.75Florian (Alt.) & Yanmega (Tera Type: Bug)Festival of Curiosity Tera Blast0 → 91177,690,340
At attackSinnoh Circle (Defensive): 33.5 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
237.5Leaf & BeedrillLunge9 → 81219,098,828
At attackSinnoh Circle (Defensive): 28.75 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
242.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 7120
At attackSinnoh Circle (Defensive): 24 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
251.75Florian (Alt.) & Yanmega (Tera Type: Bug)Zipping Lunge7 → 61270,651,728
At attackSinnoh Circle (Defensive): 14.5 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
256.5Leaf & BeedrillLunge6 → 51219,098,828
At attackSinnoh Circle (Defensive): 9.75 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
261.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4120
At attackSinnoh Circle (Defensive): 5 s left (ends at 266.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition / 4 selected grid tiles to review

Weak to Bug; moves of other types have an index of 0. Special damage is nullified.

  • No additional unsupported effects are recorded in this action sequence's issues. Also check the evaluation notes for the selected sync grids and the common condition details.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form) · Hypnosis: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Alt.) & Yanmega (Tera Type: Bug) (Terastal Form) · Hypnosis: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Leaf & Mega Beedrill · X Defense All: MP Refresh 2: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Lucas (Champion) & Dialga (Origin Forme): Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Natural Remedy: This effect’s damage contribution is not verified
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Quick Cure: This effect’s damage contribution is not verified
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Festival Starts Now!: Fleet Feet 6: This effect’s damage contribution is not verified
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Trip Up 9: This effect’s damage contribution is not verified
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Jadeite Tera Blast: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Zipping Lunge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Zipping Lunge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · EX Speed: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Hypnosis: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Hypnosis: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Hypnosis: Flabbergast 9: This effect’s damage contribution is not verified
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Jadeite Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Jadeite Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Florian (Alt.) & Yanmega (Tera Type: Bug) · Festival Starts Now!: Slippery 1: This effect’s damage contribution is not verified
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Leaf & Beedrill · Lunge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Leaf & Beedrill · Lunge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Leaf & Beedrill · Insect Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Leaf & Beedrill · Quick Cure: This effect’s damage contribution is not verified
  • Leaf & Beedrill · Natural Remedy: This effect’s damage contribution is not verified
  • Leaf & Beedrill · Vicious Poison Twineedle: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Leaf & Beedrill · Vicious Poison Twineedle: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Leaf & Beedrill · Different Ways to Love!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Leaf & Beedrill · X Defense All: MP Refresh 2: Chance effects and MP recovery are not optimized

Bug / Special

Calculation and replay verified / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
5,704,802,463
Team sync count
6

Leading teams

Bug / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Arc Suit Alder & Volcarona
  • Benga & Volcarona
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
Try this team in the calculator →
5,704,802,4636
2
  • Arc Suit Alder & Volcarona
  • Benga & Volcarona
  • Ethan (Champion) & Raikou
Try this team in the calculator →
5,517,258,7306
3
  • Arc Suit Alder & Volcarona
  • Benga & Volcarona
  • Jasmine (Academy) & Forretress
Try this team in the calculator →
5,480,127,7945
4
  • Arc Suit Alder & Volcarona
  • Benga & Volcarona
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
5,193,124,2556
5
  • Arc Suit Alder & Volcarona
  • Benga & Volcarona
  • Akari (Summer 2026) & Manaphy
Try this team in the calculator →
4,946,135,1716
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Arc Suit Alder & Volcarona

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    65/70 (28 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Alder & Volcarona
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +2002
    Unmatched Talent Divine Bug Buzz: Power +5003
    Bug Zone Extension 304
    1st S-Move: Restore B-Move MP 105
    Sp. Atk +521
    Hyper Beam: Power +231
    Hyper Beam: Power +232
    We Are One!: Move: Special Boost ↑2 9103
    Sp. Def +521
    Hyper Beam: Power +231
    Hyper Beam: Power +231
    Hyper Beam: Power +231
    HP +1021
    Almighty Sun Hyper Beam: Power +231
    Almighty Sun Hyper Beam: Power +231
    Almighty Sun Hyper Beam: Power +231
    Sp. Atk +521
    Almighty Sun Hyper Beam: Power +231
    Almighty Sun Hyper Beam: Power +232
    Ally Sets Bug Zone: Special Boost ↑1 9103
    Unmatched Talent Divine Bug Buzz: Power +2553
    Sp. Def +521
  2. Sync pair 2

    Benga & Volcarona

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    70/70 (25 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Benga & Volcarona
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    MAX Team Smarts 9104
    Struggle Bug: Power +431
    Struggle Bug: Power +432
    Struggle Bug: Power +432
    HP +1021
    Sp. Def +521
    Sp. Atk +521
    Speed +521
    Struggle Bug: Power +431
    Struggle Bug: Power +432
    See Who’s Stronger!: Move on Ally: Supereffective ↑ Next 982
    Struggle Bug: Superduper Effective 9103
    Sp. Atk +521
    Swarming Flames Bug Buzz: Power +431
    Swarming Flames Bug Buzz: Power +432
    Swarming Flames Bug Buzz: Power +432
    Speed +521
    Swarming Flames Bug Buzz: Power +431
    Swarming Flames Bug Buzz: Power +432
  3. Sync pair 3

    Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    68/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
    TileEnergyRequired move level
    1st S-Move: Restore B-Move MP 105
    Speed +501
    S-Move: Team Phys & Spec Boost ↑2 9103
    Attack +1042
    Meteor Quick Attack: Power +541
    Sp. Def +521
    Debut: Galar C (Def) on Field & Extension 504
    Defense +501
    Pyro Ball: Dashing Team 982
    Pyro Ball: Power +232
    Get Excited!: T-Move: Team Free Move Next 993
    Get Excited!: MP Refresh 272
    Pyro Ball: Power +232
    First Aid 4103
    Speed +521
    Speed +521
    Sp. Def +501
    HP +1001
    HP +1021
    Sp. Def +521
    Attack +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Get Excited!: T-Move: Team Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
    • Get Excited!: MP Refresh 2: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Bug / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B133.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)3,725,9043,725,904
B261.75Arc Suit Alder & Volcarona1,690,086,0091,693,811,913
B380.75Benga & Volcarona25,422,9911,719,234,904
B4109.25Arc Suit Alder & Volcarona2,543,745,2334,262,980,137
B5166.25Arc Suit Alder & Volcarona637,197,5814,900,177,718
B6223.25Arc Suit Alder & Volcarona654,603,3105,554,781,028
Until time limit270—150,021,4355,704,802,463
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Bug / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Get Excited!9 → 850
At attackGalar Circle (Defensive): 95.25 s left (ends at 100 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Get Excited! 1 → 0
9.5Benga & VolcaronaSee Who’s Stronger!8 → 750
At attackGalar Circle (Defensive): 90.5 s left (ends at 100 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Benga & Volcarona / See Who’s Stronger! 1 → 0
14.25Arc Suit Alder & VolcaronaWe Are One!7 → 550
At attackGalar Circle (Defensive): 85.75 s left (ends at 100 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Arc Suit Alder & Volcarona / We Are One! 1 → 0
23.75Benga & VolcaronaMax Flutterby5 → 553,725,904
At attackGalar Circle (Defensive): 76.25 s left (ends at 100 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionGalar Circle (Defensive): 76.25 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 110 s left (ends at 133.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
28.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Meteor Quick Attack5 → 150
At attackGalar Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 105.25 s left (ends at 133.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionGalar Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 105.25 s left (ends at 133.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 1 → 0
33.25Arc Suit Alder & VolcaronaPotion1 → 050
At attackGalar Circle (Defensive): 66.75 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 100.5 s left (ends at 133.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Arc Suit Alder & Volcarona / Potion 2 → 1
33.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Max Shining Fun Tera Blast0 → 650
At attackGalar Circle (Defensive): 66.75 s left (ends at 100 s)EXEX Bug Zone (Bug moves ×3): 100.5 s left (ends at 133.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionGalar Circle (Defensive): 100 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 100.5 s left (ends at 133.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 0 → 1
42.75Benga & VolcaronaSwarming Flames Bug Buzz6 → 5896,570,772
At attackGalar Circle (Defensive): 90.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 91 s left (ends at 133.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionGalar Circle (Defensive): 90.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 91 s left (ends at 133.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Benga & Volcarona / Swarming Flames Bug Buzz 2 → 1
47.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast5 → 480
At attackGalar Circle (Defensive): 85.75 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 86.25 s left (ends at 133.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionGalar Circle (Defensive): 85.75 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 86.25 s left (ends at 133.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
52.25Arc Suit Alder & VolcaronaAlmighty Sun Hyper Beam4 → 381,546,325,722
At attackGalar Circle (Defensive): 81 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 81.5 s left (ends at 133.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionGalar Circle (Defensive): 81 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 111.5 s left (ends at 163.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Arc Suit Alder & Volcarona / Almighty Sun Hyper Beam 1 → 0
61.75Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Meteor Quick Attack3 → 080
At attackGalar Circle (Defensive): 71.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 102 s left (ends at 163.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionGalar Circle (Defensive): 71.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 102 s left (ends at 163.75 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 1 → 0
61.75Arc Suit Alder & VolcaronaUnmatched Talent Divine Bug Buzz0 → 3847,189,515
At attackGalar Circle (Defensive): 71.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 102 s left (ends at 163.75 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Arc Suit Alder & Volcarona / Almighty Sun Hyper Beam 0 → 1
66.5Benga & VolcaronaSuper Effective ↑3 → 290
At attackGalar Circle (Defensive): 66.75 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 97.25 s left (ends at 163.75 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Benga & Volcarona / Super Effective ↑ 2 → 1
71.25Arc Suit Alder & VolcaronaPotion2 → 190
At attackGalar Circle (Defensive): 62 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 92.5 s left (ends at 163.75 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Arc Suit Alder & Volcarona / Potion 1 → 0
80.75Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast1 → 090
At attackGalar Circle (Defensive): 52.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 83 s left (ends at 163.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1 (index ×1.25)Sp. Def ↓4: targets 1 (index ×1.613)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionGalar Circle (Defensive): 52.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 83 s left (ends at 163.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
80.75Benga & VolcaronaPower Through Even More Bug Beam0 → 5925,422,991
At attackGalar Circle (Defensive): 52.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 113 s left (ends at 193.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
85.5Benga & VolcaronaSwarming Flames Bug Buzz5 → 410138,485,268
At attackGalar Circle (Defensive): 47.75 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 108.25 s left (ends at 193.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionGalar Circle (Defensive): 47.75 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 108.25 s left (ends at 193.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Benga & Volcarona / Swarming Flames Bug Buzz 1 → 0
90.25Arc Suit Alder & VolcaronaAlmighty Sun Hyper Beam4 → 3102,006,294,062
At attackGalar Circle (Defensive): 43 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 103.5 s left (ends at 193.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionGalar Circle (Defensive): 43 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 133.5 s left (ends at 223.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Alder & Volcarona / Almighty Sun Hyper Beam 1 → 0
99.75Benga & VolcaronaSuper Effective ↑3 → 2100
At attackGalar Circle (Defensive): 33.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 124 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Benga & Volcarona / Super Effective ↑ 1 → 0
104.5Arc Suit Alder & VolcaronaHyper Beam2 → 110335,131,359
At attackGalar Circle (Defensive): 28.75 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 119.25 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball1 → 0100
At attackGalar Circle (Defensive): 24 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 114.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Arc Suit Alder & VolcaronaUnmatched Talent Divine Bug Buzz0 → 91063,834,544
At attackGalar Circle (Defensive): 24 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 114.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Arc Suit Alder & VolcaronaHyper Beam9 → 811242,039,313
At attackGalar Circle (Defensive): 14.5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 105 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Benga & VolcaronaStruggle Bug8 → 71122,445,244
At attackGalar Circle (Defensive): 9.75 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 100.25 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball7 → 6110
At attackGalar Circle (Defensive): 5 s left (ends at 133.25 s)EXEX Bug Zone (Bug moves ×3): 95.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Arc Suit Alder & VolcaronaHyper Beam6 → 511139,825,668
At attackEXEX Bug Zone (Bug moves ×3): 86 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Benga & VolcaronaStruggle Bug5 → 41115,097,167
At attackEXEX Bug Zone (Bug moves ×3): 81.25 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball4 → 3110
At attackEXEX Bug Zone (Bug moves ×3): 76.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Arc Suit Alder & VolcaronaHyper Beam3 → 211139,825,668
At attackEXEX Bug Zone (Bug moves ×3): 67 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Benga & VolcaronaStruggle Bug2 → 11115,097,167
At attackEXEX Bug Zone (Bug moves ×3): 62.25 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball1 → 0110
At attackEXEX Bug Zone (Bug moves ×3): 57.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Arc Suit Alder & VolcaronaUnmatched Talent Divine Bug Buzz0 → 91162,867,354
At attackEXEX Bug Zone (Bug moves ×3): 57.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Arc Suit Alder & VolcaronaHyper Beam9 → 812236,961,567
At attackEXEX Bug Zone (Bug moves ×3): 48 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Benga & VolcaronaStruggle Bug8 → 71216,258,488
At attackEXEX Bug Zone (Bug moves ×3): 43.25 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball7 → 6120
At attackEXEX Bug Zone (Bug moves ×3): 38.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Arc Suit Alder & VolcaronaHyper Beam6 → 512150,581,487
At attackEXEX Bug Zone (Bug moves ×3): 29 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Benga & VolcaronaStruggle Bug5 → 41216,258,488
At attackEXEX Bug Zone (Bug moves ×3): 24.25 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball4 → 3120
At attackEXEX Bug Zone (Bug moves ×3): 19.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Arc Suit Alder & VolcaronaHyper Beam3 → 212150,581,487
At attackEXEX Bug Zone (Bug moves ×3): 10 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Benga & VolcaronaStruggle Bug2 → 11216,258,488
At attackEXEX Bug Zone (Bug moves ×3): 5.25 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball1 → 0120
At attackEXEX Bug Zone (Bug moves ×3): 0.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Arc Suit Alder & VolcaronaUnmatched Talent Divine Bug Buzz0 → 91267,703,305
At attackEXEX Bug Zone (Bug moves ×3): 0.5 s left (ends at 223.75 s)Bug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Arc Suit Alder & VolcaronaHyper Beam9 → 81384,629,130
At attackBug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Benga & VolcaronaStruggle Bug8 → 7135,806,602
At attackBug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball7 → 6130
At attackBug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Arc Suit Alder & VolcaronaHyper Beam6 → 51353,779,101
At attackBug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Benga & VolcaronaStruggle Bug5 → 4135,806,602
At attackBug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball4 → 3130
At attackBug Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition / 2 selected grid tiles to review

Weak to Bug; moves of other types have an index of 0. Physical damage is nullified.

  • No additional unsupported effects are recorded in this action sequence's issues. Also check the evaluation notes for the selected sync grids and the common condition details.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form) · Get Excited!: T-Move: Team Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form) · Get Excited!: MP Refresh 2: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock):Circle timing assumes a 50-second base plus verified extensions.
  • Arc Suit Alder & Volcarona: Buddy-move power assumes six gauge slots consumed (2.5× intrinsic multiplier).
Evaluation notes for all available sync-grid panels, including unselected panels
  • Arc Suit Alder & Volcarona · Hyper Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Alder & Volcarona · Hyper Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Alder & Volcarona · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Alder & Volcarona · Hyper Beam: Move: MG ↑2 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Alder & Volcarona · We Are One!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Alder & Volcarona · We Are One!: BOGO 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Alder & Volcarona · Insect Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Alder & Volcarona · Almighty Sun Hyper Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Alder & Volcarona · Almighty Sun Hyper Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Alder & Volcarona · Rejuvenate 6: Gauge consumption, recovery, and waiting time are not evaluated
  • Benga & Volcarona · Quick Cure: This effect’s damage contribution is not verified
  • Benga & Volcarona · Hit: Attack ↓ & Sp. Atk ↓ 9: This effect’s damage contribution is not verified
  • Benga & Volcarona · Struggle Bug: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Benga & Volcarona · Struggle Bug: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Benga & Volcarona · See Who’s Stronger!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Benga & Volcarona · Swarming Flames Bug Buzz: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Benga & Volcarona · Swarming Flames Bug Buzz: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Benga & Volcarona · Max Move: Team Free Move Next: Gauge consumption, recovery, and waiting time are not evaluated
  • Benga & Volcarona · Super Effective ↑: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Benga & Volcarona · Insect Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Pyro Ball: Hostile Environment 9: Chance effects and MP recovery are not optimized
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Pyro Ball: Hostile Environment 9: This effect’s damage contribution is not verified
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Get Excited!: T-Move: Team Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Get Excited!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · All the Fun!: MP Refresh 2: Chance effects and MP recovery are not optimized

Rock / Physical

Calculation and replay verified / 11 unmodeled-effect records / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
3,751,776,169
Team sync count
6

Leading teams

Rock / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Arc Suit Brock & Onix
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Perrin & Growlithe (Hisuian Form)
Try this team in the calculator →
3,751,776,1696
2
  • Perrin & Growlithe (Hisuian Form)
  • Arc Suit Brock & Onix
  • Ethan (Champion) & Raikou
Try this team in the calculator →
3,688,211,9365
3
  • Perrin & Growlithe (Hisuian Form)
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Brassius & Sudowoodo (Tera Type: Grass) (Terastal Form)
Try this team in the calculator →
3,636,738,8526
4
  • Perrin & Growlithe (Hisuian Form)
  • Ethan (Champion) & Raikou
  • Brassius & Sudowoodo (Tera Type: Grass) (Terastal Form)
Try this team in the calculator →
3,573,305,3916
5
  • Arc Suit Brock & Onix
  • Perrin & Growlithe (Hisuian Form)
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
3,378,195,8356
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Arc Suit Brock & Onix

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    68/70 (28 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Brock & Onix
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Attack +2002
    Unbreakable Loyalty Divine Rock Slide: Power +5003
    1st S-Move: Restore B-Move MP 104
    1st Hit: Rock Zone & Extension 305
    Attack +521
    Sp. Def +521
    Almighty Rock Slide: Power +231
    Attack +521
    HP +1021
    Almighty Stone Edge: Power +231
    Almighty Stone Edge: Power +231
    Team S-Move: Physical Boost ↑2 9103
    Haymaker103
    Attack +521
    Almighty Rock Slide: Power +231
    Attack +1042
    Unbreakable Loyalty Divine Rock Slide: Power +2553
    Unbreakable Loyalty Divine Rock Slide: Power +2553
    Almighty Rock Slide: Power +231
    Almighty Rock Slide: Power +232
    Almighty Rock Slide: Power +231
    Almighty Stone Edge: Power +232
  2. Sync pair 2

    Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    48/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    1st S-Move: Restore B-Move MP 105
    Debut: Galar C (Def) on Field & Extension 504
    Attack +521
    Sp. Def +521
    Attack +521
    Meteor Quick Attack: Power +542
    Attack +1042
    S-Move: Team Phys & Spec Boost ↑2 9103
    Max Shining Fun Tera Blast: Power +2553
    Max Shining Fun Tera Blast: Power +2553
    Rutile Tera Blast: Power +541
    Rutile Tera Blast: Power +541
    Speed +521
    Rutile Tera Blast: Power +541
  3. Sync pair 3

    Perrin & Growlithe (Hisuian Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    70/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Perrin & Growlithe (Hisuian Form)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    1st S-Move: Restore B-Move MP 1105
    Defense +521
    Speed +521
    Pebbly Rock Slide: Power +331
    Quick Tempo72
    Gimme a Nice Expression!: MP Refresh 272
    Head Smash: Power +431
    Head Smash: Power +431
    Stealth Rock: Move: Team Physical Boost ↑2 9105
    Head Smash: Power +432
    Head Smash: Power +431
    Attack +521
    Attack +521
    Attack +521
    Attack +1042
    Pebbly Rock Slide: Power +331
    Defense +521
    HP +1021
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
    • Gimme a Nice Expression!: MP Refresh 2: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Rock / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)81,232,93281,232,932
B252.25Arc Suit Brock & Onix710,976,089792,209,021
B390.25Perrin & Growlithe (Hisuian Form)1,082,633,8001,874,842,821
B4123.5Arc Suit Brock & Onix348,704,7852,223,547,606
B5180.5Arc Suit Brock & Onix540,633,4262,764,181,032
B6237.5Arc Suit Brock & Onix570,899,4303,335,080,462
Until time limit270—416,695,7073,751,776,169
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Rock / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Arc Suit Brock & OnixAlmighty Rock Slide8 → 755,523,642
At attackGalar Circle (Defensive): 95.25 s left (ends at 100 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionGalar Circle (Defensive): 95.25 s left (ends at 100 s)NormalRock Zone (Rock moves ×1.5): 160 s left (ends at 164.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
9.5Perrin & Growlithe (Hisuian Form)Stealth Rock7 → 650
At attackGalar Circle (Defensive): 90.5 s left (ends at 100 s)NormalRock Zone (Rock moves ×1.5): 155.25 s left (ends at 164.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Stealth Rock 2 → 1
14.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Get Excited!6 → 550
At attackGalar Circle (Defensive): 85.75 s left (ends at 100 s)NormalRock Zone (Rock moves ×1.5): 150.5 s left (ends at 164.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Get Excited! 1 → 0
23.75Perrin & Growlithe (Hisuian Form)Pebbly Rock Slide5 → 4563,788,349
At attackGalar Circle (Defensive): 76.25 s left (ends at 100 s)NormalRock Zone (Rock moves ×1.5): 141 s left (ends at 164.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionGalar Circle (Defensive): 76.25 s left (ends at 100 s)EXEX Rock Zone (Rock moves ×3): 160 s left (ends at 183.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Pebbly Rock Slide 2 → 1
28.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Meteor Quick Attack4 → 050
At attackGalar Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Rock Zone (Rock moves ×3): 155.25 s left (ends at 183.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionGalar Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Rock Zone (Rock moves ×3): 185.25 s left (ends at 213.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 1 → 0
28.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Max Shining Fun Tera Blast0 → 6511,920,941
At attackGalar Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Rock Zone (Rock moves ×3): 185.25 s left (ends at 213.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionGalar Circle (Defensive): 100 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 215.25 s left (ends at 243.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 0 → 1
33.25Arc Suit Brock & OnixRock-Hard Bond!6 → 480
At attackGalar Circle (Defensive): 95.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 210.5 s left (ends at 243.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Arc Suit Brock & Onix / Rock-Hard Bond! 1 → 0
42.75Perrin & Growlithe (Hisuian Form)Gimme a Nice Expression!4 → 280
At attackGalar Circle (Defensive): 85.75 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 201 s left (ends at 243.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Gimme a Nice Expression! 1 → 0
47.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast2 → 1855,103,942
At attackGalar Circle (Defensive): 81 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 196.25 s left (ends at 243.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)
After actionGalar Circle (Defensive): 81 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 196.25 s left (ends at 243.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
52.25Arc Suit Brock & OnixAlmighty Stone Edge1 → 08501,613,245
At attackGalar Circle (Defensive): 76.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 191.5 s left (ends at 243.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
Move-use changes
  • Arc Suit Brock & Onix / Almighty Stone Edge 1 → 0
52.25Arc Suit Brock & OnixUnbreakable Loyalty Divine Rock Slide0 → 98154,258,902
At attackGalar Circle (Defensive): 76.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 191.5 s left (ends at 243.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
After actionGalar Circle (Defensive): 76.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 221.5 s left (ends at 273.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
Move-use changes
  • Arc Suit Brock & Onix / Almighty Stone Edge 0 → 1
61.75Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Meteor Quick Attack9 → 590
At attackGalar Circle (Defensive): 66.75 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 212 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
After actionGalar Circle (Defensive): 66.75 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 212 s left (ends at 273.75 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 1 → 0
66.5Perrin & Growlithe (Hisuian Form)Stealth Rock5 → 490
At attackGalar Circle (Defensive): 62 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 207.25 s left (ends at 273.75 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Stealth Rock 1 → 0
71.25Arc Suit Brock & OnixAlmighty Stone Edge4 → 39314,307,753
At attackGalar Circle (Defensive): 57.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 202.5 s left (ends at 273.75 s)Physical break: targets 1 / 2 actions left (estimated end: 95 s)Special break: targets 1 / 2 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
Move-use changes
  • Arc Suit Brock & Onix / Almighty Stone Edge 1 → 0
80.75Arc Suit Brock & OnixAlmighty Rock Slide3 → 2950,842,167
At attackGalar Circle (Defensive): 47.75 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 193 s left (ends at 273.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓1: targets 1 (index ×1.25)
After actionGalar Circle (Defensive): 47.75 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 193 s left (ends at 273.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓1: targets 1 (index ×1.25)
85.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast2 → 1968,328,889
At attackGalar Circle (Defensive): 43 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 188.25 s left (ends at 273.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓1: targets 1 (index ×1.25)
After actionGalar Circle (Defensive): 43 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 188.25 s left (ends at 273.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
90.25Perrin & Growlithe (Hisuian Form)Pebbly Rock Slide1 → 09617,433,015
At attackGalar Circle (Defensive): 38.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 183.5 s left (ends at 273.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Pebbly Rock Slide 1 → 0
90.25Perrin & Growlithe (Hisuian Form)Traveling Photo Enthusiast Rock Slide0 → 5931,721,976
At attackSandstorm: 100 s left (ends at 190.25 s)Galar Circle (Defensive): 38.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 183.5 s left (ends at 273.75 s)Physical break: targets 1 / 1 actions left (estimated end: 95 s)Special break: targets 1 / 1 actions left (estimated end: 95 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Pebbly Rock Slide 0 → 1
99.75Arc Suit Brock & OnixAlmighty Rock Slide5 → 41079,196,130
At attackSandstorm: 90.5 s left (ends at 190.25 s)Galar Circle (Defensive): 28.75 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 174 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
104.5Perrin & Growlithe (Hisuian Form)Head Smash4 → 31034,701,919
At attackSandstorm: 85.75 s left (ends at 190.25 s)Galar Circle (Defensive): 24 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 169.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
109.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast3 → 21024,024,124
At attackSandstorm: 81 s left (ends at 190.25 s)Galar Circle (Defensive): 19.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 164.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓2: targets 1 (index ×1.408)
After actionSandstorm: 81 s left (ends at 190.25 s)Galar Circle (Defensive): 19.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 164.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1 (index ×1.515)
118.75Perrin & Growlithe (Hisuian Form)Head Smash2 → 11034,701,919
At attackSandstorm: 71.5 s left (ends at 190.25 s)Galar Circle (Defensive): 9.75 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 155 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1 (index ×1.515)
123.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast1 → 01024,024,124
At attackSandstorm: 66.75 s left (ends at 190.25 s)Galar Circle (Defensive): 5 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 150.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓3: targets 1 (index ×1.515)
After actionSandstorm: 66.75 s left (ends at 190.25 s)Galar Circle (Defensive): 5 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 150.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1 (index ×1.613)
123.5Arc Suit Brock & OnixUnbreakable Loyalty Divine Rock Slide0 → 910152,056,569
At attackSandstorm: 66.75 s left (ends at 190.25 s)Galar Circle (Defensive): 5 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 150.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1 (index ×1.613)
128.25Arc Suit Brock & OnixAlmighty Rock Slide9 → 811115,637,826
At attackSandstorm: 62 s left (ends at 190.25 s)Galar Circle (Defensive): 0.25 s left (ends at 128.5 s)EXEX Rock Zone (Rock moves ×3): 145.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1 (index ×1.613)
137.75Arc Suit Brock & OnixAlmighty Rock Slide8 → 71150,867,079
At attackSandstorm: 52.5 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 136 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1 (index ×1.613)
142.5Perrin & Growlithe (Hisuian Form)Head Smash7 → 61134,176,132
At attackSandstorm: 47.75 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 131.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1 (index ×1.613)
147.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast6 → 51123,660,122
At attackSandstorm: 43 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 126.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1 (index ×1.613)
After actionSandstorm: 43 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 126.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1 (index ×1.754)
156.75Arc Suit Brock & OnixAlmighty Rock Slide5 → 41150,867,079
At attackSandstorm: 33.5 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 117 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1 (index ×1.754)
161.5Perrin & Growlithe (Hisuian Form)Head Smash4 → 31134,176,132
At attackSandstorm: 28.75 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 112.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1 (index ×1.754)
166.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast3 → 21123,660,122
At attackSandstorm: 24 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 107.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓5: targets 1 (index ×1.754)
After actionSandstorm: 24 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 107.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
175.75Perrin & Growlithe (Hisuian Form)Head Smash2 → 11134,176,132
At attackSandstorm: 14.5 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 98 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
180.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast1 → 01123,660,122
At attackSandstorm: 9.75 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 93.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
180.5Arc Suit Brock & OnixUnbreakable Loyalty Divine Rock Slide0 → 911149,752,680
At attackSandstorm: 9.75 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 93.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
185.25Arc Suit Brock & OnixAlmighty Rock Slide9 → 812113,211,858
At attackSandstorm: 5 s left (ends at 190.25 s)EXEX Rock Zone (Rock moves ×3): 88.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
194.75Arc Suit Brock & OnixAlmighty Rock Slide8 → 71254,779,931
At attackEXEX Rock Zone (Rock moves ×3): 79 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
199.5Perrin & Growlithe (Hisuian Form)Head Smash7 → 61236,805,065
At attackEXEX Rock Zone (Rock moves ×3): 74.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
204.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast6 → 51225,480,132
At attackEXEX Rock Zone (Rock moves ×3): 69.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
213.75Arc Suit Brock & OnixAlmighty Rock Slide5 → 41254,779,931
At attackEXEX Rock Zone (Rock moves ×3): 60 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
218.5Perrin & Growlithe (Hisuian Form)Head Smash4 → 31236,805,065
At attackEXEX Rock Zone (Rock moves ×3): 55.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
223.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast3 → 21225,480,132
At attackEXEX Rock Zone (Rock moves ×3): 50.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
232.75Perrin & Growlithe (Hisuian Form)Head Smash2 → 11236,805,065
At attackEXEX Rock Zone (Rock moves ×3): 41 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
237.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast1 → 01225,480,132
At attackEXEX Rock Zone (Rock moves ×3): 36.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
237.5Arc Suit Brock & OnixUnbreakable Loyalty Divine Rock Slide0 → 912161,272,119
At attackEXEX Rock Zone (Rock moves ×3): 36.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
242.25Arc Suit Brock & OnixAlmighty Rock Slide9 → 813121,298,418
At attackEXEX Rock Zone (Rock moves ×3): 31.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
251.75Arc Suit Brock & OnixAlmighty Rock Slide8 → 71358,692,783
At attackEXEX Rock Zone (Rock moves ×3): 22 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
256.5Perrin & Growlithe (Hisuian Form)Pebbly Rock Slide7 → 613209,404,365
At attackEXEX Rock Zone (Rock moves ×3): 17.25 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Pebbly Rock Slide 1 → 0
261.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast6 → 51327,300,141
At attackEXEX Rock Zone (Rock moves ×3): 12.5 s left (ends at 273.75 s)Rock Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
Settings and unmodeled effects for this condition (11 records) / 2 selected grid tiles to review

Weak to Rock; moves of other types have an index of 0. Special damage is nullified.

  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Perrin & Growlithe (Hisuian Form) · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Gimme a Nice Expression!: MP Refresh 2: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock):Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Arc Suit Brock & Onix · Almighty Rock Slide: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Brock & Onix · Almighty Rock Slide: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Brock & Onix · Overwhelm 9: This effect’s damage contribution is not verified
  • Arc Suit Brock & Onix · Aggravation 1: Chance effects and MP recovery are not optimized
  • Arc Suit Brock & Onix · Aggravation 1: This effect’s damage contribution is not verified
  • Arc Suit Brock & Onix · Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Brock & Onix · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Brock & Onix · Almighty Stone Edge: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Brock & Onix · Sentry Entry 6: This effect’s damage contribution is not verified
  • Arc Suit Brock & Onix · Rock-Hard Bond!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Brock & Onix · Rejuvenate 6: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Pyro Ball: Hostile Environment 9: Chance effects and MP recovery are not optimized
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Pyro Ball: Hostile Environment 9: This effect’s damage contribution is not verified
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Get Excited!: T-Move: Team Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Get Excited!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · All the Fun!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Quick Cure: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Natural Remedy: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Staggering 4: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Staggering 4: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Trip Up 9: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Debut: Team Attack & Sp. Atk ↓ 2: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Pebbly Rock Slide: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Pebbly Rock Slide: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Soften Up 1: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Gimme a Nice Expression!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Stealth Rock: MP Refresh 2: Chance effects and MP recovery are not optimized

Rock / Special

Calculation and replay verified / 24 unmodeled-effect records / 7 selected grid tiles to review

Total cumulative damage index over 270 seconds
1,385,394,576
Team sync count
6

Leading teams

Rock / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Selene (Alt.) & Nihilego
  • Perrin & Growlithe (Hisuian Form)
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
1,385,394,5766
2
  • Selene (Alt.) & Nihilego
  • Perrin & Growlithe (Hisuian Form)
  • Marnie (Alt.) & Grimmsnarl
Try this team in the calculator →
1,257,238,9895
3
  • Selene (Alt.) & Nihilego
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Marnie (Alt.) & Grimmsnarl
Try this team in the calculator →
1,251,409,7666
4
  • Selene (Alt.) & Nihilego
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
1,182,661,5126
5
  • Selene (Alt.) & Nihilego
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
1,014,697,8036
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Selene (Alt.) & Nihilego

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    68/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Selene (Alt.) & Nihilego
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +521
    HP +1021
    Acid: Power +431
    Acid: Power +431
    Sp. Atk +1042
    Speed +521
    Sp. Atk +521
    Sp. Def +521
    Sp. Atk +1042
    Sp. Atk +521
    Nihil Meteor Beam: Power +231
    Cute Quirks Continental Crush: Power +2553
    Cute Quirks Continental Crush: Power +2553
    Hit Poisoned Opp: Special Boost ↑1 4103
    Nihil Meteor Beam: Power +232
    Ally Sets Circle: Special Boost ↑1 9105
    Nihil Meteor Beam: Power +232
    Nihil Meteor Beam: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Hit Poisoned Opp: Special Boost ↑1 4: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Perrin & Growlithe (Hisuian Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    67/70 (16 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Perrin & Growlithe (Hisuian Form)
    TileEnergyRequired move level
    Gimme a Nice Expression!: Move on Ally: Sync Move Boost ↑4 9103
    Pebbly Rock Slide: Power +332
    Attack +521
    Sp. Def +521
    Defense +521
    Attack +501
    Quick Tempo72
    Rock DF on Opp: Team Moves ↑ 2104
    Pebbly Rock Slide: Power +331
    Debut: Team Attack & Sp. Atk ↓ 2103
    Head Smash: Power +431
    Head Smash: Move Gauge Refresh 372
    Lithic Acceleration 282
    Speed +501
    Defense +501
    Sp. Def +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
    • Debut: Team Attack & Sp. Atk ↓ 2: This effect’s damage contribution is not verified
    • Head Smash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Head Smash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Lucas (Champion) & Dialga (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    70/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Lucas (Champion) & Dialga (Origin Forme)
    TileEnergyRequired move level
    Entry: Team Attack ↑ & Sp. Atk ↑ 2103
    Shatterproof Dragon Breath: Power +332
    Defense +521
    Our World’s Flowing Time05
    Speed +501
    Shatterproof Dragon Breath: Mind Games 982
    Shatterproof Dragon Breath: Power +331
    Shatterproof Dragon Breath: Power +331
    Shatterproof Dragon Breath: Move Gauge Refresh 372
    Draconic Acceleration 282
    HP +2042
    Circle: Team S-Moves ↑ 3103
    Brilliant Diamond Roar of Time: Power +332
    Sp. Def +521
    Speed +521
    Sp. Atk +501
    1st “Sinnoh Solidarity” MP 0: Restore MP 104
    Defense +501
    Antitoxin51
    HP +1001
    Sp. Def +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Rock / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Lucas (Champion) & Dialga (Origin Forme)00
B242.75Selene (Alt.) & Nihilego152,917,503152,917,503
B385.5Selene (Alt.) & Nihilego603,971,424756,888,927
B4142.5Selene (Alt.) & Nihilego310,769,8741,067,658,801
B5199.5Selene (Alt.) & Nihilego160,080,6241,227,739,425
B6256.5Selene (Alt.) & Nihilego157,655,1511,385,394,576
Until time limit270—01,385,394,576
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Rock / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Selene (Alt.) & NihilegoUltra Opportunity!5 → 450
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)
Move-use changes
  • Selene (Alt.) & Nihilego / Ultra Opportunity! 1 → 0
9.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 350
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 40.5 s left (ends at 50 s)
After actionSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 40.5 s left (ends at 50 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
14.25Perrin & Growlithe (Hisuian Form)Stealth Rock3 → 250
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 35.75 s left (ends at 50 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Stealth Rock 2 → 1
23.75Selene (Alt.) & NihilegoAlola Analysis2 → 150
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 26.25 s left (ends at 50 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionAlola Circle (Special): 50 s left (ends at 73.75 s)EXEX Dragon Zone (Dragon moves ×3): 26.25 s left (ends at 50 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Selene (Alt.) & Nihilego / Alola Analysis 2 → 1
28.5Perrin & Growlithe (Hisuian Form)Pebbly Rock Slide1 → 050
At attackAlola Circle (Special): 45.25 s left (ends at 73.75 s)EXEX Dragon Zone (Dragon moves ×3): 21.5 s left (ends at 50 s)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionAlola Circle (Special): 45.25 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 80 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Pebbly Rock Slide 2 → 1
28.5Lucas (Champion) & Dialga (Origin Forme)True Temporal Creation Roar of Time0 → 950
At attackAlola Circle (Special): 45.25 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 80 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
33.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath9 → 870
At attackAlola Circle (Special): 40.5 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 75.25 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionAlola Circle (Special): 40.5 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 75.25 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
42.75Lucas (Champion) & Dialga (Origin Forme)Brilliant Diamond Roar of Time8 → 070
At attackAlola Circle (Special): 31 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 65.75 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Brilliant Diamond Roar of Time 1 → 0
42.75Selene (Alt.) & NihilegoCute Quirks Continental Crush0 → 87152,917,503
At attackAlola Circle (Special): 31 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 65.75 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
47.5Perrin & Growlithe (Hisuian Form)Head Smash8 → 780
At attackAlola Circle (Special): 26.25 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 61 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
52.25Selene (Alt.) & NihilegoNihil Meteor Beam7 → 68182,314,341
At attackAlola Circle (Special): 21.5 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 56.25 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
61.75Selene (Alt.) & NihilegoNihil Meteor Beam6 → 5856,096,721
At attackAlola Circle (Special): 12 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 46.75 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
66.5Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity5 → 480
At attackAlola Circle (Special): 7.25 s left (ends at 73.75 s)EXEX Rock Zone (Rock moves ×3): 42 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Defensive): 100 s left (ends at 166.5 s)EXEX Rock Zone (Rock moves ×3): 42 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 2 → 1
71.25Perrin & Growlithe (Hisuian Form)Gimme a Nice Expression!4 → 280
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 166.5 s)EXEX Rock Zone (Rock moves ×3): 37.25 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Perrin & Growlithe (Hisuian Form) / Gimme a Nice Expression! 1 → 0
80.75Selene (Alt.) & NihilegoAlola Analysis2 → 180
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 166.5 s)EXEX Rock Zone (Rock moves ×3): 27.75 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionAlola Circle (Special): 50 s left (ends at 130.75 s)EXEX Rock Zone (Rock moves ×3): 27.75 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Selene (Alt.) & Nihilego / Alola Analysis 1 → 0
85.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 080
At attackAlola Circle (Special): 45.25 s left (ends at 130.75 s)EXEX Rock Zone (Rock moves ×3): 23 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionAlola Circle (Special): 45.25 s left (ends at 130.75 s)EXEX Rock Zone (Rock moves ×3): 23 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
85.5Selene (Alt.) & NihilegoCute Quirks Continental Crush0 → 98365,560,362
At attackAlola Circle (Special): 45.25 s left (ends at 130.75 s)EXEX Rock Zone (Rock moves ×3): 23 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
90.25Perrin & Growlithe (Hisuian Form)Head Smash9 → 890
At attackAlola Circle (Special): 40.5 s left (ends at 130.75 s)EXEX Rock Zone (Rock moves ×3): 18.25 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
99.75Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity8 → 790
At attackAlola Circle (Special): 31 s left (ends at 130.75 s)EXEX Rock Zone (Rock moves ×3): 8.75 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionSinnoh Circle (Defensive): 100 s left (ends at 199.75 s)EXEX Rock Zone (Rock moves ×3): 8.75 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
104.5Selene (Alt.) & NihilegoNihil Meteor Beam7 → 69197,760,420
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 199.75 s)EXEX Rock Zone (Rock moves ×3): 4 s left (ends at 108.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
109.25Perrin & Growlithe (Hisuian Form)Head Smash6 → 590
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
118.75Selene (Alt.) & NihilegoNihil Meteor Beam5 → 4920,283,120
At attackSinnoh Circle (Defensive): 81 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
123.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 390
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionSinnoh Circle (Defensive): 76.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
128.25Perrin & Growlithe (Hisuian Form)Head Smash3 → 290
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
137.75Selene (Alt.) & NihilegoNihil Meteor Beam2 → 1921,591,708
At attackSinnoh Circle (Defensive): 62 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
142.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 090
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionSinnoh Circle (Defensive): 57.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
142.5Selene (Alt.) & NihilegoCute Quirks Continental Crush0 → 9971,134,626
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
147.25Perrin & Growlithe (Hisuian Form)Head Smash9 → 8100
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
156.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 7100
At attackSinnoh Circle (Defensive): 43 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionSinnoh Circle (Defensive): 43 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Selene (Alt.) & NihilegoNihil Meteor Beam7 → 61026,552,448
At attackSinnoh Circle (Defensive): 38.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Perrin & Growlithe (Hisuian Form)Head Smash6 → 5100
At attackSinnoh Circle (Defensive): 33.5 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Selene (Alt.) & NihilegoNihil Meteor Beam5 → 41026,552,448
At attackSinnoh Circle (Defensive): 24 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Perrin & Growlithe (Hisuian Form)Head Smash4 → 3100
At attackSinnoh Circle (Defensive): 19.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath3 → 2100
At attackSinnoh Circle (Defensive): 14.5 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Selene (Alt.) & NihilegoNihil Meteor Beam2 → 11026,552,448
At attackSinnoh Circle (Defensive): 5 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Perrin & Growlithe (Hisuian Form)Head Smash1 → 0100
At attackSinnoh Circle (Defensive): 0.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Selene (Alt.) & NihilegoCute Quirks Continental Crush0 → 91080,423,280
At attackSinnoh Circle (Defensive): 0.25 s left (ends at 199.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath9 → 8110
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Selene (Alt.) & NihilegoNihil Meteor Beam8 → 71126,150,136
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Perrin & Growlithe (Hisuian Form)Head Smash7 → 6110
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath6 → 5110
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Selene (Alt.) & NihilegoNihil Meteor Beam5 → 41126,150,136
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Perrin & Growlithe (Hisuian Form)Head Smash4 → 3110
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath3 → 2110
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Selene (Alt.) & NihilegoNihil Meteor Beam2 → 11126,150,136
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Perrin & Growlithe (Hisuian Form)Head Smash1 → 0110
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Selene (Alt.) & NihilegoCute Quirks Continental Crush0 → 91179,204,743
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath9 → 8120
At attackDefense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (24 records) / 7 selected grid tiles to review

Weak to Rock; moves of other types have an index of 0. Physical damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Lucas (Champion) & Dialga (Origin Forme) · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
  • Selene (Alt.) & Nihilego · Nihil Meteor Beam: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Perrin & Growlithe (Hisuian Form) · Keep It Going!: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Selene (Alt.) & Nihilego · Hit Poisoned Opp: Special Boost ↑1 4: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Debut: Team Attack & Sp. Atk ↓ 2: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Selene (Alt.) & Nihilego: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Selene (Alt.) & Nihilego · Quick Cure: This effect’s damage contribution is not verified
  • Selene (Alt.) & Nihilego · Sync Damage Guard: This effect’s damage contribution is not verified
  • Selene (Alt.) & Nihilego · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene (Alt.) & Nihilego · Move: MG ↑2 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene (Alt.) & Nihilego · Acid: Move Gauge Refresh 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene (Alt.) & Nihilego · Acid: Move Gauge Refresh 2: Chance effects and MP recovery are not optimized
  • Selene (Alt.) & Nihilego · Ultra Opportunity!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Selene (Alt.) & Nihilego · Toxic Hit (Speed ↑) 9: This effect’s damage contribution is not verified
  • Selene (Alt.) & Nihilego · Hit Poisoned Opp: Special Boost ↑1 4: Chance effects and MP recovery are not optimized
  • Selene (Alt.) & Nihilego · Potent Toxin 2: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Quick Cure: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Natural Remedy: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Staggering 4: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Staggering 4: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Head Smash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Trip Up 9: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Debut: Team Attack & Sp. Atk ↓ 2: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Pebbly Rock Slide: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Pebbly Rock Slide: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Soften Up 1: This effect’s damage contribution is not verified
  • Perrin & Growlithe (Hisuian Form) · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Perrin & Growlithe (Hisuian Form) · Gimme a Nice Expression!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Perrin & Growlithe (Hisuian Form) · Stealth Rock: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated

Ghost / Physical

Calculation and replay verified / 7 unmodeled-effect records / 5 selected grid tiles to review

Total cumulative damage index over 270 seconds
6,910,160,852
Team sync count
6

Leading teams

Ghost / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Elio & Decidueye
  • Lucas (Champion) & Dialga (Origin Forme)
  • Volo (Alt.) & Giratina (Origin Forme)
Try this team in the calculator →
6,910,160,8526
2
  • Elio & Decidueye
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
  • Volo (Alt.) & Giratina (Origin Forme)
Try this team in the calculator →
5,477,932,9656
3
  • Elio & Decidueye
  • Ethan (Champion) & Raikou
  • Volo (Alt.) & Giratina (Origin Forme)
Try this team in the calculator →
5,396,955,7695
4
  • Elio & Decidueye
  • Volo (Alt.) & Giratina (Origin Forme)
  • Fantina & Dusknoir
Try this team in the calculator →
4,897,003,9545
5
  • Elio & Decidueye
  • Milo & Eldegoss
  • Volo (Alt.) & Giratina (Origin Forme)
Try this team in the calculator →
4,508,342,3615
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Elio & Decidueye

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    66/70 (16 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Elio & Decidueye
    TileEnergyRequired move level
    Snipe ’Em!: MP Refresh 372
    Shadow Claw: Power +431
    Attack +521
    Defense +501
    Ghost Zone Extension 3103
    Ghost Wish: MP Refresh 272
    Solitary Spirit Shackle: Power +331
    Sp. Def +521
    Speed +521
    Attack +501
    Defense Crush 9103
    S-Move: Physical Boost ↑2 9103
    Attack +501
    Sneaky Sniper Ghost Impact: Power +2553
    Defense +521
    Solitary Spirit Shackle: Power +331
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Snipe ’Em!: MP Refresh 3: Chance effects and MP recovery are not optimized
    • Ghost Wish: MP Refresh 2: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Lucas (Champion) & Dialga (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Lucas (Champion) & Dialga (Origin Forme)
    TileEnergyRequired move level
    Our World’s Flowing Time05
    Speed +501
    Shatterproof Dragon Breath: Defense Crush 982
    Brilliant Diamond Roar of Time: Power +331
    Defense +521
    1st “Sinnoh Solidarity” MP 0: Restore MP 104
    Defense +501
    Shatterproof Dragon Breath: Move Gauge Refresh 372
    Shatterproof Dragon Breath: Power +331
    Defense +521
    Draconic Acceleration 282
    HP +2042
    Circle: Team S-Moves ↑ 3103
    Brilliant Diamond Roar of Time: Power +332
    Sp. Def +521
    Speed +521
    Sp. Atk +501
    Team Sharp Entry 3103
    Antitoxin51
    HP +1001
    Sp. Def +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Volo (Alt.) & Giratina (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    67/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Volo (Alt.) & Giratina (Origin Forme)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Adrenaline 305
    Deep Shadow04
    Shadow Force: Power +541
    Shadow Force: Power +541
    Attack +1042
    Shadow Force: Power +542
    1st S-Move: Sync Move Boost 10103
    Attack +521
    Distortion World Shadow Force: Power +231
    Strike Them Down!: MP Refresh 272
    Strike Them Down!: T-Move: Team Phys & Spec Boost ↑1 983
    Attack +521
    Dreaming of a Better World Shadow Force: Power +2553
    Dreaming of a Better World Shadow Force: Power +2553
    Distortion World Shadow Force: Power +231
    Distortion World Shadow Force: Power +231
    Distortion World Shadow Force: Power +232
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Strike Them Down!: MP Refresh 2: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Ghost / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B19.5Lucas (Champion) & Dialga (Origin Forme)00
B223.75Volo (Alt.) & Giratina (Origin Forme)409,184,859409,184,859
B352.25Volo (Alt.) & Giratina (Origin Forme)1,327,957,2631,737,142,122
B4109.25Elio & Decidueye1,714,128,1293,451,270,251
B5166.25Elio & Decidueye1,006,465,0774,457,735,328
B6223.25Elio & Decidueye1,905,372,5706,363,107,898
Until time limit270—547,052,9546,910,160,852
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Ghost / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath3 → 250
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)
9.5Volo (Alt.) & Giratina (Origin Forme)Strike Them Down!2 → 050
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 40.5 s left (ends at 50 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)
After actionSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 110 s left (ends at 119.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Volo (Alt.) & Giratina (Origin Forme) / Strike Them Down! 1 → 0
9.5Lucas (Champion) & Dialga (Origin Forme)True Temporal Creation Roar of Time0 → 950
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 110 s left (ends at 119.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)
14.25Elio & DecidueyeSolitary Spirit Shackle9 → 87158,728,752
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 105.25 s left (ends at 119.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓1: targets 1,2,3 (index ×1.25)
After actionSinnoh Circle (Defensive): 85.75 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 135.25 s left (ends at 149.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Elio & Decidueye / Ghost Wish 2 → 1
23.75Lucas (Champion) & Dialga (Origin Forme)Brilliant Diamond Roar of Time8 → 070
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 125.75 s left (ends at 149.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Brilliant Diamond Roar of Time 1 → 0
23.75Volo (Alt.) & Giratina (Origin Forme)Dreaming of a Better World Shadow Force0 → 67250,456,107
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 155.75 s left (ends at 179.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓3: targets 1,2,3 (index ×1.515)
After actionSinnoh Circle (Defensive): 76.25 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 155.75 s left (ends at 179.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓3: targets 1,2,3 (index ×1.515)
28.5Elio & DecidueyeSolitary Spirit Shackle6 → 58366,499,380
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 151 s left (ends at 179.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓3: targets 1,2,3 (index ×1.515)
After actionSinnoh Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 181 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Elio & Decidueye / Ghost Wish 1 → 0
33.25Volo (Alt.) & Giratina (Origin Forme)Shadow Ball5 → 480
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 176.25 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓5: targets 1,2,3 (index ×1.754)
42.75Elio & DecidueyeSnipe ’Em!4 → 280
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 166.75 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Elio & Decidueye / Snipe ’Em! 1 → 0
47.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 180
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 162 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓5: targets 1,2,3 (index ×1.754)
After actionSinnoh Circle (Defensive): 52.5 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 162 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
52.25Volo (Alt.) & Giratina (Origin Forme)Distortion World Shadow Force1 → 08576,140,793
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 157.25 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Volo (Alt.) & Giratina (Origin Forme) / Distortion World Shadow Force 3 → 2
52.25Volo (Alt.) & Giratina (Origin Forme)Dreaming of a Better World Shadow Force0 → 98385,317,090
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 157.25 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
61.75Volo (Alt.) & Giratina (Origin Forme)Shadow Ball9 → 890
At attackSinnoh Circle (Defensive): 38.25 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 147.75 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
66.5Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity8 → 790
At attackSinnoh Circle (Defensive): 33.5 s left (ends at 100 s)EXEX Ghost Zone (Ghost moves ×3): 143 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 166.5 s)EXEX Ghost Zone (Ghost moves ×3): 143 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 2 → 1
71.25Elio & DecidueyeSolitary Spirit Shackle7 → 69523,123,878
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 166.5 s)EXEX Ghost Zone (Ghost moves ×3): 138.25 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
80.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath6 → 590
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 166.5 s)EXEX Ghost Zone (Ghost moves ×3): 128.75 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
85.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball5 → 490
At attackSinnoh Circle (Defensive): 81 s left (ends at 166.5 s)EXEX Ghost Zone (Ghost moves ×3): 124 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
90.25Elio & DecidueyeSolitary Spirit Shackle4 → 39167,817,177
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 166.5 s)EXEX Ghost Zone (Ghost moves ×3): 119.25 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
99.75Elio & DecidueyeSolitary Spirit Shackle3 → 29167,817,177
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 166.5 s)EXEX Ghost Zone (Ghost moves ×3): 109.75 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
104.5Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity2 → 190
At attackSinnoh Circle (Defensive): 62 s left (ends at 166.5 s)EXEX Ghost Zone (Ghost moves ×3): 105 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 105 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
109.25Volo (Alt.) & Giratina (Origin Forme)Distortion World Shadow Force1 → 09633,754,872
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 100.25 s left (ends at 209.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Volo (Alt.) & Giratina (Origin Forme) / Distortion World Shadow Force 2 → 1
109.25Elio & DecidueyeSneaky Sniper Ghost Impact0 → 99221,615,025
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 130.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
118.75Volo (Alt.) & Giratina (Origin Forme)Shadow Ball9 → 8100
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 120.75 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
123.5Elio & DecidueyeSolitary Spirit Shackle8 → 710398,556,669
At attackSinnoh Circle (Defensive): 81 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 116 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
128.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath7 → 6100
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 111.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
137.75Elio & DecidueyeSolitary Spirit Shackle6 → 510183,073,281
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 101.75 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
142.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball5 → 4100
At attackSinnoh Circle (Defensive): 62 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 97 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
147.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 3100
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 92.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
156.75Elio & DecidueyeSolitary Spirit Shackle3 → 210183,073,281
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 82.75 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
161.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball2 → 1100
At attackSinnoh Circle (Defensive): 43 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 78 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
166.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 0100
At attackSinnoh Circle (Defensive): 38.25 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 73.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
166.25Elio & DecidueyeSneaky Sniper Ghost Impact0 → 910241,761,846
At attackSinnoh Circle (Defensive): 38.25 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 73.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
175.75Elio & DecidueyeSolitary Spirit Shackle9 → 811291,800,418
At attackSinnoh Circle (Defensive): 28.75 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 63.75 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
180.5Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity8 → 7110
At attackSinnoh Circle (Defensive): 24 s left (ends at 204.5 s)EXEX Ghost Zone (Ghost moves ×3): 59 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 59 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 1 → 0
185.25Volo (Alt.) & Giratina (Origin Forme)Shadow Ball7 → 6110
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 54.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
194.75Elio & DecidueyeSolitary Spirit Shackle6 → 511291,800,418
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 44.75 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
199.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4110
At attackSinnoh Circle (Defensive): 81 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 40 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
204.25Volo (Alt.) & Giratina (Origin Forme)Distortion World Shadow Force4 → 311748,983,033
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 35.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Volo (Alt.) & Giratina (Origin Forme) / Distortion World Shadow Force 1 → 0
213.75Elio & DecidueyeSolitary Spirit Shackle3 → 211198,329,388
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 25.75 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
218.5Volo (Alt.) & Giratina (Origin Forme)Shadow Force2 → 111112,550,646
At attackSinnoh Circle (Defensive): 62 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 21 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Volo (Alt.) & Giratina (Origin Forme) / Shadow Force 3 → 2
223.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 0110
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 16.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
223.25Elio & DecidueyeSneaky Sniper Ghost Impact0 → 911261,908,667
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 16.25 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
232.75Elio & DecidueyeSolitary Spirit Shackle9 → 812314,246,604
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 6.75 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
237.5Volo (Alt.) & Giratina (Origin Forme)Shadow Force8 → 712121,208,388
At attackSinnoh Circle (Defensive): 43 s left (ends at 280.5 s)EXEX Ghost Zone (Ghost moves ×3): 2 s left (ends at 239.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Volo (Alt.) & Giratina (Origin Forme) / Shadow Force 2 → 1
242.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath7 → 6120
At attackSinnoh Circle (Defensive): 38.25 s left (ends at 280.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
251.75Elio & DecidueyeSolitary Spirit Shackle6 → 51271,195,166
At attackSinnoh Circle (Defensive): 28.75 s left (ends at 280.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
256.5Volo (Alt.) & Giratina (Origin Forme)Shadow Force5 → 41240,402,796
At attackSinnoh Circle (Defensive): 24 s left (ends at 280.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Volo (Alt.) & Giratina (Origin Forme) / Shadow Force 1 → 0
261.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 3120
At attackSinnoh Circle (Defensive): 19.25 s left (ends at 280.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Defense ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (7 records) / 5 selected grid tiles to review

Weak to Ghost; moves of other types have an index of 0. Special damage is nullified.

  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Elio & Decidueye · Snipe ’Em!: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Elio & Decidueye · Ghost Wish: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Volo (Alt.) & Giratina (Origin Forme) · Strike Them Down!: MP Refresh 2: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Lucas (Champion) & Dialga (Origin Forme): Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Elio & Decidueye · Shadow Claw: Attack Trap 4: Chance effects and MP recovery are not optimized
  • Elio & Decidueye · Shadow Claw: Attack Trap 4: This effect’s damage contribution is not verified
  • Elio & Decidueye · Shadow Claw: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Elio & Decidueye · Shadow Claw: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Elio & Decidueye · Snipe ’Em!: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Elio & Decidueye · Ghost Wish: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Elio & Decidueye · Haunted Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Elio & Decidueye · Solitary Spirit Shackle: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Elio & Decidueye · Solitary Spirit Shackle: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Elio & Decidueye · Hit Restrained Opp: Free Move Next 4: Gauge consumption, recovery, and waiting time are not evaluated
  • Elio & Decidueye · Hit Restrained Opp: Free Move Next 4: Chance effects and MP recovery are not optimized
  • Elio & Decidueye · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Volo (Alt.) & Giratina (Origin Forme) · Quick Cure: This effect’s damage contribution is not verified
  • Volo (Alt.) & Giratina (Origin Forme) · Strike Them Down!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Volo (Alt.) & Giratina (Origin Forme) · Haunted Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Volo (Alt.) & Giratina (Origin Forme) · Natural Remedy: This effect’s damage contribution is not verified

Ghost / Special

Calculation and replay verified / 15 unmodeled-effect records / 3 selected grid tiles to review

Total cumulative damage index over 270 seconds
7,161,031,295
Team sync count
6

Leading teams

Ghost / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Selene (Champion) & Necrozma (Dawn Wings)
  • Volo (Alt.) & Giratina (Origin Forme)
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
7,161,031,2956
2
  • Volo (Alt.) & Giratina (Origin Forme)
  • Arc Suit Geeta & Glimmora
  • Selene (Champion) & Necrozma (Dawn Wings)
Try this team in the calculator →
5,735,748,5796
3
  • Selene (Champion) & Necrozma (Dawn Wings)
  • Volo (Alt.) & Giratina (Origin Forme)
  • Akari (Summer 2026) & Manaphy
Try this team in the calculator →
5,141,782,2896
4
  • Selene (Champion) & Necrozma (Dawn Wings)
  • Volo (Alt.) & Giratina (Origin Forme)
  • Gardenia (Summer 2024) & Dhelmise
Try this team in the calculator →
5,083,922,0226
5
  • Volo (Alt.) & Giratina (Origin Forme)
  • Marley (Palentine's 2025) & Shaymin (Land Forme)
  • Selene (Champion) & Necrozma (Dawn Wings)
Try this team in the calculator →
4,856,054,2206
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Selene (Champion) & Necrozma (Dawn Wings)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    70/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Selene (Champion) & Necrozma (Dawn Wings)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    1st Hit: Ghost Zone & Extension 305
    Trainer Sync Redemption 104
    Sp. Atk +521
    Moongeist Beam: Power +232
    1 on Opp Field & Hit: Special Boost ↑1 9103
    Sp. Atk +521
    Lunar Moongeist Beam: Power +231
    Lunar Moongeist Beam: Power +232
    Circle: S-Moves ↑ 9103
    S-Move: Special Boost ↑2 9103
    Sp. Atk +521
    Sp. Atk +521
    Moongeist Beam: Power +232
    Dawn Lunar Eclipse Moongeist Beam: Power +2553
    Dawn Lunar Eclipse Moongeist Beam: Power +2553
    Sp. Atk +1042
    Lunar Moongeist Beam: Power +231
    Moongeist Beam: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Volo (Alt.) & Giratina (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    69/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Volo (Alt.) & Giratina (Origin Forme)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Adrenaline 305
    Deep Shadow04
    Sp. Atk +521
    Sp. Atk +521
    Shadow Ball: Power +541
    Shadow Ball: Power +541
    Shadow Ball: Power +542
    Sp. Atk +1042
    Shadow Ball: Superduper Effective 382
    Attack +521
    Speed +521
    Strike Them Down!: MP Refresh 272
    Strike Them Down!: T-Move: Team Phys & Spec Boost ↑1 983
    Shadow Ball: Hit: Sp. Def ↓6 9123
    1st S-Move: Special Boost 5103
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Strike Them Down!: MP Refresh 2: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Lucas (Champion) & Dialga (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    70/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Lucas (Champion) & Dialga (Origin Forme)
    TileEnergyRequired move level
    Our World’s Flowing Time05
    Speed +501
    Team Sharp Entry 3103
    Brilliant Diamond Roar of Time: Power +332
    Defense +521
    1st “Sinnoh Solidarity” MP 0: Restore MP 104
    Defense +501
    Shatterproof Dragon Breath: Mind Games 982
    Shatterproof Dragon Breath: Power +331
    Shatterproof Dragon Breath: Power +331
    Defense +521
    Entry: Team Attack ↑ & Sp. Atk ↑ 2103
    Shatterproof Dragon Breath: Power +332
    Circle: Team S-Moves ↑ 3103
    Brilliant Diamond Roar of Time: Power +332
    Sp. Def +521
    Speed +521
    Sp. Atk +501
    Shatterproof Dragon Breath: Move Gauge Refresh 372
    Speed +521
    HP +1001
    Sp. Def +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Ghost / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B19.5Lucas (Champion) & Dialga (Origin Forme)00
B261.75Volo (Alt.) & Giratina (Origin Forme)21,400,57521,400,575
B399.75Selene (Champion) & Necrozma (Dawn Wings)2,980,637,4963,002,038,071
B4123.5Selene (Champion) & Necrozma (Dawn Wings)773,124,0373,775,162,108
B5180.5Selene (Champion) & Necrozma (Dawn Wings)1,716,290,4345,491,452,542
B6237.5Selene (Champion) & Necrozma (Dawn Wings)1,465,890,1916,957,342,733
Until time limit270—203,688,5627,161,031,295
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Ghost / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath3 → 250
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
9.5Selene (Champion) & Necrozma (Dawn Wings)Moonlit Glory!2 → 050
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 40.5 s left (ends at 50 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionAlola Circle (Special): 100 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 40.5 s left (ends at 50 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
Move-use changes
  • Selene (Champion) & Necrozma (Dawn Wings) / Moonlit Glory! 1 → 0
9.5Lucas (Champion) & Dialga (Origin Forme)True Temporal Creation Roar of Time0 → 950
At attackAlola Circle (Special): 100 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 70.5 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
14.25Volo (Alt.) & Giratina (Origin Forme)Shadow Ball9 → 879,957,299
At attackAlola Circle (Special): 95.25 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 65.75 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓1: targets 1,2,3 (index ×1.25)
After actionAlola Circle (Special): 95.25 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 65.75 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
23.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 770
At attackAlola Circle (Special): 85.75 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 56.25 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓1: targets 2,3 (index ×1.25)
After actionAlola Circle (Special): 85.75 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 56.25 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
28.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball7 → 6711,443,276
At attackAlola Circle (Special): 81 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 51.5 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
33.25Selene (Champion) & Necrozma (Dawn Wings)Moonlight6 → 570
At attackAlola Circle (Special): 76.25 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 46.75 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
Move-use changes
  • Selene (Champion) & Necrozma (Dawn Wings) / Moonlight 2 → 1
42.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 470
At attackAlola Circle (Special): 66.75 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 37.25 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓2: targets 2,3 (index ×1.408)
After actionAlola Circle (Special): 66.75 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 37.25 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
47.5Volo (Alt.) & Giratina (Origin Forme)Strike Them Down!4 → 270
At attackAlola Circle (Special): 62 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 32.5 s left (ends at 80 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionAlola Circle (Special): 62 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 110 s left (ends at 157.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Volo (Alt.) & Giratina (Origin Forme) / Strike Them Down! 1 → 0
52.25Selene (Champion) & Necrozma (Dawn Wings)Moonlight2 → 170
At attackAlola Circle (Special): 57.25 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 105.25 s left (ends at 157.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
Move-use changes
  • Selene (Champion) & Necrozma (Dawn Wings) / Moonlight 1 → 0
61.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 070
At attackAlola Circle (Special): 47.75 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 95.75 s left (ends at 157.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓3: targets 2,3 (index ×1.515)
After actionAlola Circle (Special): 47.75 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 95.75 s left (ends at 157.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
61.75Volo (Alt.) & Giratina (Origin Forme)Dreaming of a Better World Shadow Force0 → 670
At attackAlola Circle (Special): 47.75 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 125.75 s left (ends at 187.5 s)Ghost Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionAlola Circle (Special): 47.75 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 125.75 s left (ends at 187.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
66.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball6 → 58116,862,676
At attackAlola Circle (Special): 43 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 121 s left (ends at 187.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
71.25Selene (Champion) & Necrozma (Dawn Wings)Lunar Moongeist Beam5 → 482,145,460,382
At attackAlola Circle (Special): 38.25 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 116.25 s left (ends at 187.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1 (index ×1.818)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionAlola Circle (Special): 38.25 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 146.25 s left (ends at 217.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Selene (Champion) & Necrozma (Dawn Wings) / Lunar Moongeist Beam 1 → 0
80.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam4 → 38268,253,442
At attackAlola Circle (Special): 28.75 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 136.75 s left (ends at 217.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity3 → 280
At attackAlola Circle (Special): 24 s left (ends at 109.5 s)EXEX Ghost Zone (Ghost moves ×3): 132 s left (ends at 217.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 185.5 s)EXEX Ghost Zone (Ghost moves ×3): 132 s left (ends at 217.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 2 → 1
90.25Volo (Alt.) & Giratina (Origin Forme)Shadow Ball2 → 1875,840,189
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 185.5 s)EXEX Ghost Zone (Ghost moves ×3): 127.25 s left (ends at 217.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
99.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam1 → 08295,108,089
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 185.5 s)EXEX Ghost Zone (Ghost moves ×3): 117.75 s left (ends at 217.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
99.75Selene (Champion) & Necrozma (Dawn Wings)Dawn Lunar Eclipse Moongeist Beam0 → 6879,112,718
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 185.5 s)EXEX Ghost Zone (Ghost moves ×3): 147.75 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball6 → 5967,576,598
At attackSinnoh Circle (Defensive): 81 s left (ends at 185.5 s)EXEX Ghost Zone (Ghost moves ×3): 143 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity5 → 490
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 185.5 s)EXEX Ghost Zone (Ghost moves ×3): 138.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 209.25 s)EXEX Ghost Zone (Ghost moves ×3): 138.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam4 → 39618,523,449
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 209.25 s)EXEX Ghost Zone (Ghost moves ×3): 128.75 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Lucas (Champion) & Dialga (Origin Forme)Brilliant Diamond Roar of Time3 → 090
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 209.25 s)EXEX Ghost Zone (Ghost moves ×3): 124 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Brilliant Diamond Roar of Time 1 → 0
123.5Selene (Champion) & Necrozma (Dawn Wings)Dawn Lunar Eclipse Moongeist Beam0 → 9987,023,990
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 209.25 s)EXEX Ghost Zone (Ghost moves ×3): 124 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Volo (Alt.) & Giratina (Origin Forme)Shadow Ball9 → 810117,103,776
At attackSinnoh Circle (Defensive): 81 s left (ends at 209.25 s)EXEX Ghost Zone (Ghost moves ×3): 119.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Volo (Alt.) & Giratina (Origin Forme)Shadow Ball8 → 71065,075,775
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 209.25 s)EXEX Ghost Zone (Ghost moves ×3): 109.75 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam7 → 610674,752,854
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 209.25 s)EXEX Ghost Zone (Ghost moves ×3): 105 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity6 → 5100
At attackSinnoh Circle (Defensive): 62 s left (ends at 209.25 s)EXEX Ghost Zone (Ghost moves ×3): 100.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 100.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 1 → 0
156.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam5 → 410354,129,708
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 90.75 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball4 → 31082,364,076
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 86 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath3 → 2100
At attackSinnoh Circle (Defensive): 81 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 81.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam2 → 110262,853,208
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 71.75 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball1 → 01065,075,775
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 67 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Selene (Champion) & Necrozma (Dawn Wings)Dawn Lunar Eclipse Moongeist Beam0 → 91094,935,262
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 67 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath9 → 8110
At attackSinnoh Circle (Defensive): 62 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 62.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam8 → 711582,032,106
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 52.75 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball7 → 61170,498,756
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 48 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath6 → 5110
At attackSinnoh Circle (Defensive): 43 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 43.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam5 → 411284,757,642
At attackSinnoh Circle (Defensive): 33.5 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 33.75 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball4 → 31170,498,756
At attackSinnoh Circle (Defensive): 28.75 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 29 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath3 → 2110
At attackSinnoh Circle (Defensive): 24 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 24.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam2 → 111284,757,642
At attackSinnoh Circle (Defensive): 14.5 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 14.75 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball1 → 01170,498,756
At attackSinnoh Circle (Defensive): 9.75 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 10 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Selene (Champion) & Necrozma (Dawn Wings)Dawn Lunar Eclipse Moongeist Beam0 → 911102,846,533
At attackSinnoh Circle (Defensive): 9.75 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 10 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath9 → 8120
At attackSinnoh Circle (Defensive): 5 s left (ends at 247.25 s)EXEX Ghost Zone (Ghost moves ×3): 5.25 s left (ends at 247.5 s)Ghost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Selene (Champion) & Necrozma (Dawn Wings)Moongeist Beam8 → 712181,682,262
At attackGhost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Volo (Alt.) & Giratina (Origin Forme)Shadow Ball7 → 61222,006,300
At attackGhost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath6 → 5120
At attackGhost Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (15 records) / 3 selected grid tiles to review

Weak to Ghost; moves of other types have an index of 0. Physical damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Selene (Champion) & Necrozma (Dawn Wings) · Lunar Moongeist Beam: Some multipliers, additional effects, and conditional recovery depending on remaining buddy-move uses are unmodeled. Finite use limits still apply.
  • Selene (Champion) & Necrozma (Dawn Wings) · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
  • Volo (Alt.) & Giratina (Origin Forme) · Shadow Ball: Defense and Sp. Def. drops with uncertain activation conditions are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Selene (Champion) & Necrozma (Dawn Wings) · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Volo (Alt.) & Giratina (Origin Forme) · Strike Them Down!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Lucas (Champion) & Dialga (Origin Forme): Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Selene (Champion) & Necrozma (Dawn Wings) · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Selene (Champion) & Necrozma (Dawn Wings) · Moonlight: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Selene (Champion) & Necrozma (Dawn Wings) · 1 on Opp Field & Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene (Champion) & Necrozma (Dawn Wings) · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene (Champion) & Necrozma (Dawn Wings) · Moongeist Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene (Champion) & Necrozma (Dawn Wings) · Moongeist Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Selene (Champion) & Necrozma (Dawn Wings) · Moongeist Beam: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Volo (Alt.) & Giratina (Origin Forme) · Quick Cure: This effect’s damage contribution is not verified
  • Volo (Alt.) & Giratina (Origin Forme) · Strike Them Down!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Volo (Alt.) & Giratina (Origin Forme) · Haunted Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Volo (Alt.) & Giratina (Origin Forme) · Natural Remedy: This effect’s damage contribution is not verified
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated

Dragon / Physical

Calculation and replay verified / 1 unmodeled-effect record / 4 selected grid tiles to review

Total cumulative damage index over 270 seconds
7,632,314,683
Team sync count
6

Leading teams

Dragon / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Arc Suit Lance & Dragonite
  • Lucas (Champion) & Dialga (Origin Forme)
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form)
Try this team in the calculator →
7,632,314,6836
2
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Hassel & Baxcalibur
Try this team in the calculator →
6,857,613,5716
3
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Dawn (Champion) & Palkia (Origin Forme)
Try this team in the calculator →
6,111,732,6357
4
  • Leon (Alt.) & Dragapult
  • Lucas (Champion) & Dialga (Origin Forme)
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form)
Try this team in the calculator →
5,548,331,4796
5
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Elio (Champion) & Necrozma (Dusk Mane)
Try this team in the calculator →
4,822,847,2206
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Arc Suit Lance & Dragonite

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    57/70 (25 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Lance & Dragonite
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Attack +2002
    Heroic Ascension Divine Outrage: Power +5003
    Relentless04
    1st S-Move on Opp: Dragon Rebuff ↓ 105
    Attack +521
    Giga Impact: Power +231
    Giga Impact: Power +231
    Attack +522
    Super Syncer102
    Sp. Def +521
    Giga Impact: Power +231
    Attack +521
    Attack +521
    Giga Impact: Power +231
    Giga Impact: Power +231
    Natural Remedy72
    Heroic Ascension Divine Outrage: Power +2552
    Heroic Ascension Divine Outrage: Power +2553
    Heroic Ascension Divine Outrage: Power +2553
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Natural Remedy: This effect’s damage contribution is not verified
  2. Sync pair 2

    Lucas (Champion) & Dialga (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Lucas (Champion) & Dialga (Origin Forme)
    TileEnergyRequired move level
    Dragon Zone Extension 3103
    HP +2042
    Our World’s Flowing Time05
    Speed +501
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    1st “Sinnoh Solidarity” MP 0: Restore MP 104
    Shatterproof Dragon Breath: Defense Crush 982
    Brilliant Diamond Roar of Time: Power +331
    Defense +521
    Entry: Team Attack ↑ & Sp. Atk ↑ 2103
    Shatterproof Dragon Breath: Power +332
    Defense +521
    Team Sharp Entry 3103
    Shatterproof Dragon Breath: Move Gauge Refresh 372
    Draconic Acceleration 282
    Speed +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    69/70 (18 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form)
    TileEnergyRequired move level
    Head Start 2103
    Safety Tether92
    Debut: Kanto C (Phys) & Extension 504
    Defense +501
    Dragon Drop Zone103
    Draconic Acceleration 282
    Speed +521
    Sp. Def +501
    Dragon Zone: P-Moves ↑ & S-Moves ↑ 5103
    Attack +1042
    Lazulite Tera Blast: Power +231
    Lazulite Tera Blast: Power +231
    Speed +521
    1st Use Status P-Move: Restore B-Move MP 105
    Shine at the Summit Tera Blast: Power +2553
    Shining Dragon Claw: Power +331
    Attack +501
    Attack +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
Interval and cumulative indices between sync moves
Dragon / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B19.5Lucas (Champion) & Dialga (Origin Forme)00
B223.75Arc Suit Lance & Dragonite95,845,89795,845,897
B380.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)2,131,329,6162,227,175,513
B4137.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)1,946,167,8704,173,343,383
B5194.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)2,101,189,0006,274,532,383
B6251.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)1,207,901,4167,482,433,799
Until time limit270—149,880,8847,632,314,683
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Dragon / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Shine for Victory!4 → 150
At attackKanto Circle (Physical): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 155.25 s left (ends at 160 s)Dragon Rebuff -1: targets 1,2,3 (×1.3; persists)
Move-use changes
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) / Shine for Victory! 1 → 0
9.5Arc Suit Lance & DragoniteHyper Beam1 → 050
At attackKanto Circle (Physical): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 150.5 s left (ends at 160 s)Dragon Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionKanto Circle (Physical): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 150.5 s left (ends at 160 s)Dragon Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
9.5Lucas (Champion) & Dialga (Origin Forme)True Temporal Creation Roar of Time0 → 950
At attackKanto Circle (Physical): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 180.5 s left (ends at 190 s)Dragon Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
14.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath9 → 870
At attackKanto Circle (Physical): 85.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 175.75 s left (ends at 190 s)Dragon Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 85.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 175.75 s left (ends at 190 s)Dragon Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
23.75Lucas (Champion) & Dialga (Origin Forme)Brilliant Diamond Roar of Time8 → 070
At attackKanto Circle (Physical): 76.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 166.25 s left (ends at 190 s)Dragon Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Brilliant Diamond Roar of Time 1 → 0
23.75Arc Suit Lance & DragoniteHeroic Ascension Divine Outrage0 → 9795,845,897
At attackKanto Circle (Physical): 76.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 166.25 s left (ends at 190 s)Dragon Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 76.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 166.25 s left (ends at 190 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
28.5Arc Suit Lance & DragoniteLet’s Get Serious!9 → 880
At attackKanto Circle (Physical): 71.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 161.5 s left (ends at 190 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
Move-use changes
  • Arc Suit Lance & Dragonite / Let’s Get Serious! 1 → 0
33.25Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast8 → 78625,662,108
At attackKanto Circle (Physical): 66.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 156.75 s left (ends at 190 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 66.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 186.75 s left (ends at 220 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
42.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Shining Dragon Claw7 → 6895,034,845
At attackKanto Circle (Physical): 57.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 177.25 s left (ends at 220 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 57.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 177.25 s left (ends at 220 s)Physical break: targets 1 / 2 actions left (estimated end: 76 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
Move-use changes
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) / Shining Dragon Claw 1 → 0
47.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath6 → 580
At attackKanto Circle (Physical): 52.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 172.5 s left (ends at 220 s)Physical break: targets 1 / 2 actions left (estimated end: 76 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓1: targets 2,3 (index ×1.25)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 52.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 172.5 s left (ends at 220 s)Physical break: targets 1 / 2 actions left (estimated end: 76 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓6: targets 1 (index ×1.818)
52.25Arc Suit Lance & DragoniteGiga Impact5 → 48511,758,000
At attackKanto Circle (Physical): 47.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 167.75 s left (ends at 220 s)Physical break: targets 1 / 2 actions left (estimated end: 76 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓6: targets 1 (index ×1.818)
61.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast4 → 38234,291,971
At attackKanto Circle (Physical): 38.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 158.25 s left (ends at 220 s)Physical break: targets 1 / 1 actions left (estimated end: 76 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓6: targets 1 (index ×1.818)
66.5Arc Suit Lance & DragoniteGiga Impact3 → 28107,827,200
At attackKanto Circle (Physical): 33.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 153.5 s left (ends at 220 s)Physical break: targets 1 / 1 actions left (estimated end: 76 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓6: targets 1 (index ×1.818)
71.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 180
At attackKanto Circle (Physical): 28.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 148.75 s left (ends at 220 s)Physical break: targets 1 / 1 actions left (estimated end: 76 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 28.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 148.75 s left (ends at 220 s)Physical break: targets 1 / 1 actions left (estimated end: 76 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓3: targets 2,3 (index ×1.515)Sp. Def ↓6: targets 1 (index ×1.818)
80.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 080
At attackKanto Circle (Physical): 19.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 139.25 s left (ends at 220 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓3: targets 2,3 (index ×1.515)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 19.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 139.25 s left (ends at 220 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
80.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Shine at the Summit Tera Blast0 → 98556,755,492
At attackKanto Circle (Physical): 19.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 139.25 s left (ends at 220 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 100 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 169.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
85.5Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast9 → 810433,595,688
At attackKanto Circle (Physical): 95.25 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 164.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
90.25Arc Suit Lance & DragoniteGiga Impact8 → 710123,664,320
At attackKanto Circle (Physical): 90.5 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 159.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
99.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast7 → 610250,976,560
At attackKanto Circle (Physical): 81 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 150.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
104.5Arc Suit Lance & DragoniteGiga Impact6 → 51086,261,760
At attackKanto Circle (Physical): 76.25 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 145.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
109.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4100
At attackKanto Circle (Physical): 71.5 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 140.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 71.5 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 140.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)
118.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast4 → 310264,316,452
At attackKanto Circle (Physical): 62 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 131.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)
123.5Arc Suit Lance & DragoniteGiga Impact3 → 21086,261,760
At attackKanto Circle (Physical): 57.25 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 126.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)
128.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 1100
At attackKanto Circle (Physical): 52.5 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 121.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓5: targets 2,3 (index ×1.754)Sp. Def ↓6: targets 1 (index ×1.818)
After actionKanto Circle (Physical): 52.5 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 121.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
137.75Arc Suit Lance & DragoniteGiga Impact1 → 01086,261,760
At attackKanto Circle (Physical): 43 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 112.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
137.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Shine at the Summit Tera Blast0 → 910614,829,570
At attackKanto Circle (Physical): 43 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 112.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
142.5Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast9 → 811420,366,428
At attackKanto Circle (Physical): 38.25 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 107.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
147.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 7110
At attackKanto Circle (Physical): 33.5 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 102.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
156.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast7 → 611292,859,159
At attackKanto Circle (Physical): 24 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 93.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
161.5Arc Suit Lance & DragoniteGiga Impact6 → 51193,450,240
At attackKanto Circle (Physical): 19.25 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 88.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
166.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4110
At attackKanto Circle (Physical): 14.5 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 83.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
175.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast4 → 311292,859,159
At attackKanto Circle (Physical): 5 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 74.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
180.5Arc Suit Lance & DragoniteGiga Impact3 → 21193,450,240
At attackKanto Circle (Physical): 0.25 s left (ends at 180.75 s)EXEX Dragon Zone (Dragon moves ×3): 69.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
185.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity2 → 1110
At attackEXEX Dragon Zone (Dragon moves ×3): 64.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 285.25 s)EXEX Dragon Zone (Dragon moves ×3): 64.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 2 → 1
194.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast1 → 011319,977,407
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 285.25 s)EXEX Dragon Zone (Dragon moves ×3): 55.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
194.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Shine at the Summit Tera Blast0 → 911588,226,367
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 285.25 s)EXEX Dragon Zone (Dragon moves ×3): 55.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
199.5Arc Suit Lance & DragoniteGiga Impact9 → 812122,078,880
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 285.25 s)EXEX Dragon Zone (Dragon moves ×3): 50.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
204.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity8 → 7120
At attackSinnoh Circle (Defensive): 81 s left (ends at 285.25 s)EXEX Dragon Zone (Dragon moves ×3): 45.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 45.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
213.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast7 → 612461,046,385
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 36.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
218.5Arc Suit Lance & DragoniteGiga Impact6 → 512122,078,880
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 31.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
223.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4120
At attackSinnoh Circle (Defensive): 81 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 26.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
232.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast4 → 312266,865,743
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 17.25 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
237.5Arc Suit Lance & DragoniteGiga Impact3 → 21285,155,840
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 12.5 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
242.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 1120
At attackSinnoh Circle (Defensive): 62 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 7.75 s left (ends at 250 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
251.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 0120
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 304.25 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
251.75Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Shine at the Summit Tera Blast0 → 912150,675,688
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 304.25 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
256.5Red (Anniversary 2025) & Charizard (Tera Type: Dragon)Lazulite Tera Blast9 → 813119,468,084
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 304.25 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
261.25Arc Suit Lance & DragoniteGiga Impact8 → 71330,412,800
At attackSinnoh Circle (Defensive): 43 s left (ends at 304.25 s)Dragon Rebuff -2: targets 1 (×1.5; persists)Dragon Rebuff -1: targets 2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1 (index ×1.818)
Settings and unmodeled effects for this condition (1 record) / 4 selected grid tiles to review

Weak to Dragon; moves of other types have an index of 0. Special damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Arc Suit Lance & Dragonite · Natural Remedy: This effect’s damage contribution is not verified
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) (Terastal Form) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Lucas (Champion) & Dialga (Origin Forme): Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Arc Suit Lance & Dragonite · Hyper Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Lance & Dragonite · Hyper Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Lance & Dragonite · Quick Cure: This effect’s damage contribution is not verified
  • Arc Suit Lance & Dragonite · Hit: Flinch & Paralyze 2: Chance effects and MP recovery are not optimized
  • Arc Suit Lance & Dragonite · Hit: Flinch & Paralyze 2: This effect’s damage contribution is not verified
  • Arc Suit Lance & Dragonite · Let’s Get Serious!: Move: MG ↑2 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Lance & Dragonite · P-Moves & S-Moves Crit: This effect’s damage contribution is not verified
  • Arc Suit Lance & Dragonite · Let’s Get Serious!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Lance & Dragonite · Natural Remedy: This effect’s damage contribution is not verified
  • Arc Suit Lance & Dragonite · Giga Impact: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Lance & Dragonite · Giga Impact: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) · Lazulite Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) · Lazulite Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) · Natural Remedy: This effect’s damage contribution is not verified
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) · Shining Dragon Claw: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) · Protect: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Red (Anniversary 2025) & Charizard (Tera Type: Dragon) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated

Dragon / Special

Calculation and replay verified / 1 unmodeled-effect record

Total cumulative damage index over 270 seconds
8,914,281,766
Team sync count
7

Leading teams

Dragon / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Dawn (Champion) & Palkia (Origin Forme)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Drayton & Archaludon (Tera Type: Dragon) (Terastal Form)
Try this team in the calculator →
8,914,281,7667
2
  • Dawn (Champion) & Palkia (Origin Forme)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Arc Suit Lance & Dragonite
Try this team in the calculator →
8,477,734,3346
3
  • Sygna Suit Serena & Zygarde (50% Forme)
  • Lucas (Champion) & Dialga (Origin Forme)
  • Dawn (Champion) & Palkia (Origin Forme)
Try this team in the calculator →
8,333,301,4817
4
  • Lucas & Dialga
  • Lucas (Champion) & Dialga (Origin Forme)
  • Dawn (Champion) & Palkia (Origin Forme)
Try this team in the calculator →
8,228,678,9317
5
  • Sygna Suit Cynthia & Kommo-o
  • Lucas (Champion) & Dialga (Origin Forme)
  • Dawn (Champion) & Palkia (Origin Forme)
Try this team in the calculator →
7,967,019,1507
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Dawn (Champion) & Palkia (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    68/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Dawn (Champion) & Palkia (Origin Forme)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    No Chance of Losing!05
    Glorious Control of Space!: Move: Dragon Zone & Sinnoh C (Spec) on Field04
    Sp. Atk +521
    Shining Pearl Dragon Pulse: Power +332
    Draconic Sync 482
    Sp. Atk +1042
    Sp. Atk +521
    Defense +521
    Ideal World Spacial Rend: Power +331
    Debut: Sync Move Boost 382
    Ideal World Spacial Rend: Power +331
    Ideal World Spacial Rend: Power +332
    Ideal World Spacial Rend: 1st Hit: Dragon Zone103
    Dragon Zone: P-Moves ↑ & S-Moves ↑ 3103
    Shining Space Creation Spacial Rend: Power +2553
    Shining Space Creation Spacial Rend: Power +2553
  2. Sync pair 2

    Lucas (Champion) & Dialga (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    66/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Lucas (Champion) & Dialga (Origin Forme)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Our World’s Flowing Time05
    1st “Sinnoh Solidarity” MP 0: Restore MP 104
    Shatterproof Dragon Breath: Power +332
    Entry: Team Attack ↑ & Sp. Atk ↑ 2103
    Team Sharp Entry 3103
    Brilliant Diamond Roar of Time: Power +332
    Shatterproof Dragon Breath: Power +331
    Shatterproof Dragon Breath: Power +331
    Shatterproof Dragon Breath: Power +331
    Speed +521
    Shatterproof Dragon Breath: Power +332
    Sp. Atk +521
    Brilliant Diamond Roar of Time: Power +331
    Brilliant Diamond Roar of Time: Power +331
    True Temporal Creation Roar of Time: Power +2553
    Shatterproof Dragon Breath: Mind Games 982
    True Temporal Creation Roar of Time: Power +2553
  3. Sync pair 3

    Drayton & Archaludon (Tera Type: Dragon) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    68/70 (26 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Drayton & Archaludon (Tera Type: Dragon) (Terastal Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Dragon Zone: Team Moves ↑ 2104
    1st S-Move: Dragon Zone & Extension 3105
    Sp. Atk +521
    Steel Flash Dragon Pulse: Power +331
    Steel Flash Dragon Pulse: Power +332
    Steel Flash Dragon Pulse: Power +331
    Steel Flash Dragon Pulse: Power +331
    Sp. Atk +521
    Sp. Atk +1042
    Sapphire Tera Blast: Power +332
    Speed +521
    Sapphire Tera Blast: Power +331
    Sapphire Tera Blast: Power +331
    HP +1021
    Sp. Atk +521
    Steel Flash Dragon Pulse: Power +332
    Defense +521
    Sp. Def +521
    Sapphire Tera Blast: Power +331
    Sapphire Tera Blast: Power +332
Interval and cumulative indices between sync moves
Dragon / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B14.75Lucas (Champion) & Dialga (Origin Forme)188,404,870188,404,870
B214.25Dawn (Champion) & Palkia (Origin Forme)442,392,996630,797,866
B323.75Dawn (Champion) & Palkia (Origin Forme)710,578,7721,341,376,638
B480.75Dawn (Champion) & Palkia (Origin Forme)2,240,833,6293,582,210,267
B5137.75Dawn (Champion) & Palkia (Origin Forme)1,978,988,7905,561,199,057
B6194.75Dawn (Champion) & Palkia (Origin Forme)1,560,465,2427,121,664,299
B7251.75Dawn (Champion) & Palkia (Origin Forme)1,472,753,7778,594,418,076
Until time limit270—319,863,6908,914,281,766
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Dragon / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse1 → 05171,710,847
At attackPaldea Circle (Special): 45.25 s left (ends at 50 s)EXEX Dragon Zone (Dragon moves ×3): 125.25 s left (ends at 130 s)
After actionPaldea Circle (Special): 45.25 s left (ends at 50 s)EXEX Dragon Zone (Dragon moves ×3): 125.25 s left (ends at 130 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
4.75Lucas (Champion) & Dialga (Origin Forme)True Temporal Creation Roar of Time0 → 9516,694,023
At attackPaldea Circle (Special): 45.25 s left (ends at 50 s)EXEX Dragon Zone (Dragon moves ×3): 155.25 s left (ends at 160 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
9.5Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast9 → 87110,987,477
At attackPaldea Circle (Special): 40.5 s left (ends at 50 s)EXEX Dragon Zone (Dragon moves ×3): 150.5 s left (ends at 160 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Special): 50 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 180.5 s left (ends at 190 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Drayton & Archaludon (Tera Type: Dragon) / Paldea Analysis 2 → 1
14.25Lucas (Champion) & Dialga (Origin Forme)Brilliant Diamond Roar of Time8 → 0765,762,029
At attackPaldea Circle (Special): 45.25 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 175.75 s left (ends at 190 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Brilliant Diamond Roar of Time 1 → 0
14.25Dawn (Champion) & Palkia (Origin Forme)Shining Space Creation Spacial Rend0 → 97265,643,490
At attackPaldea Circle (Special): 45.25 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 205.75 s left (ends at 220 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
23.75Dawn (Champion) & Palkia (Origin Forme)Ideal World Spacial Rend9 → 08396,971,873
At attackPaldea Circle (Special): 35.75 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 196.25 s left (ends at 220 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Special): 35.75 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 226.25 s left (ends at 250 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Dawn (Champion) & Palkia (Origin Forme) / Ideal World Spacial Rend 1 → 0
23.75Dawn (Champion) & Palkia (Origin Forme)Shining Space Creation Spacial Rend0 → 98313,606,899
At attackPaldea Circle (Special): 35.75 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 226.25 s left (ends at 250 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
28.5Drayton & Archaludon (Tera Type: Dragon)Steel Flash Dragon Pulse9 → 89442,002,762
At attackPaldea Circle (Special): 31 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 221.5 s left (ends at 250 s)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Special): 31 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 221.5 s left (ends at 250 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Drayton & Archaludon (Tera Type: Dragon) / Steel Flash Dragon Pulse 2 → 1
33.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 79103,454,007
At attackPaldea Circle (Special): 26.25 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 216.75 s left (ends at 250 s)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionPaldea Circle (Special): 26.25 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 216.75 s left (ends at 250 s)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
42.75Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast7 → 6968,270,400
At attackPaldea Circle (Special): 16.75 s left (ends at 59.5 s)EXEX Dragon Zone (Dragon moves ×3): 207.25 s left (ends at 250 s)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionPaldea Circle (Special): 50 s left (ends at 92.75 s)EXEX Dragon Zone (Dragon moves ×3): 207.25 s left (ends at 250 s)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Drayton & Archaludon (Tera Type: Dragon) / Paldea Analysis 1 → 0
47.5Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse6 → 59351,159,513
At attackPaldea Circle (Special): 45.25 s left (ends at 92.75 s)EXEX Dragon Zone (Dragon moves ×3): 202.5 s left (ends at 250 s)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionPaldea Circle (Special): 45.25 s left (ends at 92.75 s)EXEX Dragon Zone (Dragon moves ×3): 202.5 s left (ends at 250 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
52.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity5 → 490
At attackPaldea Circle (Special): 40.5 s left (ends at 92.75 s)EXEX Dragon Zone (Dragon moves ×3): 197.75 s left (ends at 250 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 152.25 s)EXEX Dragon Zone (Dragon moves ×3): 197.75 s left (ends at 250 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 2 → 1
61.75Dawn (Champion) & Palkia (Origin Forme)Glorious Control of Space!4 → 390
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 152.25 s)EXEX Dragon Zone (Dragon moves ×3): 188.25 s left (ends at 250 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Special): 100 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 218.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Dawn (Champion) & Palkia (Origin Forme) / Glorious Control of Space! 1 → 0
66.5Drayton & Archaludon (Tera Type: Dragon)Thunder Wave3 → 290
At attackSinnoh Circle (Special): 95.25 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 213.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
71.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 19138,177,816
At attackSinnoh Circle (Special): 90.5 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 208.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
80.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse1 → 09797,228,931
At attackSinnoh Circle (Special): 81 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 199.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
80.75Dawn (Champion) & Palkia (Origin Forme)Shining Space Creation Spacial Rend0 → 99340,540,200
At attackSinnoh Circle (Special): 81 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 199.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Drayton & Archaludon (Tera Type: Dragon)What I Like to Hear!9 → 8100
At attackSinnoh Circle (Special): 76.25 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 194.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Drayton & Archaludon (Tera Type: Dragon) / What I Like to Hear! 1 → 0
90.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 71060,941,511
At attackSinnoh Circle (Special): 71.5 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 189.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
99.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse7 → 610392,726,880
At attackSinnoh Circle (Special): 62 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 180.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath6 → 51060,941,511
At attackSinnoh Circle (Special): 57.25 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 175.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Drayton & Archaludon (Tera Type: Dragon)Steel Flash Dragon Pulse5 → 410537,020,043
At attackSinnoh Circle (Special): 52.5 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 170.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Drayton & Archaludon (Tera Type: Dragon) / Steel Flash Dragon Pulse 1 → 0
118.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 31060,941,511
At attackSinnoh Circle (Special): 43 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 161.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse3 → 210205,650,900
At attackSinnoh Circle (Special): 38.25 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 156.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast2 → 11083,617,134
At attackSinnoh Circle (Special): 33.5 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 151.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse1 → 010205,650,900
At attackSinnoh Circle (Special): 24 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 142.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Dawn (Champion) & Palkia (Origin Forme)Shining Space Creation Spacial Rend0 → 910371,498,400
At attackSinnoh Circle (Special): 24 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 142.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast9 → 81190,585,229
At attackSinnoh Circle (Special): 19.25 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 137.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 71166,019,971
At attackSinnoh Circle (Special): 14.5 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 132.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse7 → 611222,788,475
At attackSinnoh Circle (Special): 5 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 123.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast6 → 51190,585,229
At attackSinnoh Circle (Special): 0.25 s left (ends at 161.75 s)EXEX Dragon Zone (Dragon moves ×3): 118.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity5 → 4110
At attackEXEX Dragon Zone (Dragon moves ×3): 113.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 266.25 s)EXEX Dragon Zone (Dragon moves ×3): 113.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse4 → 311340,549,413
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 266.25 s)EXEX Dragon Zone (Dragon moves ×3): 104.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast3 → 211113,873,334
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 266.25 s)EXEX Dragon Zone (Dragon moves ×3): 99.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 11182,962,183
At attackSinnoh Circle (Defensive): 81 s left (ends at 266.25 s)EXEX Dragon Zone (Dragon moves ×3): 94.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse1 → 011197,082,111
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 266.25 s)EXEX Dragon Zone (Dragon moves ×3): 85.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Dawn (Champion) & Palkia (Origin Forme)Shining Space Creation Spacial Rend0 → 911356,019,297
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 266.25 s)EXEX Dragon Zone (Dragon moves ×3): 85.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast9 → 81286,297,170
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 266.25 s)EXEX Dragon Zone (Dragon moves ×3): 80.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity8 → 7120
At attackSinnoh Circle (Defensive): 62 s left (ends at 266.25 s)EXEX Dragon Zone (Dragon moves ×3): 75.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 75.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 1 → 0
213.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse7 → 612366,745,521
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 66.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast6 → 512122,632,821
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 61.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 41289,343,888
At attackSinnoh Circle (Defensive): 81 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 56.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse4 → 312212,242,275
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 47.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast3 → 21286,297,170
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 42.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 11262,894,766
At attackSinnoh Circle (Defensive): 62 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 37.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 01262,894,766
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 28.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Dawn (Champion) & Palkia (Origin Forme)Shining Space Creation Spacial Rend0 → 912383,405,400
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 28.25 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Dawn (Champion) & Palkia (Origin Forme)Shining Pearl Dragon Pulse9 → 813227,402,436
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 23.5 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Drayton & Archaludon (Tera Type: Dragon)Sapphire Tera Blast8 → 71392,461,254
At attackSinnoh Circle (Defensive): 43 s left (ends at 304.25 s)EXEX Dragon Zone (Dragon moves ×3): 18.75 s left (ends at 280 s)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (1 record)

Weak to Dragon; moves of other types have an index of 0. Physical damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Drayton & Archaludon (Tera Type: Dragon) · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Dawn (Champion) & Palkia (Origin Forme): Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Dawn (Champion) & Palkia (Origin Forme) · Shining Pearl Dragon Pulse: Move: MG ↑2 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Dawn (Champion) & Palkia (Origin Forme) · 1st “Berry” MP 0: Restore “Berry” MP 1: Chance effects and MP recovery are not optimized
  • Dawn (Champion) & Palkia (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Drayton & Archaludon (Tera Type: Dragon) · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Drayton & Archaludon (Tera Type: Dragon) · Steel Flash Dragon Pulse: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Drayton & Archaludon (Tera Type: Dragon) · Steel Flash Dragon Pulse: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Drayton & Archaludon (Tera Type: Dragon) · Soften Up 1: This effect’s damage contribution is not verified
  • Drayton & Archaludon (Tera Type: Dragon) · Sapphire Tera Blast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Drayton & Archaludon (Tera Type: Dragon) · Sapphire Tera Blast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Drayton & Archaludon (Tera Type: Dragon) · Sapphire Tera Blast: Shocked Hit Freebie 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Drayton & Archaludon (Tera Type: Dragon) · Hit Paralyzed Opp: Attack ↓2 9: This effect’s damage contribution is not verified
  • Drayton & Archaludon (Tera Type: Dragon) · Thunder Wave: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Drayton & Archaludon (Tera Type: Dragon) · Thunder Wave: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Drayton & Archaludon (Tera Type: Dragon) · Paldea Analysis: MP Refresh 2: Chance effects and MP recovery are not optimized

Dark / Physical

Calculation and replay verified / 1 unmodeled-effect record / 5 selected grid tiles to review

Total cumulative damage index over 270 seconds
10,458,653,964
Team sync count
5

Leading teams

Dark / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Serena (Anniversary 2026) & Mega Greninja
  • Marnie (Alt.) & Grimmsnarl
  • Carmine (Alt.) & Mightyena
Try this team in the calculator →
10,458,653,9645
2
  • Arc Suit Korrina & Mega Lucario
  • Serena (Anniversary 2026) & Mega Greninja
  • Marnie (Alt.) & Grimmsnarl
Try this team in the calculator →
10,425,945,2886
3
  • Serena (Anniversary 2026) & Mega Greninja
  • Marnie (Alt.) & Grimmsnarl
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
Try this team in the calculator →
10,139,109,2796
4
  • Hau & Incineroar
  • Serena (Anniversary 2026) & Mega Greninja
  • Marnie (Alt.) & Grimmsnarl
Try this team in the calculator →
9,419,393,2805
5
  • Serena (Anniversary 2026) & Mega Greninja
  • Marnie (Alt.) & Grimmsnarl
  • Calem (Champion) & Greninja (Sync Move: Dark)
Try this team in the calculator →
8,946,282,8405
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Serena (Anniversary 2026) & Mega Greninja

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (27 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Serena (Anniversary 2026) & Mega Greninja
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Check Out My Look!05
    1st S-Move: Team Dark Rebuff ↓ 104
    Stylish Ambush Night Slash: Power +3001
    Stylish Ambush Night Slash: Power +3001
    Stylish Ambush Night Slash: Power +3001
    Attack +521
    Moonlit Night Slash: Power +332
    Moonlit Night Slash: Move Gauge Refresh 372
    Dark Zone: P-Moves & S-Moves ↑ 5103
    Attack +521
    Glowing Mist Feint Attack: Power +332
    Attack +1042
    Stylish Ambush Night Slash: Power +2553
    Stylish Ambush Night Slash: Power +2553
    Attack +1042
    Sp. Def +521
    Glowing Mist Feint Attack: Power +331
    Glowing Mist Feint Attack: Power +331
    Moonlit Night Slash: Power +331
    Moonlit Night Slash: Power +331
    Entry: Physical & Special Boost 5103
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Moonlit Night Slash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Moonlit Night Slash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Marnie (Alt.) & Grimmsnarl

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    70/70 (17 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Marnie (Alt.) & Grimmsnarl
    TileEnergyRequired move level
    Max Move: Team Physical & Special Boost 2104
    Speed +521
    Defense +521
    HP +1021
    Defense +501
    1st S-Move: Restore “Super Effective ↑” MP 1105
    Bite: Move Gauge Refresh 982
    Bite: Power +331
    HP +1001
    Clutch Critical105
    Umbral Power 5103
    Super Effective ↑: MP Refresh 372
    Bite: Power +331
    Sp. Def +501
    Impish False Surrender: Power +331
    Attack +501
    Attack +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
    • Clutch Critical: This effect’s damage contribution is not verified
    • Super Effective ↑: MP Refresh 3: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Carmine (Alt.) & Mightyena

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Carmine (Alt.) & Mightyena
    TileEnergyRequired move level
    Bite: Power +432
    Speed +521
    Defense +521
    HP +1001
    Paldea C (Phys) Extension 3103
    Sharp Fangs Crunch: Move Gauge Refresh 372
    Unflappable51
    Defense +521
    Attack +501
    T-Move: Team Physical Boost ↑1 9103
    Ogre Balloon–Busting Champion Crunch: Power +2553
    Bite: Power +431
    Bite: Power +431
    Sharp Fangs Crunch: Power +331
    Attack +501
    Bite: Power +431
    Defense +521
    Sp. Def +501
    Bite: Power +431
    Sharp Fangs Crunch: Power +331
    Sharp Fangs Crunch: Power +332
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Sharp Fangs Crunch: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Sharp Fangs Crunch: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Dark / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B114.25Serena (Anniversary 2026) & Greninja149,905,668149,905,668
B266.5Marnie (Alt.) & Grimmsnarl1,686,661,1381,836,566,806
B3109.25Carmine (Alt.) & Mightyena2,511,386,8834,347,953,689
B4161.5Serena (Anniversary 2026) & Greninja3,518,627,1067,866,580,795
B5218.5Serena (Anniversary 2026) & Greninja1,228,113,7709,094,694,565
Until time limit270—1,363,959,39910,458,653,964
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Dark / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Serena (Anniversary 2026) & GreninjaMoonlit Night Slash3 → 2533,430,773
At attackPaldea Circle (Physical): 75.25 s left (ends at 80 s)
After actionPaldea Circle (Physical): 75.25 s left (ends at 80 s)Defense ↓2: targets 1,2,3 (index ×1.408)
9.5Marnie (Alt.) & GrimmsnarlAin’t Goin’ Down Easy!2 → 150
At attackPaldea Circle (Physical): 70.5 s left (ends at 80 s)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Physical): 70.5 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 110 s left (ends at 119.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Ain’t Goin’ Down Easy! 1 → 0
14.25Carmine (Alt.) & MightyenaFirst One Wins!1 → 050
At attackPaldea Circle (Physical): 65.75 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 105.25 s left (ends at 119.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Physical): 65.75 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 135.25 s left (ends at 149.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Carmine (Alt.) & Mightyena / First One Wins! 2 → 1
14.25Serena (Anniversary 2026) & GreninjaStylish Ambush Night Slash0 → 95116,474,895
At attackPaldea Circle (Physical): 65.75 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 165.25 s left (ends at 179.5 s)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Physical): 65.75 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 165.25 s left (ends at 179.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
23.75Marnie (Alt.) & GrimmsnarlImpish False Surrender9 → 8790,772,173
At attackPaldea Circle (Physical): 56.25 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 155.75 s left (ends at 179.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Physical): 56.25 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 155.75 s left (ends at 179.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 2 → 1
28.5Carmine (Alt.) & MightyenaSharp Fangs Crunch8 → 7743,447,459
At attackPaldea Circle (Physical): 51.5 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 151 s left (ends at 179.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Physical): 51.5 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 181 s left (ends at 209.5 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Carmine (Alt.) & Mightyena / Sharp Fangs Crunch 2 → 1
33.25Serena (Anniversary 2026) & GreninjaGlowing Mist Feint Attack7 → 671,107,754,300
At attackPaldea Circle (Physical): 46.75 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 176.25 s left (ends at 209.5 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Physical): 46.75 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 206.25 s left (ends at 239.5 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
42.75Marnie (Alt.) & GrimmsnarlImpish False Surrender6 → 57191,832,748
At attackPaldea Circle (Physical): 37.25 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 196.75 s left (ends at 239.5 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionPaldea Circle (Physical): 37.25 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 196.75 s left (ends at 239.5 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 1 → 0
47.5Serena (Anniversary 2026) & GreninjaI’m Going to Win!5 → 470
At attackPaldea Circle (Physical): 32.5 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 192 s left (ends at 239.5 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Serena (Anniversary 2026) & Greninja / I’m Going to Win! 1 → 0
52.25Carmine (Alt.) & MightyenaFirst One Wins!4 → 270
At attackPaldea Circle (Physical): 27.75 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 187.25 s left (ends at 239.5 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Carmine (Alt.) & Mightyena / First One Wins! 1 → 0
61.75Marnie (Alt.) & GrimmsnarlImpish False Surrender2 → 17210,755,901
At attackPaldea Circle (Physical): 18.25 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 177.75 s left (ends at 239.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionPaldea Circle (Physical): 18.25 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 177.75 s left (ends at 239.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
66.5Carmine (Alt.) & MightyenaPaldea Passion1 → 070
At attackPaldea Circle (Physical): 13.5 s left (ends at 80 s)EXEX Dark Zone (Dark moves ×3): 173 s left (ends at 239.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionPaldea Circle (Physical): 80 s left (ends at 146.5 s)EXEX Dark Zone (Dark moves ×3): 173 s left (ends at 239.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Carmine (Alt.) & Mightyena / Paldea Passion 2 → 1
66.5Marnie (Alt.) & GrimmsnarlWinning with Everyone’s Cheers Dark Impact0 → 8742,098,557
At attackPaldea Circle (Physical): 80 s left (ends at 146.5 s)EXEX Dark Zone (Dark moves ×3): 203 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 0 → 1
71.25Serena (Anniversary 2026) & GreninjaGlowing Mist Feint Attack8 → 791,443,536,640
At attackPaldea Circle (Physical): 75.25 s left (ends at 146.5 s)EXEX Dark Zone (Dark moves ×3): 198.25 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
80.75Marnie (Alt.) & GrimmsnarlImpish False Surrender7 → 69171,727,029
At attackPaldea Circle (Physical): 65.75 s left (ends at 146.5 s)EXEX Dark Zone (Dark moves ×3): 188.75 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 1 → 0
85.5Carmine (Alt.) & MightyenaPaldea Passion6 → 490
At attackPaldea Circle (Physical): 61 s left (ends at 146.5 s)EXEX Dark Zone (Dark moves ×3): 184 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionPaldea Circle (Physical): 80 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 184 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Carmine (Alt.) & Mightyena / Paldea Passion 1 → 0
90.25Serena (Anniversary 2026) & GreninjaMoonlit Night Slash4 → 39679,235,541
At attackPaldea Circle (Physical): 75.25 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 179.25 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
99.75Serena (Anniversary 2026) & GreninjaSupersonic Water Shuriken3 → 290
At attackPaldea Circle (Physical): 65.75 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 169.75 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Carmine (Alt.) & MightyenaSharp Fangs Crunch2 → 19103,680,345
At attackPaldea Circle (Physical): 61 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 165 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Carmine (Alt.) & Mightyena / Sharp Fangs Crunch 1 → 0
109.25Marnie (Alt.) & GrimmsnarlG-Max Snooze1 → 0985,756,320
At attackPaldea Circle (Physical): 56.25 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 160.25 s left (ends at 269.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionPaldea Circle (Physical): 56.25 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 190.25 s left (ends at 299.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 0 → 1
109.25Carmine (Alt.) & MightyenaOgre Balloon–Busting Champion Crunch0 → 8927,451,008
At attackPaldea Circle (Physical): 56.25 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 220.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Marnie (Alt.) & GrimmsnarlImpish False Surrender8 → 711452,267,136
At attackPaldea Circle (Physical): 46.75 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 210.75 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 1 → 0
123.5Carmine (Alt.) & MightyenaBite7 → 61127,950,117
At attackPaldea Circle (Physical): 42 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 206 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Serena (Anniversary 2026) & GreninjaGlowing Mist Feint Attack6 → 5111,705,997,847
At attackPaldea Circle (Physical): 37.25 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 201.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Serena (Anniversary 2026) & GreninjaSupersonic Water Shuriken5 → 4110
At attackPaldea Circle (Physical): 27.75 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 191.75 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Marnie (Alt.) & GrimmsnarlImpish False Surrender4 → 311230,694,243
At attackPaldea Circle (Physical): 23 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 187 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Carmine (Alt.) & MightyenaBite3 → 2116,987,529
At attackPaldea Circle (Physical): 18.25 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 182.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Marnie (Alt.) & GrimmsnarlImpish False Surrender2 → 111104,642,199
At attackPaldea Circle (Physical): 8.75 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 172.75 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Serena (Anniversary 2026) & GreninjaMoonlit Night Slash1 → 011535,155,276
At attackPaldea Circle (Physical): 4 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 168 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Serena (Anniversary 2026) & GreninjaStylish Ambush Night Slash0 → 911454,932,759
At attackPaldea Circle (Physical): 4 s left (ends at 165.5 s)EXEX Dark Zone (Dark moves ×3): 168 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Carmine (Alt.) & MightyenaBite9 → 8128,361,146
At attackEXEX Dark Zone (Dark moves ×3): 163.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Serena (Anniversary 2026) & GreninjaSupersonic Water Shuriken8 → 7120
At attackEXEX Dark Zone (Dark moves ×3): 153.75 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Marnie (Alt.) & GrimmsnarlImpish False Surrender7 → 612115,965,930
At attackEXEX Dark Zone (Dark moves ×3): 149 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Carmine (Alt.) & MightyenaBite6 → 5126,270,859
At attackEXEX Dark Zone (Dark moves ×3): 144.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Marnie (Alt.) & GrimmsnarlImpish False Surrender5 → 41293,909,666
At attackEXEX Dark Zone (Dark moves ×3): 134.75 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Carmine (Alt.) & MightyenaBite4 → 3126,270,859
At attackEXEX Dark Zone (Dark moves ×3): 130 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Serena (Anniversary 2026) & GreninjaGlowing Mist Feint Attack3 → 212734,071,188
At attackEXEX Dark Zone (Dark moves ×3): 125.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Serena (Anniversary 2026) & GreninjaSupersonic Water Shuriken2 → 1120
At attackEXEX Dark Zone (Dark moves ×3): 115.75 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Carmine (Alt.) & MightyenaBite1 → 0126,270,859
At attackEXEX Dark Zone (Dark moves ×3): 111 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Serena (Anniversary 2026) & GreninjaStylish Ambush Night Slash0 → 912256,993,263
At attackEXEX Dark Zone (Dark moves ×3): 111 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Marnie (Alt.) & GrimmsnarlImpish False Surrender9 → 813124,249,212
At attackEXEX Dark Zone (Dark moves ×3): 106.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Marnie (Alt.) & GrimmsnarlImpish False Surrender8 → 713100,617,498
At attackEXEX Dark Zone (Dark moves ×3): 96.75 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Carmine (Alt.) & MightyenaBite7 → 6138,958,370
At attackEXEX Dark Zone (Dark moves ×3): 92 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Serena (Anniversary 2026) & GreninjaGlowing Mist Feint Attack6 → 513786,504,843
At attackEXEX Dark Zone (Dark moves ×3): 87.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Serena (Anniversary 2026) & GreninjaMoonlit Night Slash5 → 413236,293,200
At attackEXEX Dark Zone (Dark moves ×3): 77.75 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Marnie (Alt.) & GrimmsnarlImpish False Surrender4 → 313100,617,498
At attackEXEX Dark Zone (Dark moves ×3): 73 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Carmine (Alt.) & MightyenaBite3 → 2136,718,778
At attackEXEX Dark Zone (Dark moves ×3): 68.25 s left (ends at 329.5 s)Dark Rebuff -1: targets 1,2,3 (×1.3; persists)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (1 record) / 5 selected grid tiles to review

Weak to Dark; moves of other types have an index of 0. Special damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Carmine (Alt.) & Mightyena · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Serena (Anniversary 2026) & Mega Greninja · Moonlit Night Slash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Serena (Anniversary 2026) & Mega Greninja · Moonlit Night Slash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Clutch Critical: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Super Effective ↑: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Carmine (Alt.) & Mightyena · Sharp Fangs Crunch: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine (Alt.) & Mightyena · Sharp Fangs Crunch: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Serena (Anniversary 2026) & Greninja: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Serena (Anniversary 2026) & Greninja · Moonlit Night Slash: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Serena (Anniversary 2026) & Greninja · Moonlit Night Slash: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Serena (Anniversary 2026) & Greninja · Umbral Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Serena (Anniversary 2026) & Greninja · I’m Going to Win!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Serena (Anniversary 2026) & Greninja · Discombobulate 9: This effect’s damage contribution is not verified
  • Serena (Anniversary 2026) & Greninja · Water-Type Hit: Interference (1 Kind) 9: This effect’s damage contribution is not verified
  • Serena (Anniversary 2026) & Greninja · Glowing Mist Feint Attack: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Serena (Anniversary 2026) & Greninja · Glowing Mist Feint Attack: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Clutch Critical: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Aggravation 1: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Aggravation 1: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Bite: Move on Opp: Sleep 4: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Move on Opp: Sleep 4: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Max Move: Team Free Move Next: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Super Effective ↑: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Umbral Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine (Alt.) & Mightyena · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Carmine (Alt.) & Mightyena · Bite: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine (Alt.) & Mightyena · Bite: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Carmine (Alt.) & Mightyena · Overwhelm 9: This effect’s damage contribution is not verified
  • Carmine (Alt.) & Mightyena · Natural Remedy: This effect’s damage contribution is not verified
  • Carmine (Alt.) & Mightyena · Bite: Aggravation 1: Chance effects and MP recovery are not optimized
  • Carmine (Alt.) & Mightyena · Bite: Aggravation 1: This effect’s damage contribution is not verified
  • Carmine (Alt.) & Mightyena · Quick Cure: This effect’s damage contribution is not verified
  • Carmine (Alt.) & Mightyena · Satisfied Snicker 9: This effect’s damage contribution is not verified
  • Carmine (Alt.) & Mightyena · Sharp Fangs Crunch: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine (Alt.) & Mightyena · Sharp Fangs Crunch: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Carmine (Alt.) & Mightyena · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Carmine (Alt.) & Mightyena · Gobsmack 4: Chance effects and MP recovery are not optimized
  • Carmine (Alt.) & Mightyena · Gobsmack 4: This effect’s damage contribution is not verified
  • Carmine (Alt.) & Mightyena · On the Run 1: This effect’s damage contribution is not verified
  • Carmine (Alt.) & Mightyena · Danger Damage Guard: This effect’s damage contribution is not verified

Dark / Special

Calculation and replay verified / 13 unmodeled-effect records / 6 selected grid tiles to review

Total cumulative damage index over 270 seconds
3,486,178,687
Team sync count
6

Leading teams

Dark / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Marnie (Champion) & Moltres (Galarian Form)
  • Marnie (Alt.) & Grimmsnarl
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
Try this team in the calculator →
3,486,178,6876
2
  • Marnie (Champion) & Moltres (Galarian Form)
  • Marnie (Alt.) & Grimmsnarl
  • Arc Suit N & Zoroark
Try this team in the calculator →
2,911,116,1375
3
  • Marnie (Champion) & Moltres (Galarian Form)
  • Marnie (Alt.) & Grimmsnarl
  • Drayton & Archaludon (Tera Type: Dragon) (Terastal Form)
Try this team in the calculator →
2,230,216,3175
4
  • Marnie (Champion) & Moltres (Galarian Form)
  • Marnie (Alt.) & Grimmsnarl
  • Serena (Anniversary 2026) & Greninja
Try this team in the calculator →
2,217,594,7985
5
  • Lacey (Fall 2025) & Whimsicott (Tera Type: Dark) (Terastal Form)
  • Arc Suit N & Zoroark
  • Marnie (Alt.) & Grimmsnarl
Try this team in the calculator →
2,095,417,1875
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Marnie (Champion) & Moltres (Galarian Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    56/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Marnie (Champion) & Moltres (Galarian Form)
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +521
    Sp. Atk +521
    Fierce Fiery Wrath: Power +232
    Adrenaline 1103
    Sp. Atk +521
    Sp. Atk +1042
    Distaste for Defeat Fiery Wrath: Power +2553
    Distaste for Defeat Fiery Wrath: Power +2553
    1st Hit: Dark Zone & Extension 305
    S-Move: Special Boost ↑2 904
    Fierce Fiery Wrath: Power +231
    Fierce Fiery Wrath: Power +231
    Fiery Wrath: Power +231
    Fiery Wrath: Power +231
    Fiery Wrath: Power +232
    Fiery Wrath: Power +231
    Fiery Wrath: Power +232
    HP +1021
  2. Sync pair 2

    Marnie (Alt.) & Grimmsnarl

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    69/70 (16 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Marnie (Alt.) & Grimmsnarl
    TileEnergyRequired move level
    Max Move: Team Physical & Special Boost 2104
    Speed +521
    Defense +521
    HP +1021
    Defense +501
    T-Move: Allied Field MG → 982
    Max Move: Team Free Move Next103
    Unfortuitous 982
    Bite: Move Gauge Refresh 372
    Bite: Power +331
    HP +1001
    Impish False Surrender: Move Gauge Refresh 371
    Bite: Move Gauge Refresh 982
    Speed +501
    Sp. Def +501
    Defense +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Max Move: Team Free Move Next: Gauge consumption, recovery, and waiting time are not evaluated
    • Bite: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Bite: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Impish False Surrender: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Impish False Surrender: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    68/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form)
    TileEnergyRequired move level
    Debut: Galar C (Def) on Field & Extension 504
    Defense +501
    HP +1001
    Attack +501
    Attack +501
    Sp. Def +501
    Speed +501
    1st S-Move: Restore B-Move MP 105
    Pyro Ball: Dashing Team 982
    Pyro Ball: Power +232
    Get Excited!: T-Move: Team Free Move Next 993
    S-Move: Team Phys & Spec Boost ↑2 9103
    Attack +1042
    Meteor Quick Attack: Power +541
    Sp. Def +521
    Get Excited!: MP Refresh 272
    Pyro Ball: Power +232
    First Aid 4103
    Speed +521
    Speed +521
    HP +1021
    Sp. Def +521
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Get Excited!: T-Move: Team Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
    • Get Excited!: MP Refresh 2: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Dark / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B128.5Marnie (Champion) & Moltres (Galarian Form)328,209,702328,209,702
B261.75Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)0328,209,702
B380.75Marnie (Champion) & Moltres (Galarian Form)1,007,158,8271,335,368,529
B4123.5Marnie (Champion) & Moltres (Galarian Form)1,305,501,2562,640,869,785
B5180.5Marnie (Champion) & Moltres (Galarian Form)474,551,3643,115,421,149
B6237.5Marnie (Champion) & Moltres (Galarian Form)280,816,3173,396,237,466
Until time limit270—89,941,2213,486,178,687
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Dark / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Marnie (Alt.) & GrimmsnarlAin’t Goin’ Down Easy!5 → 450
At attackGalar Circle (Defensive): 95.25 s left (ends at 100 s)
After actionGalar Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 80 s left (ends at 84.75 s)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Ain’t Goin’ Down Easy! 1 → 0
9.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Get Excited!4 → 350
At attackGalar Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 75.25 s left (ends at 84.75 s)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Get Excited! 1 → 0
14.25Marnie (Champion) & Moltres (Galarian Form)Fiery Wrath3 → 2569,793,728
At attackGalar Circle (Defensive): 85.75 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 70.5 s left (ends at 84.75 s)
After actionGalar Circle (Defensive): 85.75 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 100.5 s left (ends at 114.75 s)
23.75Marnie (Champion) & Moltres (Galarian Form)Fiery Wrath2 → 1538,807,292
At attackGalar Circle (Defensive): 76.25 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 91 s left (ends at 114.75 s)
28.5Marnie (Alt.) & GrimmsnarlImpish False Surrender1 → 050
At attackGalar Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 86.25 s left (ends at 114.75 s)
After actionGalar Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 86.25 s left (ends at 114.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 2 → 1
28.5Marnie (Champion) & Moltres (Galarian Form)Distaste for Defeat Fiery Wrath0 → 85219,608,682
At attackGalar Circle (Defensive): 71.5 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 86.25 s left (ends at 114.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
33.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Meteor Quick Attack8 → 470
At attackGalar Circle (Defensive): 66.75 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 81.5 s left (ends at 114.75 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionGalar Circle (Defensive): 66.75 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 81.5 s left (ends at 114.75 s)Physical break: targets 1 / 2 actions left (estimated end: 57 s)Special break: targets 1 / 2 actions left (estimated end: 57 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 1 → 0
42.75Marnie (Alt.) & GrimmsnarlImpish False Surrender4 → 370
At attackGalar Circle (Defensive): 57.25 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 72 s left (ends at 114.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionGalar Circle (Defensive): 57.25 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 72 s left (ends at 114.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 1 → 0
47.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Rutile Tera Blast3 → 270
At attackGalar Circle (Defensive): 52.5 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 67.25 s left (ends at 114.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionGalar Circle (Defensive): 52.5 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 67.25 s left (ends at 114.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓4: targets 2,3 (index ×1.613)
52.25Marnie (Champion) & Moltres (Galarian Form)Protect2 → 170
At attackGalar Circle (Defensive): 47.75 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 62.5 s left (ends at 114.75 s)Physical break: targets 1 / 1 actions left (estimated end: 57 s)Special break: targets 1 / 1 actions left (estimated end: 57 s)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓4: targets 2,3 (index ×1.613)
Move-use changes
  • Marnie (Champion) & Moltres (Galarian Form) / Protect 1 → 0
61.75Marnie (Alt.) & GrimmsnarlImpish False Surrender1 → 070
At attackGalar Circle (Defensive): 38.25 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 53 s left (ends at 114.75 s)Defense ↓5: targets 1 (index ×1.754)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓5: targets 1 (index ×1.754)Sp. Def ↓4: targets 2,3 (index ×1.613)
After actionGalar Circle (Defensive): 38.25 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 53 s left (ends at 114.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
61.75Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Max Shining Fun Tera Blast0 → 670
At attackGalar Circle (Defensive): 38.25 s left (ends at 100 s)EXEX Dark Zone (Dark moves ×3): 53 s left (ends at 114.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionGalar Circle (Defensive): 100 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 53 s left (ends at 114.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 0 → 1
66.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball6 → 5100
At attackGalar Circle (Defensive): 95.25 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 48.25 s left (ends at 114.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
71.25Marnie (Champion) & Moltres (Galarian Form)Fierce Fiery Wrath5 → 410683,164,719
At attackGalar Circle (Defensive): 90.5 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 43.5 s left (ends at 114.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
80.75Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Meteor Quick Attack4 → 0100
At attackGalar Circle (Defensive): 81 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 34 s left (ends at 114.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionGalar Circle (Defensive): 81 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 34 s left (ends at 114.75 s)Physical break: targets 1 / 2 actions left (estimated end: 114 s)Special break: targets 1 / 2 actions left (estimated end: 114 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) / Meteor Quick Attack 1 → 0
80.75Marnie (Champion) & Moltres (Galarian Form)Distaste for Defeat Fiery Wrath0 → 910323,994,108
At attackGalar Circle (Defensive): 81 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 34 s left (ends at 114.75 s)Physical break: targets 1 / 2 actions left (estimated end: 114 s)Special break: targets 1 / 2 actions left (estimated end: 114 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Marnie (Champion) & Moltres (Galarian Form)Fiery Wrath9 → 811305,754,439
At attackGalar Circle (Defensive): 76.25 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 29.25 s left (ends at 114.75 s)Physical break: targets 1 / 2 actions left (estimated end: 114 s)Special break: targets 1 / 2 actions left (estimated end: 114 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Marnie (Alt.) & GrimmsnarlG-Max Snooze8 → 5110
At attackGalar Circle (Defensive): 71.5 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 24.5 s left (ends at 114.75 s)Physical break: targets 1 / 2 actions left (estimated end: 114 s)Special break: targets 1 / 2 actions left (estimated end: 114 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionGalar Circle (Defensive): 71.5 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 54.5 s left (ends at 144.75 s)Physical break: targets 1 / 2 actions left (estimated end: 114 s)Special break: targets 1 / 2 actions left (estimated end: 114 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 0 → 1
99.75Marnie (Alt.) & GrimmsnarlImpish False Surrender5 → 4110
At attackGalar Circle (Defensive): 62 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 45 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 114 s)Special break: targets 1 / 1 actions left (estimated end: 114 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Marnie (Alt.) & Grimmsnarl / Super Effective ↑ 1 → 0
104.5Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball4 → 3110
At attackGalar Circle (Defensive): 57.25 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 40.25 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 114 s)Special break: targets 1 / 1 actions left (estimated end: 114 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Marnie (Champion) & Moltres (Galarian Form)Fierce Fiery Wrath3 → 211517,715,586
At attackGalar Circle (Defensive): 52.5 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 35.5 s left (ends at 144.75 s)Physical break: targets 1 / 1 actions left (estimated end: 114 s)Special break: targets 1 / 1 actions left (estimated end: 114 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Marnie (Champion) & Moltres (Galarian Form)Fiery Wrath2 → 111131,037,615
At attackGalar Circle (Defensive): 43 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 26 s left (ends at 144.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Marnie (Alt.) & GrimmsnarlBite1 → 0110
At attackGalar Circle (Defensive): 38.25 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 21.25 s left (ends at 144.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Marnie (Champion) & Moltres (Galarian Form)Distaste for Defeat Fiery Wrath0 → 911350,993,616
At attackGalar Circle (Defensive): 38.25 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 21.25 s left (ends at 144.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball9 → 8120
At attackGalar Circle (Defensive): 33.5 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 16.5 s left (ends at 144.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Marnie (Champion) & Moltres (Galarian Form)Fierce Fiery Wrath8 → 712283,314,846
At attackGalar Circle (Defensive): 24 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 7 s left (ends at 144.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Marnie (Alt.) & GrimmsnarlBite7 → 6120
At attackGalar Circle (Defensive): 19.25 s left (ends at 161.75 s)EXEX Dark Zone (Dark moves ×3): 2.25 s left (ends at 144.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball6 → 5120
At attackGalar Circle (Defensive): 14.5 s left (ends at 161.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Marnie (Champion) & Moltres (Galarian Form)Fiery Wrath5 → 41247,039,142
At attackGalar Circle (Defensive): 5 s left (ends at 161.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Marnie (Alt.) & GrimmsnarlBite4 → 3120
At attackGalar Circle (Defensive): 0.25 s left (ends at 161.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball3 → 2120
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Marnie (Champion) & Moltres (Galarian Form)Fiery Wrath2 → 11239,199,287
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Marnie (Alt.) & GrimmsnarlBite1 → 0120
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Marnie (Champion) & Moltres (Galarian Form)Distaste for Defeat Fiery Wrath0 → 912104,998,089
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball9 → 8130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Marnie (Champion) & Moltres (Galarian Form)Fierce Fiery Wrath8 → 71384,319,893
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Marnie (Alt.) & GrimmsnarlBite7 → 6130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball6 → 5130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Marnie (Champion) & Moltres (Galarian Form)Fiery Wrath5 → 41341,999,235
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Marnie (Alt.) & GrimmsnarlBite4 → 3130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball3 → 2130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Marnie (Champion) & Moltres (Galarian Form)Fiery Wrath2 → 11341,999,235
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Marnie (Alt.) & GrimmsnarlBite1 → 0130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Marnie (Champion) & Moltres (Galarian Form)Distaste for Defeat Fiery Wrath0 → 913112,497,954
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball9 → 8140
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Marnie (Champion) & Moltres (Galarian Form)Fierce Fiery Wrath8 → 71489,941,221
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Marnie (Alt.) & GrimmsnarlBite7 → 6140
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock)Pyro Ball6 → 5140
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (13 records) / 6 selected grid tiles to review

Weak to Dark; moves of other types have an index of 0. Physical damage is nullified.

  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
  • Marnie (Alt.) & Grimmsnarl · Unfortuitous 9: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Marnie (Alt.) & Grimmsnarl · Max Move: Team Free Move Next: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form) · Get Excited!: T-Move: Team Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) (Terastal Form) · Get Excited!: MP Refresh 2: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock):Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Marnie (Champion) & Moltres (Galarian Form) · Fiery Wrath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Champion) & Moltres (Galarian Form) · Fiery Wrath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Champion) & Moltres (Galarian Form) · Fiery Wrath: Aggravation 2: Chance effects and MP recovery are not optimized
  • Marnie (Champion) & Moltres (Galarian Form) · Fiery Wrath: Aggravation 2: This effect’s damage contribution is not verified
  • Marnie (Champion) & Moltres (Galarian Form) · Speedy Entry 2: This effect’s damage contribution is not verified
  • Marnie (Champion) & Moltres (Galarian Form) · Soften Up 1: This effect’s damage contribution is not verified
  • Marnie (Champion) & Moltres (Galarian Form) · Protect: Slippery 2: This effect’s damage contribution is not verified
  • Marnie (Champion) & Moltres (Galarian Form) · Protect: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Champion) & Moltres (Galarian Form) · Protect: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Champion) & Moltres (Galarian Form) · Triumphant Spirit!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Clutch Critical: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Bite: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Aggravation 1: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Aggravation 1: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Bite: Move on Opp: Sleep 4: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Bite: Move on Opp: Sleep 4: This effect’s damage contribution is not verified
  • Marnie (Alt.) & Grimmsnarl · Max Move: Team Free Move Next: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Marnie (Alt.) & Grimmsnarl · Impish False Surrender: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Super Effective ↑: MP Refresh 3: Chance effects and MP recovery are not optimized
  • Marnie (Alt.) & Grimmsnarl · Umbral Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Lithic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Pyro Ball: Hostile Environment 9: Chance effects and MP recovery are not optimized
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Pyro Ball: Hostile Environment 9: This effect’s damage contribution is not verified
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Get Excited!: T-Move: Team Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · Get Excited!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Gloria (Anniversary 2025) & Cinderace (Tera Type: Rock) · All the Fun!: MP Refresh 2: Chance effects and MP recovery are not optimized

Steel / Physical

Calculation and replay verified / 1 unmodeled-effect record / 4 selected grid tiles to review

Total cumulative damage index over 270 seconds
3,626,181,077
Team sync count
5

Leading teams

Steel / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Elio (Champion) & Necrozma (Dusk Mane)
  • Ethan (Champion) & Raikou
  • Poppy & Iron Treads
Try this team in the calculator →
3,626,181,0775
2
  • Elio (Champion) & Necrozma (Dusk Mane)
  • Poppy (New Year's 2025) & Mega Steelix
  • Arc Suit Steven & Metagross
Try this team in the calculator →
3,118,095,2265
3
  • Poppy (New Year's 2025) & Mega Steelix
  • Elio (Champion) & Necrozma (Dusk Mane)
  • Poppy & Iron Treads
Try this team in the calculator →
2,816,759,1765
4
  • Elio (Champion) & Necrozma (Dusk Mane)
  • Arc Suit Steven & Metagross
  • Poppy & Iron Treads
Try this team in the calculator →
2,762,302,5065
5
  • Rose & Copperajah
  • Poppy & Iron Treads
  • Elio (Champion) & Necrozma (Dusk Mane)
Try this team in the calculator →
2,593,281,6135
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Elio (Champion) & Necrozma (Dusk Mane)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    69/70 (26 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Elio (Champion) & Necrozma (Dusk Mane)
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Ally Sets Circle: Team Physical Boost ↑1 905
    Trainer Sync Redemption 104
    Attack +521
    Sunsteel Strike: Power +232
    Attack +521
    Solar Sunsteel Strike: Power +231
    Solar Sunsteel Strike: Power +232
    Attack +521
    Sunsteel Strike: Power +232
    Super Sync 9103
    Hit: Sync Move Boost ↑2 9103
    Dusk Solar Eclipse Sunsteel Strike: Power +2553
    Dusk Solar Eclipse Sunsteel Strike: Power +2553
    Attack +1042
    Sunsteel Strike: Power +231
    Sunsteel Strike: Power +231
    Solar Sunsteel Strike: Power +231
    Solar Sunsteel Strike: Power +231
    Sp. Def +521
    Solar Sunsteel Strike: Power +231
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  2. Sync pair 2

    Ethan (Champion) & Raikou

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    70/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Ethan (Champion) & Raikou
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Johto C (Phys & Spec) Extension 505
    1st S-Move: Restore B-Move MP 104
    Attack +521
    Reigning Thunder Fang: Power +231
    Thundering Glory!: MP Refresh 272
    Team Sharp Entry 3103
    1st S-Move: Team Physical Boost 2103
    Hit: Team Attack ↑ & Sp. Atk ↑ 9103
    Thunderous Roar Wild Charge: Power +232
    Defense +521
    HP +1021
    Thunderous Roar Wild Charge: Move Gauge Refresh 372
    Sp. Def +521
    Reigning Thunder Fang: Move Gauge Refresh 372
    Unflappable51
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
    • Thunderous Roar Wild Charge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Thunderous Roar Wild Charge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Reigning Thunder Fang: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Reigning Thunder Fang: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  3. Sync pair 3

    Poppy & Iron Treads

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    47/70 (17 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Poppy & Iron Treads
    TileEnergyRequired move level
    Steel Zone Extension 3103
    Whirly Twirly Iron Head: Power +332
    Whirly Twirly Iron Head: Power +331
    Attack +521
    Speed +521
    Attack +501
    Attack +521
    Sp. Def +501
    Whirly Twirly Iron Head: Power +331
    HP +1001
    Whirly Twirly Iron Head: Power +332
    Sp. Def +521
    Attack +521
    Sp. Def +521
    Defense +501
    Whirly Twirly Iron Head: Power +331
    Ferocious Entry 2103
Interval and cumulative indices between sync moves
Steel / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B133.25Elio (Champion) & Necrozma (Dusk Mane)60,443,56060,443,560
B271.25Ethan (Champion) & Raikou849,371,178909,814,738
B3118.75Elio (Champion) & Necrozma (Dusk Mane)1,246,718,7692,156,533,507
B4166.25Elio (Champion) & Necrozma (Dusk Mane)998,764,5393,155,298,046
B5223.25Elio (Champion) & Necrozma (Dusk Mane)331,227,2103,486,525,256
Until time limit270—139,655,8213,626,181,077
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Steel / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Ethan (Champion) & RaikouReigning Thunder Fang9 → 850
At attackJohto Circle (physical and special): 95.25 s left (ends at 100 s)
After actionJohto Circle (physical and special): 95.25 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)
9.5Poppy & Iron TreadsWhirly Twirly Iron Head8 → 7510,762,988
At attackJohto Circle (physical and special): 90.5 s left (ends at 100 s)Defense ↓2: targets 1 (index ×1.408)
After actionJohto Circle (physical and special): 90.5 s left (ends at 100 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Poppy & Iron Treads / Whirly Twirly Iron Head 2 → 1
14.25Elio (Champion) & Necrozma (Dusk Mane)Sunward Glory!7 → 450
At attackJohto Circle (physical and special): 85.75 s left (ends at 100 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionAlola Circle (Physical): 50 s left (ends at 64.25 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Elio (Champion) & Necrozma (Dusk Mane) / Sunward Glory! 1 → 0
23.75Poppy & Iron TreadsSteel Beam4 → 350
At attackAlola Circle (Physical): 40.5 s left (ends at 64.25 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
28.5Ethan (Champion) & RaikouThunderous Roar Wild Charge3 → 150
At attackAlola Circle (Physical): 35.75 s left (ends at 64.25 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 78.5 s)Alola Circle (Physical): 35.75 s left (ends at 64.25 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 3 → 2
33.25Elio (Champion) & Necrozma (Dusk Mane)Morning Sun1 → 050
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 78.5 s)Alola Circle (Physical): 31 s left (ends at 64.25 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Elio (Champion) & Necrozma (Dusk Mane) / Morning Sun 2 → 1
33.25Elio (Champion) & Necrozma (Dusk Mane)Dusk Solar Eclipse Sunsteel Strike0 → 6549,680,572
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 78.5 s)Alola Circle (Physical): 31 s left (ends at 64.25 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
42.75Poppy & Iron TreadsWhirly Twirly Iron Head6 → 5735,969,540
At attackNormalElectric Terrain (Electric moves ×1.5): 35.75 s left (ends at 78.5 s)Alola Circle (Physical): 21.5 s left (ends at 64.25 s)Defense ↓4: targets 1 (index ×1.613)Defense ↓2: targets 2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionNormalElectric Terrain (Electric moves ×1.5): 35.75 s left (ends at 78.5 s)Alola Circle (Physical): 21.5 s left (ends at 64.25 s)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Poppy & Iron Treads / Whirly Twirly Iron Head 1 → 0
47.5Elio (Champion) & Necrozma (Dusk Mane)Morning Sun5 → 470
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 78.5 s)Alola Circle (Physical): 16.75 s left (ends at 64.25 s)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Elio (Champion) & Necrozma (Dusk Mane) / Morning Sun 1 → 0
52.25Ethan (Champion) & RaikouReigning Thunder Fang4 → 370
At attackNormalElectric Terrain (Electric moves ×1.5): 26.25 s left (ends at 78.5 s)Alola Circle (Physical): 12 s left (ends at 64.25 s)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
61.75Ethan (Champion) & RaikouReigning Thunder Fang3 → 270
At attackNormalElectric Terrain (Electric moves ×1.5): 16.75 s left (ends at 78.5 s)Alola Circle (Physical): 2.5 s left (ends at 64.25 s)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
66.5Poppy & Iron TreadsOh Wow!2 → 170
At attackNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 78.5 s)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 78.5 s)EXEX Steel Zone (Steel moves ×3): 80 s left (ends at 146.5 s)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Poppy & Iron Treads / Oh Wow! 1 → 0
71.25Elio (Champion) & Necrozma (Dusk Mane)Solar Sunsteel Strike1 → 07813,401,638
At attackNormalElectric Terrain (Electric moves ×1.5): 7.25 s left (ends at 78.5 s)EXEX Steel Zone (Steel moves ×3): 75.25 s left (ends at 146.5 s)Defense ↓6: targets 1 (index ×1.818)Defense ↓4: targets 2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionNormalElectric Terrain (Electric moves ×1.5): 7.25 s left (ends at 78.5 s)EXEX Steel Zone (Steel moves ×3): 75.25 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
71.25Ethan (Champion) & RaikouLightning Dasher Wild Charge0 → 970
At attackNormalElectric Terrain (Electric moves ×1.5): 100 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 75.25 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionNormalElectric Terrain (Electric moves ×1.5): 100 s left (ends at 171.25 s)Johto Circle (physical and special): 100 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 75.25 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 2 → 3
80.75Ethan (Champion) & RaikouThunderous Roar Wild Charge9 → 7100
At attackNormalElectric Terrain (Electric moves ×1.5): 90.5 s left (ends at 171.25 s)Johto Circle (physical and special): 90.5 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 65.75 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 130.75 s)Johto Circle (physical and special): 90.5 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 65.75 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 3 → 2
85.5Elio (Champion) & Necrozma (Dusk Mane)Solar Sunsteel Strike7 → 610868,907,910
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 130.75 s)Johto Circle (physical and special): 85.75 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 61 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
90.25Poppy & Iron TreadsBooster Energy6 → 5100
At attackNormalElectric Terrain (Electric moves ×1.5): 40.5 s left (ends at 130.75 s)Johto Circle (physical and special): 81 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 56.25 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Poppy & Iron Treads / Booster Energy 2 → 1
99.75Elio (Champion) & Necrozma (Dusk Mane)Sunsteel Strike5 → 41048,225,102
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 130.75 s)Johto Circle (physical and special): 71.5 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 46.75 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
104.5Poppy & Iron TreadsBooster Energy4 → 3100
At attackNormalElectric Terrain (Electric moves ×1.5): 26.25 s left (ends at 130.75 s)Johto Circle (physical and special): 66.75 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 42 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Poppy & Iron Treads / Booster Energy 1 → 0
109.25Ethan (Champion) & RaikouReigning Thunder Fang3 → 2100
At attackNormalElectric Terrain (Electric moves ×1.5): 21.5 s left (ends at 130.75 s)Johto Circle (physical and special): 62 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 37.25 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
118.75Ethan (Champion) & RaikouThunderous Roar Wild Charge2 → 0100
At attackNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 130.75 s)Johto Circle (physical and special): 52.5 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 27.75 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 168.75 s)Johto Circle (physical and special): 52.5 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 27.75 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 2 → 1
118.75Elio (Champion) & Necrozma (Dusk Mane)Dusk Solar Eclipse Sunsteel Strike0 → 910329,585,757
At attackNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 168.75 s)Johto Circle (physical and special): 52.5 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 27.75 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
123.5Poppy & Iron TreadsSteel Beam9 → 8110
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 168.75 s)Johto Circle (physical and special): 47.75 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 23 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
128.25Elio (Champion) & Necrozma (Dusk Mane)Solar Sunsteel Strike8 → 711847,185,213
At attackNormalElectric Terrain (Electric moves ×1.5): 40.5 s left (ends at 168.75 s)Johto Circle (physical and special): 43 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 18.25 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
137.75Elio (Champion) & Necrozma (Dusk Mane)Sunsteel Strike7 → 61140,651,288
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 168.75 s)Johto Circle (physical and special): 33.5 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 8.75 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
142.5Ethan (Champion) & RaikouReigning Thunder Fang6 → 5110
At attackNormalElectric Terrain (Electric moves ×1.5): 26.25 s left (ends at 168.75 s)Johto Circle (physical and special): 28.75 s left (ends at 171.25 s)EXEX Steel Zone (Steel moves ×3): 4 s left (ends at 146.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
147.25Poppy & Iron TreadsSteel Beam5 → 4110
At attackNormalElectric Terrain (Electric moves ×1.5): 21.5 s left (ends at 168.75 s)Johto Circle (physical and special): 24 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
156.75Elio (Champion) & Necrozma (Dusk Mane)Sunsteel Strike4 → 31113,550,429
At attackNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 168.75 s)Johto Circle (physical and special): 14.5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
161.5Ethan (Champion) & RaikouThunderous Roar Wild Charge3 → 1110
At attackNormalElectric Terrain (Electric moves ×1.5): 7.25 s left (ends at 168.75 s)Johto Circle (physical and special): 9.75 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionNormalElectric Terrain (Electric moves ×1.5): 50 s left (ends at 211.5 s)Johto Circle (physical and special): 9.75 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Ethan (Champion) & Raikou / Thunderous Roar Wild Charge 1 → 0
166.25Poppy & Iron TreadsSteel Beam1 → 0110
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 211.5 s)Johto Circle (physical and special): 5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
166.25Elio (Champion) & Necrozma (Dusk Mane)Dusk Solar Eclipse Sunsteel Strike0 → 91197,377,609
At attackNormalElectric Terrain (Electric moves ×1.5): 45.25 s left (ends at 211.5 s)Johto Circle (physical and special): 5 s left (ends at 171.25 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
175.75Ethan (Champion) & RaikouReigning Thunder Fang9 → 8120
At attackNormalElectric Terrain (Electric moves ×1.5): 35.75 s left (ends at 211.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
180.5Poppy & Iron TreadsSteel Beam8 → 7120
At attackNormalElectric Terrain (Electric moves ×1.5): 31 s left (ends at 211.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
185.25Elio (Champion) & Necrozma (Dusk Mane)Solar Sunsteel Strike7 → 612219,515,766
At attackNormalElectric Terrain (Electric moves ×1.5): 26.25 s left (ends at 211.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
194.75Elio (Champion) & Necrozma (Dusk Mane)Sunsteel Strike6 → 51212,160,641
At attackNormalElectric Terrain (Electric moves ×1.5): 16.75 s left (ends at 211.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
199.5Ethan (Champion) & RaikouReigning Thunder Fang5 → 4120
At attackNormalElectric Terrain (Electric moves ×1.5): 12 s left (ends at 211.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
204.25Poppy & Iron TreadsSteel Beam4 → 3120
At attackNormalElectric Terrain (Electric moves ×1.5): 7.25 s left (ends at 211.5 s)Defense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
213.75Elio (Champion) & Necrozma (Dusk Mane)Sunsteel Strike3 → 21212,160,641
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
218.5Ethan (Champion) & RaikouReigning Thunder Fang2 → 1120
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
223.25Poppy & Iron TreadsSteel Beam1 → 0120
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
223.25Elio (Champion) & Necrozma (Dusk Mane)Dusk Solar Eclipse Sunsteel Strike0 → 91287,390,162
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
232.75Ethan (Champion) & RaikouReigning Thunder Fang9 → 8130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
237.5Poppy & Iron TreadsSteel Beam8 → 7130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
242.25Elio (Champion) & Necrozma (Dusk Mane)Solar Sunsteel Strike7 → 613126,626,562
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
251.75Elio (Champion) & Necrozma (Dusk Mane)Sunsteel Strike6 → 51313,029,259
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
256.5Ethan (Champion) & RaikouReigning Thunder Fang5 → 4130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
261.25Poppy & Iron TreadsSteel Beam4 → 3130
At attackDefense ↓6: targets 1,2,3 (index ×1.818)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Settings and unmodeled effects for this condition (1 record) / 4 selected grid tiles to review

Weak to Steel; moves of other types have an index of 0. Special damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Elio (Champion) & Necrozma (Dusk Mane) · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Elio (Champion) & Necrozma (Dusk Mane) · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Ethan (Champion) & Raikou: Circle timing assumes a 50-second base plus verified extensions.
  • Elio (Champion) & Necrozma (Dusk Mane): Applies the fixed power increase from increased gauge cost; gauge consumption and recovery over time are not simulated.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Elio (Champion) & Necrozma (Dusk Mane) · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Elio (Champion) & Necrozma (Dusk Mane) · Sunsteel Strike: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Elio (Champion) & Necrozma (Dusk Mane) · Sunsteel Strike: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Elio (Champion) & Necrozma (Dusk Mane) · Ally Sets Circle: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Elio (Champion) & Necrozma (Dusk Mane) · Morning Sun: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Natural Remedy: This effect’s damage contribution is not verified
  • Ethan (Champion) & Raikou · Turbo Charge 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thunderous Roar Wild Charge: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Quick Cure: This effect’s damage contribution is not verified
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Reigning Thunder Fang: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Ethan (Champion) & Raikou · Thundering Glory!: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Ethan (Champion) & Raikou · Thundering Glory!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Poppy & Iron Treads · Whirly Twirly Iron Head: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Poppy & Iron Treads · Whirly Twirly Iron Head: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Poppy & Iron Treads · Steel Beam: Gobsmack 9: This effect’s damage contribution is not verified
  • Poppy & Iron Treads · Steel Beam: Hit: Attack ↓ & Sp. Atk ↓ 9: This effect’s damage contribution is not verified
  • Poppy & Iron Treads · Steel Zone Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Poppy & Iron Treads · Booster Energy: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Poppy & Iron Treads · Metallic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Poppy & Iron Treads · Steel Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Poppy & Iron Treads · Steel Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Poppy & Iron Treads · Oh Wow!: MP Refresh 2: Chance effects and MP recovery are not optimized

Steel / Special

Calculation and replay verified / 1 unmodeled-effect record

Total cumulative damage index over 270 seconds
2,434,727,908
Team sync count
6

Leading teams

Steel / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Poppy & Iron Treads
  • Sygna Suit Lear & Gholdengo
  • Lucas (Champion) & Dialga (Origin Forme)
Try this team in the calculator →
2,434,727,9086
2
  • Ethan (Champion) & Raikou
  • Sygna Suit Lear & Gholdengo
  • Poppy & Iron Treads
Try this team in the calculator →
2,425,240,9445
3
  • Sygna Suit Lear & Gholdengo
  • Poppy & Iron Treads
  • Arc Suit Steven & Metagross
Try this team in the calculator →
2,209,054,0305
4
  • Sygna Suit Lear & Gholdengo
  • Poppy & Iron Treads
  • Irida (Anniversary 2025) & Typhlosion (Hisuian Form (Tera Type: Poison)) (Terastal Form)
Try this team in the calculator →
1,953,686,3685
5
  • Sygna Suit Lear & Gholdengo
  • Sonia (Academy) & Corviknight
  • Poppy & Iron Treads
Try this team in the calculator →
1,905,519,2515
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Poppy & Iron Treads

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Support
    Sync grid energy
    69/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Poppy & Iron Treads
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Speed +521
    Whirly Twirly Iron Head: Power +331
    Whirly Twirly Iron Head: Power +332
    Steel Zone Extension 3103
    Steel Beam: Power +231
    Ferocious Entry 2103
    Whirly Twirly Iron Head: Power +332
    Sp. Def +521
    Sp. Atk +1042
    Whirly Twirly Iron Head: Power +331
    Super Tough Steel Beam from the Future: Power +2553
    Sp. Atk +521
    Steel Beam: Power +232
    Steel Beam: Power +231
    Super Tough Steel Beam from the Future: Power +2553
    Steel Beam: Power +231
    Steel Beam: Power +232
    Attack +521
  2. Sync pair 2

    Sygna Suit Lear & Gholdengo

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    50/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Sygna Suit Lear & Gholdengo
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +521
    Make It Rain: Power +231
    Make It Rain: Power +231
    Make It Rain: Power +232
    Precious Make It Rain: Power +331
    Precious Make It Rain: Power +331
    Sp. Atk +522
    Precious Make It Rain: Power +331
    Precious Make It Rain: Power +331
    Precious Make It Rain: Power +332
    User Sets Pasio C (Def): Team Special Boost 105
    Debut: Pasio C (Def) on Field04
    Make It Rain: Power +232
    Make It Rain: Power +231
    King’s Golden Authority Make It Rain: Power +2553
    King’s Golden Authority Make It Rain: Power +2553
    Sp. Atk +521
    Sp. Atk +1042
  3. Sync pair 3

    Lucas (Champion) & Dialga (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    0/70 (2 tiles; 0-energy effects selected)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Lucas (Champion) & Dialga (Origin Forme)
    TileEnergyRequired move level
    1st “Sinnoh Solidarity” MP 0: Restore MP 104
    Defense +501
Interval and cumulative indices between sync moves
Steel / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B142.75Poppy & Iron Treads31,124,64131,124,641
B290.25Lucas (Champion) & Dialga (Origin Forme)610,860,985641,985,626
B399.75Sygna Suit Lear & Gholdengo116,585,568758,571,194
B4137.75Sygna Suit Lear & Gholdengo854,174,1571,612,745,351
B5194.75Sygna Suit Lear & Gholdengo575,975,5472,188,720,898
B6251.75Sygna Suit Lear & Gholdengo166,258,8302,354,979,728
Until time limit270—79,748,1802,434,727,908
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Steel / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Poppy & Iron TreadsWhirly Twirly Iron Head9 → 850
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)
After actionSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Poppy & Iron Treads / Whirly Twirly Iron Head 2 → 1
9.5Sygna Suit Lear & GholdengoBehold My Kingly Shine!8 → 650
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 40.5 s left (ends at 50 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Sygna Suit Lear & Gholdengo / Behold My Kingly Shine! 1 → 0
14.25Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity6 → 550
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 35.75 s left (ends at 50 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Defensive): 100 s left (ends at 114.25 s)EXEX Dragon Zone (Dragon moves ×3): 35.75 s left (ends at 50 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 2 → 1
23.75Poppy & Iron TreadsWhirly Twirly Iron Head5 → 450
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 114.25 s)EXEX Dragon Zone (Dragon moves ×3): 26.25 s left (ends at 50 s)Defense ↓2: targets 1,2,3 (index ×1.408)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionSinnoh Circle (Defensive): 90.5 s left (ends at 114.25 s)EXEX Dragon Zone (Dragon moves ×3): 26.25 s left (ends at 50 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Poppy & Iron Treads / Whirly Twirly Iron Head 1 → 0
28.5Sygna Suit Lear & GholdengoPasio Solidarity4 → 250
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 114.25 s)EXEX Dragon Zone (Dragon moves ×3): 21.5 s left (ends at 50 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionPasio Circle (Defensive): 50 s left (ends at 78.5 s)EXEX Dragon Zone (Dragon moves ×3): 21.5 s left (ends at 50 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Sygna Suit Lear & Gholdengo / Pasio Solidarity 2 → 1
33.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 150
At attackPasio Circle (Defensive): 45.25 s left (ends at 78.5 s)EXEX Dragon Zone (Dragon moves ×3): 16.75 s left (ends at 50 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
42.75Poppy & Iron TreadsOh Wow!1 → 050
At attackPasio Circle (Defensive): 35.75 s left (ends at 78.5 s)EXEX Dragon Zone (Dragon moves ×3): 7.25 s left (ends at 50 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionPasio Circle (Defensive): 35.75 s left (ends at 78.5 s)EXEX Steel Zone (Steel moves ×3): 80 s left (ends at 122.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Poppy & Iron Treads / Oh Wow! 1 → 0
42.75Poppy & Iron TreadsSuper Tough Steel Beam from the Future0 → 9531,124,641
At attackPasio Circle (Defensive): 35.75 s left (ends at 78.5 s)EXEX Steel Zone (Steel moves ×3): 110 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
47.5Sygna Suit Lear & GholdengoPasio Solidarity9 → 770
At attackPasio Circle (Defensive): 31 s left (ends at 78.5 s)EXEX Steel Zone (Steel moves ×3): 105.25 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionPasio Circle (Defensive): 50 s left (ends at 97.5 s)EXEX Steel Zone (Steel moves ×3): 105.25 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
Move-use changes
  • Sygna Suit Lear & Gholdengo / Pasio Solidarity 1 → 0
52.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath7 → 670
At attackPasio Circle (Defensive): 45.25 s left (ends at 97.5 s)EXEX Steel Zone (Steel moves ×3): 100.5 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
61.75Poppy & Iron TreadsSteel Beam6 → 5788,374,553
At attackPasio Circle (Defensive): 35.75 s left (ends at 97.5 s)EXEX Steel Zone (Steel moves ×3): 91 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
66.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 470
At attackPasio Circle (Defensive): 31 s left (ends at 97.5 s)EXEX Steel Zone (Steel moves ×3): 86.25 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
71.25Sygna Suit Lear & GholdengoPrecious Make It Rain4 → 37483,152,508
At attackPasio Circle (Defensive): 26.25 s left (ends at 97.5 s)EXEX Steel Zone (Steel moves ×3): 81.5 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓4: targets 1,2,3 (index ×1.613)
After actionPasio Circle (Defensive): 26.25 s left (ends at 97.5 s)EXEX Steel Zone (Steel moves ×3): 81.5 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
80.75Sygna Suit Lear & GholdengoMake It Rain3 → 2739,333,924
At attackPasio Circle (Defensive): 16.75 s left (ends at 97.5 s)EXEX Steel Zone (Steel moves ×3): 72 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity2 → 170
At attackPasio Circle (Defensive): 12 s left (ends at 97.5 s)EXEX Steel Zone (Steel moves ×3): 67.25 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 67.25 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Poppy & Iron TreadsBooster Energy1 → 070
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 62.5 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Poppy & Iron Treads / Booster Energy 2 → 1
90.25Lucas (Champion) & Dialga (Origin Forme)True Temporal Creation Roar of Time0 → 970
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 62.5 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
99.75Lucas (Champion) & Dialga (Origin Forme)Brilliant Diamond Roar of Time9 → 090
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 53 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Brilliant Diamond Roar of Time 1 → 0
99.75Sygna Suit Lear & GholdengoKing’s Golden Authority Make It Rain0 → 69116,585,568
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 53 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Poppy & Iron TreadsSteel Beam6 → 510112,814,208
At attackSinnoh Circle (Defensive): 81 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 48.25 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Sygna Suit Lear & GholdengoPrecious Make It Rain5 → 410561,730,464
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 43.5 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Sygna Suit Lear & GholdengoMake It Rain4 → 31052,445,229
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 34 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Poppy & Iron TreadsBooster Energy3 → 2100
At attackSinnoh Circle (Defensive): 62 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 29.25 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Poppy & Iron Treads / Booster Energy 1 → 0
128.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 1100
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 24.5 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity1 → 0100
At attackSinnoh Circle (Defensive): 47.75 s left (ends at 185.5 s)EXEX Steel Zone (Steel moves ×3): 15 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionSinnoh Circle (Defensive): 100 s left (ends at 237.75 s)EXEX Steel Zone (Steel moves ×3): 15 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 1 → 0
137.75Sygna Suit Lear & GholdengoKing’s Golden Authority Make It Rain0 → 910127,184,256
At attackSinnoh Circle (Defensive): 100 s left (ends at 237.75 s)EXEX Steel Zone (Steel moves ×3): 15 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Poppy & Iron TreadsSteel Beam9 → 81178,739,128
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 237.75 s)EXEX Steel Zone (Steel moves ×3): 10.25 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Sygna Suit Lear & GholdengoPrecious Make It Rain8 → 711370,984,536
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 237.75 s)EXEX Steel Zone (Steel moves ×3): 5.5 s left (ends at 152.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Sygna Suit Lear & GholdengoMake It Rain7 → 61118,938,553
At attackSinnoh Circle (Defensive): 81 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Poppy & Iron TreadsSteel Beam6 → 51111,754,288
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4110
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Sygna Suit Lear & GholdengoMake It Rain4 → 31118,938,553
At attackSinnoh Circle (Defensive): 62 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Poppy & Iron TreadsSteel Beam3 → 21111,754,288
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath2 → 1110
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Sygna Suit Lear & GholdengoMake It Rain1 → 01118,938,553
At attackSinnoh Circle (Defensive): 43 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
194.75Sygna Suit Lear & GholdengoKing’s Golden Authority Make It Rain0 → 91145,927,648
At attackSinnoh Circle (Defensive): 43 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Poppy & Iron TreadsSteel Beam9 → 81212,658,464
At attackSinnoh Circle (Defensive): 38.25 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 7120
At attackSinnoh Circle (Defensive): 33.5 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Sygna Suit Lear & GholdengoMake It Rain7 → 61220,395,368
At attackSinnoh Circle (Defensive): 24 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Poppy & Iron TreadsSteel Beam6 → 51212,658,464
At attackSinnoh Circle (Defensive): 19.25 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath5 → 4120
At attackSinnoh Circle (Defensive): 14.5 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Poppy & Iron TreadsSteel Beam4 → 31212,658,464
At attackSinnoh Circle (Defensive): 5 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath3 → 2120
At attackSinnoh Circle (Defensive): 0.25 s left (ends at 237.75 s)Defense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Sygna Suit Lear & GholdengoPrecious Make It Rain2 → 11262,923,941
At attackDefense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 0120
At attackDefense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Sygna Suit Lear & GholdengoKing’s Golden Authority Make It Rain0 → 91244,964,129
At attackDefense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Sygna Suit Lear & GholdengoPrecious Make It Rain9 → 81367,418,508
At attackDefense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Poppy & Iron TreadsSteel Beam8 → 71312,329,672
At attackDefense ↓4: targets 1,2,3 (index ×1.613)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (1 record)

Weak to Steel; moves of other types have an index of 0. Physical damage is nullified.

  • Review required: the records include unmodeled sync-move-type-dependent effects or overlapping Circles from different regions. The displayed value is an estimate within the supported scope and cannot be treated as a complete ranking that includes these effects.
  • Lucas (Champion) & Dialga (Origin Forme) · Circles from different regions: Simultaneous durations and multiplier stacking for Circles from different regions are not modeled. This estimate applies only the most recently deployed Circle.

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Sygna Suit Lear & Gholdengo: Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Poppy & Iron Treads · Whirly Twirly Iron Head: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Poppy & Iron Treads · Whirly Twirly Iron Head: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Poppy & Iron Treads · Steel Beam: Gobsmack 9: This effect’s damage contribution is not verified
  • Poppy & Iron Treads · Steel Beam: Hit: Attack ↓ & Sp. Atk ↓ 9: This effect’s damage contribution is not verified
  • Poppy & Iron Treads · Steel Zone Hit: Free Move Next 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Poppy & Iron Treads · Booster Energy: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Poppy & Iron Treads · Metallic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Poppy & Iron Treads · Steel Beam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Poppy & Iron Treads · Steel Beam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Poppy & Iron Treads · Oh Wow!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Sygna Suit Lear & Gholdengo · Make It Rain: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lear & Gholdengo · Make It Rain: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Sygna Suit Lear & Gholdengo · Fast-Track 9: This effect’s damage contribution is not verified
  • Sygna Suit Lear & Gholdengo · Circle: MG → 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Sygna Suit Lear & Gholdengo · Behold My Kingly Shine!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated

Fairy / Physical

Calculation and replay verified / 15 unmodeled-effect records / 6 selected grid tiles to review

Total cumulative damage index over 270 seconds
1,861,957,056
Team sync count
6

Leading teams

Fairy / Physical: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Selene & Primarina
  • Lucas (Champion) & Dialga (Origin Forme)
  • Lacey & Granbull
Try this team in the calculator →
1,861,957,0566
2
  • Selene & Primarina
  • Ethan (Champion) & Raikou
  • Lacey & Granbull
Try this team in the calculator →
1,746,556,3625
3
  • Sygna Suit Nemona & Scream Tail
  • Ethan (Champion) & Raikou
  • Selene & Primarina
Try this team in the calculator →
1,663,638,6235
4
  • Adaman (Palentine's 2026) & Sylveon
  • Ethan (Champion) & Raikou
  • Selene & Primarina
Try this team in the calculator →
1,655,230,4875
5
  • Sygna Suit Nemona & Scream Tail
  • Selene & Primarina
  • Carmine (Alt.) & Mightyena
Try this team in the calculator →
1,562,699,6186
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Selene & Primarina

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Tech
    Sync grid energy
    65/70 (22 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Selene & Primarina
    TileEnergyRequired move level
    HP +1001
    Attack +501
    Defense +501
    Attack +501
    Sp. Def +501
    Speed +501
    Attack +521
    Play Rough: Power +431
    Play Rough: Accuracy +1052
    HP +1021
    Sp. Def +521
    Attack +521
    Elegant Play Rough: Power +231
    Attack +1042
    S-Move: Physical Boost ↑2 9103
    Moonlit Melody Fairy Impact: Power +2553
    Moonlit Melody Fairy Impact: Power +2553
    Elegant Play Rough: Power +232
    Elegant Play Rough: Power +231
    Elegant Play Rough: Power +231
    Fairy Zone Extension 3103
    Elegant Play Rough: Power +231
  2. Sync pair 2

    Lucas (Champion) & Dialga (Origin Forme)

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Field
    Sync grid energy
    69/70 (21 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Lucas (Champion) & Dialga (Origin Forme)
    TileEnergyRequired move level
    Our World’s Flowing Time05
    Speed +501
    Shatterproof Dragon Breath: Defense Crush 982
    Brilliant Diamond Roar of Time: Power +331
    Defense +521
    1st “Sinnoh Solidarity” MP 0: Restore MP 104
    Defense +501
    Shatterproof Dragon Breath: Move Gauge Refresh 372
    Shatterproof Dragon Breath: Power +331
    Defense +521
    Draconic Acceleration 282
    HP +2042
    Circle: Team S-Moves ↑ 3103
    Brilliant Diamond Roar of Time: Power +332
    Sp. Def +521
    Speed +521
    Sp. Atk +501
    Team Sharp Entry 3103
    Antitoxin51
    HP +1001
    Sp. Def +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
    • Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
    • Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  3. Sync pair 3

    Lacey & Granbull

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    60/70 (15 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →

    Grid policy: support use. Modeled support effects count toward the index; unmodeled speed, gauge, and survival effects are identified as practical choices.

    All selected panels and energy used
    Selected sync grid: Lacey & Granbull
    TileEnergyRequired move level
    Quick Tempo72
    Love Dazzling Gleam: Power +331
    Defense +521
    HP +1021
    Defense +501
    MG → On Field: Team S-Moves ↑ 3105
    MG → On Field: Team Condition Nullification104
    Potion: Master Healer 1102
    Potion: MP Refresh 272
    Speedy Entry 252
    Speed +521
    Sp. Atk +521
    HP +1001
    Sp. Def +501
    Speed +501
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
    • MG → On Field: Team S-Moves ↑ 3: This sync-move power increase is unmodeled because the duration of Move Gauge Acceleration is not verified
    • Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
    • Speedy Entry 2: This effect’s damage contribution is not verified
Interval and cumulative indices between sync moves
Fairy / Physical: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B123.75Lucas (Champion) & Dialga (Origin Forme)00
B280.75Selene & Primarina621,193,344621,193,344
B385.5Selene & Primarina48,365,100669,558,444
B4142.5Selene & Primarina509,215,4101,178,773,854
B5199.5Lacey & Granbull288,934,3621,467,708,216
B6237.5Selene & Primarina247,687,9321,715,396,148
Until time limit270—146,560,9081,861,957,056
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Fairy / Physical: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Selene & PrimarinaIn a Hurry!5 → 350
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 45.25 s left (ends at 50 s)
Move-use changes
  • Selene & Primarina / In a Hurry! 1 → 0
9.5Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity3 → 250
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 100 s)EXEX Dragon Zone (Dragon moves ×3): 40.5 s left (ends at 50 s)
After actionSinnoh Circle (Defensive): 100 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 40.5 s left (ends at 50 s)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 2 → 1
14.25Lacey & GranbullShare the Cuteness!2 → 150
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 35.75 s left (ends at 50 s)
Move-use changes
  • Lacey & Granbull / Share the Cuteness! 1 → 0
23.75Lacey & GranbullLove Dazzling Gleam1 → 050
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 109.5 s)EXEX Dragon Zone (Dragon moves ×3): 26.25 s left (ends at 50 s)
After actionSinnoh Circle (Defensive): 85.75 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 110 s left (ends at 133.75 s)
Move-use changes
  • Lacey & Granbull / Love Dazzling Gleam 1 → 0
23.75Lucas (Champion) & Dialga (Origin Forme)True Temporal Creation Roar of Time0 → 950
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 110 s left (ends at 133.75 s)
28.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath9 → 870
At attackSinnoh Circle (Defensive): 81 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 105.25 s left (ends at 133.75 s)
After actionSinnoh Circle (Defensive): 81 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 105.25 s left (ends at 133.75 s)Defense ↓1: targets 1,2,3 (index ×1.25)
33.25Selene & PrimarinaElegant Play Rough8 → 77171,005,175
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 100.5 s left (ends at 133.75 s)Defense ↓1: targets 1,2,3 (index ×1.25)
After actionSinnoh Circle (Defensive): 76.25 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 130.5 s left (ends at 163.75 s)Defense ↓3: targets 1,2,3 (index ×1.515)
Move-use changes
  • Selene & Primarina / Fairy Wish 2 → 1
42.75Selene & PrimarinaElegant Play Rough7 → 6786,366,250
At attackSinnoh Circle (Defensive): 66.75 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 121 s left (ends at 163.75 s)Defense ↓3: targets 1,2,3 (index ×1.515)
After actionSinnoh Circle (Defensive): 66.75 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 151 s left (ends at 193.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Selene & Primarina / Fairy Wish 1 → 0
47.5Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity6 → 570
At attackSinnoh Circle (Defensive): 62 s left (ends at 109.5 s)EXEX Fairy Zone (Fairy moves ×3): 146.25 s left (ends at 193.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
After actionSinnoh Circle (Defensive): 100 s left (ends at 147.5 s)EXEX Fairy Zone (Fairy moves ×3): 146.25 s left (ends at 193.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
52.25Lacey & GranbullDazzling Gleam5 → 470
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 147.5 s)EXEX Fairy Zone (Fairy moves ×3): 141.5 s left (ends at 193.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
61.75Lucas (Champion) & Dialga (Origin Forme)Sinnoh Solidarity4 → 370
At attackSinnoh Circle (Defensive): 85.75 s left (ends at 147.5 s)EXEX Fairy Zone (Fairy moves ×3): 132 s left (ends at 193.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
After actionSinnoh Circle (Defensive): 100 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 132 s left (ends at 193.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Sinnoh Solidarity 1 → 0
66.5Lacey & GranbullDazzling Gleam3 → 270
At attackSinnoh Circle (Defensive): 95.25 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 127.25 s left (ends at 193.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
71.25Selene & PrimarinaElegant Play Rough2 → 17240,007,263
At attackSinnoh Circle (Defensive): 90.5 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 122.5 s left (ends at 193.75 s)Defense ↓5: targets 1,2,3 (index ×1.754)
After actionSinnoh Circle (Defensive): 90.5 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 122.5 s left (ends at 193.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
80.75Selene & PrimarinaElegant Play Rough1 → 0762,183,700
At attackSinnoh Circle (Defensive): 81 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 113 s left (ends at 193.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
80.75Selene & PrimarinaMoonlit Melody Fairy Impact0 → 9761,630,956
At attackSinnoh Circle (Defensive): 81 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 143 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
85.5Lucas (Champion) & Dialga (Origin Forme)Brilliant Diamond Roar of Time9 → 080
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 138.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Lucas (Champion) & Dialga (Origin Forme) / Brilliant Diamond Roar of Time 1 → 0
85.5Selene & PrimarinaMoonlit Melody Fairy Impact0 → 9848,365,100
At attackSinnoh Circle (Defensive): 76.25 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 138.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
90.25Lacey & GranbullDazzling Gleam9 → 890
At attackSinnoh Circle (Defensive): 71.5 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 133.5 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
99.75Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath8 → 790
At attackSinnoh Circle (Defensive): 62 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 124 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
104.5Lacey & GranbullDazzling Gleam7 → 690
At attackSinnoh Circle (Defensive): 57.25 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 119.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
109.25Selene & PrimarinaElegant Play Rough6 → 59304,009,200
At attackSinnoh Circle (Defensive): 52.5 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 114.5 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
118.75Selene & PrimarinaElegant Play Rough5 → 4976,002,300
At attackSinnoh Circle (Defensive): 43 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 105 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
123.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 390
At attackSinnoh Circle (Defensive): 38.25 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 100.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
128.25Lacey & GranbullDazzling Gleam3 → 290
At attackSinnoh Circle (Defensive): 33.5 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 95.5 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
137.75Selene & PrimarinaElegant Play Rough2 → 1976,002,300
At attackSinnoh Circle (Defensive): 24 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 86 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
142.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 090
At attackSinnoh Circle (Defensive): 19.25 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 81.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
142.5Selene & PrimarinaMoonlit Melody Fairy Impact0 → 9953,201,610
At attackSinnoh Circle (Defensive): 19.25 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 81.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
147.25Lacey & GranbullDazzling Gleam9 → 8100
At attackSinnoh Circle (Defensive): 14.5 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 76.5 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
156.75Selene & PrimarinaElegant Play Rough8 → 710138,186,000
At attackSinnoh Circle (Defensive): 5 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 67 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
161.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath7 → 6100
At attackSinnoh Circle (Defensive): 0.25 s left (ends at 161.75 s)EXEX Fairy Zone (Fairy moves ×3): 62.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
166.25Lacey & GranbullDazzling Gleam6 → 5100
At attackEXEX Fairy Zone (Fairy moves ×3): 57.5 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
175.75Selene & PrimarinaElegant Play Rough5 → 41075,374,181
At attackEXEX Fairy Zone (Fairy moves ×3): 48 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
180.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 3100
At attackEXEX Fairy Zone (Fairy moves ×3): 43.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
185.25Lacey & GranbullDazzling Gleam3 → 2100
At attackEXEX Fairy Zone (Fairy moves ×3): 38.5 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
194.75Selene & PrimarinaElegant Play Rough2 → 11075,374,181
At attackEXEX Fairy Zone (Fairy moves ×3): 29 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
199.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 0100
At attackEXEX Fairy Zone (Fairy moves ×3): 24.25 s left (ends at 223.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
199.5Lacey & GranbullCuteness Is Real Strength Dazzling Gleam0 → 6100
At attackEXEX Fairy Zone (Fairy moves ×3): 54.25 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
204.25Lacey & GranbullDazzling Gleam6 → 5110
At attackEXEX Fairy Zone (Fairy moves ×3): 49.5 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
213.75Selene & PrimarinaElegant Play Rough5 → 411108,873,816
At attackEXEX Fairy Zone (Fairy moves ×3): 40 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
218.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath4 → 3110
At attackEXEX Fairy Zone (Fairy moves ×3): 35.25 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
223.25Lacey & GranbullDazzling Gleam3 → 2110
At attackEXEX Fairy Zone (Fairy moves ×3): 30.5 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
232.75Selene & PrimarinaElegant Play Rough2 → 11181,655,362
At attackEXEX Fairy Zone (Fairy moves ×3): 21 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
237.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath1 → 0110
At attackEXEX Fairy Zone (Fairy moves ×3): 16.25 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
237.5Selene & PrimarinaMoonlit Melody Fairy Impact0 → 91157,158,754
At attackEXEX Fairy Zone (Fairy moves ×3): 16.25 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
242.25Lacey & GranbullDazzling Gleam9 → 8120
At attackEXEX Fairy Zone (Fairy moves ×3): 11.5 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
251.75Selene & PrimarinaElegant Play Rough8 → 712146,560,908
At attackEXEX Fairy Zone (Fairy moves ×3): 2 s left (ends at 253.75 s)Defense ↓6: targets 1,2,3 (index ×1.818)
256.5Lucas (Champion) & Dialga (Origin Forme)Shatterproof Dragon Breath7 → 6120
At attackDefense ↓6: targets 1,2,3 (index ×1.818)
261.25Lacey & GranbullDazzling Gleam6 → 5120
At attackDefense ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (15 records) / 6 selected grid tiles to review

Weak to Fairy; moves of other types have an index of 0. Special damage is nullified.

  • Lacey’s “MG → On Field: Team S-Moves ↑ 3” is not added to the firepower index because the duration and extensions of Move Gauge Acceleration are unverified.
  • Lacey & Granbull · MG → On Field: Team S-Moves ↑ 3: The duration and extensions of Move Gauge Acceleration are not verified, so a past activation alone does not grant the sync-move power increase.
  • Lacey & Granbull · Love Dazzling Gleam: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · MG → On Field: Team S-Moves ↑ 3: This sync-move power increase is unmodeled because the duration of Move Gauge Acceleration is not verified
  • Lacey & Granbull · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Lacey & Granbull · Speedy Entry 2: This effect’s damage contribution is not verified

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
  • Lucas (Champion) & Dialga (Origin Forme): Circle timing assumes a 50-second base plus verified extensions.
Evaluation notes for all available sync-grid panels, including unselected panels
  • Selene & Primarina · Play Rough: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene & Primarina · Play Rough: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Selene & Primarina · Play Rough: Attack Trap 4: Chance effects and MP recovery are not optimized
  • Selene & Primarina · Play Rough: Attack Trap 4: This effect’s damage contribution is not verified
  • Selene & Primarina · Overwhelm 9: This effect’s damage contribution is not verified
  • Selene & Primarina · Fairy Wish: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Selene & Primarina · Whimsical Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene & Primarina · Elegant Play Rough: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene & Primarina · Elegant Play Rough: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Selene & Primarina · In a Hurry!: Catalytic Kick 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Selene & Primarina · In a Hurry!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Selene & Primarina · Trainer Sync Redemption 1: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lucas (Champion) & Dialga (Origin Forme) · Shatterproof Dragon Breath: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lucas (Champion) & Dialga (Origin Forme) · Draconic Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · Natural Remedy: This effect’s damage contribution is not verified
  • Lacey & Granbull · MG → On Field: Team S-Moves ↑ 3: This sync-move power increase is unmodeled because the duration of Move Gauge Acceleration is not verified
  • Lacey & Granbull · Quick Cure: This effect’s damage contribution is not verified
  • Lacey & Granbull · 1st S-Move on Opp: Stat Ranks ↓ ×2: This effect’s damage contribution is not verified
  • Lacey & Granbull · Dazzling Gleam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · Dazzling Gleam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lacey & Granbull · Speedy Entry 2: This effect’s damage contribution is not verified
  • Lacey & Granbull · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · Love Dazzling Gleam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · Love Dazzling Gleam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lacey & Granbull · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Lacey & Granbull · Share the Cuteness!: MP Refresh 2: Chance effects and MP recovery are not optimized

Fairy / Special

Calculation and replay verified / 15 unmodeled-effect records / 2 selected grid tiles to review

Total cumulative damage index over 270 seconds
4,148,066,610
Team sync count
5

Leading teams

Fairy / Special: candidate comparison
Ranka three-pair teamCumulative damage indexTeam sync count
1
  • Lacey & Granbull
  • Arc Suit Diantha & Mega Gardevoir
  • Penny & Sylveon
Try this team in the calculator →
4,148,066,6105
2
  • Arc Suit Diantha & Mega Gardevoir
  • Lucas (Champion) & Dialga (Origin Forme)
  • Lacey & Granbull
Try this team in the calculator →
4,116,590,1426
3
  • Arc Suit Diantha & Mega Gardevoir
  • Bede (Alt.) & Rapidash (Galarian Form)
  • Lacey & Granbull
Try this team in the calculator →
4,048,790,1285
4
  • Arc Suit Diantha & Mega Gardevoir
  • Ethan (Champion) & Raikou
  • Lacey & Granbull
Try this team in the calculator →
3,861,393,1895
5
  • Arc Suit Diantha & Mega Gardevoir
  • Jasmine (Academy) & Forretress
  • Lacey & Granbull
Try this team in the calculator →
3,742,916,9585
Selected pairs, sync grids, and training settings
  1. Sync pair 1

    Lacey & Granbull

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Sprint
    Sync grid energy
    60/70 (23 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Lacey & Granbull
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    S-Move: Team Special Boost ↑2 9105
    Sp. Atk +521
    Dazzling Gleam: Power +331
    Dazzling Gleam: Power +331
    Dazzling Gleam: Power +332
    Love Dazzling Gleam: Power +331
    Sp. Atk +521
    Cuteness Is Real Strength Dazzling Gleam: Power +2553
    Cuteness Is Real Strength Dazzling Gleam: Power +2553
    Dazzling Gleam: Power +331
    Dazzling Gleam: Power +331
    Sp. Atk +1042
    Love Dazzling Gleam: Power +331
    Love Dazzling Gleam: Power +332
    Love Dazzling Gleam: Power +331
    Speed +521
    Love Dazzling Gleam: Power +331
  2. Sync pair 2

    Arc Suit Diantha & Mega Gardevoir

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    63/70 (24 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Arc Suit Diantha & Mega Gardevoir
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Sp. Atk +2002
    Sudden Light Divine Moonblast: Power +5003
    Almighty Moonblast: 1st Move: Restore MP 104
    1st S-Move: Sync Buff ↑ 105
    Sp. Atk +521
    Almighty Dazzling Gleam: Power +331
    Almighty Dazzling Gleam: Power +332
    Almighty Dazzling Gleam: 1 on Opp Field & Hit: Special Boost ↑1 9103
    Defense +521
    Defense +521
    Sp. Atk +521
    Sync Thinker 9103
    Ethereal Entrance103
    Sudden Light Divine Moonblast: Power +2553
    Sudden Light Divine Moonblast: Power +2553
    Almighty Dazzling Gleam: Power +331
    Almighty Dazzling Gleam: Power +331
    Almighty Dazzling Gleam: Power +331
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • 1st S-Move: Sync Buff ↑ 1: This effect’s damage contribution is not verified
  3. Sync pair 3

    Penny & Sylveon

    Move level
    5
    EX and EX role
    6★ EX enabled; EX Role: Strike
    Sync grid energy
    70/70 (20 tiles)

    Path connectivity, move-level requirements, and the energy limit have been verified. All panels required to connect the selected paths are included.

    View the selected sync grid →
    All selected panels and energy used
    Selected sync grid: Penny & Sylveon
    TileEnergyRequired move level
    HP +1001
    Sp. Atk +501
    Defense +501
    Sp. Atk +501
    Sp. Def +501
    Speed +501
    Veevee Power!: Move: Crit Defense 9104
    Veevee Power!: Team Brain Gain 9105
    Sync Burst 1103
    HP +1021
    Sp. Def +521
    Starry Draining Kiss: Power +332
    Speed +521
    Disarming Voice: Power +332
    1st S-Move on Opp: Fairy Rebuff ↓125
    X Sp. Def All: MP Refresh 272
    Disarming Voice: Power +331
    Sp. Atk +521
    Defense +521
    HP +1021
    Evaluation notes for the selected sync grid

    These notes come from the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

    • X Sp. Def All: MP Refresh 2: Chance effects and MP recovery are not optimized
Interval and cumulative indices between sync moves
Fairy / Special: damage by sync interval
IntervalElapsed secondsSync userInterval scoreCumulative score
B123.75Penny & Sylveon72,241,81272,241,812
B261.75Arc Suit Diantha & Gardevoir674,783,655747,025,467
B3118.75Arc Suit Diantha & Gardevoir1,226,773,9441,973,799,411
B4175.75Lacey & Granbull792,788,8772,766,588,288
B5213.75Arc Suit Diantha & Gardevoir1,172,487,0303,939,075,318
Until time limit270—208,991,2924,148,066,610
Action order and changes in fields, Break, and Type Rebuff

The calculated action sequence distinguishes the support state during each attack from the state after the action.

Fairy / Special: 270-second action log
Time (s)Sync pairAction or moveSync countdownSync buffsDamage index
4.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam5 → 4519,082,085
At attackNormalFairy Zone (Fairy moves ×1.5): 105.25 s left (ends at 110 s)Fairy Rebuff -1: targets 1,2,3 (×1.3; persists)
After actionNormalFairy Zone (Fairy moves ×1.5): 105.25 s left (ends at 110 s)Fairy Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
9.5Penny & SylveonVeevee Power!4 → 350
At attackNormalFairy Zone (Fairy moves ×1.5): 100.5 s left (ends at 110 s)Fairy Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Penny & Sylveon / Veevee Power! 1 → 0
14.25Lacey & GranbullLove Dazzling Gleam3 → 2537,933,251
At attackNormalFairy Zone (Fairy moves ×1.5): 95.75 s left (ends at 110 s)Fairy Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionEXEX Fairy Zone (Fairy moves ×3): 110 s left (ends at 124.25 s)Fairy Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Lacey & Granbull / Love Dazzling Gleam 1 → 0
23.75Arc Suit Diantha & GardevoirThe Shine of Life!2 → 050
At attackEXEX Fairy Zone (Fairy moves ×3): 100.5 s left (ends at 124.25 s)Fairy Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Arc Suit Diantha & Gardevoir / The Shine of Life! 1 → 0
23.75Penny & SylveonBright Hacker’s Disarming Voice0 → 6515,226,476
At attackEXEX Fairy Zone (Fairy moves ×3): 100.5 s left (ends at 124.25 s)Fairy Rebuff -1: targets 1,2,3 (×1.3; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionEXEX Fairy Zone (Fairy moves ×3): 130.5 s left (ends at 154.25 s)Fairy Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Arc Suit Diantha & Gardevoir / Fairy Wish 2 → 1
  • Penny & Sylveon / Veevee Power! 0 → 1
28.5Penny & SylveonVeevee Power!6 → 570
At attackEXEX Fairy Zone (Fairy moves ×3): 125.75 s left (ends at 154.25 s)Fairy Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
Move-use changes
  • Penny & Sylveon / Veevee Power! 1 → 0
33.25Lacey & GranbullDazzling Gleam5 → 4726,856,591
At attackEXEX Fairy Zone (Fairy moves ×3): 121 s left (ends at 154.25 s)Fairy Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
42.75Penny & SylveonDisarming Voice4 → 3712,579,099
At attackEXEX Fairy Zone (Fairy moves ×3): 111.5 s left (ends at 154.25 s)Fairy Rebuff -2: targets 1,2,3 (×1.5; persists)Sp. Def ↓2: targets 1,2,3 (index ×1.408)
After actionEXEX Fairy Zone (Fairy moves ×3): 111.5 s left (ends at 154.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
47.5Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam3 → 27346,597,821
At attackEXEX Fairy Zone (Fairy moves ×3): 106.75 s left (ends at 154.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓3: targets 1,2,3 (index ×1.515)
After actionEXEX Fairy Zone (Fairy moves ×3): 106.75 s left (ends at 154.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
52.25Lacey & GranbullDazzling Gleam2 → 1718,509,436
At attackEXEX Fairy Zone (Fairy moves ×3): 102 s left (ends at 154.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
61.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam1 → 07128,625,612
At attackEXEX Fairy Zone (Fairy moves ×3): 92.5 s left (ends at 154.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓5: targets 1,2,3 (index ×1.754)
After actionEXEX Fairy Zone (Fairy moves ×3): 92.5 s left (ends at 154.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
61.75Arc Suit Diantha & GardevoirSudden Light Divine Moonblast0 → 97141,615,096
At attackEXEX Fairy Zone (Fairy moves ×3): 92.5 s left (ends at 154.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
After actionEXEX Fairy Zone (Fairy moves ×3): 122.5 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Arc Suit Diantha & Gardevoir / Fairy Wish 1 → 0
66.5Penny & SylveonX Sp. Def All9 → 890
At attackEXEX Fairy Zone (Fairy moves ×3): 117.75 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Penny & Sylveon / X Sp. Def All 2 → 1
71.25Lacey & GranbullDazzling Gleam8 → 7930,696,408
At attackEXEX Fairy Zone (Fairy moves ×3): 113 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
80.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam7 → 69345,146,400
At attackEXEX Fairy Zone (Fairy moves ×3): 103.5 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
85.5Lacey & GranbullDazzling Gleam6 → 5923,445,288
At attackEXEX Fairy Zone (Fairy moves ×3): 98.75 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
90.25Penny & SylveonX Sp. Def All5 → 490
At attackEXEX Fairy Zone (Fairy moves ×3): 94 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Penny & Sylveon / X Sp. Def All 1 → 0
99.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam4 → 39219,564,000
At attackEXEX Fairy Zone (Fairy moves ×3): 84.5 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
104.5Lacey & GranbullDazzling Gleam3 → 2930,696,408
At attackEXEX Fairy Zone (Fairy moves ×3): 79.75 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
109.25Penny & SylveonStarry Draining Kiss2 → 1921,954,240
At attackEXEX Fairy Zone (Fairy moves ×3): 75 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Penny & Sylveon / Starry Draining Kiss 2 → 1
118.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam1 → 09177,703,200
At attackEXEX Fairy Zone (Fairy moves ×3): 65.5 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
118.75Arc Suit Diantha & GardevoirSudden Light Divine Moonblast0 → 99377,568,000
At attackEXEX Fairy Zone (Fairy moves ×3): 65.5 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
123.5Lacey & GranbullDazzling Gleam9 → 81025,576,677
At attackEXEX Fairy Zone (Fairy moves ×3): 60.75 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
128.25Penny & SylveonDisarming Voice8 → 7109,097,920
At attackEXEX Fairy Zone (Fairy moves ×3): 56 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
137.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam7 → 610239,524,362
At attackEXEX Fairy Zone (Fairy moves ×3): 46.5 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
142.5Lacey & GranbullDazzling Gleam6 → 51025,576,677
At attackEXEX Fairy Zone (Fairy moves ×3): 41.75 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
147.25Penny & SylveonDisarming Voice5 → 4109,097,920
At attackEXEX Fairy Zone (Fairy moves ×3): 37 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
156.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam4 → 310193,858,035
At attackEXEX Fairy Zone (Fairy moves ×3): 27.5 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
161.5Lacey & GranbullDazzling Gleam3 → 21025,576,677
At attackEXEX Fairy Zone (Fairy moves ×3): 22.75 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
166.25Penny & SylveonDisarming Voice2 → 1109,097,920
At attackEXEX Fairy Zone (Fairy moves ×3): 18 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam1 → 010193,858,035
At attackEXEX Fairy Zone (Fairy moves ×3): 8.5 s left (ends at 184.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
175.75Lacey & GranbullCuteness Is Real Strength Dazzling Gleam0 → 61061,524,654
At attackEXEX Fairy Zone (Fairy moves ×3): 38.5 s left (ends at 214.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
180.5Lacey & GranbullDazzling Gleam6 → 51144,847,078
At attackEXEX Fairy Zone (Fairy moves ×3): 33.75 s left (ends at 214.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
185.25Penny & SylveonStarry Draining Kiss5 → 41125,945,920
At attackEXEX Fairy Zone (Fairy moves ×3): 29 s left (ends at 214.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Move-use changes
  • Penny & Sylveon / Starry Draining Kiss 1 → 0
194.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam4 → 311407,900,289
At attackEXEX Fairy Zone (Fairy moves ×3): 19.5 s left (ends at 214.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
199.5Lacey & GranbullDazzling Gleam3 → 21127,708,066
At attackEXEX Fairy Zone (Fairy moves ×3): 14.75 s left (ends at 214.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
204.25Penny & SylveonDisarming Voice2 → 1119,856,080
At attackEXEX Fairy Zone (Fairy moves ×3): 10 s left (ends at 214.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam1 → 011210,012,870
At attackEXEX Fairy Zone (Fairy moves ×3): 0.5 s left (ends at 214.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
213.75Arc Suit Diantha & GardevoirSudden Light Divine Moonblast0 → 911446,216,727
At attackEXEX Fairy Zone (Fairy moves ×3): 0.5 s left (ends at 214.25 s)Fairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
218.5Lacey & GranbullDazzling Gleam9 → 8129,946,485
At attackFairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
223.25Penny & SylveonDisarming Voice8 → 7123,538,080
At attackFairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
232.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam7 → 61293,148,362
At attackFairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
237.5Lacey & GranbullDazzling Gleam6 → 5129,946,485
At attackFairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
242.25Penny & SylveonDisarming Voice5 → 4123,538,080
At attackFairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
251.75Arc Suit Diantha & GardevoirAlmighty Dazzling Gleam4 → 31275,389,235
At attackFairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
256.5Lacey & GranbullDazzling Gleam3 → 2129,946,485
At attackFairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
261.25Penny & SylveonDisarming Voice2 → 1123,538,080
At attackFairy Rebuff -3: targets 1,2,3 (×1.6; persists)Sp. Def ↓6: targets 1,2,3 (index ×1.818)
Settings and unmodeled effects for this condition (15 records) / 2 selected grid tiles to review

Weak to Fairy; moves of other types have an index of 0. Physical damage is nullified.

  • Lacey’s “MG → On Field: Team S-Moves ↑ 3” is not added to the firepower index because the duration and extensions of Move Gauge Acceleration are unverified.
  • Lacey & Granbull · Love Dazzling Gleam: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
  • Lacey & Granbull · Fairy Zone Hit: Stat ↓ Twice 9: Random Defense and Sp. Def. drops are not modeled.
Selected sync-grid panels that are unevaluated or need review

These selected panels were flagged by the automatic sync-grid classifier. For compound effects, the aspects listed below are unevaluated or need review.

  • Arc Suit Diantha & Mega Gardevoir · 1st S-Move: Sync Buff ↑ 1: This effect’s damage contribution is not verified
  • Penny & Sylveon · X Sp. Def All: MP Refresh 2: Chance effects and MP recovery are not optimized

Back to the type index

Assumptions for this action sequence
  • Buddy-move conditions: Buddy move checks assume 100% HP for every ally
Evaluation notes for all available sync-grid panels, including unselected panels
  • Lacey & Granbull · Natural Remedy: This effect’s damage contribution is not verified
  • Lacey & Granbull · MG → On Field: Team S-Moves ↑ 3: This sync-move power increase is unmodeled because the duration of Move Gauge Acceleration is not verified
  • Lacey & Granbull · Quick Cure: This effect’s damage contribution is not verified
  • Lacey & Granbull · 1st S-Move on Opp: Stat Ranks ↓ ×2: This effect’s damage contribution is not verified
  • Lacey & Granbull · Dazzling Gleam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · Dazzling Gleam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lacey & Granbull · Speedy Entry 2: This effect’s damage contribution is not verified
  • Lacey & Granbull · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · Love Dazzling Gleam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Lacey & Granbull · Love Dazzling Gleam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Lacey & Granbull · Potion: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Lacey & Granbull · Share the Cuteness!: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Diantha & Gardevoir · 1st S-Move: Sync Buff ↑ 1: This effect’s damage contribution is not verified
  • Arc Suit Diantha & Gardevoir · Whimsical Acceleration 2: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Diantha & Gardevoir · Almighty Dazzling Gleam: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Diantha & Gardevoir · Almighty Dazzling Gleam: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Arc Suit Diantha & Gardevoir · Quick Tempo: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Diantha & Gardevoir · Fairy Wish: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Arc Suit Diantha & Gardevoir · Quick Cure: This effect’s damage contribution is not verified
  • Arc Suit Diantha & Gardevoir · Entry Freebie: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Diantha & Gardevoir · Hit: Sp. Atk ↓2 9: This effect’s damage contribution is not verified
  • Arc Suit Diantha & Gardevoir · Almighty Moonblast: Move Gauge Refresh 3: Gauge consumption, recovery, and waiting time are not evaluated
  • Arc Suit Diantha & Gardevoir · Almighty Moonblast: Move Gauge Refresh 3: Chance effects and MP recovery are not optimized
  • Penny & Sylveon · Natural Remedy: This effect’s damage contribution is not verified
  • Penny & Sylveon · Quick Cure: This effect’s damage contribution is not verified
  • Penny & Sylveon · Flabbergast 4: Chance effects and MP recovery are not optimized
  • Penny & Sylveon · Flabbergast 4: This effect’s damage contribution is not verified
  • Penny & Sylveon · Disarming Voice: Move Gauge Refresh 9: Gauge consumption, recovery, and waiting time are not evaluated
  • Penny & Sylveon · Revenge Boost 4: Gauge consumption, recovery, and waiting time are not evaluated
  • Penny & Sylveon · Revenge Boost 4: Chance effects and MP recovery are not optimized
  • Penny & Sylveon · Team Fist Bump 3: Chance effects and MP recovery are not optimized
  • Penny & Sylveon · X Sp. Def All: MP Refresh 2: Chance effects and MP recovery are not optimized
  • Penny & Sylveon · Satisfied Snicker 9: This effect’s damage contribution is not verified

Detailed calculation settings and unsupported effects

Search conditions
All 18 types × physical and special: 36 conditions
Battle format and stopping condition
Gym Battle, three tickets, up to 270 seconds. Compare total cumulative damage indices against three opponents.
Starting conditions
All conditions start with five sync buffs and no cheer.
Opponents, weaknesses, and blocked damage
All 18 types share comparison conditions without enemy-specific passive skills (enemyPreset:none). Attacks outside the specified type score zero. Physical comparisons block special attacks, and special comparisons block physical attacks. Normal uses neutral damage and Normal-type moves only; the other 17 types use supereffective conditions.
Eligible sync pairs
Saved candidates from the 666-pair database are compared. There is no requirement to include a Support pair or Support EX Role. Support pairs do not have to match the attack type.
Training and sync grids
Move level 5, sync grids within 70 energy, ★6 EX, EX roles, and recorded Superawakening enabled. The stat baseline is described below.
Time model
The approximation uses a 19-second cycle of three allied actions plus one enemy action, or 4.75 seconds per action. A sync move is used when the countdown reaches zero. Sync animations take zero seconds, and a max move occupies one ordinary action slot. These timings are not measurements of in-game animations.
Search scope
The saved candidates for all 36 conditions include targeted Ice, Steel, Flying, and Fighting comparisons and additional audited teams. All 180 previously displayed teams received fresh beam-width-48 comparisons of all three members’ grids, EX field timing, and action order, while retaining known legal routes. The resulting 592 saved action orders were replayed under native event model 5, passed through the same practical-support grid completion used by normal automatic searches, and checked again for legality. For each team of three, we retain its highest legal index and display five leading teams per condition. This is not a new exhaustive search across all combinations of 666 pairs, grids, and action orders.
Data and calculation version
Calculated October 20, 2026. Data date: October 16, 2026. All 36 conditions in this article use the same calculation model.
Defense and Sp. Def reduction settings
Defense and Sp. Def reduction mitigation are both set to zero. Their reduction multipliers are included in the index. Values remain damage indices and are not converted into damage against actual HP.
HP and additional buddy-move conditions
Buddy-move availability is evaluated with every ally at 100% HP, received hits set to unknown (-1), and inputs for status conditions, interference, and additional enemy conditions set to unknown. HP changes from incoming damage or healing, and survival, are not simulated.
Stat baseline
Stats use the recorded initial-star, level-200 values with form multipliers, plus Attack and Sp. Atk from selected sync-grid panels. These are not fully maximized in-game stats including bonuses from Power-Ups, gear, lucky skills, and theme skills. Supported effects from EX, EX roles, and recorded Superawakening skills are enabled.

How grids are selected: 70 energy is a limit, not a target to fill. For support use, equally scoring grids can retain practical speed, gauge, healing, and survival effects. We do not invent numerical bonuses for unmodeled effects. Zero-energy tiles can include important effects such as sync-countdown reduction or field extension, so the display distinguishes zero-energy selections from no selected tiles.

Modeled effects, unsupported effects, and assumptions

Supported effects are calculated in activation order, with unevaluated effects distinguished from conditions assumed to activate. Even a team with no recorded unevaluated effects is not guaranteed complete support for every unique effect.

  • Native event model 5 adds Perrin & Growlithe’s targeted Sync Move ↑ Next grant to the coverage through model 4, applying it to the actual recipient after the move succeeds. Lacey & Granbull’s sync-move power increase during Move Gauge Acceleration is explicitly unmodeled because its duration cannot be confirmed. Database stats are not substituted.
  • Grids, field timing, and action order: all 180 previously displayed teams received beam-width-48 comparisons of each member’s automatic grid, EX field timing, and route. Individually reviewed practical support grids are retained on a complete modeled tie. Move level, grid connectivity, energy, and saved-route legality are checked for every displayed candidate. Deployment counts alone receive no fixed score.
  • Weather, terrain, zones, and EX field effects:Supported weather, terrain, and zones distinguish ordinary and EX effects, tracking their setup, extension, and expiry in action order. Ordinary and EX multipliers of the same kind do not stack. Setting the same kind during an active EX effect extends the EX effect's expiry.
  • Type rebuffs:Supported Type Rebuff reductions update ranks per affected opponent and type, and apply to subsequent attacks. Single-target moves do not automatically retarget another enemy, and enemy defeats or switches do not change targets.
  • Defense and Sp. Def reductions:Defense and Sp. Def rank reductions whose wording and conditions can be identified are tracked per opponent and applied to the appropriate physical or special index multiplier. Random stat reductions and reductions with uncertain activation conditions are not applied.
  • Physical and special break: after the attack that applies it, eligible regular moves, buddy moves, and similar attacks of the matching category receive a 1.5× multiplier against affected opponents. Sync moves and max moves do not receive it. Break expires after two normal actions by the affected opponent. The simulation approximates this by advancing one normal action for each evaluated opponent per modeled enemy action; it does not simulate the individual action order of all three opponents.
  • Physical, special, and sync move boosts:Physical, special, and sync-move boosts are capped per recipient and consumed by the corresponding attacks. Trainer moves and status moves do not consume physical or special boosts. Boost modifiers are not applied to max moves.
  • Stat buffs and passive skills:Supported Attack, Sp. Atk, and critical-hit-rate increases are updated in the activation order of the selected moves and passive skills. Some conditional power effects and unique multipliers remain unsupported; also check each team's unevaluated records and evaluation notes for the selected sync grids.
  • Sync countdown acceleration:Supported sync countdown acceleration is applied with the triggering action, distinguishing one-time limits and post-sync conditions. Acceleration sources are retained in the saved log, but not every conditional acceleration effect is reproduced.
  • Support before and after sync moves:Post-sync increases in sync buffs, and supported boosts, field setups, and move-use recovery, apply to subsequent actions after that sync attack. Fields from the Field EX role that activate before the first sync move are applied before that sync attack.
  • HP, hits received, and buddy move conditions:Buddy-move unlocking and resealing use the specified HP, received-hit, and status conditions, together with the selected action history and active fields. HP changes from damage or healing, the wait for received hits, and allied survival are not simulated.
  • Assumptions for chance-based and conditional effects:Some buffs and fields whose chance, HP, or other conditions cannot be reproduced individually are assumed to activate and recorded under assumptions. Randomly selected additional effects and uncertain Defense or Sp. Def reductions are not applied. Chance-based recovery is not optimized.
  • Buddy-move effects that depend on sync-move type:Branches based on the sync-move type after a form change are not modeled. For affected buddy moves, only effects before the first type branch are applied; subsequent additional effects are omitted. Affected candidates are marked for review.
  • Move uses and gauge:Move uses are consumed, and supported recovery after the first sync move, recovery when a named move first runs out of uses, and the corresponding sync countdown acceleration are applied. Berry recovery uses only verified move IDs or explicit effect tags; names are not used to infer berry tags. Chance-based recovery is not treated as guaranteed, and some multipliers or additional effects depending on remaining buddy-move uses remain unmodeled. Certain gauge-dependent power effects assume a full gauge; gauge consumption, recovery, and waiting time are not simulated.
  • Compound Circles:When the same effect text sets multiple Circles for one region at once, each category is applied and buddy-move unlock conditions are checked. Only the largest single overlapping multiplier involving a Defensive Circle is applied. If category extensions differ, the shortest shared duration is used. Simultaneous durations and multiplier stacking for Circles from different regions are not modeled; only the most recently deployed Circle is applied. Affected candidates are marked for review.
  • The increases in damage taken from Chien-Pao's Sword Clad in Hatred and Snow and Chi-Yu's Curved Beads of Fiery Envy are unevaluated. Their four-rank Defense or Sp. Def reductions to all opponents upon Terastallizing are included. No guessed multiplier has been added, so ranking comparisons involving these pairs are provisional.
  • Conditional boosts for the ally that attacks: the effects on Hilbert, Irida (Anniversary 2025), and Academy Morty that grant boosts to the actual ally attacking a status-affected opponent remain unmodeled. They are not reinterpreted as self-attack effects; they are logged as unsupported-ally-attack-boost and excluded from the index.
  • Fields triggered by the user’s Ice Zone: Cyrus & Weavile and Irida & Glaceon trigger their Circle or hail only when they themselves actually deploy or refresh Ice Zone. Another ally setting the zone does not trigger the effect. The additional field applies to the state after deployment and is not retroactively applied to earlier attacks.
  • Stat drops from Arc Suit Korrina’s buddy moves: when the move satisfies its HP gate and is legally used, Almighty Aura Sphere lowers the attacked target’s Sp. Def by 2 ranks, and Almighty Rock Smash lowers Defense by 2 ranks. The drop applies to later attacks after that hit; stat-drop limits and immunity conditions remain in effect.
  • Perrin’s targeted sync boost: after the supported “Gimme a Nice Expression!” succeeds, the actual allied recipient gains four ranks of Sync Move ↑ Next. The source pair, tile, move, and Japanese text must match; the effect is not applied to another pair or the entire team. Shared processing handles the boost cap and supported countdown reduction triggered by boost thresholds.
  • Lacey’s sync power during Move Gauge Acceleration: “MG → On Field: Team S-Moves ↑ 3” is not added to the index because the duration of Move Gauge Acceleration cannot be confirmed. A past activation alone does not establish that it is still active. Selecting a practical support tile is distinguished from damage contributions evaluated by the current model.
  • Common search support-grid completion: an automatically configured member with zero contributed damage in a final candidate is treated as a possible support user. Only candidates matching the moves actually used, activation times, active fields, and beneficiaries are compared. Up to five results receive at most 30 extra replays of saved action orders, without an additional route search. The team index and each beneficiary’s index must not decrease; practical Speed, gauge, HP, and survival tiles can be retained on a tie. Manual grids and explicitly selected support grids are preserved, and the automatic setting itself is not changed to a fixed support role.

Because some effects are assumed to activate while others are unevaluated, errors can run in either direction. The displayed indices cannot be treated as lower bounds for in-game damage.

The numbers are damage indices based on the recorded data and an approximate model, rather than damage against an enemy's actual HP. They do not reproduce the 18 opponents from a live event or the enemy lineup and passive skills of the next event. This compares candidates with high offensive output; it is not a practical battle-clear ranking accounting for enemy-specific passive skills and survival, or a strongest-team ranking across all teams. Unsupported effects and omissions caused by search limits remain, so the displayed rankings are provisional.

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