Top 10 Superawakening Growth Rates | Featured Damage and Ally Support Across 126 Pairs
SciPocket · 2026-10-27 · Comparing 126 eligible pairs already released by October 26, 2026
How much does the same 3-pair team’s damage change when Superawakening rises from 0 to 5? We separately search for setups with the featured pair as the main attacker and setups that strengthen the other 2 pairs, comparing them against 3 opponents over 180 seconds. SA0 means Superawakening Lv.0, and SA5 means Lv.5. For the regular 124 pairs, attacks that are not supereffective deal 0 damage in this comparison. The 2 Normal-type pairs are marked separately as neutral references with all attacks dealing neutral damage. Rankings use growth rates and include those 2 neutral references. Comparison values for all 126 pairs are shown, including 0 damage, 0 increases, and negative differences.
Ranking eligibility scope
We examined all 126 pairs eligible for Superawakening as of October 26, 2026, and compared the growth of one selected team per pair. Personal damage uses the featured pair's cumulative damage; damage support uses the cumulative damage of the other two pairs. Each TOP 10 includes pairs whose effects were confirmed in this calculation and whose selected teams have no remaining unevaluated conditions affecting damage. The all-126 article also retains the values and reasons for pairs left outside the rankings. Palmer and Larry include separate reference comparisons with all attacks dealing neutral damage.
Comparison values are shown for all 126 pairs, including zero damage, zero gain, and negative differences. An unmodeled effect does not mean an effect is absent. Gains for the featured pair and its partners also include changes in action allocation and are not isolated causal contributions of the Superawakened Passive Skill.
TOP10 Own-Damage Growth Rates
Compared by the growth rate of damage dealt by the featured pair. The original single selected team is retained; no new search was run to maximize the growth rate.
Ranked by the growth rate of the other 2 pairs’ damage. Only rows with an audited path by which the featured pair’s Superawakening actually benefits its allies enter the ranking. This is not restricted to the Support role.
Each pair has one selected focus and appears in either the featured-damage or ally-support table. The full dataset uses that same single team; additional internal candidate teams are not listed.
Selected focus: the featured pair as the main damage dealer. One representative team is shown for this pair. The same trio is compared at SA0 and SA5, with partners’ Superawakening unchanged; Sync Grids and actions are optimized separately. A weaker baseline team is not substituted to inflate the growth rate. Featured pair: Gloria & Zacian (Crowned Sword). Opponent weakness: Steel.
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
1,679,263
SA5
3,883,292
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
2,049,044
SA5
4,028,440
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
2,049,044
4,028,440
+1,979,396
+96.6%
Featured pair
1,679,263
3,883,292
+2,204,029
+131.2%
Other two pairs
369,780
145,147
-224,633
-60.7%
Changes to the featured pair: The 3 ranks of Physical Moves ↑ Next gained after Trainer moves are used for the pair’s own attacks, while the 1-count reduction on entry brings its sync move closer. Its own damage rises by about 131.2%, compared with about 96.6% for the whole team. The allies’ action allocation also changes, so both growth rates are worth comparing.
Sync move countdown −1 on entry
Own Physical Moves ↑ Next +3 after Trainer moves
Sync move critical-hit reliability is a separate benefit
Scope of the effect review
Calculation Coverage Audited
The calculation confirms a sync countdown reduction of 1 on entry and 3 Physical Moves Up Next ranks for the user after trainer moves. The selected sync moves are already calculated as critical hits, so the additional reliability from the sync critical-hit-rate increase of 1 is not converted into another damage multiplier. This is a same-trio comparison with the featured pair as the main attacker.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Poppy & Iron Treads: EX Steel Zone · 23.75〜103.75s
See Who’s Stronger!: Move on Ally: Supereffective ↑ Next 9
8
2
Struggle Bug: Move Gauge Refresh 3
7
2
Struggle Bug: Power +4
3
1
HP +10
0
1
Speed +5
0
1
Speed +5
2
1
Speed +5
2
1
Full SA5 action order
Cycle / action
Elapsed seconds
Sync pair
Action
Sync countdown
Sync buffs
Estimated damage
1 / 1
4.75
Gloria & Zacian (Crowned Sword)
Laser-Sharp Focus!
8 → 6
0
0
1 / 2
9.5
Benga & Volcarona
See Who’s Stronger!
6 → 5
0
0
1 / 3
14.25
Poppy & Iron Treads
Steel Beam
5 → 4
0
4,350
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Gloria & Zacian (Crowned Sword)
Move Gauge Boost
4 → 3
0
0
2 / 2
28.5
Poppy & Iron Treads
Whirly Twirly Iron Head
3 → 2
0
8,288
2 / 3
33.25
Benga & Volcarona
Swarming Flames Bug Buzz
2 → 1
0
0
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Poppy & Iron Treads
Whirly Twirly Iron Head
1 → 0
0
13,651
3 / B
42.75
Gloria & Zacian (Crowned Sword)
Sync move Glorious Behemoth Blade
0 → 9
0
190,200
3 / 2
47.5
Benga & Volcarona
Super Effective ↑
9 → 8
1
0
3 / 3
52.25
Gloria & Zacian (Crowned Sword)
Laser-Sharp Focus!
8 → 6
1
0
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Poppy & Iron Treads
Steel Beam
6 → 5
1
18,624
4 / 2
66.5
Benga & Volcarona
Swarming Flames Bug Buzz
5 → 4
1
0
4 / 3
71.25
Gloria & Zacian (Crowned Sword)
Move Gauge Boost
4 → 3
1
0
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Benga & Volcarona
Max Flutterby
3 → 3
1
0
5 / 2
85.5
Poppy & Iron Treads
Steel Beam
3 → 2
1
15,241
5 / 3
90.25
Gloria & Zacian (Crowned Sword)
Move Gauge Boost
2 → 1
1
0
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Poppy & Iron Treads
Oh Wow!
1 → 0
1
0
6 / B
99.75
Gloria & Zacian (Crowned Sword)
Sync move Glorious Behemoth Blade
0 → 9
1
1,390,727
6 / 2
104.5
Benga & Volcarona
Super Effective ↑
9 → 8
2
0
6 / 3
109.25
Gloria & Zacian (Crowned Sword)
Behemoth Blade
8 → 7
2
553,330
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Poppy & Iron Treads
Steel Beam
7 → 6
2
84,991
7 / 2
123.5
Gloria & Zacian (Crowned Sword)
Behemoth Blade
6 → 5
2
113,467
7 / 3
128.25
Benga & Volcarona
Struggle Bug
5 → 4
2
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Gloria & Zacian (Crowned Sword)
Behemoth Blade
4 → 3
2
116,414
8 / 2
142.5
Poppy & Iron Treads
Booster Energy
3 → 2
2
0
8 / 3
147.25
Benga & Volcarona
Struggle Bug
2 → 1
2
0
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Poppy & Iron Treads
Booster Energy
1 → 0
2
0
9 / B
156.75
Gloria & Zacian (Crowned Sword)
Sync move Glorious Behemoth Blade
0 → 9
2
1,131,101
9 / 2
161.5
Benga & Volcarona
Struggle Bug
9 → 8
3
0
9 / 3
166.25
Gloria & Zacian (Crowned Sword)
Behemoth Blade
8 → 7
3
242,531
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Gloria & Zacian (Crowned Sword)
Behemoth Blade
7 → 6
3
145,518
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Benga & Volcarona: EX Bug Zone · 80.75〜160.75s
Poppy & Iron Treads: EX Steel Zone · 99.75〜179.75s
Selected focus: the featured pair as the main damage dealer. One representative team is shown for this pair. The same trio is compared at SA0 and SA5, with partners’ Superawakening unchanged; Sync Grids and actions are optimized separately. A weaker baseline team is not substituted to inflate the growth rate. Featured pair: N & Zekrom. Opponent weakness: Electric.
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
1,381,423
SA5
2,933,658
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
1,495,080
SA5
3,047,315
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
1,495,080
3,047,315
+1,552,235
+103.8%
Featured pair
1,381,423
2,933,658
+1,552,235
+112.4%
Other two pairs
113,656
113,656
0
0.0%
Changes to the featured pair: The setup combines sync move bonuses for raised Attack and supereffective hits, then uses the Physical Moves ↑ Next effect gained after Trainer moves for Bolt Strike. The pair’s own damage rises by about 112.4%, and the team total by about 103.8%—an example of improving both sync moves and regular attacks.
Higher sync move power while Attack is raised
Higher supereffective sync move power
Physical Moves ↑ Next +1 after Trainer moves
Scope of the effect review
Calculation Coverage Audited
Sync power based on Attack increases, supereffective sync power, and Physical Moves ↑ Next after a Trainer move are confirmed. Both cases use the same trio; at SA5 the featured pair’s cumulative damage is at least as high as either partner’s.
SA5-specific effects: personal use confirmed; ally benefit not confirmed.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 0〜80s
Carmine (Alt.) & Mightyena: Dark Zone · 4.75〜84.75s
Carmine (Alt.) & Mightyena: Dark Zone · 23.75〜103.75s
N & Zekrom: Electric Terrain · 23.75〜123.75s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 42.75〜122.75s
Carmine (Alt.) & Mightyena: Dark Zone · 66.5〜196.5s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 99.75〜179.75s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 0〜80s
Carmine (Alt.) & Mightyena: Dark Zone · 4.75〜84.75s
Carmine (Alt.) & Mightyena: Dark Zone · 23.75〜103.75s
N & Zekrom: Electric Terrain · 23.75〜123.75s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 42.75〜122.75s
Carmine (Alt.) & Mightyena: Dark Zone · 66.5〜196.5s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 99.75〜179.75s
Selected focus: prioritize the featured pair as the main damage dealer. One representative team is shown for this pair. The same trio is used at SA0 and SA5, with the other pairs' SA levels unchanged; the sync grid and action order are optimized separately. The baseline team is not replaced with a weaker one to inflate the growth rate. Featured pair: Sygna Suit Hilda & Victini. Opponent weakness: Fire.
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
2,534,796
SA5
5,224,300
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
2,534,796
SA5
5,224,300
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
2,534,796
5,224,300
+2,689,504
+106.1%
Featured pair
2,534,796
5,224,300
+2,689,504
+106.1%
Other two pairs
0
0
0
— (0→0)
Changes to the featured pair: The pair focuses on V-create and sync moves while repeatedly lowering the opponents’ Defense and Sp. Def. after successful attacks. Its own damage and the team total both rise by about 106.1%. A strong sunny field effect is already present in this team, so setting sunny weather again is not counted as a separate multiplier.
Lowers Defense and Sp. Def. by 1 rank each after successful attacks
Sets sunny weather after the first sync move
Survivability from Enduring on entry
Scope of the effect review
Calculation Coverage Audited
Sun after the first sync and Defense/Sp. Def reductions after regular attacks are confirmed. Endurance is treated separately as a defensive benefit. The same trio is compared at SA0/SA5 with the featured pair as the main damage dealer.
SA5-specific effects: personal use confirmed; ally benefit not confirmed.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Brendan (Champion) & Groudon: EX Sunny Weather · 0〜80s
Brendan (Champion) & Groudon: Hoenn Circle (Physical) · 4.75〜104.75s
Sygna Suit Emmet & Eelektross: Unova Circle (Defense) · 23.75〜103.75s
Sygna Suit Emmet & Eelektross: Unova Circle (Defense) · 52.25〜132.25s
Brendan (Champion) & Groudon: Hoenn Circle (Physical) · 85.5〜185.5s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Brendan (Champion) & Groudon: EX Sunny Weather · 0〜80s
Brendan (Champion) & Groudon: Hoenn Circle (Physical) · 4.75〜104.75s
Sygna Suit Emmet & Eelektross: Unova Circle (Defense) · 23.75〜103.75s
Sygna Suit Hilda & Victini: EX Sunny Weather · 23.75〜110s
Sygna Suit Emmet & Eelektross: Unova Circle (Defense) · 66.5〜146.5s
Brendan (Champion) & Groudon: Hoenn Circle (Physical) · 99.75〜199.75s
Selected approach: Prioritize the featured pair as the main attacker. One representative team is shown for this pair. The same 3 pairs are used at Superawakening 0/5, with the other pairs’ Superawakening levels fixed. Sync grids and action sequences are searched again independently. A weaker pre-upgrade team has not been substituted to inflate the growth rate. Featured pair: Sabi & Rhyperior. Opponent’s weakness: Ground.
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
7,934,626
SA5
14,964,189
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
9,714,714
SA5
16,740,908
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
9,714,714
16,740,908
+7,026,194
+72.3%
Featured pair
7,934,626
14,964,189
+7,029,563
+88.6%
Other two pairs
1,780,087
1,776,719
-3,368
-0.2%
Changes to the featured pair: The 1-count reduction after the first sync move and the longer Ground Zone help sustain the main attacker’s Ground-type damage. The pair’s own damage rises by about 88.6%, and the team total by about 72.3%. The selected action sequence also confirms that the extension applies to an EX Ground Zone created by an ally.
Sync move countdown −1 after the first sync move
Ground Zone Extension 3
Uses the Ground-type zone created by an ally
Scope of the effect review
Calculation Coverage Audited
Confirmed the countdown reduction after the first sync move, Ground Zone deployment, and its extension. Damage benefits are confirmed where actual Ground-type multipliers apply.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
An unobserved SA5 effect is not automatically classified as unused. Defensive, accuracy, HP and gauge-wait benefits outside the evaluation scope are distinguished from damage conditions that were actually omitted from the values.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Sabi & Rhyperior: Sinnoh Circle (Physical) · 0〜50s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜50s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Sabi & Rhyperior: Sinnoh Circle (Physical) · 4.75〜54.75s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 4.75〜80s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 33.25〜133.25s
N & Landorus (Incarnate Forme): EX Ground Zone · 47.5〜127.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 52.25〜152.25s
Sabi & Rhyperior: Sinnoh Circle (Physical) · 61.75〜111.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 66.5〜166.5s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Sabi & Rhyperior: Sinnoh Circle (Physical) · 0〜50s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜50s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 4.75〜104.75s
N & Landorus (Incarnate Forme): EX Ground Zone · 9.5〜119.5s
Sabi & Rhyperior: EX Ground Zone · 23.75〜149.5s
Sabi & Rhyperior: Sinnoh Circle (Physical) · 61.75〜111.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 80.75〜180.75s
Sabi & Rhyperior: Sinnoh Circle (Physical) · 118.75〜168.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 137.75〜237.75s
Selected focus: the featured pair as the main damage dealer. One representative team is shown for this pair. The same trio is compared at SA0 and SA5, with partners’ Superawakening unchanged; Sync Grids and actions are optimized separately. A weaker baseline team is not substituted to inflate the growth rate. Featured pair: Sygna Suit Giovanni & Nidoking. Opponent weakness: Ground.
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
3,746,126
SA5
6,915,943
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
4,742,979
SA5
8,317,530
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
4,742,979
8,317,530
+3,574,551
+75.4%
Featured pair
3,746,126
6,915,943
+3,169,817
+84.6%
Other two pairs
996,852
1,401,587
+404,735
+40.6%
Changes to the featured pair: The sync move countdown is reduced by 1 both on entry and after the first sync move. Refreshing the zone after Max Quake then benefits subsequent Ground-type attacks. The pair’s own damage rises by about 84.6%, and the team total by about 75.4%, with the main attacker and its partner sharing the same zone.
Sync move countdown −1 on entry and after the first sync move
Sets or refreshes Ground Zone after Max Quake
Strengthens subsequent Ground-type moves after the zone refresh
Scope of the effect review
Calculation Coverage Audited
The calculation confirms sync countdown reductions of 1 on entry and 1 after the first sync, plus a +30-second refresh of EX Ground Zone after Max Quake. An actual multiplier of 3 still applies to the user's and Rika's Ground-type attacks from 99.75 seconds onward. The source ID remains that of the original EX zone, so named deployment logs and actual end times were also checked.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Ethan (Champion) & Raikou: Johto Circle (Physical) · 0〜100s
Ethan (Champion) & Raikou: Johto Circle (Special) · 0〜100s
Ethan (Champion) & Raikou: Electric Terrain · 33.25〜83.25s
Rika & Great Tusk: EX Ground Zone · 42.75〜122.75s
Ethan (Champion) & Raikou: Electric Terrain · 71.25〜121.25s
Ethan (Champion) & Raikou: Electric Terrain · 109.25〜159.25s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Ethan (Champion) & Raikou: Johto Circle (Physical) · 0〜100s
Ethan (Champion) & Raikou: Johto Circle (Special) · 0〜100s
Rika & Great Tusk: EX Ground Zone · 9.5〜89.5s
Ethan (Champion) & Raikou: Electric Terrain · 28.5〜78.5s
Sygna Suit Giovanni & Nidoking: EX Ground Zone · 33.25〜119.5s
Ethan (Champion) & Raikou: Electric Terrain · 47.5〜147.5s
Ethan (Champion) & Raikou: Johto Circle (Physical) · 47.5〜147.5s
Ethan (Champion) & Raikou: Johto Circle (Special) · 47.5〜147.5s
Ethan (Champion) & Raikou: Electric Terrain · 61.75〜111.75s
Ethan (Champion) & Raikou: Electric Terrain · 104.5〜154.5s
Ethan (Champion) & Raikou: Electric Terrain · 142.5〜192.5s
Selected approach: Prioritize the featured pair as the main attacker. One representative team is shown for this pair. The same 3 pairs are used at Superawakening 0/5, with the other pairs’ Superawakening levels fixed. Sync grids and action sequences are searched again independently. A weaker pre-upgrade team has not been substituted to inflate the growth rate. Featured pair: Gloria (Alt. 2) & Cinderace (Sync Move: Fire). Opponent’s weakness: Fire.
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
2,128,930
SA5
3,844,732
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
2,128,930
SA5
3,844,732
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
2,128,930
3,844,732
+1,715,802
+80.6%
Featured pair
2,128,930
3,844,732
+1,715,802
+80.6%
Other two pairs
0
0
0
— (0→0)
Changes to the featured pair: This setup uses the max move power bonus while Attack is raised, then benefits from refreshing sunny weather after G-Max Fireball. In the selected Fire-type team, both the pair’s own damage and the team total rise by about 80.6%. The zones created by its other max moves are not used in this action sequence.
Higher max move power while Attack is raised
Sets or refreshes sunny weather after G-Max Fireball
Its role changes with the max move selected
Scope of the effect review
Calculation Coverage Audited
The calculation confirms Attack-based max-move power and a +30-second refresh of EX sun after G-Max Fireball. The 2 zones tied to other, unselected max moves do not trigger. A warning remains about the ally Stoutland's own Defense increase and probabilistic sync scaling. That ally's index is 0 in both conditions, while only the featured pair's Fire damage is positive, so that warning alone does not withhold this pair from the ranking.
SA5-specific effects: personal use confirmed; ally benefit not confirmed.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Brendan (Champion) & Groudon: EX Sunny Weather · 0〜80s
Brendan (Champion) & Groudon: Hoenn Circle (Physical) · 14.25〜114.25s
Brendan (Champion) & Groudon: Hoenn Circle (Physical) · 109.25〜209.25s
Conditions and Effects Not Reflected in the Calculation
Steven (Special Costume) & Stoutland · Full-Bracing Command 2: Chance-based or random stat increases are not added as guaranteed stat ranks when calculating sync move power.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Brendan (Champion) & Groudon: EX Sunny Weather · 0〜80s
Brendan (Champion) & Groudon: Hoenn Circle (Physical) · 9.5〜109.5s
Brendan (Champion) & Groudon: Hoenn Circle (Physical) · 90.25〜190.25s
Conditions and Effects Not Reflected in the Calculation
Steven (Special Costume) & Stoutland · Full-Bracing Command 2: Chance-based or random stat increases are not added as guaranteed stat ranks when calculating sync move power.
Selected focus: prioritize the featured pair as the main damage dealer. One representative team is shown for this pair. The same trio is used at SA0 and SA5, with the other pairs' SA levels unchanged; the sync grid and action order are optimized separately. The baseline team is not replaced with a weaker one to inflate the growth rate. Featured pair: Palmer & Regigigas. Opponent weakness: no weakness (all attacks neutral).
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
2,108,682
SA5
3,695,901
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
2,456,121
SA5
4,062,726
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
2,456,121
4,062,726
+1,606,605
+65.4%
Featured pair
2,108,682
3,695,901
+1,587,219
+75.3%
Other two pairs
347,439
366,825
+19,386
+5.6%
Changes to the featured pair: Under the reference conditions where all attacks deal neutral damage, the pair’s own damage rises by about 75.3%, and the team total by about 65.4%. The setup uses the sync move bonus in Normal Zone, together with zone refreshes after a max move and a longer zone duration. It uses the same growth-rate metric as the other entries while keeping this difference in conditions explicit.
Higher sync move power in Normal Zone
Sets or refreshes Normal Zone after a max move
Normal Zone Extension 3 / all attacks deal neutral damage
Scope of the effect review
Calculation Coverage Audited
The same trio is compared under a separate condition in which every attack is neutral. Replay confirmed the sync move power boost in Normal Zone, the extended EX Normal Zone after the max move, and Extension 3. The featured pair is the main damage dealer and has a finite own-damage growth rate. With the neutral condition clearly labeled, being a reference comparison alone is not a reason to withhold its rank.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
There is no Normal-type weakness, so there is no reference value for a weakness matching this pair's own type.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
6 → 5
0
2,985
1 / 2
9.5
Palmer & Regigigas
You’ve Come This Far!
5 → 4
0
0
1 / 3
14.25
Sygna Suit Nemona & Scream Tail
Sunny Day
4 → 2
0
0
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Palmer & Regigigas
You’ve Come This Far!
2 → 1
0
0
2 / 2
28.5
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
1 → 0
0
14,066
2 / B
28.5
Palmer & Regigigas
Sync move Towering Tower Tycoon Normal Impact
0 → 9
0
336,748
2 / 3
33.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
9 → 8
1
20,527
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Palmer & Regigigas
Normal Wish
8 → 7
1
0
3 / 2
47.5
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
7 → 6
1
24,823
3 / 3
52.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
6 → 5
1
21,541
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Palmer & Regigigas
Normal Wish
5 → 4
1
0
4 / 2
66.5
Sygna Suit Nemona & Scream Tail
Sunny Day
4 → 2
1
0
4 / 3
71.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
2 → 1
1
22,660
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Palmer & Regigigas
Max Strike
1 → 1
1
46,246
5 / 2
85.5
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
1 → 0
1
26,049
5 / B
85.5
Palmer & Regigigas
Sync move Towering Tower Tycoon Normal Impact
0 → 9
1
557,603
5 / 3
90.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
9 → 8
2
30,213
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Palmer & Regigigas
G Giga Impact
8 → 7
2
396,799
6 / 2
104.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
7 → 6
2
30,213
6 / 3
109.25
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
6 → 5
2
36,536
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Palmer & Regigigas
Crush Grip
5 → 4
2
96,698
7 / 2
123.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
4 → 3
2
23,263
7 / 3
128.25
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
3 → 2
2
17,600
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Palmer & Regigigas
Crush Grip
2 → 1
2
96,698
8 / 2
142.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
1 → 0
2
23,263
8 / B
142.5
Palmer & Regigigas
Sync move Towering Tower Tycoon Normal Impact
0 → 9
2
497,305
8 / 3
147.25
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
9 → 8
3
22,000
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Palmer & Regigigas
Crush Grip
8 → 7
3
40,290
9 / 2
161.5
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
7 → 6
3
22,000
9 / 3
166.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
6 → 5
3
9,693
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Palmer & Regigigas
Crush Grip
5 → 4
3
40,290
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Larry (Special Costume 2) & Komala (Tera Type: Normal): EX Normal Zone · 4.75–84.75 seconds
Sygna Suit Nemona & Scream Tail: Sunny · 14.25〜64.25s
Sygna Suit Nemona & Scream Tail: Paldea Circle (Physical) · 14.25〜64.25s
Palmer & Regigigas: EX Normal Zone · 42.75〜114.75s
Palmer & Regigigas: EX Normal Zone · 61.75〜144.75s
Sygna Suit Nemona & Scream Tail: Sunny · 66.5〜116.5s
Sygna Suit Nemona & Scream Tail: Paldea Circle (Physical) · 66.5〜116.5s
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
6 → 5
0
2,985
1 / 2
9.5
Palmer & Regigigas
You’ve Come This Far!
5 → 4
0
0
1 / 3
14.25
Sygna Suit Nemona & Scream Tail
Sunny Day
4 → 2
0
0
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Palmer & Regigigas
You’ve Come This Far!
2 → 1
0
0
2 / 2
28.5
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
1 → 0
0
14,066
2 / B
28.5
Palmer & Regigigas
Sync move Towering Tower Tycoon Normal Impact
0 → 9
0
578,682
2 / 3
33.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
9 → 8
1
20,527
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Palmer & Regigigas
Normal Wish
8 → 7
1
0
3 / 2
47.5
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
7 → 6
1
24,823
3 / 3
52.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
6 → 5
1
21,541
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Palmer & Regigigas
Normal Wish
5 → 4
1
0
4 / 2
66.5
Sygna Suit Nemona & Scream Tail
Sunny Day
4 → 2
1
0
4 / 3
71.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
2 → 1
1
22,660
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Palmer & Regigigas
Max Strike
1 → 1
1
58,951
5 / 2
85.5
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
1 → 0
1
26,049
5 / B
85.5
Palmer & Regigigas
Sync move Towering Tower Tycoon Normal Impact
0 → 9
1
958,208
5 / 3
90.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
9 → 8
2
30,213
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Palmer & Regigigas
G Giga Impact
8 → 7
2
576,870
6 / 2
104.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
7 → 6
2
30,213
6 / 3
109.25
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
6 → 5
2
36,536
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Palmer & Regigigas
Crush Grip
5 → 4
2
140,565
7 / 2
123.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
4 → 3
2
23,263
7 / 3
128.25
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
3 → 2
2
17,600
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Palmer & Regigigas
Crush Grip
2 → 1
2
140,565
8 / 2
142.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
1 → 0
2
23,263
8 / B
142.5
Palmer & Regigigas
Sync move Towering Tower Tycoon Normal Impact
0 → 9
2
890,642
8 / 3
147.25
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
9 → 8
3
22,000
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Palmer & Regigigas
Crush Grip
8 → 7
3
175,707
9 / 2
161.5
Sygna Suit Nemona & Scream Tail
Ferocious Play Rough
7 → 6
3
22,000
9 / 3
166.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
6 → 5
3
29,079
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Palmer & Regigigas
Crush Grip
5 → 4
3
175,707
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Larry (Special Costume 2) & Komala (Tera Type: Normal): EX Normal Zone · 4.75–114.75 seconds
Sygna Suit Nemona & Scream Tail: Sunny · 14.25〜64.25s
Sygna Suit Nemona & Scream Tail: Paldea Circle (Physical) · 14.25〜64.25s
Palmer & Regigigas: EX Normal Zone · 42.75〜144.75s
Palmer & Regigigas: EX Normal Zone · 61.75〜174.75s
Sygna Suit Nemona & Scream Tail: Sunny · 66.5〜116.5s
Sygna Suit Nemona & Scream Tail: Paldea Circle (Physical) · 66.5〜116.5s
Palmer & Regigigas: EX Normal Zone · 80.75〜204.75s
Selected focus: prioritize the featured pair as the main damage dealer. One representative team is shown for this pair. The same trio is used at SA0 and SA5, with the other pairs' SA levels unchanged; the sync grid and action order are optimized separately. The baseline team is not replaced with a weaker one to inflate the growth rate. Featured pair: Sygna Suit Bede & Iron Valiant. Opponent weakness: Fighting.
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
7,955,288
SA5
13,926,881
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
9,874,082
SA5
16,403,548
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
9,874,082
16,403,548
+6,529,466
+66.1%
Featured pair
7,955,288
13,926,881
+5,971,593
+75.1%
Other two pairs
1,918,793
2,476,667
+557,874
+29.1%
Changes to the featured pair: This team uses the 2 ranks each of Physical Moves ↑ Next and Special Moves ↑ Next gained on entry, together with Fighting Zone refreshes and extensions. The pair’s own damage rises by about 75.1%, and the team total by about 66.1%. Extending an ally’s EX Fighting Zone keeps the effect available for later Fighting-type attacks.
Physical Moves ↑ Next and Special Moves ↑ Next +2 each on entry
Sets or refreshes Fighting Zone after the first sync move
Fighting Zone Extension 3
Scope of the effect review
Calculation Coverage Audited
Confirmed renewal of EX Fighting Zone after its first sync move, Zone Extension 3, and 2 physical and special boost ranks on entry. The extension also applies to an EX field from another source, making the first expiration 30 seconds later than with the same action prefix at SA4. The actual 3× multiplier continues to apply to its own and allied Fighting attacks after 119.5 seconds.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
1st S-Move: Fighting Z | Fighting Z: Team Crit Immun.
0
5
Almighty Aura Sphere: 1st “Almighty Aura Sphere” MP 0: Kalos C (Spec) on Field
10
3
Kalos C (Spec) Extension 3
10
3
Speed +5
2
1
Almighty Aura Sphere: Power +2
3
1
Brawling Acceleration 2
9
2
Hit: Team Sp. Atk ↑2 9
10
3
Almighty Rock Smash: 1st “Almighty Rock Smash” MP 0: Kalos C (Phys) on Field
10
3
Attack +5
2
1
Drain Punch: Power +4
3
1
Drain Punch: Power +4
3
2
Drain Punch: Power +4
3
1
Sp. Atk +5
2
1
Sp. Def +5
2
1
Full SA0 Action Sequence
Cycle / action
Elapsed seconds
Sync pair
Action
Sync countdown
Sync buffs
Estimated damage
1 / 1
4.75
Sygna Suit Bede & Iron Valiant
Booster Energy
8 → 7
0
0
1 / 2
9.5
Arc Suit Korrina & Lucario
Almighty Aura Sphere
7 → 2
0
14,229
1 / 3
14.25
Sygna Suit Emmet & Eelektross
Unova Solidarity
2 → 0
0
0
1 / B
14.25
Arc Suit Korrina & Lucario
Sync move Fervent Fighter Divine Power-Up Punch
0 → 9
0
34,546
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Sygna Suit Bede & Iron Valiant
We’ve Got to Win!
9 → 8
2
0
2 / 2
28.5
Sygna Suit Emmet & Eelektross
Aim for Victory!
8 → 7
2
0
2 / 3
33.25
Arc Suit Korrina & Lucario
Almighty Aura Sphere
7 → 5
2
482,842
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
5 → 4
2
1,407,351
3 / 2
47.5
Arc Suit Korrina & Lucario
Almighty Aura Sphere
4 → 2
2
343,443
3 / 3
52.25
Sygna Suit Emmet & Eelektross
Max Lightning
2 → 2
2
0
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
2 → 1
2
767,755
4 / 2
66.5
Sygna Suit Emmet & Eelektross
Unova Solidarity
1 → 0
2
0
4 / B
66.5
Sygna Suit Bede & Iron Valiant
Sync move Shouldering the Future Elite Focus Blast
0 → 6
2
824,771
4 / 3
71.25
Arc Suit Korrina & Lucario
Almighty Rock Smash
6 → 4
3
367,516
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Sygna Suit Bede & Iron Valiant
Close Combat
4 → 3
3
791,021
5 / 2
85.5
Arc Suit Korrina & Lucario
Almighty Rock Smash
3 → 1
3
293,260
5 / 3
90.25
Sygna Suit Emmet & Eelektross
Thunder Fang
1 → 0
3
0
5 / B
90.25
Sygna Suit Bede & Iron Valiant
Sync move Shouldering the Future Elite Focus Blast
0 → 9
3
822,068
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Arc Suit Korrina & Lucario
Almighty Rock Smash
9 → 7
4
312,477
6 / 2
104.5
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
7 → 6
4
1,480,460
6 / 3
109.25
Sygna Suit Emmet & Eelektross
Thunder Fang
6 → 5
4
0
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Sygna Suit Bede & Iron Valiant
Close Combat
5 → 4
4
970,470
7 / 2
123.5
Arc Suit Korrina & Lucario
Drain Punch
4 → 3
4
34,752
7 / 3
128.25
Sygna Suit Emmet & Eelektross
Thunder Fang
3 → 2
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
2 → 1
4
201,031
8 / 2
142.5
Arc Suit Korrina & Lucario
Drain Punch
1 → 0
4
18,704
8 / B
142.5
Sygna Suit Bede & Iron Valiant
Sync move Shouldering the Future Elite Focus Blast
0 → 9
4
328,827
8 / 3
147.25
Sygna Suit Emmet & Eelektross
Thunder Fang
9 → 8
5
0
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
8 → 7
5
232,504
9 / 2
161.5
Arc Suit Korrina & Lucario
Drain Punch
7 → 6
5
17,020
9 / 3
166.25
Sygna Suit Emmet & Eelektross
Thunder Fang
6 → 5
5
0
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
5 → 4
5
129,024
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Arc Suit Korrina & Lucario: Kalos Circle (Special) · 9.5〜119.5s
Arc Suit Korrina & Lucario: EX Fighting Zone · 9.5〜89.5s
Sygna Suit Emmet & Eelektross: Unova Circle (Defense) · 14.25〜94.25s
Arc Suit Korrina & Lucario: EX Fighting Zone · 14.25〜119.5s
Arc Suit Korrina & Lucario: Kalos Circle (Special) · 47.5〜157.5s
Sygna Suit Emmet & Eelektross: Electric Terrain · 52.25〜102.25s
Sygna Suit Emmet & Eelektross: Unova Circle (Defense) · 66.5〜146.5s
Arc Suit Korrina & Lucario: Kalos Circle (Physical) · 71.25〜151.25s
Arc Suit Korrina & Lucario: Kalos Circle (Physical) · 99.75〜179.75s
1st S-Move: Fighting Z | Fighting Z: Team Crit Immun.
0
5
Almighty Aura Sphere: 1st “Almighty Aura Sphere” MP 0: Kalos C (Spec) on Field
10
3
Kalos C (Spec) Extension 3
10
3
Speed +5
2
1
Almighty Aura Sphere: Power +2
3
1
Brawling Acceleration 2
9
2
Hit: Team Sp. Atk ↑2 9
10
3
Almighty Rock Smash: 1st “Almighty Rock Smash” MP 0: Kalos C (Phys) on Field
10
3
Attack +5
2
1
Drain Punch: Power +4
3
1
Drain Punch: Power +4
3
2
Drain Punch: Power +4
3
1
Sp. Atk +5
2
1
Sp. Def +5
2
1
Full SA5 action order
Cycle / action
Elapsed seconds
Sync pair
Action
Sync countdown
Sync buffs
Estimated damage
1 / 1
4.75
Sygna Suit Bede & Iron Valiant
Booster Energy
8 → 4
0
0
1 / 2
9.5
Arc Suit Korrina & Lucario
Almighty Aura Sphere
4 → 2
0
14,229
1 / 3
14.25
Sygna Suit Emmet & Eelektross
Unova Solidarity
2 → 0
0
0
1 / B
14.25
Arc Suit Korrina & Lucario
Sync move Fervent Fighter Divine Power-Up Punch
0 → 9
0
34,546
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Sygna Suit Bede & Iron Valiant
We’ve Got to Win!
9 → 8
2
0
2 / 2
28.5
Sygna Suit Emmet & Eelektross
Aim for Victory!
8 → 7
2
0
2 / 3
33.25
Arc Suit Korrina & Lucario
Almighty Aura Sphere
7 → 5
2
482,842
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
5 → 4
2
2,028,998
3 / 2
47.5
Arc Suit Korrina & Lucario
Almighty Rock Smash
4 → 2
2
217,313
3 / 3
52.25
Sygna Suit Emmet & Eelektross
Max Lightning
2 → 2
2
0
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
2 → 1
2
873,085
4 / 2
66.5
Sygna Suit Emmet & Eelektross
Unova Solidarity
1 → 0
2
0
4 / B
66.5
Sygna Suit Bede & Iron Valiant
Sync move Shouldering the Future Elite Focus Blast
0 → 6
2
1,005,054
4 / 3
71.25
Arc Suit Korrina & Lucario
Almighty Rock Smash
6 → 4
3
383,494
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Sygna Suit Bede & Iron Valiant
Close Combat
4 → 3
3
1,210,043
5 / 2
85.5
Arc Suit Korrina & Lucario
Almighty Rock Smash
3 → 1
3
260,397
5 / 3
90.25
Sygna Suit Emmet & Eelektross
Thunder Fang
1 → 0
3
0
5 / B
90.25
Sygna Suit Bede & Iron Valiant
Sync move Shouldering the Future Elite Focus Blast
0 → 9
3
1,001,839
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Arc Suit Korrina & Lucario
Drain Punch
9 → 8
4
104,257
6 / 2
104.5
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
8 → 7
4
1,976,892
6 / 3
109.25
Sygna Suit Emmet & Eelektross
Thunder Fang
7 → 6
4
0
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
6 → 5
4
710,395
7 / 2
123.5
Arc Suit Korrina & Lucario
Almighty Aura Sphere
5 → 3
4
856,471
7 / 3
128.25
Sygna Suit Emmet & Eelektross
Thunder Fang
3 → 2
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
2 → 1
4
1,186,135
8 / 2
142.5
Arc Suit Korrina & Lucario
Drain Punch
1 → 0
4
72,050
8 / B
142.5
Sygna Suit Bede & Iron Valiant
Sync move Shouldering the Future Elite Focus Blast
0 → 9
4
1,202,207
8 / 3
147.25
Sygna Suit Emmet & Eelektross
Thunder Fang
9 → 8
5
0
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Sygna Suit Bede & Iron Valiant
Close Combat
8 → 7
5
1,559,438
9 / 2
161.5
Arc Suit Korrina & Lucario
Drain Punch
7 → 6
5
51,062
9 / 3
166.25
Sygna Suit Emmet & Eelektross
Thunder Fang
6 → 5
5
0
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Sygna Suit Bede & Iron Valiant
Refined Focus Blast
5 → 4
5
1,172,790
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Arc Suit Korrina & Lucario: Kalos Circle (Special) · 9.5〜119.5s
Arc Suit Korrina & Lucario: EX Fighting Zone · 9.5〜119.5s
Sygna Suit Emmet & Eelektross: Unova Circle (Defense) · 14.25〜94.25s
Arc Suit Korrina & Lucario: EX Fighting Zone · 14.25〜149.5s
Arc Suit Korrina & Lucario: Kalos Circle (Physical) · 47.5〜127.5s
Sygna Suit Emmet & Eelektross: Electric Terrain · 52.25〜102.25s
Sygna Suit Emmet & Eelektross: Unova Circle (Defense) · 66.5〜146.5s
Sygna Suit Bede & Iron Valiant: EX Fighting Zone · 66.5〜179.5s
Arc Suit Korrina & Lucario: Kalos Circle (Physical) · 85.5〜165.5s
Arc Suit Korrina & Lucario: Kalos Circle (Special) · 123.5〜233.5s
Selected approach: Prioritize the featured pair as the main attacker. One representative team is shown for this pair. The same 3 pairs are used at Superawakening 0/5, with the other pairs’ Superawakening levels fixed. Sync grids and action sequences are searched again independently. A weaker pre-upgrade team has not been substituted to inflate the growth rate. Featured pair: Larry & Dudunsparce (Two-Segment Form). Opponent’s weakness: no weakness (all attacks deal neutral damage).
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
1,631,333
SA5
2,664,397
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
1,939,435
SA5
3,042,291
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
1,939,435
3,042,291
+1,102,856
+56.9%
Featured pair
1,631,333
2,664,397
+1,033,064
+63.3%
Other two pairs
308,101
377,893
+69,792
+22.7%
Changes to the featured pair: Under the reference conditions where all attacks deal neutral damage, the pair’s own damage rises by about 63.3%. It sets Normal Zone on entry and after its first sync move, then extends the zone to support Normal-type attacks. The allied Komala’s random stat increases are not evaluated, so Komala’s special damage and the team total cover only the effects included in the model.
Normal Zone on entry and after the first sync move
Normal Zone Extension 3
Neutral conditions / some of the partner’s own damage is not evaluated
Scope of the effect review
Calculation Coverage Audited
For the neutral-condition comparison, checked Normal Zone on initial entry and after the first sync move, its extension, and the actual multiplier on Normal-type moves. The partner’s unmodeled random increase is self-only and does not propagate to Larry’s stat conditions, team effects, countdown, or action-queue availability conditions. Larry’s own growth rate can be ranked within the model’s scope, while an unevaluated-effect note remains on the partner’s own special damage and the team total.
SA5-specific effects: personal use not confirmed; ally benefit not confirmed.
Komala’s random stat increase while asleep affects only Komala. It does not propagate to Larry’s own growth rate, but Komala’s special damage and the team growth rate include unevaluated effects. The neutral-condition badge is retained; complete reproduction of in-game behavior is not claimed.
There is no Normal-type weakness, so there is no reference value for a weakness matching this pair's own type.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Larry (Special Costume 2) & Komala (Tera Type: Normal)
They Suit Me...
3 → 1
0
0
1 / 3
14.25
Larry & Dudunsparce (Two-Segment Form)
Plain and Simple
1 → 0
0
0
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
0 → 0
0
2,985
2 / 2
28.5
Carmine (Alt.) & Mightyena
Sharp Fangs Crunch
0 → 0
0
4,607
2 / B
28.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Sync move Just Let Me Sleep Tera Blast
0 → 9
0
9,153
2 / 3
33.25
Larry & Dudunsparce (Two-Segment Form)
Bullet Speed Hyper Drill
9 → 8
2
274,377
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Carmine (Alt.) & Mightyena
Paldea Passion
8 → 6
2
0
3 / 2
47.5
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
6 → 5
2
176,557
3 / 3
52.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
5 → 4
2
27,396
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Larry & Dudunsparce (Two-Segment Form)
Bullet Speed Hyper Drill
4 → 3
2
64,202
4 / 2
66.5
Carmine (Alt.) & Mightyena
First One Wins!
3 → 1
2
0
4 / 3
71.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
1 → 0
2
33,172
4 / B
71.25
Larry & Dudunsparce (Two-Segment Form)
Sync move Exceptional Everyman Hyper Drill
0 → 6
2
259,279
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Carmine (Alt.) & Mightyena
First One Wins!
6 → 4
3
0
5 / 2
85.5
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
4 → 3
3
200,633
5 / 3
90.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
3 → 2
3
43,619
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
2 → 1
3
77,166
6 / 2
104.5
Carmine (Alt.) & Mightyena
Sharp Fangs Crunch
1 → 0
3
40,477
6 / B
104.5
Larry & Dudunsparce (Two-Segment Form)
Sync move Exceptional Everyman Hyper Drill
0 → 9
3
324,099
6 / 3
109.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
9 → 8
4
52,343
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
8 → 7
4
92,599
7 / 2
123.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
7 → 6
4
52,343
7 / 3
128.25
Carmine (Alt.) & Mightyena
Bite
6 → 5
4
2,243
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
5 → 4
4
22,047
8 / 2
142.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
4 → 3
4
17,447
8 / 3
147.25
Carmine (Alt.) & Mightyena
Bite
3 → 2
4
2,243
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
2 → 1
4
22,047
9 / 2
161.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
1 → 0
4
17,447
9 / B
161.5
Larry & Dudunsparce (Two-Segment Form)
Sync move Exceptional Everyman Hyper Drill
0 → 9
4
92,599
9 / 3
166.25
Carmine (Alt.) & Mightyena
Bite
9 → 8
5
2,617
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
8 → 7
5
25,722
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 0〜80s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 4.75〜84.75s
Carmine (Alt.) & Mightyena: Dark Zone · 4.75〜84.75s
Larry (Special Costume 2) & Komala (Tera Type: Normal): EX Normal Zone · 23.75–103.75 seconds
Larry (Special Costume 2) & Komala (Tera Type: Normal): EX Normal Zone · 28.5–133.75 seconds
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 42.75〜122.75s
Conditions and Effects Not Reflected in the Calculation
Larry (Special Costume 2) & Komala (Tera Type: Normal) · Asleep & Hit: Stat ↑ 9: Random Defense and Sp. Def. drops are not modeled.
Larry (Special Costume 2) & Komala (Tera Type: Normal)
They Suit Me...
3 → 1
0
0
1 / 3
14.25
Larry & Dudunsparce (Two-Segment Form)
Plain and Simple
1 → 0
0
0
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
0 → 0
0
2,985
2 / 2
28.5
Carmine (Alt.) & Mightyena
Sharp Fangs Crunch
0 → 0
0
4,607
2 / B
28.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Sync move Just Let Me Sleep Tera Blast
0 → 9
0
9,153
2 / 3
33.25
Larry & Dudunsparce (Two-Segment Form)
Bullet Speed Hyper Drill
9 → 8
2
400,448
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Carmine (Alt.) & Mightyena
Paldea Passion
8 → 6
2
0
3 / 2
47.5
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
6 → 5
2
255,105
3 / 3
52.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
5 → 4
2
27,396
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Larry & Dudunsparce (Two-Segment Form)
Bullet Speed Hyper Drill
4 → 3
2
93,702
4 / 2
66.5
Carmine (Alt.) & Mightyena
First One Wins!
3 → 1
2
0
4 / 3
71.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
1 → 0
2
33,172
4 / B
71.25
Larry & Dudunsparce (Two-Segment Form)
Sync move Exceptional Everyman Hyper Drill
0 → 6
2
324,354
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Carmine (Alt.) & Mightyena
First One Wins!
6 → 4
3
0
5 / 2
85.5
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
4 → 3
3
289,892
5 / 3
90.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
3 → 2
3
43,619
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
2 → 1
3
111,496
6 / 2
104.5
Carmine (Alt.) & Mightyena
Sharp Fangs Crunch
1 → 0
3
40,477
6 / B
104.5
Larry & Dudunsparce (Two-Segment Form)
Sync move Exceptional Everyman Hyper Drill
0 → 9
3
405,443
6 / 3
109.25
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
9 → 8
4
52,343
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
8 → 7
4
133,796
7 / 2
123.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
7 → 6
4
52,343
7 / 3
128.25
Carmine (Alt.) & Mightyena
Bite
6 → 5
4
2,243
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
5 → 4
4
95,568
8 / 2
142.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
4 → 3
4
52,343
8 / 3
147.25
Carmine (Alt.) & Mightyena
Bite
3 → 2
4
2,243
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
2 → 1
4
95,568
9 / 2
161.5
Larry (Special Costume 2) & Komala (Tera Type: Normal)
Zeolite Tera Blast
1 → 0
4
52,343
9 / B
161.5
Larry & Dudunsparce (Two-Segment Form)
Sync move Exceptional Everyman Hyper Drill
0 → 9
4
347,523
9 / 3
166.25
Carmine (Alt.) & Mightyena
Bite
9 → 8
5
2,617
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Larry & Dudunsparce (Two-Segment Form)
Hyper Drill
8 → 7
5
111,496
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Larry & Dudunsparce (Two-Segment Form): Normal Zone · 0〜110s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 0〜80s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 4.75〜84.75s
Carmine (Alt.) & Mightyena: Dark Zone · 4.75〜84.75s
Larry (Special Costume 2) & Komala (Tera Type: Normal): EX Normal Zone · 23.75–133.75 seconds
Larry (Special Costume 2) & Komala (Tera Type: Normal): EX Normal Zone · 28.5–163.75 seconds
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 42.75〜122.75s
Larry & Dudunsparce (Two-Segment Form): EX Normal Zone · 71.25〜193.75s
Conditions and Effects Not Reflected in the Calculation
Larry (Special Costume 2) & Komala (Tera Type: Normal) · Asleep & Hit: Stat ↑ 9: Random Defense and Sp. Def. drops are not modeled.
Selected focus: prioritize the featured pair as the main damage dealer. One representative team is shown for this pair. The same trio is used at SA0 and SA5, with the other pairs' SA levels unchanged; the sync grid and action order are optimized separately. The baseline team is not replaced with a weaker one to inflate the growth rate. Featured pair: Iris (Alt.) & Hydreigon. Opponent weakness: Dragon.
Only the featured pair changes between SA0 and SA5. The other 2 pairs have the same SA level in both conditions. At SA5, the featured pair must be the largest damage contributor. At SA0, its own damage remains the priority, but the main-attacker requirement is removed. Use “Recalculate with These 3 Pairs” on the linked page to try your own upgrade settings.
Estimated featured-pair damage (search priority)
SA0
1,647,028
SA5
2,663,798
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
2,599,354
SA5
3,740,980
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
2,599,354
3,740,980
+1,141,626
+43.9%
Featured pair
1,647,028
2,663,798
+1,016,770
+61.7%
Other two pairs
952,325
1,077,182
+124,857
+13.1%
Changes to the featured pair: The 1-count reductions on entry and after the first sync move speed up the sequence, while the 3 ranks of Physical Moves ↑ Next gained after that sync move are used for the pair’s next attack. Its own damage rises by about 61.7%, and the team total by about 43.9%. The pair remains the main attacker while sync move assignments and action allocation are adjusted between the two conditions.
Sync move countdown −1 on entry and after the first sync move
Own Physical Moves ↑ Next +3 after the first sync move
Sync move and action allocation with the pair as the main attacker
Scope of the effect review
Calculation Coverage Audited
A one-step sync countdown reduction on entry, another after the first sync, and three ranks of Physical Moves ↑ Next are confirmed. SA0/SA5 grids and actions are optimized independently for the same featured-damage team.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜80s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Milo & Eldegoss: Grassy Terrain · 0〜50s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 9.5〜109.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 28.5〜128.5s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 33.25〜110s
Milo & Eldegoss: Grassy Terrain · 80.75〜130.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 99.75〜199.75s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜80s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Milo & Eldegoss: Grassy Terrain · 0〜50s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 9.5〜109.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 23.75〜123.75s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 28.5〜110s
Milo & Eldegoss: Grassy Terrain · 80.75〜130.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 90.25〜190.25s
Selected focus: prioritize damage from the other two pairs. One representative team is shown for this pair. The same trio is used at SA0 and SA5, with the other pairs' SA levels unchanged; the sync grid and action order are optimized separately. The baseline team is not replaced with a weaker one to inflate the growth rate. Featured pair: Sygna Suit Diantha & Diancie. Opponent weakness: Dark.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
22,858,397
SA5
27,327,313
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
22,858,397
SA5
27,327,313
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
22,858,397
27,327,313
+4,468,916
+19.6%
Featured pair
0
0
0
— (0→0)
Other two pairs
22,858,397
27,327,313
+4,468,916
+19.6%
Why Damage Support Was Selected: The opening Rock Zone enables the pair’s buddy move, while Physical Moves ↑ Next effects distributed when weather, terrain, or zone effects are activated support the other 2 pairs. Those 2 allies’ combined damage rises by about 19.6%. No direct Rock Zone multiplier is applied to the Dark-type attacks used here.
Sync move countdown −1 on entry
Opening Rock Zone prepares the buddy move
All allies gain Physical Moves ↑ Next +1 when weather, terrain, or a zone is activated
Confirmed route: sync acceleration and ally boosts. A one-step countdown reduction on entry, Rock Zone unlocking the featured pair’s buddy move, and Physical Moves ↑ Next for all allies when a field is set are confirmed. Rock Zone gives no direct multiplier to Dark-type moves. A generic warning remains for the sea-breeze-themed effect, but its implementation is confirmed by the actual SA4/SA5 initial-state difference and subsequent boost consumption.
Scope of the effect review
Calculation Coverage Audited
The calculation confirms a sync countdown reduction of 1 on entry, the user's buddy-move unlock from Rock Zone and teamwide Physical Moves Up Next when a field is created. Rock Zone supplies no direct multiplier to Dark-type attacks. A generic warning for Ula’ula Ocean Breeze remains, but actual entry-state differences between SA4/5 and subsequent boost consumption confirm that it is modeled.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
The featured pair deals zero damage in this selected action sequence. This does not mean its Superawakening has no value when used as the main damage dealer.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
184,172
5 / 3
90.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
5,704,735
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
372,948
6 / 2
104.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
6 → 5
4
0
6 / 3
109.25
Sygna Suit Diantha & Diancie
Rock Tomb
5 → 4
4
0
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
4 → 3
4
2,179,714
7 / 2
123.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
3 → 2
4
471,173
7 / 3
128.25
Sygna Suit Diantha & Diancie
Rock Tomb
2 → 1
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
1 → 0
4
0
8 / 2
142.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
197,473
8 / 3
147.25
Sygna Suit Diantha & Diancie
Rock Tomb
0 → 0
4
0
8 / B
147.25
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,589,830
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
9 → 8
5
298,426
9 / 2
161.5
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
5
3,223,356
9 / 3
166.25
Sygna Suit Diantha & Diancie
Rock Tomb
7 → 6
5
0
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
6 → 5
5
1,011,710
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜84.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜114.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 52.25〜144.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 61.75〜174.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 85.5〜204.75s
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
239,423
4 / 3
71.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
7,534,133
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
431,269
5 / 2
85.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
6 → 5
4
0
5 / 3
90.25
Sygna Suit Diantha & Diancie
Rock Tomb
5 → 4
4
0
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
4 → 3
4
471,173
6 / 2
104.5
Sygna Suit Diantha & Diancie
Rock Tomb
3 → 2
4
0
6 / 3
109.25
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
2 → 1
4
3,872,061
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
1 → 0
4
471,173
7 / 2
123.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
0 → 0
4
0
7 / 3
128.25
Sygna Suit Diantha & Diancie
Rock Tomb
0 → 0
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
197,473
8 / B
137.75
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,589,830
8 / 2
142.5
Sygna Suit Diantha & Diancie
Rock Tomb
9 → 8
5
0
8 / 3
147.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
5
3,274,334
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
5
298,426
9 / 2
161.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
6 → 5
5
0
9 / 3
166.25
Sygna Suit Diantha & Diancie
Rock Tomb
5 → 4
5
0
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
4 → 3
5
2,127,336
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Sygna Suit Diantha & Diancie: Rock Zone · 0〜50s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 9.5〜89.5s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 23.75〜119.5s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜149.5s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 42.75〜179.5s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 66.5〜209.5s
Selected focus: damage from the other two sync pairs. One representative team is shown for this pair. The same trio is compared at SA0 and SA5, with partners’ Superawakening unchanged; Sync Grids and actions are optimized separately. A weaker baseline team is not substituted to inflate the growth rate. Featured pair: Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass)). Opponent weakness: Grass.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
14,833,989
SA5
17,275,876
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
15,446,123
SA5
17,988,840
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
15,446,123
17,988,840
+2,542,717
+16.5%
Featured pair
612,133
712,963
+100,830
+16.5%
Other two pairs
14,833,989
17,275,876
+2,441,887
+16.5%
Why Damage Support Was Selected: This team supports the other 2 pairs through Paldea Circle (Defensive) after the first successful attack and first sync move, plus a countdown reduction after the first sync move. The allies’ combined damage rises by about 16.5%. A Defensive Circle also affects outgoing damage; we checked which attacks received its multiplier and how long it remained active.
Paldea Circle (Defensive) after the first attack and first sync move
Sync move countdown −1 after the first sync move
Circle use to support the Grass-type main attacker
Paths confirmed in the sequence: sync move countdown acceleration, weather, terrain, zones, and circles. Confirmed the reduction after the first sync move and Paldea Circle (Defensive) after the first attack and first sync move. Only attacks with an actual Circle multiplier above 1 are counted as benefiting; inclusion in the source list alone is not enough.
Scope of the effect review
Calculation Coverage Audited
Confirmed the countdown reduction after the first sync move and Paldea Circle (Defensive) after the first attack and first sync move. Only attacks with an actual Circle multiplier above 1 are counted as benefiting; mere inclusion in the source list is not enough.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
An unobserved SA5 effect is not automatically classified as unused. Defensive, accuracy, HP and gauge-wait benefits outside the evaluation scope are distinguished from damage conditions that were actually omitted from the values.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
3 → 2
0
6,685
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Carmine (Alt.) & Mightyena
First One Wins!
2 → 0
0
0
2 / B
23.75
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Sync move Village Teal Mask Tera Blast
0 → 6
0
414,593
2 / 2
28.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
6 → 5
2
26,321
2 / 3
33.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Green Jasper Tera Blast
5 → 4
2
3,200,503
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
4 → 3
2
17,342
3 / 2
47.5
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Grassy Terrain
3 → 2
2
0
3 / 3
52.25
Carmine (Alt.) & Mightyena
Paldea Passion
2 → 0
2
0
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
0 → 0
2
24,142
4 / 2
66.5
Carmine (Alt.) & Mightyena
Sharp Fangs Crunch
0 → 0
2
0
4 / B
66.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Sync move Relentlessly Stir Things Up Tera Blast
0 → 9
2
25,512
4 / 3
71.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Green Jasper Tera Blast
9 → 8
4
6,182,790
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Carmine (Alt.) & Mightyena
Paldea Passion
8 → 6
4
0
5 / 2
85.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
6 → 5
4
56,224
5 / 3
90.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Lush Ivy Cudgel
5 → 1
4
706,930
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Carmine (Alt.) & Mightyena
Bite
1 → 0
4
0
6 / B
99.75
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Sync move Village Teal Mask Tera Blast
0 → 9
4
997,683
6 / 2
104.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
9 → 8
5
60,756
6 / 3
109.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Lush Ivy Cudgel
8 → 7
5
706,930
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
7 → 6
5
43,102
7 / 2
123.5
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Ivy Cudgel
6 → 5
5
211,255
7 / 3
128.25
Carmine (Alt.) & Mightyena
Bite
5 → 4
5
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Ivy Cudgel
4 → 3
5
211,255
8 / 2
142.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
3 → 2
5
43,102
8 / 3
147.25
Carmine (Alt.) & Mightyena
First One Wins!
2 → 0
5
0
8 / B
147.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Sync move Village Teal Mask Tera Blast
0 → 9
5
1,163,964
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Emerald Tera Blast
9 → 8
6
308,943
9 / 2
161.5
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Lush Ivy Cudgel
8 → 7
6
865,629
9 / 3
166.25
Carmine (Alt.) & Mightyena
Bite
7 → 6
6
0
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Ivy Cudgel
6 → 5
6
172,453
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 0〜80s
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
3 → 2
0
7,341
1 / enemy position
19
Opponent action slot (timing model)
2 / 1
23.75
Carmine (Alt.) & Mightyena
First One Wins!
2 → 0
0
0
2 / B
23.75
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Sync move Village Teal Mask Tera Blast
0 → 6
0
497,511
2 / 2
28.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
6 → 5
2
34,688
2 / 3
33.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Green Jasper Tera Blast
5 → 4
2
3,840,603
2 / enemy position
38
Opponent action slot (timing model)
3 / 1
42.75
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
4 → 3
2
22,879
3 / 2
47.5
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Grassy Terrain
3 → 2
2
0
3 / 3
52.25
Carmine (Alt.) & Mightyena
Paldea Passion
2 → 0
2
0
3 / enemy position
57
Opponent action slot (timing model)
4 / 1
61.75
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
0 → 0
2
31,815
4 / 2
66.5
Carmine (Alt.) & Mightyena
Sharp Fangs Crunch
0 → 0
2
0
4 / B
66.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Sync move Relentlessly Stir Things Up Tera Blast
0 → 8
2
27,990
4 / 3
71.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Green Jasper Tera Blast
8 → 7
4
7,419,348
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Carmine (Alt.) & Mightyena
Paldea Passion
7 → 5
4
0
5 / 2
85.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
5 → 4
4
74,021
5 / 3
90.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Lush Ivy Cudgel
4 → 0
4
848,316
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Carmine (Alt.) & Mightyena
Bite
0 → 0
4
0
6 / B
99.75
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Sync move Village Teal Mask Tera Blast
0 → 9
4
1,197,220
6 / 2
104.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
9 → 8
5
80,162
6 / 3
109.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Lush Ivy Cudgel
8 → 7
5
848,316
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
7 → 6
5
47,347
7 / 2
123.5
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Ivy Cudgel
6 → 5
5
211,255
7 / 3
128.25
Carmine (Alt.) & Mightyena
Bite
5 → 4
5
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Ivy Cudgel
4 → 3
5
211,255
8 / 2
142.5
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Matcha Gotcha
3 → 2
5
47,347
8 / 3
147.25
Carmine (Alt.) & Mightyena
First One Wins!
2 → 0
5
0
8 / B
147.25
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Sync move Village Teal Mask Tera Blast
0 → 9
5
1,163,964
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Carmine & Sinistcha (Unremarkable Form (Tera Type: Grass))
Emerald Tera Blast
9 → 8
6
339,369
9 / 2
161.5
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Lush Ivy Cudgel
8 → 7
6
865,629
9 / 3
166.25
Carmine (Alt.) & Mightyena
Bite
7 → 6
6
0
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Florian (Anniversary 2026) & Ogerpon (Teal Mask)
Ivy Cudgel
6 → 5
6
172,453
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 0〜80s
Selected approach: Prioritize the damage of the other 2 pairs. One representative team is shown for this pair. The same 3 pairs are used at Superawakening 0/5, with the other pairs’ Superawakening levels fixed. Sync grids and action sequences are searched again independently. A weaker pre-upgrade team has not been substituted to inflate the growth rate. Featured pair: Penny & Sylveon. Opponent’s weakness: Dragon.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
24,838,304
SA5
27,827,972
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
24,838,304
SA5
27,827,972
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
24,838,304
27,827,972
+2,989,668
+12.0%
Featured pair
0
0
0
— (0→0)
Other two pairs
24,838,304
27,827,972
+2,989,668
+12.0%
Why Damage Support Was Selected: The 3-count reduction after the first sync move helps the allies reach their subsequent sync moves. The other 2 pairs’ combined damage rises by about 12.0%. Reduced incoming damage from opponents with lowered Type Rebuff is a defensive benefit, so it is kept separate from the damage growth shown here.
Sync move countdown −3 after the first sync move
Helps allies reach subsequent sync moves
Incoming damage reduction is a defensive benefit
Confirmed route: sync acceleration. The timing of the three-step countdown reduction after the first sync and subsequent ally sync moves are confirmed. Reduced incoming damage from opponents with lowered type rebuff adds no damage credit.
Scope of the effect review
Calculation Coverage Audited
Matched the timing of the 3-count reduction after the first sync move to subsequent allied sync moves. Reduced incoming damage from opponents with lowered Type Rebuff is not added to outgoing damage.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
The featured pair deals zero damage in this selected action sequence. This does not mean its Superawakening has no value when used as the main damage dealer.
An unobserved SA5 effect is not automatically classified as unused. Defensive, accuracy, HP and gauge-wait benefits outside the evaluation scope are distinguished from damage conditions that were actually omitted from the values.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Dawn (Champion) & Palkia (Origin Forme): Dragon Zone · 0〜100s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 9.5〜130s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 9.5〜109.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 14.25〜114.25s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 23.75〜160s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 33.25〜190s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 66.5〜166.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 90.25〜190.25s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Dawn (Champion) & Palkia (Origin Forme): Dragon Zone · 0〜100s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 4.75〜104.75s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 9.5〜130s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 9.5〜109.5s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 14.25〜160s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 66.5〜166.5s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 66.5〜190s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 147.25〜247.25s
Selected focus: prioritize damage from the other two pairs. One representative team is shown for this pair. The same trio is used at SA0 and SA5, with the other pairs' SA levels unchanged; the sync grid and action order are optimized separately. The baseline team is not replaced with a weaker one to inflate the growth rate. Featured pair: Bede (Alt.) & Rapidash (Galarian Form). Opponent weakness: Dark.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
23,832,092
SA5
26,640,973
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
23,832,092
SA5
26,640,973
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
23,832,092
26,640,973
+2,808,881
+11.8%
Featured pair
0
0
0
— (0→0)
Other two pairs
23,832,092
26,640,973
+2,808,881
+11.8%
Why Damage Support Was Selected: This Dark-type team uses the 1-count reduction after the pair’s first Trainer move. The other 2 pairs’ combined damage rises by about 11.8%. A different setup using Fairy Zone could also use its team move-power bonus, but the growth rate shown here comes from a sequence that makes use of the countdown reduction.
Sync move countdown −1 after the first Trainer move
Supports sync move progression in a Dark-type team
Fairy Zone effects belong to a different setup
Confirmed route: sync acceleration. A one-step countdown reduction after the first Trainer move is confirmed. The active field is Dark Zone, so the team power boost during Fairy Zone does not meet its condition. Stat-lowering immunity is treated separately as a defensive and reliability benefit. Support through allies’ sync progression is confirmed.
Scope of the effect review
Calculation Coverage Audited
Confirmed a countdown reduction of 1 after its first Trainer move. The selected field is Dark Zone, so the G2 ally power boost in Fairy Zone is not active. Protection from stat drops is treated separately as defense and consistency. Support for allied sync move progression through the countdown reduction was confirmed.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
The featured pair deals zero damage in this selected action sequence. This does not mean its Superawakening has no value when used as the main damage dealer.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
539,851
5 / 3
90.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
5,603,900
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
631,257
6 / 2
104.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
6 → 5
4
0
6 / 3
109.25
Bede (Alt.) & Rapidash (Galarian Form)
Dazzling Gleam
5 → 4
4
0
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
4 → 3
4
2,109,130
7 / 2
123.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
3 → 2
4
789,532
7 / 3
128.25
Bede (Alt.) & Rapidash (Galarian Form)
Dazzling Gleam
2 → 1
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
1 → 0
4
0
8 / 2
142.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
315,628
8 / 3
147.25
Bede (Alt.) & Rapidash (Galarian Form)
Dazzling Gleam
0 → 0
4
0
8 / B
147.25
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,391,521
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
9 → 8
5
490,620
9 / 2
161.5
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
5
3,135,125
9 / 3
166.25
Bede (Alt.) & Rapidash (Galarian Form)
Dazzling Gleam
7 → 6
5
0
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
6 → 5
5
929,361
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜84.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 14.25〜114.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜144.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 52.25〜174.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 61.75〜204.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 85.5〜234.75s
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
615,830
4 / 3
71.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
6,441,484
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
699,807
5 / 2
85.5
Bede (Alt.) & Rapidash (Galarian Form)
Max Starfall
6 → 6
4
0
5 / 3
90.25
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
6 → 5
4
0
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Bede (Alt.) & Rapidash (Galarian Form)
Dazzling Gleam
5 → 4
4
0
6 / 2
104.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
4 → 3
4
946,886
6 / 3
109.25
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
3 → 2
4
4,051,043
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
2 → 1
4
789,532
7 / 2
123.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
1 → 0
4
0
7 / 3
128.25
Bede (Alt.) & Rapidash (Galarian Form)
Dazzling Gleam
0 → 0
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
315,628
8 / 2
142.5
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
0 → 0
4
1,752,847
8 / 3
147.25
Bede (Alt.) & Rapidash (Galarian Form)
Dazzling Gleam
0 → 0
4
0
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
0 → 0
4
0
9 / 2
161.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
315,628
9 / 3
166.25
Bede (Alt.) & Rapidash (Galarian Form)
Dazzling Gleam
0 → 0
4
0
9 / B
166.25
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,505,801
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
9 → 8
5
3,158,653
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜84.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 14.25〜114.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜144.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 42.75〜174.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 66.5〜204.75s
Selected approach: Prioritize the damage of the other 2 pairs. One representative team is shown for this pair. The same 3 pairs are used at Superawakening 0/5, with the other pairs’ Superawakening levels fixed. Sync grids and action sequences are searched again independently. A weaker pre-upgrade team has not been substituted to inflate the growth rate. Featured pair: Carmine (Alt.) & Mightyena. Opponent’s weakness: Dark.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
33,150,747
SA5
36,641,940
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
33,935,348
SA5
37,546,234
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
33,935,348
37,546,234
+3,610,886
+10.6%
Featured pair
784,600
904,293
+119,693
+15.3%
Other two pairs
33,150,747
36,641,940
+3,491,193
+10.5%
Why Damage Support Was Selected: Dark Zone after the first Trainer move and its extended duration support the other 2 pairs’ Dark-type attacks. Including the countdown reduction after the first sync move, those allies’ combined damage rises by about 10.5%. Where this overlaps an existing strong zone, we checked the refreshes and the zone’s duration.
Dark Zone after the first Trainer move
Dark Zone Extension 3
Sync move countdown −1 after the first sync move
Path confirmed in the sequence: sync move countdown acceleration. Confirmed the reduction after the first sync move, Dark Zone after the first Trainer move, and its extension. Attacks and times where the actual Dark-type multiplier exceeds 1 are recorded as benefits to their recipients.
Scope of the effect review
Calculation Coverage Audited
Confirmed the countdown reduction after the first sync move, plus Dark Zone after the first Trainer move and its extension. Attacks and times where the actual Dark-type multiplier exceeds 1 are recorded as benefits to their recipients.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
An unobserved SA5 effect is not automatically classified as unused. Defensive, accuracy, HP and gauge-wait benefits outside the evaluation scope are distinguished from damage conditions that were actually omitted from the values.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 0〜50s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜84.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 14.25〜114.75s
Carmine (Alt.) & Mightyena: EX Dark Zone · 28.5〜144.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜174.75s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 42.75〜92.75s
Carmine (Alt.) & Mightyena: EX Dark Zone · 71.25〜204.75s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 85.5〜135.5s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 123.5〜234.75s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 0〜50s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜114.75s
Carmine (Alt.) & Mightyena: EX Dark Zone · 9.5〜144.75s
Carmine (Alt.) & Mightyena: EX Dark Zone · 23.75〜174.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 23.75〜204.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜234.75s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 47.5〜97.5s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 61.75〜264.75s
Carmine (Alt.) & Mightyena: EX Dark Zone · 71.25〜294.75s
Carmine (Alt.) & Mightyena: Paldea Circle (Physical) · 99.75〜149.75s
Selected focus: damage from the other two sync pairs. One representative team is shown for this pair. The same trio is compared at SA0 and SA5, with partners’ Superawakening unchanged; Sync Grids and actions are optimized separately. A weaker baseline team is not substituted to inflate the growth rate. Featured pair: Lysandre & Yveltal. Opponent weakness: Dark.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
23,934,366
SA5
26,033,500
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
25,038,984
SA5
27,808,955
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
25,038,984
27,808,955
+2,769,971
+11.1%
Featured pair
1,104,618
1,775,455
+670,837
+60.7%
Other two pairs
23,934,366
26,033,500
+2,099,134
+8.8%
Why Damage Support Was Selected: This team puts the pair in a supporting role, using the 2-count reduction on entry and the power boost to allies’ Dark-type moves. The other 2 pairs’ combined damage rises by about 8.8%. It also has a Flying-type move-power bonus, but this comparison evaluates its support for the Dark-type attacks actually used.
Sync move countdown −2 on entry
Higher power for allies’ Dark-type moves
Support use without restricting the pair’s original role
Confirmed route: sync acceleration and ally power increases. A two-step countdown reduction on entry and the Dark-type power boost are confirmed on actual damaging ally attacks. No selected Flying-type attack deals positive damage, so the Flying-type boost adds nothing to this Dark damage. The ally-support route is assessed without restricting the featured pair’s role.
Scope of the effect review
Calculation Coverage Audited
The calculation confirms a sync countdown reduction of 2 on entry and the Dark-type team power boost (rank2) on allies' positive-damage attacks. The selected attacks deal no positive Flying-type damage, so the Flying boost (rank2) is not added to this Dark-type damage. The support mechanism is confirmed without restricting the featured pair's role.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
257,722
5 / 3
90.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
5,704,735
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
521,887
6 / 2
104.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
6 → 5
4
0
6 / 3
109.25
Lysandre & Yveltal
Dark Pulse
5 → 4
4
279,483
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
4 → 3
4
2,179,714
7 / 2
123.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
3 → 2
4
659,339
7 / 3
128.25
Lysandre & Yveltal
Dark Pulse
2 → 1
4
107,433
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
1 → 0
4
0
8 / 2
142.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
276,335
8 / B
142.5
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,589,830
8 / 3
147.25
Lysandre & Yveltal
Dark Pulse
9 → 8
5
156,219
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
5
3,223,356
9 / 2
161.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
5
417,605
9 / 3
166.25
Lysandre & Yveltal
Dark Pulse
6 → 5
5
125,339
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
5 → 4
5
1,011,710
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜84.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜114.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 52.25〜144.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 61.75〜174.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 85.5〜204.75s
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
122,781
5 / 3
90.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
2,893,962
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
284,955
6 / 2
104.5
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
6 → 5
4
2,004,094
6 / 3
109.25
Lysandre & Yveltal
Dark Pulse
5 → 4
4
423,028
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
4 → 3
4
0
7 / 2
123.5
Marnie (Alt.) & Grimmsnarl
G-Max Snooze
3 → 0
4
327,416
7 / 3
128.25
Lysandre & Yveltal
Dark Pulse
0 → 0
4
244,792
7 / B
128.25
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,589,830
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
9 → 8
5
908,709
8 / 2
142.5
Lysandre & Yveltal
Dark Pulse
8 → 7
5
493,533
8 / 3
147.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
7 → 6
5
6,884,924
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
6 → 5
5
601,628
9 / 2
161.5
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
5 → 4
5
1,119,547
9 / 3
166.25
Lysandre & Yveltal
Dark Pulse
4 → 3
5
199,387
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
3 → 2
5
1,119,547
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜84.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 14.25〜114.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜144.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 85.5〜174.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 123.5〜204.75s
Selected focus: damage from the other two sync pairs. One representative team is shown for this pair. The same trio is compared at SA0 and SA5, with partners’ Superawakening unchanged; Sync Grids and actions are optimized separately. A weaker baseline team is not substituted to inflate the growth rate. Featured pair: Korrina & Hawlucha. Opponent weakness: Dark.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
27,311,402
SA5
29,653,833
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
27,311,402
SA5
29,653,833
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
27,311,402
29,653,833
+2,342,431
+8.6%
Featured pair
0
0
0
— (0→0)
Other two pairs
27,311,402
29,653,833
+2,342,431
+8.6%
Why Damage Support Was Selected: The setup uses the 1-count reduction on entry and Kalos Circle (Defensive) after the first sync move. The other 2 pairs’ combined damage rises by about 8.6%. The selected log confirms a 1.15× Circle multiplier on allies’ Dark-type attacks, showing how the pair can help a main attacker outside the Fighting type.
Sync move countdown −1 on entry
Kalos Circle (Defensive) after the first sync move, with extended duration
1.15× Circle multiplier on the selected allied attacks
Paths confirmed in the sequence: sync move countdown acceleration, weather, terrain, zones, and circles. Confirmed the 1-count reduction on entry and Kalos Circle (Defensive) after the first sync move. Actual replay confirms a 1.15× Circle multiplier on allies’ Dark-type attacks; this counts as support without being restricted to the Support role.
Scope of the effect review
Calculation Coverage Audited
A one-step sync countdown reduction on entry and Kalos Circle (Defensive) after the first sync are confirmed. Replays confirm a 1.15× Circle multiplier on allies’ Dark-type attacks. This counts as damage support without requiring the Support role.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
The featured pair deals zero damage in this selected action sequence. This does not mean its Superawakening has no value when used as the main damage dealer.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
368,829
5 / 3
90.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
6,560,446
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
600,170
6 / 2
104.5
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
6 → 5
4
2,142,363
6 / 3
109.25
Korrina & Hawlucha
Low Sweep
5 → 4
4
0
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
4 → 3
4
997,257
7 / 2
123.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
3 → 2
4
659,339
7 / 3
128.25
Korrina & Hawlucha
Low Sweep
2 → 1
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
1 → 0
4
0
8 / 2
142.5
Korrina & Hawlucha
Low Sweep
0 → 0
4
0
8 / B
142.5
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,589,830
8 / 3
147.25
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
9 → 8
5
417,605
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
5
3,223,356
9 / 2
161.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
5
322,391
9 / 3
166.25
Korrina & Hawlucha
Low Sweep
6 → 5
5
0
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
5 → 4
5
1,011,710
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜84.75s
Korrina & Hawlucha: Kalos Circle (Defense) · 9.5〜59.5s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜114.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 52.25〜144.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 61.75〜174.75s
Korrina & Hawlucha: Kalos Circle (Defense) · 71.25〜121.25s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 85.5〜204.75s
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
306,314
4 / 3
71.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
8,171,902
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
472,830
5 / 2
85.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
6 → 5
4
0
5 / 3
90.25
Korrina & Hawlucha
Low Sweep
5 → 4
4
0
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
4 → 3
4
301,534
6 / 2
104.5
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
3 → 2
4
2,075,686
6 / 3
109.25
Korrina & Hawlucha
Low Sweep
2 → 1
4
0
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
1 → 0
4
0
7 / B
118.75
Korrina & Hawlucha
Sync move Nimble Finishing Leap Fighting Impact
0 → 8
4
0
7 / 2
123.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
8 → 7
6
489,094
7 / 3
128.25
Korrina & Hawlucha
Low Sweep
7 → 6
6
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
6 → 5
6
402,045
8 / 2
142.5
Korrina & Hawlucha
Low Sweep
5 → 4
6
0
8 / 3
147.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
4 → 3
6
4,269,910
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
3 → 2
6
402,045
9 / 2
161.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
2 → 1
6
0
9 / 3
166.25
Korrina & Hawlucha
Low Sweep
1 → 0
6
0
9 / B
166.25
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
6
2,252,204
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
9 → 8
7
4,803,649
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: Dark Zone · 9.5〜89.5s
Serena (Anniversary 2026) & Greninja: Dark Zone · 9.5〜139.5s
Korrina & Hawlucha: Kalos Circle (Defense) · 14.25〜94.25s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 23.75〜103.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜133.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜163.75s
Korrina & Hawlucha: Kalos Circle (Defense) · 52.25〜132.25s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 66.5〜193.75s
Korrina & Hawlucha: Kalos Circle (Defense) · 118.75〜198.75s
Selected approach: prioritize damage from the other two pairs. One representative team is shown for this featured pair. The same trio is used at Superawakening0/5; other pairs' Superawakening levels remain fixed, while grids and action orders are searched independently. The before team is not deliberately weakened to inflate the growth rate. Featured pair: Brock & Kabutops; enemy weakness: Dragon.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
25,420,272
SA5
26,925,351
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
25,420,272
SA5
26,925,351
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
25,420,272
26,925,351
+1,505,079
+5.9%
Featured pair
0
0
0
— (0→0)
Other two pairs
25,420,272
26,925,351
+1,505,079
+5.9%
Why Damage Support Was Selected: The 1-count reduction on entry, plus Kanto Circle (Defensive) after the first sync move and its extended duration, support the Dragon-type main attackers. The other 2 pairs’ combined damage rises by about 5.9%. Even with little direct damage from the featured pair, the 1.1× Circle multiplier on allies’ attacks gives it a role in this team.
Sync move countdown −1 on entry
Kanto Circle (Defensive) after the first sync move, with extended duration
1.1× Circle multiplier on allies’ Dragon-type attacks
Confirmed route: sync acceleration and weather, terrain, Zones, or Circles. A one-step countdown reduction on entry, Kanto Circle (Defensive) after the first sync, and its extension are confirmed. A 1.1× Circle multiplier applies to allies’ Dragon-type moves.
Scope of the effect review
Calculation Coverage Audited
A one-step sync countdown reduction on entry, Kanto Circle (Defensive) after the first sync, and its extension are confirmed. A 1.1× Circle multiplier applies to allies’ Dragon-type moves.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
The featured pair deals zero damage in this selected action sequence. This does not mean its Superawakening has no value when used as the main damage dealer.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Dawn (Champion) & Palkia (Origin Forme): Dragon Zone · 0〜100s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Brock & Kabutops: Kanto Circle (Defense) · 9.5〜59.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 14.25〜114.25s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 23.75〜130s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 23.75〜123.75s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 23.75〜160s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 33.25〜190s
Brock & Kabutops: Kanto Circle (Defense) · 42.75〜92.75s
Brock & Kabutops: Sandstorm · 47.5〜147.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 80.75〜180.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 109.25〜209.25s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Dawn (Champion) & Palkia (Origin Forme): Dragon Zone · 0〜100s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Brock & Kabutops: Kanto Circle (Defense) · 9.5〜89.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 14.25〜114.25s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 23.75〜130s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 23.75〜123.75s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 23.75〜160s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 33.25〜190s
Brock & Kabutops: Kanto Circle (Defense) · 42.75〜122.75s
Brock & Kabutops: Sandstorm · 47.5〜147.5s
Brock & Kabutops: Kanto Circle (Defense) · 47.5〜127.5s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 80.75〜180.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 109.25〜209.25s
Selected focus: damage from the other two sync pairs. One representative team is shown for this pair. The same trio is compared at SA0 and SA5, with partners’ Superawakening unchanged; Sync Grids and actions are optimized separately. A weaker baseline team is not substituted to inflate the growth rate. Featured pair: Raifort & Gengar (Tera Type: Ghost). Opponent weakness: Dark.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
23,794,559
SA5
25,196,619
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
23,794,559
SA5
25,196,619
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
23,794,559
25,196,619
+1,402,060
+5.9%
Featured pair
0
0
0
— (0→0)
Other two pairs
23,794,559
25,196,619
+1,402,060
+5.9%
Why Damage Support Was Selected: The selected team uses the countdown reduction on entry, and the other 2 pairs’ combined damage rises by about 5.9%. The reduction after the pair’s own sync move and the team move-power bonus against poisoned opponents were not observed in this action sequence. This example separates the effects the pair has from the support it actually used here.
Sync move countdown −1 on entry
No sync move by the featured pair in this sequence
The team power bonus against poisoned opponents is inactive here
Confirmed route: sync acceleration. Countdown reduction on entry is confirmed. With no featured-pair sync move, the first-sync reduction does not activate. Poison conditions are not met by opponents with no status or with sleep; an unknown-sleep warning alone is not treated as proof that poison effects activate.
Scope of the effect review
Calculation Coverage Audited
Confirmed the countdown reduction on entry. The pair uses no sync move, so the reduction after the first sync move does not activate. The poison condition is not met on the selected targets, which have no status condition or are asleep; an unknown-sleep warning alone does not establish activation of the poison effect.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
The featured pair deals zero damage in this selected action sequence. This does not mean its Superawakening has no value when used as the main damage dealer.
An unobserved SA5 effect is not automatically classified as unused. Defensive, accuracy, HP and gauge-wait benefits outside the evaluation scope are distinguished from damage conditions that were actually omitted from the values.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
274,903
4 / 3
71.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
6,724,681
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
572,715
5 / 2
85.5
Raifort & Gengar (Tera Type: Ghost)
Scintillating Souls Confuse Ray
6 → 5
4
0
5 / 3
90.25
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
5 → 4
4
2,039,386
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Raifort & Gengar (Tera Type: Ghost)
History Is Wonderful!
4 → 3
4
0
6 / 2
104.5
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
3 → 2
4
983,140
6 / 3
109.25
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
2 → 1
4
859,074
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
1 → 0
4
0
7 / 2
123.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
245,551
7 / 3
128.25
Raifort & Gengar (Tera Type: Ghost)
Tanzanite Tera Blast
0 → 0
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
0 → 0
4
1,734,360
8 / 2
142.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
245,551
8 / 3
147.25
Raifort & Gengar (Tera Type: Ghost)
Tanzanite Tera Blast
0 → 0
4
0
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
0 → 0
4
0
9 / 2
161.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
245,551
9 / 3
166.25
Raifort & Gengar (Tera Type: Ghost)
Tanzanite Tera Blast
0 → 0
4
0
9 / B
166.25
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,391,521
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
9 → 8
5
3,135,125
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: Dark Zone · 9.5〜89.5s
Serena (Anniversary 2026) & Greninja: Dark Zone · 9.5〜139.5s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 23.75〜103.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜133.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜163.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 66.5〜193.75s
Sync move Winning with Everyone’s Cheers Dark Impact
0 → 8
2
196,450
4 / 3
71.25
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
8 → 7
4
6,776,106
4 / enemy position
76
Opponent action slot (timing model)
5 / 1
80.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
7 → 6
4
350,950
5 / 2
85.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
6 → 5
4
0
5 / 3
90.25
Raifort & Gengar (Tera Type: Ghost)
Scintillating Souls Confuse Ray
5 → 4
4
0
5 / enemy position
95
Opponent action slot (timing model)
6 / 1
99.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
4 → 3
4
526,425
6 / 2
104.5
Raifort & Gengar (Tera Type: Ghost)
History Is Wonderful!
3 → 2
4
0
6 / 3
109.25
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
2 → 1
4
4,051,043
6 / enemy position
114
Opponent action slot (timing model)
7 / 1
118.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
1 → 0
4
526,425
7 / 2
123.5
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
0 → 0
4
0
7 / 3
128.25
Raifort & Gengar (Tera Type: Ghost)
Tanzanite Tera Blast
0 → 0
4
0
7 / enemy position
133
Opponent action slot (timing model)
8 / 1
137.75
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
175,474
8 / 2
142.5
Serena (Anniversary 2026) & Greninja
Moonlit Night Slash
0 → 0
4
1,752,847
8 / 3
147.25
Raifort & Gengar (Tera Type: Ghost)
Tanzanite Tera Blast
0 → 0
4
0
8 / enemy position
152
Opponent action slot (timing model)
9 / 1
156.75
Serena (Anniversary 2026) & Greninja
Supersonic Water Shuriken
0 → 0
4
0
9 / 2
161.5
Marnie (Alt.) & Grimmsnarl
Impish False Surrender
0 → 0
4
175,474
9 / 3
166.25
Raifort & Gengar (Tera Type: Ghost)
Tanzanite Tera Blast
0 → 0
4
0
9 / B
166.25
Serena (Anniversary 2026) & Greninja
Sync move Stylish Ambush Night Slash
0 → 9
4
1,505,801
9 / enemy position
171
Opponent action slot (timing model)
10 / 1 Final: repeats allowed
175.75
Serena (Anniversary 2026) & Greninja
Glowing Mist Feint Attack
9 → 8
5
3,158,653
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Serena (Anniversary 2026) & Greninja: Kalos Circle (Physical) · 0〜80s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 4.75〜84.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 14.25〜114.75s
Serena (Anniversary 2026) & Greninja: EX Dark Zone · 33.25〜144.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 42.75〜174.75s
Marnie (Alt.) & Grimmsnarl: EX Dark Zone · 66.5〜204.75s
Selected focus: damage from the other two sync pairs. One representative team is shown for this pair. The same trio is compared at SA0 and SA5, with partners’ Superawakening unchanged; Sync Grids and actions are optimized separately. A weaker baseline team is not substituted to inflate the growth rate. Featured pair: Roxie & Garbodor. Opponent weakness: Dragon.
Only the featured pair changes between SA0 and SA5. Its partners keep the same Superawakening level. Use “Recalculate this trio” after opening a link to try your own investment levels.
Estimated damage from the other two pairs (search priority)
SA0
24,933,118
SA5
26,276,448
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.Estimated total team damage
SA0
24,933,118
SA5
26,276,448
Cumulative index divided by 83, rounded down. Within each graph, SA0/SA5 share the same scale starting at 0.
Damage Contribution by Pair
SA0
SA5
Increase
Increase
Whole team
24,933,118
26,276,448
+1,343,330
+5.4%
Featured pair
0
0
0
— (0→0)
Other two pairs
24,933,118
26,276,448
+1,343,330
+5.4%
Why Damage Support Was Selected: This support setup uses the 1-count reduction on entry, plus Unova Circle (Defensive) after the first sync move and its extended duration. The other 2 pairs’ combined damage rises by about 5.4%. It uses the 1.1× Circle multiplier on allies’ Dragon-type attacks rather than the featured pair’s own Poison-type damage.
Sync move countdown −1 on entry
Unova Circle (Defensive) after the first sync move, with extended duration
1.1× Circle multiplier on allies’ Dragon-type attacks
Confirmed route: sync acceleration and weather, terrain, Zones, or Circles. A one-step countdown reduction on entry, Unova Circle (Defensive) after the first sync, and its extension are confirmed. Defensive Circles also provide modeled damage multipliers; 1.1× is confirmed on actual ally attacks. The featured pair’s Poison-type attacks are off-weakness here.
Scope of the effect review
Calculation Coverage Audited
A one-step sync countdown reduction on entry, Unova Circle (Defensive) after the first sync, and its extension are confirmed. Defensive Circles also provide modeled damage multipliers; a 1.1× multiplier is confirmed on actual ally attacks. The featured pair’s Poison-type attacks are off-weakness here.
SA5-exclusive effects: use affecting both the featured pair and its allies was confirmed.
The featured pair deals zero damage in this selected action sequence. This does not mean its Superawakening has no value when used as the main damage dealer.
Check the SA0/SA5 Sync Grids and Action Orders
This compares the same 3 pairs. Sync grids and action sequences are reoptimized independently for both conditions.
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Dawn (Champion) & Palkia (Origin Forme): Dragon Zone · 0〜100s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Roxie & Garbodor: Unova Circle (Defense) · 4.75〜54.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 14.25〜114.25s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 23.75〜130s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 23.75〜123.75s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 33.25〜160s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 47.5〜190s
Roxie & Garbodor: Unova Circle (Defense) · 71.25〜121.25s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 80.75〜180.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 99.75〜199.75s
Each action row is also rounded down separately after dividing its index by 83, so adding displayed rows can differ from the displayed total. Restore the team in the calculator to inspect field, rebuff, and break state for each attack.
Field effects and duration
Dawn (Champion) & Palkia (Origin Forme): Dragon Zone · 0〜100s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 0〜100s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 0〜100s
Roxie & Garbodor: Unova Circle (Defense) · 4.75〜84.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 14.25〜114.25s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 23.75〜130s
Dawn (Champion) & Palkia (Origin Forme): Sinnoh Circle (Special) · 23.75〜123.75s
Lucas (Champion) & Dialga (Origin Forme): EX Dragon Zone · 33.25〜160s
Dawn (Champion) & Palkia (Origin Forme): EX Dragon Zone · 47.5〜190s
Roxie & Garbodor: Unova Circle (Defense) · 61.75〜141.75s
Roxie & Garbodor: Unova Circle (Defense) · 71.25〜151.25s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 99.75〜199.75s
Lucas (Champion) & Dialga (Origin Forme): Sinnoh Circle (Defense) · 118.75〜218.75s
As of 2026-10-26, 126 released sync pairs were eligible for Superawakening. Each was fixed as one member of a team and compared against 3 opponents over 180 seconds. Comparison values are provided for all 126 pairs.
Team
All roles and types are allowed. A Support role is optional. Normal-type sync pairs are also included.
Weakness
The standard 124 pairs use 17 possible weaknesses. A weakness the featured pair cannot attack is marked separately as not applicable. No Normal weakness is created, and damage from attacks that are not supereffective is set to 0. The setting that restricts attacks to a single type is not used. Only Palmer & Regigigas and Larry & Dudunsparce use the user-requested reference condition of no weakness and neutral damage for everyone: nonsupereffective attacks are allowed, and no supereffective multiplier is applied. These 2 pairs are also included in this ranking if their growth rates are finite and their effect audits pass, with the different calculation conditions clearly labeled.
Search priority
Own-damage setups prioritize the featured pair’s cumulative damage; damage-support setups prioritize the other 2 pairs’ cumulative damage. The team total remains the actual sum of damage dealt by all members. At SA5, an own-damage setup requires the featured pair’s damage to be positive and at least as high as each ally’s damage; ties are allowed.
Upgrades and Calculation
Move level 5, EX and EX Role enabled, Sync Grid energy cap 70, a 19-second cycle, and zero initial sync buffs. Defense and Sp. Def of 83, stat-reduction mitigation of 5, and the 19-second cycle are shared comparison assumptions, not measured constants common to every in-game stage.
SA0/SA5
Only the featured pair changes between Superawakening levels 0 and 5. The other two keep the same level in both cases (5 where eligible). Sync Grids and actions are optimized separately for the same trio and weakness. At SA0, a featured-damage search still prioritizes that pair’s damage but does not require it to outdamage each partner.
One Selected Team
Each search must include the featured pair, either as the main damage dealer or to strengthen the other two pairs. A Support-role pair is optional. High-damage SA5 candidates are simulated in detail for each objective, then compared with only the featured pair changed to SA0 in the same trio and weakness. Where both objectives were tested, candidates improving both team total and the priority damage metric are preferred; the priority metric’s absolute gain and related criteria select one representative team. The published ranking uses that team’s growth rate.
Rank
Featured-damage rows are ranked by the featured pair’s growth; ally-support rows use the other two pairs’ growth after effect review. Rates are (SA5 − SA0) ÷ SA0 using unrounded integer indices. Both the priority metric and team total must increase. A zero SA0 baseline gives an undefined rate; a change from zero to positive is not ranked as infinity. Ties use priority-metric gain, team-total gain, SA5 total damage, then ID. The two neutral-damage reference pairs remain eligible with condition labels. Original role imposes no restriction. The same team selected for damage performance is retained; it is not replaced by a separate search designed to maximize the percentage.
Displayed Values
Estimated damage is each cumulative index divided by 83 and rounded down. The difference is “rounded-down SA5 minus rounded-down SA0.” Growth rates use the unrounded integer indices. A change from 0 to a positive value is labeled “New Damage,” while an unconfirmed value is shown as “—.” These are not measured scores; rounding and actual in-game timing can produce differences.
The SA0→5 difference includes the stat and move-power upgrades at SA1–4, as well as the effects unique to SA5.The split between the featured pair and the other 2 pairs reflects who dealt the damage in the reoptimized action sequences. It also includes changes in action counts, sync move assignments, sync buffs, field effects, and sync grid allocation. It cannot be treated as the isolated contribution of SA5-exclusive effects alone.
These are model estimates within an audited calculation scope for each effect unique to the featured pair’s SA5, not a complete reproduction of all in-game performance. The search narrows its candidates, so it does not guarantee the maximum over every team, sync grid, and action sequence. “No candidate found” means none was found within this search scope, not proof that it is impossible in the game. Rows where the featured pair did not attack, or where differences are 0 or negative, remain in the all-126 table. Rows with unevaluated damage conditions that could change their ranking are withheld. Unevaluated benefits such as durability, accuracy reliability, and move gauge waiting time are not assumed to have zero value.
Damage over time from poison, burns and similar effects is excluded from this comparison's index. This is distinct from effects that strengthen attacks against targets with a status condition.